[vala-extra-vapis] gles2: Fix glShaderSource()



commit 5f1068d0e157727d15f1af5d86230b66f3331232
Author: Arc <garo vp pl>
Date:   Fri Sep 24 23:11:42 2021 +0200

    gles2: Fix glShaderSource()

 gles2.vapi | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/gles2.vapi b/gles2.vapi
index 5ccd0e4..6968760 100644
--- a/gles2.vapi
+++ b/gles2.vapi
@@ -623,7 +623,7 @@ namespace GLES2
     public void glSampleCoverage (GLclampf value, GLboolean invert);
     public void glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
     public void glShaderBinary (GLsizei n, GLuint* shaders, GLenum binaryformat, GLvoid* binary, GLsizei 
length);
-    public void glShaderSource (GLuint shader, GLsizei count, out string source, GLint* length);
+    public void glShaderSource (GLuint shader, [CCode (array_length_pos = 1.9, array_length_type = 
"GLsizei")] string[] source, [CCode (array_length_pos = 1.9, array_length_type = "GLsizei")] GLint[] length);
     public void glStencilFunc (GLenum func, GLint @ref, GLuint mask);
     public void glStencilFuncSeparate (GLenum face, GLenum func, GLint @ref, GLuint mask);
     public void glStencilMask (GLuint mask);


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