[gnome-shell/gnome-40] st/theme-node-drawing: Render box-shadow independently of background-color
- From: Florian Müllner <fmuellner src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/gnome-40] st/theme-node-drawing: Render box-shadow independently of background-color
- Date: Fri, 9 Jul 2021 22:22:23 +0000 (UTC)
commit c7880d06ab7936307869b9e24a4a25b3673e9a64
Author: Daniel van Vugt <daniel van vugt canonical com>
Date: Thu May 27 17:12:15 2021 +0800
st/theme-node-drawing: Render box-shadow independently of background-color
Until now, the absence of a `background-color` would cause `box-shadow`s
to be invisible. That was a bug because `box-shadow` is meant to be either
the color specified in `box-shadow`, or if none was specified then the
foreground `color`.
There is nothing in the spec that says the `box-shadow` rendering should
depend on `background-color`, so separate them. This ensures `box-shadow`
is rendered even when `background-color` is absent or transparent.
https://www.w3.org/TR/css-backgrounds-3/#box-shadow
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1904>
(cherry picked from commit 67217109328baea326d107cb6e73aeacffdbbcaf)
src/st/st-theme-node-drawing.c | 31 +++++++++++++++++++++++++------
1 file changed, 25 insertions(+), 6 deletions(-)
---
diff --git a/src/st/st-theme-node-drawing.c b/src/st/st-theme-node-drawing.c
index f839d990ed..b32c76be2f 100644
--- a/src/st/st-theme-node-drawing.c
+++ b/src/st/st-theme-node-drawing.c
@@ -51,6 +51,11 @@ typedef struct {
float resource_scale;
} StCornerSpec;
+typedef enum {
+ ST_PAINT_BORDERS_MODE_COLOR,
+ ST_PAINT_BORDERS_MODE_SILHOUETTE
+} StPaintBordersMode;
+
static void
elliptical_arc (cairo_t *cr,
double x_center,
@@ -409,7 +414,12 @@ st_theme_node_lookup_corner (StThemeNode *node,
if (corner.color.alpha == 0 &&
corner.border_color_1.alpha == 0 &&
corner.border_color_2.alpha == 0)
- return NULL;
+ {
+ if (node->box_shadow == NULL)
+ return NULL;
+ else /* We still need a corner texture to render the box-shadow */
+ corner.color = (ClutterColor) {0, 0, 0, 255};
+ }
key = corner_to_string (&corner);
texture = st_texture_cache_load (cache, key, ST_TEXTURE_CACHE_POLICY_FOREVER, load_corner, &corner, NULL);
@@ -1355,6 +1365,7 @@ st_theme_node_prerender_background (StThemeNode *node,
static void st_theme_node_paint_borders (StThemeNodePaintState *state,
CoglFramebuffer *framebuffer,
const ClutterActorBox *box,
+ StPaintBordersMode mode,
guint8 paint_opacity);
void
@@ -1580,7 +1591,7 @@ st_theme_node_render_resources (StThemeNodePaintState *state,
state->box_shadow_pipeline = _st_create_shadow_pipeline (box_shadow_spec,
state->prerendered_texture,
state->resource_scale);
- else if (node->background_color.alpha > 0 || has_border)
+ else
st_theme_node_prerender_shadow (state);
}
@@ -1697,6 +1708,7 @@ static void
st_theme_node_paint_borders (StThemeNodePaintState *state,
CoglFramebuffer *framebuffer,
const ClutterActorBox *box,
+ StPaintBordersMode mode,
guint8 paint_opacity)
{
StThemeNode *node = state->node;
@@ -1708,6 +1720,7 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
int corner_id, side_id;
ClutterColor border_color;
guint8 alpha;
+ gboolean corners_are_transparent;
width = box->x2 - box->x1;
height = box->y2 - box->y1;
@@ -1802,8 +1815,12 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
}
}
+ corners_are_transparent = mode == ST_PAINT_BORDERS_MODE_COLOR &&
+ node->background_color.alpha == 0 &&
+ node->border_color[0].alpha == 0;
+
/* corners */
- if (max_border_radius > 0 && paint_opacity > 0)
+ if (max_border_radius > 0 && paint_opacity > 0 && !corners_are_transparent)
{
for (corner_id = 0; corner_id < 4; corner_id++)
{
@@ -1852,7 +1869,9 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
}
/* background color */
- alpha = paint_opacity * node->background_color.alpha / 255;
+ alpha = mode == ST_PAINT_BORDERS_MODE_SILHOUETTE ?
+ 255 :
+ paint_opacity * node->background_color.alpha / 255;
if (alpha > 0)
{
st_theme_node_ensure_color_pipeline (node);
@@ -2307,7 +2326,7 @@ st_theme_node_prerender_shadow (StThemeNodePaintState *state)
state->resource_scale, 1);
cogl_framebuffer_clear4f (framebuffer, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 0);
- st_theme_node_paint_borders (state, framebuffer, &box, 0xFF);
+ st_theme_node_paint_borders (state, framebuffer, &box, ST_PAINT_BORDERS_MODE_SILHOUETTE, 0xFF);
state->box_shadow_pipeline = _st_create_shadow_pipeline (st_theme_node_get_box_shadow (node),
buffer, state->resource_scale);
@@ -2663,7 +2682,7 @@ st_theme_node_paint (StThemeNode *node,
}
else
{
- st_theme_node_paint_borders (state, framebuffer, box, paint_opacity);
+ st_theme_node_paint_borders (state, framebuffer, box, ST_PAINT_BORDERS_MODE_COLOR, paint_opacity);
}
st_theme_node_paint_outline (node, framebuffer, box, paint_opacity);
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