[mutter/wip/carlosg/unthrottled-wayland: 13/14] clutter: Calculate "safe area" during pointer pick
- From: Carlos Garnacho <carlosg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/wip/carlosg/unthrottled-wayland: 13/14] clutter: Calculate "safe area" during pointer pick
- Date: Sat, 17 Jul 2021 15:10:25 +0000 (UTC)
commit ff21cc531b7c9f26ba2ed328bcab03625f986ab4
Author: Carlos Garnacho <carlosg gnome org>
Date: Mon Jul 5 17:20:35 2021 +0200
clutter: Calculate "safe area" during pointer pick
This safe area is the region (in stage coordinates) where the pointer
is ensured to stay within the current actor. This is not used yet, but
will be used for optimizations in pointer picking.
clutter/clutter/clutter-pick-stack-private.h | 7 ++-
clutter/clutter/clutter-pick-stack.c | 83 ++++++++++++++++++++++++++--
clutter/clutter/clutter-stage.c | 2 +-
3 files changed, 84 insertions(+), 8 deletions(-)
---
diff --git a/clutter/clutter/clutter-pick-stack-private.h b/clutter/clutter/clutter-pick-stack-private.h
index 93181c3336..9bcf5dd82a 100644
--- a/clutter/clutter/clutter-pick-stack-private.h
+++ b/clutter/clutter/clutter-pick-stack-private.h
@@ -59,9 +59,10 @@ void clutter_pick_stack_get_transform (ClutterPickStack *pick_stack,
void clutter_pick_stack_pop_transform (ClutterPickStack *pick_stack);
ClutterActor *
-clutter_pick_stack_search_actor (ClutterPickStack *pick_stack,
- const graphene_point3d_t *point,
- const graphene_ray_t *ray);
+clutter_pick_stack_search_actor (ClutterPickStack *pick_stack,
+ const graphene_point3d_t *point,
+ const graphene_ray_t *ray,
+ cairo_region_t **clear_area);
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPickStack, clutter_pick_stack_unref)
diff --git a/clutter/clutter/clutter-pick-stack.c b/clutter/clutter/clutter-pick-stack.c
index c5bc87ccca..39cee73359 100644
--- a/clutter/clutter/clutter-pick-stack.c
+++ b/clutter/clutter/clutter-pick-stack.c
@@ -429,10 +429,81 @@ clutter_pick_stack_pop_transform (ClutterPickStack *pick_stack)
cogl_matrix_stack_pop (pick_stack->matrix_stack);
}
+static gboolean
+get_verts_rectangle (graphene_point3d_t verts[4],
+ cairo_rectangle_int_t *rect)
+{
+ if (verts[0].x != verts[2].x ||
+ verts[0].y != verts[1].y ||
+ verts[3].x != verts[1].x ||
+ verts[3].y != verts[2].y ||
+ verts[0].x > verts[3].x ||
+ verts[0].y > verts[3].y)
+ return FALSE;
+
+ *rect = (cairo_rectangle_int_t) {
+ .x = ceilf (verts[0].x),
+ .y = ceilf (verts[0].y),
+ .width = floor (verts[1].x - ceilf (verts[0].x)),
+ .height = floor (verts[2].y - ceilf (verts[0].y)),
+ };
+
+ return TRUE;
+}
+
+static void
+calculate_clear_area (ClutterPickStack *pick_stack,
+ int elem,
+ ClutterActor *actor,
+ cairo_region_t **clear_area)
+{
+ cairo_region_t *area = NULL;
+ graphene_point3d_t verts[4];
+ cairo_rectangle_int_t rect;
+ int i;
+
+ clutter_actor_get_abs_allocation_vertices (actor,
+ (graphene_point3d_t *) &verts);
+ if (!get_verts_rectangle (verts, &rect))
+ {
+ if (clear_area)
+ *clear_area = NULL;
+ return;
+ }
+
+ area = cairo_region_create_rectangle (&rect);
+
+ for (i = elem + 1; i < pick_stack->vertices_stack->len; i++)
+ {
+ PickRecord *rec =
+ &g_array_index (pick_stack->vertices_stack, PickRecord, i);
+ ClutterActorBox paint_box;
+
+ if (rec->base.rect.x1 == rec->base.rect.x2 ||
+ rec->base.rect.y1 == rec->base.rect.y2)
+ continue;
+
+ clutter_actor_get_paint_box (rec->actor, &paint_box);
+ cairo_region_subtract_rectangle (area,
+ &(cairo_rectangle_int_t) {
+ .x = paint_box.x1,
+ .y = paint_box.y1,
+ .width = paint_box.x2 - paint_box.x1,
+ .height = paint_box.y2 - paint_box.y1,
+ });
+ }
+
+ if (clear_area)
+ *clear_area = g_steal_pointer (&area);
+
+ g_clear_pointer (&area, cairo_region_destroy);
+}
+
ClutterActor *
-clutter_pick_stack_search_actor (ClutterPickStack *pick_stack,
- const graphene_point3d_t *point,
- const graphene_ray_t *ray)
+clutter_pick_stack_search_actor (ClutterPickStack *pick_stack,
+ const graphene_point3d_t *point,
+ const graphene_ray_t *ray,
+ cairo_region_t **clear_area)
{
int i;
@@ -447,7 +518,11 @@ clutter_pick_stack_search_actor (ClutterPickStack *pick_stack,
if (!rec->is_overlap && rec->actor &&
ray_intersects_record (pick_stack, rec, point, ray))
- return rec->actor;
+ {
+ if (clear_area)
+ calculate_clear_area (pick_stack, i, rec->actor, clear_area);
+ return rec->actor;
+ }
}
return NULL;
diff --git a/clutter/clutter/clutter-stage.c b/clutter/clutter/clutter-stage.c
index e774baab25..056455bc51 100644
--- a/clutter/clutter/clutter-stage.c
+++ b/clutter/clutter/clutter-stage.c
@@ -1082,7 +1082,7 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
pick_stack = clutter_pick_context_steal_stack (pick_context);
clutter_pick_context_destroy (pick_context);
- actor = clutter_pick_stack_search_actor (pick_stack, &p, &ray);
+ actor = clutter_pick_stack_search_actor (pick_stack, &p, &ray, NULL);
return actor ? actor : CLUTTER_ACTOR (stage);
}
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