[mutter/wip/carlosg/invalid-constraint-region] wayland: Ensure pointer constraint region consistency
- From: Marge Bot <marge-bot src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/wip/carlosg/invalid-constraint-region] wayland: Ensure pointer constraint region consistency
- Date: Tue, 12 Jan 2021 11:45:16 +0000 (UTC)
commit 98ef6d0d0521b3cfb72153bc427a9bfc86b8d338
Author: Carlos Garnacho <carlosg gnome org>
Date: Wed Dec 23 18:58:48 2020 +0100
wayland: Ensure pointer constraint region consistency
Changes in games between fullscreen and windowed modes may trigger
chaotic situations where the buffer and the frame size temporarily
disagree, producing rectangles with negative width/height. This is
usually followed by other updates that bring the pointer constraint
up to date.
This makes cairo panic and return an "error" empty region, which breaks
deeper down when using the region rectangles to apply the pointer
constraint.
If we hit this situation, ignore the frame rectangle, and just go with
the buffer rectangle.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1655>
src/wayland/meta-wayland-pointer-constraints.c | 15 +++++++++------
1 file changed, 9 insertions(+), 6 deletions(-)
---
diff --git a/src/wayland/meta-wayland-pointer-constraints.c b/src/wayland/meta-wayland-pointer-constraints.c
index d7033e3ef6..965b95ddad 100644
--- a/src/wayland/meta-wayland-pointer-constraints.c
+++ b/src/wayland/meta-wayland-pointer-constraints.c
@@ -624,12 +624,15 @@ meta_wayland_pointer_constraint_calculate_effective_region (MetaWaylandPointerCo
frame->right_width);
actual_height = window->buffer_rect.height - (frame->child_y +
frame->bottom_height);
- cairo_region_intersect_rectangle (region, &(cairo_rectangle_int_t) {
- .x = frame->child_x,
- .y = frame->child_y,
- .width = actual_width,
- .height = actual_height
- });
+ if (actual_width > 0 && actual_height > 0)
+ {
+ cairo_region_intersect_rectangle (region, &(cairo_rectangle_int_t) {
+ .x = frame->child_x,
+ .y = frame->child_y,
+ .width = actual_width,
+ .height = actual_height
+ });
+ }
}
return region;
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