[gnome-shell/wip/carlosg/grabs-pt2: 1/11] modalDialog: Make reactive
- From: Carlos Garnacho <carlosg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/carlosg/grabs-pt2: 1/11] modalDialog: Make reactive
- Date: Fri, 19 Nov 2021 13:46:00 +0000 (UTC)
commit f6386af3e62e86b5ed1440330028d16823dccd57
Author: Carlos Garnacho <carlosg gnome org>
Date: Thu Nov 18 00:03:08 2021 +0100
modalDialog: Make reactive
Some dialogs like the runDialog expect this actor to receive
key events while it is not reactive. Whatever that black magic was
it will no longer work.
Make the actor reactive, so it can simply handle key events.
js/ui/modalDialog.js | 8 +++++---
1 file changed, 5 insertions(+), 3 deletions(-)
---
diff --git a/js/ui/modalDialog.js b/js/ui/modalDialog.js
index caa874454f..ecb7c0ce38 100644
--- a/js/ui/modalDialog.js
+++ b/js/ui/modalDialog.js
@@ -32,9 +32,11 @@ var ModalDialog = GObject.registerClass({
}, class ModalDialog extends St.Widget {
_init(params) {
super._init({ visible: false,
- x: 0,
- y: 0,
- accessible_role: Atk.Role.DIALOG });
+ reactive: true,
+ x: 0,
+ y: 0,
+ accessible_role: Atk.Role.DIALOG
+ });
params = Params.parse(params, { shellReactive: false,
styleClass: null,
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