[mutter] cogl/framebuffer-gl: Rename from CoglFramebufferGl to CoglGlFramebuffer
- From: Marge Bot <marge-bot src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter] cogl/framebuffer-gl: Rename from CoglFramebufferGl to CoglGlFramebuffer
- Date: Sat, 30 Jan 2021 09:39:48 +0000 (UTC)
commit 0e376f4dda946003287ebaa951f996926428de29
Author: Jonas Ã…dahl <jadahl gmail com>
Date: Sun Oct 18 19:53:11 2020 +0200
cogl/framebuffer-gl: Rename from CoglFramebufferGl to CoglGlFramebuffer
This is to follow the convention [ParentName][ChildName] representing
inheritance. As this does not inherit CoglFramebuffer, rename it
CoglGlFramebuffer.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
cogl/cogl/driver/gl/cogl-framebuffer-gl.c | 68 +++++++++++++++----------------
1 file changed, 34 insertions(+), 34 deletions(-)
---
diff --git a/cogl/cogl/driver/gl/cogl-framebuffer-gl.c b/cogl/cogl/driver/gl/cogl-framebuffer-gl.c
index a95991d677..a3801e664c 100644
--- a/cogl/cogl/driver/gl/cogl-framebuffer-gl.c
+++ b/cogl/cogl/driver/gl/cogl-framebuffer-gl.c
@@ -127,11 +127,11 @@
#define GL_STENCIL 0x1802
#endif
-typedef struct _CoglFramebufferGl
+typedef struct _CoglGlFramebuffer
{
gboolean dirty_bitmasks;
CoglFramebufferBits bits;
-} CoglFramebufferGl;
+} CoglGlFramebuffer;
static void
_cogl_framebuffer_gl_flush_viewport_state (CoglFramebuffer *framebuffer)
@@ -949,33 +949,33 @@ _cogl_framebuffer_gl_clear (CoglFramebuffer *framebuffer,
GE (ctx, glClear (gl_buffers));
}
-static CoglFramebufferGl *
-ensure_framebuffer_gl (CoglFramebuffer *framebuffer)
+static CoglGlFramebuffer *
+ensure_gl_framebuffer (CoglFramebuffer *framebuffer)
{
- CoglFramebufferGl *framebuffer_gl;
+ CoglGlFramebuffer *gl_framebuffer;
- framebuffer_gl = cogl_framebuffer_get_driver_private (framebuffer);
- if (!framebuffer_gl)
+ gl_framebuffer = cogl_framebuffer_get_driver_private (framebuffer);
+ if (!gl_framebuffer)
{
- framebuffer_gl = g_new0 (CoglFramebufferGl, 1);
+ gl_framebuffer = g_new0 (CoglGlFramebuffer, 1);
cogl_framebuffer_set_driver_private (framebuffer,
- framebuffer_gl,
+ gl_framebuffer,
g_free);
- framebuffer_gl->dirty_bitmasks = TRUE;
+ gl_framebuffer->dirty_bitmasks = TRUE;
}
- return framebuffer_gl;
+ return gl_framebuffer;
}
static inline void
_cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer)
{
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
- CoglFramebufferGl *framebuffer_gl;
+ CoglGlFramebuffer *gl_framebuffer;
- framebuffer_gl = ensure_framebuffer_gl (framebuffer);
+ gl_framebuffer = ensure_gl_framebuffer (framebuffer);
- if (!framebuffer_gl->dirty_bitmasks)
+ if (!gl_framebuffer->dirty_bitmasks)
return;
cogl_framebuffer_allocate (framebuffer, NULL);
@@ -1019,7 +1019,7 @@ _cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer)
for (i = 0; i < G_N_ELEMENTS (params); i++)
{
int *value =
- (int *) ((uint8_t *) &framebuffer_gl->bits + params[i].offset);
+ (int *) ((uint8_t *) &gl_framebuffer->bits + params[i].offset);
GE( ctx, glGetFramebufferAttachmentParameteriv (GL_FRAMEBUFFER,
params[i].attachment,
params[i].pname,
@@ -1029,12 +1029,12 @@ _cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer)
else
#endif /* HAVE_COGL_GL */
{
- GE( ctx, glGetIntegerv (GL_RED_BITS, &framebuffer_gl->bits.red) );
- GE( ctx, glGetIntegerv (GL_GREEN_BITS, &framebuffer_gl->bits.green) );
- GE( ctx, glGetIntegerv (GL_BLUE_BITS, &framebuffer_gl->bits.blue) );
- GE( ctx, glGetIntegerv (GL_ALPHA_BITS, &framebuffer_gl->bits.alpha) );
- GE( ctx, glGetIntegerv (GL_DEPTH_BITS, &framebuffer_gl->bits.depth) );
- GE( ctx, glGetIntegerv (GL_STENCIL_BITS, &framebuffer_gl->bits.stencil) );
+ GE( ctx, glGetIntegerv (GL_RED_BITS, &gl_framebuffer->bits.red) );
+ GE( ctx, glGetIntegerv (GL_GREEN_BITS, &gl_framebuffer->bits.green) );
+ GE( ctx, glGetIntegerv (GL_BLUE_BITS, &gl_framebuffer->bits.blue) );
+ GE( ctx, glGetIntegerv (GL_ALPHA_BITS, &gl_framebuffer->bits.alpha) );
+ GE( ctx, glGetIntegerv (GL_DEPTH_BITS, &gl_framebuffer->bits.depth) );
+ GE( ctx, glGetIntegerv (GL_STENCIL_BITS, &gl_framebuffer->bits.stencil) );
}
/* If we don't have alpha textures then the alpha bits are actually
@@ -1043,36 +1043,36 @@ _cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer)
COGL_IS_OFFSCREEN (framebuffer) &&
cogl_framebuffer_get_internal_format (framebuffer) == COGL_PIXEL_FORMAT_A_8)
{
- framebuffer_gl->bits.alpha = framebuffer_gl->bits.red;
- framebuffer_gl->bits.red = 0;
+ gl_framebuffer->bits.alpha = gl_framebuffer->bits.red;
+ gl_framebuffer->bits.red = 0;
}
COGL_NOTE (OFFSCREEN,
"RGBA/D/S Bits for framebuffer[%p, %s]: %d, %d, %d, %d, %d, %d",
framebuffer,
COGL_IS_OFFSCREEN (framebuffer) ? "offscreen" : "onscreen",
- framebuffer_gl->bits.red,
- framebuffer_gl->bits.blue,
- framebuffer_gl->bits.green,
- framebuffer_gl->bits.alpha,
- framebuffer_gl->bits.depth,
- framebuffer_gl->bits.stencil);
-
- framebuffer_gl->dirty_bitmasks = FALSE;
+ gl_framebuffer->bits.red,
+ gl_framebuffer->bits.blue,
+ gl_framebuffer->bits.green,
+ gl_framebuffer->bits.alpha,
+ gl_framebuffer->bits.depth,
+ gl_framebuffer->bits.stencil);
+
+ gl_framebuffer->dirty_bitmasks = FALSE;
}
void
_cogl_framebuffer_gl_query_bits (CoglFramebuffer *framebuffer,
CoglFramebufferBits *bits)
{
- CoglFramebufferGl *framebuffer_gl;
+ CoglGlFramebuffer *gl_framebuffer;
_cogl_framebuffer_init_bits (framebuffer);
/* TODO: cache these in some driver specific location not
* directly as part of CoglFramebuffer. */
- framebuffer_gl = ensure_framebuffer_gl (framebuffer);
- *bits = framebuffer_gl->bits;
+ gl_framebuffer = ensure_gl_framebuffer (framebuffer);
+ *bits = gl_framebuffer->bits;
}
void
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