[gtk/wip/otte/float-textures: 2/12] gltexture: Make release() use download_texture()
- From: Benjamin Otte <otte src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip/otte/float-textures: 2/12] gltexture: Make release() use download_texture()
- Date: Sun, 12 Sep 2021 03:19:44 +0000 (UTC)
commit 6b42cc0a8755eb8ed85f8421c1264efdf8a59a24
Author: Benjamin Otte <otte redhat com>
Date: Sun Sep 12 05:11:58 2021 +0200
gltexture: Make release() use download_texture()
1. It avoids Cairo, and in particular conversion to Cairo.
2. Keeping a texture allows easy chaining in the vfuncs.
3. Using a texture means releasing will work for HDR formats
too, once we add them.
gdk/gdkgltexture.c | 16 +---------------
1 file changed, 1 insertion(+), 15 deletions(-)
---
diff --git a/gdk/gdkgltexture.c b/gdk/gdkgltexture.c
index 9b5aa86866..ef95c4604b 100644
--- a/gdk/gdkgltexture.c
+++ b/gdk/gdkgltexture.c
@@ -216,24 +216,10 @@ gdk_gl_texture_get_id (GdkGLTexture *self)
void
gdk_gl_texture_release (GdkGLTexture *self)
{
- GdkTexture *texture = GDK_TEXTURE (self);
- GBytes *bytes;
- guchar *data;
- gsize stride;
-
g_return_if_fail (GDK_IS_GL_TEXTURE (self));
g_return_if_fail (self->saved == NULL);
- stride = texture->width * 4;
- data = malloc (stride * texture->height);
- gdk_texture_download (texture, data, stride);
- bytes = g_bytes_new_take (data, stride * texture->height);
- self->saved = gdk_memory_texture_new (texture->width,
- texture->height,
- GDK_MEMORY_DEFAULT,
- bytes,
- stride);
- g_bytes_unref (bytes);
+ self->saved = gdk_texture_download_texture (GDK_TEXTURE (self));
if (self->destroy)
{
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