[gtk/wip/chergert/glproto: 99/493] start on border node
- From: Christian Hergert <chergert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip/chergert/glproto: 99/493] start on border node
- Date: Fri, 19 Feb 2021 02:25:06 +0000 (UTC)
commit a8f8c90fdcef7b79000eeeb59799c980c873032a
Author: Christian Hergert <chergert redhat com>
Date: Wed Dec 30 16:24:11 2020 -0800
start on border node
gsk/next/gskglrenderjob.c | 165 ++++++++++++++++++++++++++++++++++++++++++++--
1 file changed, 160 insertions(+), 5 deletions(-)
---
diff --git a/gsk/next/gskglrenderjob.c b/gsk/next/gskglrenderjob.c
index d06054ccf6..5581dbee0e 100644
--- a/gsk/next/gskglrenderjob.c
+++ b/gsk/next/gskglrenderjob.c
@@ -479,13 +479,11 @@ gsk_gl_render_job_pop_clip (GskGLRenderJob *job)
job->clip->len--;
}
-static void
+static inline void
gsk_gl_render_job_offset (GskGLRenderJob *job,
float offset_x,
float offset_y)
{
- g_assert (job != NULL);
-
job->offset_x += offset_x;
job->offset_y += offset_y;
}
@@ -829,7 +827,6 @@ gsk_gl_render_job_visit_rounded_clip_node (GskGLRenderJob *job,
gsk_gl_render_job_push_clip (job, &intersected_clip);
gsk_gl_render_job_visit_node (job, child);
gsk_gl_render_job_pop_clip (job);
- g_print ("All good\n");
return;
}
}
@@ -904,6 +901,160 @@ gsk_gl_render_job_visit_rounded_clip_node (GskGLRenderJob *job,
#endif
}
+static void
+gsk_gl_render_job_visit_border_node (GskGLRenderJob *job,
+ GskRenderNode *node)
+{
+ GskGLRenderModelview *modelview = gsk_gl_render_job_get_modelview (job);
+ const GskRoundedRect *rounded_outline = gsk_border_node_get_outline (node);
+ const GdkRGBA *colors = gsk_border_node_get_colors (node);
+ const float *widths = gsk_border_node_get_widths (node);
+ struct {
+ float w;
+ float h;
+ } sizes[4];
+
+ if (gsk_border_node_get_uniform (node))
+ {
+ gsk_gl_program_begin_draw (job->driver->inset_shadow,
+ &job->viewport,
+ &job->projection,
+ &modelview->matrix,
+ gsk_gl_render_job_get_clip (job));
+ gsk_gl_program_set_uniform_rounded_rect (job->driver->inset_shadow,
+ UNIFORM_INSET_SHADOW_OUTLINE_RECT,
+ rounded_outline);
+ gsk_gl_program_set_uniform_color (job->driver->inset_shadow,
+ UNIFORM_INSET_SHADOW_COLOR,
+ &colors[0]);
+ gsk_gl_program_set_uniform1f (job->driver->inset_shadow,
+ UNIFORM_INSET_SHADOW_SPREAD,
+ widths[0]);
+ gsk_gl_program_set_uniform2f (job->driver->inset_shadow,
+ UNIFORM_INSET_SHADOW_OFFSET,
+ 0, 0);
+ gsk_gl_program_end_draw (job->driver->inset_shadow);
+ return;
+ }
+
+#if 0
+ /* Top left */
+ if (widths[3] > 0)
+ sizes[0].w = MAX (widths[3], rounded_outline->corner[0].width);
+ else
+ sizes[0].w = 0;
+
+ if (widths[0] > 0)
+ sizes[0].h = MAX (widths[0], rounded_outline->corner[0].height);
+ else
+ sizes[0].h = 0;
+
+ /* Top right */
+ if (widths[1] > 0)
+ sizes[1].w = MAX (widths[1], rounded_outline->corner[1].width);
+ else
+ sizes[1].w = 0;
+
+ if (widths[0] > 0)
+ sizes[1].h = MAX (widths[0], rounded_outline->corner[1].height);
+ else
+ sizes[1].h = 0;
+
+ /* Bottom right */
+ if (widths[1] > 0)
+ sizes[2].w = MAX (widths[1], rounded_outline->corner[2].width);
+ else
+ sizes[2].w = 0;
+
+ if (widths[2] > 0)
+ sizes[2].h = MAX (widths[2], rounded_outline->corner[2].height);
+ else
+ sizes[2].h = 0;
+
+
+ /* Bottom left */
+ if (widths[3] > 0)
+ sizes[3].w = MAX (widths[3], rounded_outline->corner[3].width);
+ else
+ sizes[3].w = 0;
+
+ if (widths[2] > 0)
+ sizes[3].h = MAX (widths[2], rounded_outline->corner[3].height);
+ else
+ sizes[3].h = 0;
+
+ {
+ const float min_x = builder->dx + node->bounds.origin.x;
+ const float min_y = builder->dy + node->bounds.origin.y;
+ const float max_x = min_x + node->bounds.size.width;
+ const float max_y = min_y + node->bounds.size.height;
+ const GskQuadVertex side_data[4][6] = {
+ /* Top */
+ {
+ { { min_x, min_y }, { 0, 1 }, }, /* Upper left */
+ { { min_x + sizes[0].w, min_y + sizes[0].h }, { 0, 0 }, }, /* Lower left */
+ { { max_x, min_y }, { 1, 1 }, }, /* Upper right */
+
+ { { max_x - sizes[1].w, min_y + sizes[1].h }, { 1, 0 }, }, /* Lower right */
+ { { min_x + sizes[0].w, min_y + sizes[0].h }, { 0, 0 }, }, /* Lower left */
+ { { max_x, min_y }, { 1, 1 }, }, /* Upper right */
+ },
+ /* Right */
+ {
+ { { max_x - sizes[1].w, min_y + sizes[1].h }, { 0, 1 }, }, /* Upper left */
+ { { max_x - sizes[2].w, max_y - sizes[2].h }, { 0, 0 }, }, /* Lower left */
+ { { max_x, min_y }, { 1, 1 }, }, /* Upper right */
+
+ { { max_x, max_y }, { 1, 0 }, }, /* Lower right */
+ { { max_x - sizes[2].w, max_y - sizes[2].h }, { 0, 0 }, }, /* Lower left */
+ { { max_x, min_y }, { 1, 1 }, }, /* Upper right */
+ },
+ /* Bottom */
+ {
+ { { min_x + sizes[3].w, max_y - sizes[3].h }, { 0, 1 }, }, /* Upper left */
+ { { min_x, max_y }, { 0, 0 }, }, /* Lower left */
+ { { max_x - sizes[2].w, max_y - sizes[2].h }, { 1, 1 }, }, /* Upper right */
+
+ { { max_x, max_y }, { 1, 0 }, }, /* Lower right */
+ { { min_x , max_y }, { 0, 0 }, }, /* Lower left */
+ { { max_x - sizes[2].w, max_y - sizes[2].h }, { 1, 1 }, }, /* Upper right */
+ },
+ /* Left */
+ {
+ { { min_x, min_y }, { 0, 1 }, }, /* Upper left */
+ { { min_x, max_y }, { 0, 0 }, }, /* Lower left */
+ { { min_x + sizes[0].w, min_y + sizes[0].h }, { 1, 1 }, }, /* Upper right */
+
+ { { min_x + sizes[3].w, max_y - sizes[3].h }, { 1, 0 }, }, /* Lower right */
+ { { min_x, max_y }, { 0, 0 }, }, /* Lower left */
+ { { min_x + sizes[0].w, min_y + sizes[0].h }, { 1, 1 }, }, /* Upper right */
+ }
+ };
+ int indices[4] = { 0, 1, 2, 3 };
+ GskRoundedRect outline;
+
+ /* We sort them by color */
+ sort_border_sides (colors, indices);
+
+ /* Prepare outline */
+ outline = transform_rect (self, builder, rounded_outline);
+
+ ops_set_program (builder, &self->programs->border_program);
+ ops_set_border_width (builder, widths);
+ ops_set_border (builder, &outline);
+
+ for (guint i = 0; i < 4; i++)
+ {
+ if (widths[indices[i]] > 0)
+ {
+ ops_set_border_color (builder, &colors[indices[i]]);
+ ops_draw (builder, side_data[indices[i]]);
+ }
+ }
+ }
+#endif
+}
+
static void
gsk_gl_render_job_visit_transform_node (GskGLRenderJob *job,
GskRenderNode *node)
@@ -942,6 +1093,7 @@ gsk_gl_render_job_visit_transform_node (GskGLRenderJob *job,
case GSK_TRANSFORM_CATEGORY_ANY:
case GSK_TRANSFORM_CATEGORY_UNKNOWN:
g_warning ("TODO: complex transform\n");
+
break;
default:
@@ -1013,9 +1165,12 @@ gsk_gl_render_job_visit_node (GskGLRenderJob *job,
gsk_gl_render_job_visit_rounded_clip_node (job, node);
break;
+ case GSK_BORDER_NODE:
+ gsk_gl_render_job_visit_border_node (job, node);
+ break;
+
case GSK_BLEND_NODE:
case GSK_BLUR_NODE:
- case GSK_BORDER_NODE:
case GSK_CAIRO_NODE:
case GSK_COLOR_MATRIX_NODE:
case GSK_CONIC_GRADIENT_NODE:
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