[gtk/matthiasc/color-profiles: 89/111] ngl: Linearize colors too




commit a532b3dca5bc6aeb3e747063e46fac9905316d40
Author: Matthias Clasen <mclasen redhat com>
Date:   Thu Sep 30 07:24:28 2021 -0400

    ngl: Linearize colors too
    
    Convert all the GdkRGBA colors that we have
    in render nodes to linear sRGB before using
    them. This brings the rendering back in line
    with what cairo produces, except for the video.

 gsk/ngl/gsknglrenderjob.c | 16 +++++++++++++++-
 1 file changed, 15 insertions(+), 1 deletion(-)
---
diff --git a/gsk/ngl/gsknglrenderjob.c b/gsk/ngl/gsknglrenderjob.c
index f882a3e8ee..4582ad06c3 100644
--- a/gsk/ngl/gsknglrenderjob.c
+++ b/gsk/ngl/gsknglrenderjob.c
@@ -30,6 +30,7 @@
 #include <gsk/gskglshaderprivate.h>
 #include <gdk/gdktextureprivate.h>
 #include <gdk/gdkcolorprofileprivate.h>
+#include <gdk/gdkmemoryformatprivate.h>
 #include <gsk/gsktransformprivate.h>
 #include <gsk/gskroundedrectprivate.h>
 #include <math.h>
@@ -925,11 +926,24 @@ gsk_ngl_render_job_update_clip (GskNglRenderJob       *job,
   return TRUE;
 }
 
+/* Convert from sRGB floats to linear sRGB half-floats */
 static inline void
 rgba_to_half (const GdkRGBA *rgba,
               guint16        h[4])
 {
-  float_to_half4 ((const float *)rgba, h);
+  GdkRGBA d;
+  gdk_memory_convert ((guchar *) &d,
+                      sizeof (float) * 4,
+                      GDK_MEMORY_R32G32B32_FLOAT,
+                      gdk_color_profile_get_srgb_linear (),
+                      (guchar *) rgba,
+                      sizeof (float) * 4,
+                      GDK_MEMORY_R32G32B32_FLOAT,
+                      gdk_color_profile_get_srgb (),
+                      1,
+                      1);
+  d.alpha = rgba->alpha;
+  float_to_half4 ((const float *)&d, h);
 }
 
 /* fill_vertex_data */


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