[gtk/wip/chergert/glproto: 401/493] use pointer variant for all uniform values
- From: Christian Hergert <chergert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip/chergert/glproto: 401/493] use pointer variant for all uniform values
- Date: Fri, 19 Feb 2021 02:25:18 +0000 (UTC)
commit 2f0ec1944d763cb5d39109af85c66086886f8467
Author: Christian Hergert <chergert redhat com>
Date: Thu Feb 4 17:34:46 2021 -0800
use pointer variant for all uniform values
this avoids having any sort of aliasing
gsk/next/gskglcommandqueue.c | 42 +++++++++++++++++-------------------------
1 file changed, 17 insertions(+), 25 deletions(-)
---
diff --git a/gsk/next/gskglcommandqueue.c b/gsk/next/gskglcommandqueue.c
index 73fe739fe7..7b3a08e166 100644
--- a/gsk/next/gskglcommandqueue.c
+++ b/gsk/next/gskglcommandqueue.c
@@ -634,85 +634,77 @@ apply_uniform (gconstpointer dataptr,
GskGLUniformInfo info,
guint location)
{
- const union {
- graphene_matrix_t matrix[0];
- GskRoundedRect rounded_rect[0];
- float fval[0];
- int ival[0];
- guint uval[0];
- } *data = dataptr;
-
switch (info.format)
{
case GSK_GL_UNIFORM_FORMAT_1F:
- glUniform1f (location, data->fval[0]);
+ glUniform1fv (location, 1, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_2F:
- glUniform2fv (location, 1, &data->fval[0]);
+ glUniform2fv (location, 1, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_3F:
- glUniform3fv (location, 1, &data->fval[0]);
+ glUniform3fv (location, 1, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_4F:
- glUniform4fv (location, 1, &data->fval[0]);
+ glUniform4fv (location, 1, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_1FV:
- glUniform1fv (location, info.array_count, data->fval);
+ glUniform1fv (location, info.array_count, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_2FV:
- glUniform2fv (location, info.array_count, data->fval);
+ glUniform2fv (location, info.array_count, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_3FV:
- glUniform3fv (location, info.array_count, data->fval);
+ glUniform3fv (location, info.array_count, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_4FV:
- glUniform4fv (location, info.array_count, data->fval);
+ glUniform4fv (location, info.array_count, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_1I:
case GSK_GL_UNIFORM_FORMAT_TEXTURE:
- glUniform1i (location, data->ival[0]);
+ glUniform1iv (location, 1, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_2I:
- glUniform2iv (location, 1, &data->ival[0]);
+ glUniform2iv (location, 1, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_3I:
- glUniform3iv (location, 1, &data->ival[0]);
+ glUniform3iv (location, 1, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_4I:
- glUniform4iv (location, 1, &data->ival[0]);
+ glUniform4iv (location, 1, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_1UI:
- glUniform1ui (location, data->uval[0]);
+ glUniform1uiv (location, 1, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_MATRIX: {
float mat[16];
- graphene_matrix_to_float (&data->matrix[0], mat);
+ graphene_matrix_to_float (dataptr, mat);
glUniformMatrix4fv (location, 1, GL_FALSE, mat);
}
break;
case GSK_GL_UNIFORM_FORMAT_COLOR:
- glUniform4fv (location, 1, &data->fval[0]);
+ glUniform4fv (location, 1, dataptr);
break;
case GSK_GL_UNIFORM_FORMAT_ROUNDED_RECT:
if (info.send_corners)
- glUniform4fv (location, 3, (const float *)&data->rounded_rect[0]);
+ glUniform4fv (location, 3, dataptr);
else
- glUniform4fv (location, 1, (const float *)&data->rounded_rect[0]);
+ glUniform4fv (location, 1, dataptr);
break;
default:
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