[gtk/image-loading: 14/24] Add gdk_texture_save_to_tiff
- From: Benjamin Otte <otte src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/image-loading: 14/24] Add gdk_texture_save_to_tiff
- Date: Tue, 14 Sep 2021 12:57:06 +0000 (UTC)
commit a07e0b798e502f6fb7a8c681feaa628b4b1764ce
Author: Matthias Clasen <mclasen redhat com>
Date: Tue Sep 7 09:20:05 2021 -0400
Add gdk_texture_save_to_tiff
This is a companion to gdk_texture_save_to_png, using
the tiff format, which will let us avoid lossy conversion
of HDR data, since we can store floating point data.
gdk/gdktexture.c | 32 ++++++++++++++++++++++++++++++++
gdk/gdktexture.h | 3 +++
2 files changed, 35 insertions(+)
---
diff --git a/gdk/gdktexture.c b/gdk/gdktexture.c
index 3771b4c944..7784de49e6 100644
--- a/gdk/gdktexture.c
+++ b/gdk/gdktexture.c
@@ -715,3 +715,35 @@ gdk_texture_save_to_png_bytes (GdkTexture *texture)
return gdk_save_png (texture);
}
+
+/**
+ * gdk_texture_save_to_tiff:
+ * @texture: a `GdkTexture`
+ * @filename: (type filename): the filename to store to
+ *
+ * Store the given @texture to the @filename as a TIFF file.
+ *
+ * GTK will attempt to store data without loss.
+ * Returns: %TRUE if saving succeeded, %FALSE on failure.
+ *
+ * Since: 4.6
+ */
+gboolean
+gdk_texture_save_to_tiff (GdkTexture *texture,
+ const char *filename)
+{
+ GBytes *bytes;
+ gboolean result;
+
+ g_return_val_if_fail (GDK_IS_TEXTURE (texture), FALSE);
+ g_return_val_if_fail (filename != NULL, FALSE);
+
+ bytes = gdk_save_tiff (texture);
+ result = g_file_set_contents (filename,
+ g_bytes_get_data (bytes, NULL),
+ g_bytes_get_size (bytes),
+ NULL);
+ g_bytes_unref (bytes);
+
+ return result;
+}
diff --git a/gdk/gdktexture.h b/gdk/gdktexture.h
index a8e6c32099..ce1ccf2642 100644
--- a/gdk/gdktexture.h
+++ b/gdk/gdktexture.h
@@ -90,6 +90,9 @@ gboolean gdk_texture_save_to_png (GdkTexture
const char *filename);
GDK_AVAILABLE_IN_4_6
GBytes * gdk_texture_save_to_png_bytes (GdkTexture *texture);
+GDK_AVAILABLE_IN_4_6
+gboolean gdk_texture_save_to_tiff (GdkTexture *texture,
+ const char *filename);
G_END_DECLS
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