[gnome-shell/gnome-40] magnifier: Add method to enable/disable crosshairs
- From: Florian Müllner <fmuellner src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/gnome-40] magnifier: Add method to enable/disable crosshairs
- Date: Fri, 9 Jul 2021 22:22:22 +0000 (UTC)
commit 02f1c3d49a4b159782d046d6f73a5e3af523c103
Author: Carlos Garnacho <carlosg gnome org>
Date: Mon Jun 28 14:19:15 2021 +0200
magnifier: Add method to enable/disable crosshairs
These do some some signals connection and monitor layout tracking
that we forget to disconnect when the magnifier is disconnected.
This causes warnings if enabling the magnifier, disabling it,
switching to another tty, and back. (Presumably also happens for
monitor hotplugs).
This signal should just stay connected as long as it's needed,
so add a setEnabled() method on the CrossHairs actor that we
can hook on the magnifier.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1902>
(cherry picked from commit 3df4b5ec7ca40f9e57d4b3316bca8f6b42f7a964)
js/ui/magnifier.js | 17 ++++++++++++++---
1 file changed, 14 insertions(+), 3 deletions(-)
---
diff --git a/js/ui/magnifier.js b/js/ui/magnifier.js
index c4d270823b..d792cda143 100644
--- a/js/ui/magnifier.js
+++ b/js/ui/magnifier.js
@@ -172,6 +172,9 @@ var Magnifier = class Magnifier {
this.stopTrackingMouse();
}
+ if (this._crossHairs)
+ this._crossHairs.setEnabled(activate);
+
// Make sure system mouse pointer is shown when all zoom regions are
// invisible.
if (!activate)
@@ -1677,9 +1680,7 @@ class Crosshairs extends Clutter.Actor {
this._clipSize = [0, 0];
this._clones = [];
this.reCenter();
-
- Main.layoutManager.connect('monitors-changed',
- this._monitorsChanged.bind(this));
+ this._monitorsChangedId = 0;
}
_monitorsChanged() {
@@ -1687,6 +1688,16 @@ class Crosshairs extends Clutter.Actor {
this.reCenter();
}
+ setEnabled(enabled) {
+ if (enabled && this._monitorsChangedId === 0) {
+ this._monitorsChangedId = Main.layoutManager.connect(
+ 'monitors-changed', this._monitorsChanged.bind(this));
+ } else if (!enabled && this._monitorsChangedId !== 0) {
+ Main.layoutManager.disconnect(this._monitorsChangedId);
+ this._monitorsChangedId = 0;
+ }
+ }
+
/**
* addToZoomRegion
* Either add the crosshairs actor to the given ZoomRegion, or, if it is
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