[gtk/wip.win32.fixes: 60/63] GDK-Win32: Port to common EGL handling code
- From: Chun-wei Fan <fanchunwei src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip.win32.fixes: 60/63] GDK-Win32: Port to common EGL handling code
- Date: Thu, 11 Nov 2021 08:20:21 +0000 (UTC)
commit cb995061c8c74befa9faf157dac6ff702e7aea03
Author: Chun-wei Fan <fanchunwei src gnome org>
Date: Thu Oct 7 15:44:38 2021 +0800
GDK-Win32: Port to common EGL handling code
This will port the EGL code in GDK-Win32 to use the common GDK code to
initialize EGL. However, at the current state, although EGL is
correctly initialized, this code is disabled for now since
gdk_gl_context_make_current() fails as the shaders do not work for EGL
via libANGLE on Windows.
We can now clean things up in gdkglcontext-win32-egl.c as a result.
gdk/win32/gdkdisplay-win32.c | 64 +++++-----
gdk/win32/gdkdisplay-win32.h | 8 --
gdk/win32/gdkglcontext-win32-egl.c | 255 +------------------------------------
gdk/win32/gdkglcontext-win32-wgl.c | 3 -
gdk/win32/gdksurface-win32.c | 49 -------
gdk/win32/gdksurface-win32.h | 2 -
6 files changed, 42 insertions(+), 339 deletions(-)
---
diff --git a/gdk/win32/gdkdisplay-win32.c b/gdk/win32/gdkdisplay-win32.c
index e89e35bb14..dd40b5c13a 100644
--- a/gdk/win32/gdkdisplay-win32.c
+++ b/gdk/win32/gdkdisplay-win32.c
@@ -645,14 +645,6 @@ gdk_win32_display_dispose (GObject *object)
{
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (object);
-#ifdef HAVE_EGL
- if (display_win32->egl_disp != EGL_NO_DISPLAY)
- {
- eglTerminate (display_win32->egl_disp);
- display_win32->egl_disp = EGL_NO_DISPLAY;
- }
-#endif
-
if (display_win32->hwnd != NULL)
{
if (display_win32->dummy_context_wgl.hglrc != NULL)
@@ -1146,23 +1138,52 @@ gdk_win32_display_get_setting (GdkDisplay *display,
return _gdk_win32_get_setting (name, value);
}
+#ifndef EGL_PLATFORM_ANGLE_ANGLE
+#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
+#endif
+
static gboolean
gdk_win32_display_init_gl_backend (GdkDisplay *display,
GError **error)
{
gboolean result = FALSE;
+ GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
+
+ if (display_win32->dummy_context_wgl.hdc == NULL)
+ display_win32->dummy_context_wgl.hdc = GetDC (display_win32->hwnd);
/* No env vars set, do the regular GL initialization, first WGL and then EGL,
* as WGL is the more tried-and-tested configuration.
*/
- result = gdk_win32_display_init_wgl (display, error);
+/*
+ * Disable defaulting to EGL for now, since shaders need to be fixed for
+ * usage against libANGLE EGL. EGL is used more as a compatibility layer
+ * on Windows rather than being a native citizen on Windows
+ */
+#if 0
+ result = gdk_display_init_egl (display,
+ EGL_PLATFORM_ANGLE_ANGLE,
+ display_win32->dummy_context_wgl.hdc,
+ FALSE,
+ error);
+#endif
+
+ if (!result)
+ {
+ g_clear_error (error);
+ result = gdk_win32_display_init_wgl (display, error);
+ }
#ifdef HAVE_EGL
if (!result)
{
g_clear_error (error);
- result = gdk_win32_display_init_egl (display, error);
+ result = gdk_display_init_egl (display,
+ EGL_PLATFORM_ANGLE_ANGLE,
+ display_win32->dummy_context_wgl.hdc,
+ TRUE,
+ error);
}
#endif
@@ -1179,13 +1200,12 @@ gdk_win32_display_init_gl (GdkDisplay *display,
if (!gdk_win32_display_init_gl_backend (display, error))
return NULL;
+ if (display_win32->wgl_pixel_format != 0)
+ gl_context = g_object_new (GDK_TYPE_WIN32_GL_CONTEXT_WGL, "display", display, NULL);
#ifdef HAVE_EGL
- if (display_win32->egl_disp)
+ else if (gdk_display_get_egl_display (display))
gl_context = g_object_new (GDK_TYPE_WIN32_GL_CONTEXT_EGL, "display", display, NULL);
- else
#endif
- if (display_win32->wgl_pixel_format != 0)
- gl_context = g_object_new (GDK_TYPE_WIN32_GL_CONTEXT_WGL, "display", display, NULL);
g_return_val_if_fail (gl_context != NULL, NULL);
@@ -1203,23 +1223,9 @@ gdk_win32_display_init_gl (GdkDisplay *display,
gpointer
gdk_win32_display_get_egl_display (GdkDisplay *display)
{
-#ifdef HAVE_EGL
- GdkWin32Display *display_win32;
-#endif
-
g_return_val_if_fail (GDK_IS_WIN32_DISPLAY (display), NULL);
-#ifdef HAVE_EGL
- display_win32 = GDK_WIN32_DISPLAY (display);
-
- if (display_win32->wgl_pixel_format != 0)
- return NULL;
-
- return display_win32->egl_disp;
-#else
- /* no EGL support */
- return NULL;
-#endif
+ return gdk_display_get_egl_display (display);
}
static void
diff --git a/gdk/win32/gdkdisplay-win32.h b/gdk/win32/gdkdisplay-win32.h
index d8d3d121e6..22532cf39a 100644
--- a/gdk/win32/gdkdisplay-win32.h
+++ b/gdk/win32/gdkdisplay-win32.h
@@ -135,14 +135,6 @@ struct _GdkWin32Display
int wgl_pixel_format;
guint gl_version;
-#ifdef HAVE_EGL
- /* EGL (Angle) Items */
- guint egl_version;
- EGLDisplay egl_disp;
- EGLConfig egl_config;
- HDC hdc_egl_temp;
-#endif
-
GListModel *monitors;
guint hasWglARBCreateContext : 1;
diff --git a/gdk/win32/gdkglcontext-win32-egl.c b/gdk/win32/gdkglcontext-win32-egl.c
index 1507dd8225..72b3381dfd 100644
--- a/gdk/win32/gdkglcontext-win32-egl.c
+++ b/gdk/win32/gdkglcontext-win32-egl.c
@@ -53,30 +53,6 @@ typedef struct _GdkWin32GLContextClass GdkWin32GLContextEGLClass;
G_DEFINE_TYPE (GdkWin32GLContextEGL, gdk_win32_gl_context_egl, GDK_TYPE_WIN32_GL_CONTEXT)
-static void
-gdk_win32_gl_context_egl_dispose (GObject *gobject)
-{
- GdkGLContext *context = GDK_GL_CONTEXT (gobject);
- GdkWin32GLContextEGL *context_egl = GDK_WIN32_GL_CONTEXT_EGL (gobject);
- GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context));
- GdkSurface *surface = gdk_gl_context_get_surface (context);
-
- if (display_win32 != NULL)
- {
- if (eglGetCurrentContext () == context_egl->egl_context)
- eglMakeCurrent(display_win32->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT);
-
- GDK_NOTE (OPENGL, g_message ("Destroying EGL (ANGLE) context"));
-
- eglDestroyContext (display_win32->egl_disp,
- context_egl->egl_context);
- context_egl->egl_context = EGL_NO_CONTEXT;
- }
-
- G_OBJECT_CLASS (gdk_win32_gl_context_egl_parent_class)->dispose (gobject);
-}
-
static gboolean
is_egl_force_redraw (GdkSurface *surface)
{
@@ -109,7 +85,7 @@ gdk_win32_gl_context_egl_end_frame (GdkDrawContext *draw_context,
GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
GdkWin32GLContextEGL *context_egl = GDK_WIN32_GL_CONTEXT_EGL (context);
GdkSurface *surface = gdk_gl_context_get_surface (context);
- GdkWin32Display *display_win32 = (GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context)));
+ GdkDisplay *display = gdk_gl_context_get_display (context);
cairo_rectangle_int_t whole_window;
EGLSurface egl_surface;
@@ -122,7 +98,7 @@ gdk_win32_gl_context_egl_end_frame (GdkDrawContext *draw_context,
gdk_surface_get_height (surface)
};
- egl_surface = gdk_win32_surface_get_egl_surface (surface, display_win32->egl_config, FALSE);
+ egl_surface = gdk_surface_get_egl_surface (surface);
if (is_egl_force_redraw (surface))
{
@@ -135,167 +111,7 @@ gdk_win32_gl_context_egl_end_frame (GdkDrawContext *draw_context,
reset_egl_force_redraw (surface);
}
- eglSwapBuffers (display_win32->egl_disp, egl_surface);
-}
-
-#ifndef EGL_PLATFORM_ANGLE_ANGLE
-#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
-#endif
-
-#ifndef EGL_PLATFORM_ANGLE_TYPE_ANGLE
-#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
-#endif
-
-#ifndef EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE
-#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
-#endif
-
-static EGLDisplay
-gdk_win32_get_egl_display (GdkWin32Display *display)
-{
- EGLDisplay disp;
-
- if (epoxy_has_egl_extension (NULL, "EGL_EXT_platform_base"))
- {
- PFNEGLGETPLATFORMDISPLAYEXTPROC getPlatformDisplay = (void *) eglGetProcAddress
("eglGetPlatformDisplayEXT");
- if (getPlatformDisplay)
- {
- EGLint disp_attr[] = {EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
EGL_NONE};
-
- disp = getPlatformDisplay (EGL_PLATFORM_ANGLE_ANGLE, display->hdc_egl_temp, disp_attr);
-
- if (disp != EGL_NO_DISPLAY)
- return disp;
- }
- }
-
- return eglGetDisplay (display->hdc_egl_temp);
-}
-
-#define MAX_EGL_ATTRS 30
-
-static gboolean
-find_eglconfig_for_window (GdkWin32Display *display,
- EGLConfig *egl_config_out,
- EGLint *min_swap_interval_out,
- GError **error)
-{
- EGLint attrs[MAX_EGL_ATTRS];
- EGLint count;
- EGLConfig *configs, chosen_config;
-
- int i = 0;
-
- EGLDisplay egl_disp = display->egl_disp;
-
- attrs[i++] = EGL_CONFORMANT;
- attrs[i++] = EGL_OPENGL_ES2_BIT;
- attrs[i++] = EGL_SURFACE_TYPE;
- attrs[i++] = EGL_WINDOW_BIT;
-
- attrs[i++] = EGL_COLOR_BUFFER_TYPE;
- attrs[i++] = EGL_RGB_BUFFER;
-
- attrs[i++] = EGL_RED_SIZE;
- attrs[i++] = 1;
- attrs[i++] = EGL_GREEN_SIZE;
- attrs[i++] = 1;
- attrs[i++] = EGL_BLUE_SIZE;
- attrs[i++] = 1;
- attrs[i++] = EGL_ALPHA_SIZE;
- attrs[i++] = 1;
-
- attrs[i++] = EGL_NONE;
- g_assert (i < MAX_EGL_ATTRS);
-
- if (!eglChooseConfig (display->egl_disp, attrs, NULL, 0, &count) || count < 1)
- {
- g_set_error_literal (error, GDK_GL_ERROR,
- GDK_GL_ERROR_UNSUPPORTED_FORMAT,
- _("No available configurations for the given pixel format"));
- return FALSE;
- }
-
- configs = g_new (EGLConfig, count);
-
- if (!eglChooseConfig (display->egl_disp, attrs, configs, count, &count) || count < 1)
- {
- g_set_error_literal (error, GDK_GL_ERROR,
- GDK_GL_ERROR_UNSUPPORTED_FORMAT,
- _("No available configurations for the given pixel format"));
- return FALSE;
- }
-
- /* Pick first valid configuration i guess? */
- chosen_config = configs[0];
-
- if (!eglGetConfigAttrib (display->egl_disp, chosen_config,
- EGL_MIN_SWAP_INTERVAL, min_swap_interval_out))
- {
- g_set_error_literal (error, GDK_GL_ERROR,
- GDK_GL_ERROR_NOT_AVAILABLE,
- "Could not retrieve the minimum swap interval");
- g_free (configs);
- return FALSE;
- }
-
- if (egl_config_out != NULL)
- *egl_config_out = chosen_config;
-
- g_free (configs);
-
- return TRUE;
-}
-
-gboolean
-gdk_win32_display_init_egl (GdkDisplay *display,
- GError **error)
-{
- GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
- int best_idx = 0;
- EGLDisplay egl_disp;
-
- if (!gdk_gl_backend_can_be_used (GDK_GL_EGL, error))
- return FALSE;
-
- if (display_win32->egl_disp != EGL_NO_DISPLAY)
- return TRUE;
-
- egl_disp = gdk_win32_get_egl_display (display_win32);
-
- if (egl_disp == EGL_NO_DISPLAY)
- return FALSE;
-
- if (!eglInitialize (egl_disp, NULL, NULL))
- {
- eglTerminate (egl_disp);
- egl_disp = EGL_NO_DISPLAY;
- g_set_error_literal (error, GDK_GL_ERROR,
- GDK_GL_ERROR_NOT_AVAILABLE,
- _("No GL implementation is available"));
- return FALSE;
- }
-
- display_win32->egl_disp = egl_disp;
- display_win32->egl_version = epoxy_egl_version (egl_disp);
-
- eglBindAPI (EGL_OPENGL_ES_API);
-
- display_win32->hasEglSurfacelessContext =
- epoxy_has_egl_extension (egl_disp, "EGL_KHR_surfaceless_context");
-
- GDK_NOTE (OPENGL,
- g_print ("EGL API version %d.%d found\n"
- " - Vendor: %s\n"
- " - Checked extensions:\n"
- "\t* EGL_KHR_surfaceless_context: %s\n",
- display_win32->egl_version / 10,
- display_win32->egl_version % 10,
- eglQueryString (display_win32->egl_disp, EGL_VENDOR),
- display_win32->hasEglSurfacelessContext ? "yes" : "no"));
-
- return find_eglconfig_for_window (display_win32, &display_win32->egl_config,
- &display_win32->egl_min_swap_interval, error);
+ eglSwapBuffers (gdk_display_get_egl_display (display), egl_surface);
}
#define N_EGL_ATTRS 16
@@ -355,7 +171,8 @@ gdk_win32_gl_context_egl_realize (GdkGLContext *context,
GdkSurface *surface = gdk_gl_context_get_surface (context);
GdkWin32Surface *impl = GDK_WIN32_SURFACE (surface);
GdkDisplay *display = gdk_gl_context_get_display (context);
- GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
+ EGLDisplay egl_display = gdk_display_get_egl_display (display);
+ EGLConfig egl_config = gdk_display_get_egl_config (display);
GdkGLContext *share = gdk_display_get_gl_context (display);
gdk_gl_context_get_required_version (context, &major, &minor);
@@ -386,8 +203,8 @@ gdk_win32_gl_context_egl_realize (GdkGLContext *context,
compat_bit ? "yes" : "no",
legacy_bit ? "yes" : "no"));
- ctx = create_egl_context (display_win32->egl_disp,
- display_win32->egl_config,
+ ctx = create_egl_context (egl_display,
+ egl_config,
share,
flags,
major,
@@ -415,60 +232,6 @@ gdk_win32_gl_context_egl_realize (GdkGLContext *context,
return TRUE;
}
-static gboolean
-gdk_win32_gl_context_egl_clear_current (GdkGLContext *context)
-{
- GdkDisplay *display = gdk_gl_context_get_display (context);
- GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
-
- if (display_win32->egl_disp != EGL_NO_DISPLAY)
- return eglMakeCurrent (display_win32->egl_disp,
- EGL_NO_SURFACE,
- EGL_NO_SURFACE,
- EGL_NO_CONTEXT);
- else
- return TRUE;
-}
-
-static gboolean
-gdk_win32_gl_context_egl_make_current (GdkGLContext *context,
- gboolean surfaceless)
-{
- GdkWin32GLContextEGL *context_egl = GDK_WIN32_GL_CONTEXT_EGL (context);
- GdkDisplay *display = gdk_gl_context_get_display (context);
- GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
- GdkSurface *surface;
-
- gboolean do_frame_sync = FALSE;
-
- EGLSurface egl_surface;
-
- surface = gdk_gl_context_get_surface (context);
-
- if (!surfaceless)
- egl_surface = gdk_win32_surface_get_egl_surface (surface, display_win32->egl_config, FALSE);
- else
- {
- if (display_win32->hasEglSurfacelessContext)
- egl_surface = EGL_NO_SURFACE;
- else
- egl_surface = gdk_win32_surface_get_egl_surface (surface, display_win32->egl_config, TRUE);
- }
-
- if (!eglMakeCurrent (display_win32->egl_disp,
- egl_surface,
- egl_surface,
- context_egl->egl_context))
- return FALSE;
-
- if (display_win32->egl_min_swap_interval == 0)
- eglSwapInterval (display_win32->egl_disp, 0);
- else
- g_debug ("Can't disable GL swap interval");
-
- return TRUE;
-}
-
static void
gdk_win32_gl_context_egl_begin_frame (GdkDrawContext *draw_context,
gboolean prefers_high_depth,
@@ -489,13 +252,9 @@ gdk_win32_gl_context_egl_class_init (GdkWin32GLContextClass *klass)
context_class->backend_type = GDK_GL_EGL;
context_class->realize = gdk_win32_gl_context_egl_realize;
- context_class->make_current = gdk_win32_gl_context_egl_make_current;
- context_class->clear_current = gdk_win32_gl_context_egl_clear_current;
draw_context_class->begin_frame = gdk_win32_gl_context_egl_begin_frame;
draw_context_class->end_frame = gdk_win32_gl_context_egl_end_frame;
-
- gobject_class->dispose = gdk_win32_gl_context_egl_dispose;
}
static void
diff --git a/gdk/win32/gdkglcontext-win32-wgl.c b/gdk/win32/gdkglcontext-win32-wgl.c
index 0edc40c55a..d443a2c7ff 100644
--- a/gdk/win32/gdkglcontext-win32-wgl.c
+++ b/gdk/win32/gdkglcontext-win32-wgl.c
@@ -226,9 +226,6 @@ gdk_init_dummy_wgl_context (GdkWin32Display *display_win32)
gboolean set_pixel_format_result = FALSE;
int best_idx = 0;
- if (display_win32->dummy_context_wgl.hdc == NULL)
- display_win32->dummy_context_wgl.hdc = GetDC (display_win32->hwnd);
-
memset (&pfd, 0, sizeof (PIXELFORMATDESCRIPTOR));
best_idx = get_wgl_pfd (display_win32->dummy_context_wgl.hdc, &pfd, NULL);
diff --git a/gdk/win32/gdksurface-win32.c b/gdk/win32/gdksurface-win32.c
index 7a633d0c0a..88931992b3 100644
--- a/gdk/win32/gdksurface-win32.c
+++ b/gdk/win32/gdksurface-win32.c
@@ -686,22 +686,6 @@ gdk_win32_surface_destroy (GdkSurface *window,
gdk_win32_surface_set_transient_for (child, NULL);
}
-#ifdef HAVE_EGL
- GdkWin32Display *display = GDK_WIN32_DISPLAY (gdk_surface_get_display (window));
-
- /* Get rid of any EGLSurfaces that we might have created */
- if (surface->egl_surface != EGL_NO_SURFACE)
- {
- eglDestroySurface (display->egl_disp, surface->egl_surface);
- surface->egl_surface = EGL_NO_SURFACE;
- }
- if (surface->egl_dummy_surface != EGL_NO_SURFACE)
- {
- eglDestroySurface (display->egl_disp, surface->egl_dummy_surface);
- surface->egl_dummy_surface = EGL_NO_SURFACE;
- }
-#endif
-
/* Remove ourself from our transient owner */
if (surface->transient_owner != NULL)
{
@@ -5078,39 +5062,6 @@ gdk_win32_drag_surface_iface_init (GdkDragSurfaceInterface *iface)
iface->present = gdk_win32_drag_surface_present;
}
-#ifdef HAVE_EGL
-EGLSurface
-gdk_win32_surface_get_egl_surface (GdkSurface *surface,
- EGLConfig config,
- gboolean is_dummy)
-{
- GdkWin32Display *display = GDK_WIN32_DISPLAY (gdk_surface_get_display (surface));
- GdkWin32Surface *impl = GDK_WIN32_SURFACE (surface);
-
- if (is_dummy)
- {
- if (impl->egl_dummy_surface == EGL_NO_SURFACE)
- {
- EGLint attribs[] = {EGL_WIDTH, 1, EGL_WIDTH, 1, EGL_NONE};
- impl->egl_dummy_surface = eglCreatePbufferSurface (display->egl_disp,
- config,
- attribs);
- }
- return impl->egl_dummy_surface;
- }
- else
- {
- if (impl->egl_surface == EGL_NO_SURFACE)
- impl->egl_surface = eglCreateWindowSurface (display->egl_disp,
- config,
- GDK_SURFACE_HWND (surface),
- NULL);
-
- return impl->egl_surface;
- }
-
-}
-#endif
static void
gdk_win32_surface_get_queued_window_rect (GdkSurface *surface,
diff --git a/gdk/win32/gdksurface-win32.h b/gdk/win32/gdksurface-win32.h
index 6039698b0f..08bd0a20b7 100644
--- a/gdk/win32/gdksurface-win32.h
+++ b/gdk/win32/gdksurface-win32.h
@@ -340,8 +340,6 @@ struct _GdkWin32Surface
gboolean force_recompute_size;
#ifdef HAVE_EGL
- EGLSurface egl_surface;
- EGLSurface egl_dummy_surface;
guint egl_force_redraw_all : 1;
#endif
};
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