[gtk/wip/chergert/glproto: 386/493] perform cleanup before frame instead of after
- From: Christian Hergert <chergert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip/chergert/glproto: 386/493] perform cleanup before frame instead of after
- Date: Fri, 19 Feb 2021 02:25:18 +0000 (UTC)
commit 07cc6c8bb170adebdc826fc80066fda363892b85
Author: Christian Hergert <chergert redhat com>
Date: Wed Feb 3 22:26:50 2021 -0800
perform cleanup before frame instead of after
there seems to be a bit of a speedup here by deferring until
later to do this.
gsk/next/gskgldriver.c | 13 ++++++-------
gsk/next/gskgldriverprivate.h | 2 +-
gsk/next/gskglrenderer.c | 8 ++++----
3 files changed, 11 insertions(+), 12 deletions(-)
---
diff --git a/gsk/next/gskgldriver.c b/gsk/next/gskgldriver.c
index 0be5863f76..851e659cb9 100644
--- a/gsk/next/gskgldriver.c
+++ b/gsk/next/gskgldriver.c
@@ -279,6 +279,8 @@ gsk_next_driver_dispose (GObject *object)
self->autorelease_framebuffers->len = 0;
}
+ gsk_gl_texture_pool_clear (&self->texture_pool);
+
g_assert (!self->textures || g_hash_table_size (self->textures) == 0);
g_assert (!self->texture_id_to_key || g_hash_table_size (self->texture_id_to_key) == 0);
g_assert (!self->key_to_texture_id|| g_hash_table_size (self->key_to_texture_id) == 0);
@@ -565,19 +567,16 @@ gsk_next_driver_end_frame (GskNextDriver *self)
}
/**
- * gsk_next_driver_after_frame:
+ * gsk_next_driver_before_frame:
* @self: a #GskNextDriver
*
* This function does post-frame cleanup operations.
*
- * It differs from gsk_next_driver_end_frame() in that you should call it
- * after you have requested the GL buffers swapped using
- * gdk_draw_context_end_frame() on the target surface's context. This helps
- * ensure that we do not block on destroying resources when we really just
- * want to get the frame delivered.
+ * To reduce the chances of blocking on the driver it is performed
+ * at the beginning of the following frame.
*/
void
-gsk_next_driver_after_frame (GskNextDriver *self)
+gsk_next_driver_before_frame (GskNextDriver *self)
{
g_return_if_fail (GSK_IS_NEXT_DRIVER (self));
g_return_if_fail (self->in_frame == FALSE);
diff --git a/gsk/next/gskgldriverprivate.h b/gsk/next/gskgldriverprivate.h
index f09b42e69f..644b9ee178 100644
--- a/gsk/next/gskgldriverprivate.h
+++ b/gsk/next/gskgldriverprivate.h
@@ -139,7 +139,7 @@ guint gsk_next_driver_release_render_target (GskNextDriver *
void gsk_next_driver_begin_frame (GskNextDriver *self,
GskGLCommandQueue *command_queue);
void gsk_next_driver_end_frame (GskNextDriver *self);
-void gsk_next_driver_after_frame (GskNextDriver *self);
+void gsk_next_driver_before_frame (GskNextDriver *self);
GdkTexture *gsk_next_driver_create_gdk_texture (GskNextDriver *self,
guint texture_id);
void gsk_next_driver_cache_texture (GskNextDriver *self,
diff --git a/gsk/next/gskglrenderer.c b/gsk/next/gskglrenderer.c
index 7ffa221d62..804accc83b 100644
--- a/gsk/next/gskglrenderer.c
+++ b/gsk/next/gskglrenderer.c
@@ -195,6 +195,8 @@ gsk_next_renderer_render (GskRenderer *renderer,
g_assert (GSK_IS_NEXT_RENDERER (renderer));
g_assert (root != NULL);
+ gsk_next_driver_before_frame (self->driver);
+
surface = gdk_draw_context_get_surface (GDK_DRAW_CONTEXT (self->context));
scale_factor = gdk_surface_get_scale_factor (surface);
render_region = get_render_region (surface, self->context);
@@ -221,8 +223,6 @@ gsk_next_renderer_render (GskRenderer *renderer,
gdk_draw_context_end_frame (GDK_DRAW_CONTEXT (self->context));
cairo_region_destroy (render_region);
-
- gsk_next_driver_after_frame (self->driver);
}
static GdkTexture *
@@ -244,6 +244,8 @@ gsk_next_renderer_render_texture (GskRenderer *renderer,
width = ceilf (viewport->size.width);
height = ceilf (viewport->size.height);
+ gsk_next_driver_before_frame (self->driver);
+
if (gsk_next_driver_create_render_target (self->driver,
width, height,
GL_NEAREST, GL_NEAREST,
@@ -260,8 +262,6 @@ gsk_next_renderer_render_texture (GskRenderer *renderer,
texture = gsk_next_driver_create_gdk_texture (self->driver, texture_id);
gsk_next_driver_end_frame (self->driver);
gsk_gl_render_job_free (job);
-
- gsk_next_driver_after_frame (self->driver);
}
return g_steal_pointer (&texture);
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