[gtk/wip/chergert/glproto: 120/526] wrap matrix setter




commit 9cbeb850bef4e1ef55bf8f01a6bd130cc754f700
Author: Christian Hergert <chergert redhat com>
Date:   Sat Dec 26 14:18:18 2020 -0800

    wrap matrix setter

 gsk/next/gskglprogram.c        |  13 +++++
 gsk/next/gskglprogramprivate.h | 117 +++++++++++++++++++++--------------------
 2 files changed, 73 insertions(+), 57 deletions(-)
---
diff --git a/gsk/next/gskglprogram.c b/gsk/next/gskglprogram.c
index b459022037..52b962ff8c 100644
--- a/gsk/next/gskglprogram.c
+++ b/gsk/next/gskglprogram.c
@@ -323,6 +323,19 @@ gsk_gl_program_set_uniform_rounded_rect (GskGLProgram         *self,
                                                  rounded_rect);
 }
 
+void
+gsk_gl_program_set_uniform_matrix (GskGLProgram            *self,
+                                   guint                    key,
+                                   const graphene_matrix_t *matrix)
+{
+  g_assert (GSK_IS_GL_PROGRAM (self));
+
+  gsk_gl_command_queue_set_uniform_matrix (self->command_queue,
+                                           self->id,
+                                           get_uniform_location (self, key),
+                                           matrix);
+}
+
 void
 gsk_gl_program_begin_draw (GskGLProgram          *self,
                            const graphene_rect_t *viewport)
diff --git a/gsk/next/gskglprogramprivate.h b/gsk/next/gskglprogramprivate.h
index b717102c7b..c8218a16e3 100644
--- a/gsk/next/gskglprogramprivate.h
+++ b/gsk/next/gskglprogramprivate.h
@@ -29,63 +29,66 @@ G_BEGIN_DECLS
 
 G_DECLARE_FINAL_TYPE (GskGLProgram, gsk_gl_program, GSK, GL_PROGRAM, GObject)
 
-GskGLProgram    *gsk_gl_program_new                      (GskGLCommandQueue     *command_queue,
-                                                          const char            *name,
-                                                          int                    program_id);
-gboolean         gsk_gl_program_add_uniform              (GskGLProgram          *self,
-                                                          const char            *name,
-                                                          guint                  key);
-void             gsk_gl_program_delete                   (GskGLProgram          *self);
-void             gsk_gl_program_set_uniform1i            (GskGLProgram          *self,
-                                                          guint                  key,
-                                                          int                    value0);
-void             gsk_gl_program_set_uniform2i            (GskGLProgram          *self,
-                                                          guint                  key,
-                                                          int                    value0,
-                                                          int                    value1);
-void             gsk_gl_program_set_uniform3i            (GskGLProgram          *self,
-                                                          guint                  key,
-                                                          int                    value0,
-                                                          int                    value1,
-                                                          int                    value2);
-void             gsk_gl_program_set_uniform4i            (GskGLProgram          *self,
-                                                          guint                  key,
-                                                          int                    value0,
-                                                          int                    value1,
-                                                          int                    value2,
-                                                          int                    value3);
-void             gsk_gl_program_set_uniform1f            (GskGLProgram          *self,
-                                                          guint                  key,
-                                                          float                  value0);
-void             gsk_gl_program_set_uniform2f            (GskGLProgram          *self,
-                                                          guint                  key,
-                                                          float                  value0,
-                                                          float                  value1);
-void             gsk_gl_program_set_uniform3f            (GskGLProgram          *self,
-                                                          guint                  key,
-                                                          float                  value0,
-                                                          float                  value1,
-                                                          float                  value2);
-void             gsk_gl_program_set_uniform4f            (GskGLProgram          *self,
-                                                          guint                  key,
-                                                          float                  value0,
-                                                          float                  value1,
-                                                          float                  value2,
-                                                          float                  value3);
-void             gsk_gl_program_set_uniform_color        (GskGLProgram          *self,
-                                                          guint                  key,
-                                                          const GdkRGBA         *color);
-void             gsk_gl_program_set_uniform_texture      (GskGLProgram          *self,
-                                                          guint                  key,
-                                                          GLenum                 texture_target,
-                                                          GLenum                 texture_slot,
-                                                          guint                  texture_id);
-void             gsk_gl_program_set_uniform_rounded_rect (GskGLProgram          *self,
-                                                          guint                  key,
-                                                          const GskRoundedRect  *rounded_rect);
-void             gsk_gl_program_begin_draw               (GskGLProgram          *self,
-                                                          const graphene_rect_t *viewport);
-void             gsk_gl_program_end_draw                 (GskGLProgram          *self);
+GskGLProgram    *gsk_gl_program_new                      (GskGLCommandQueue       *command_queue,
+                                                          const char              *name,
+                                                          int                      program_id);
+gboolean         gsk_gl_program_add_uniform              (GskGLProgram            *self,
+                                                          const char              *name,
+                                                          guint                    key);
+void             gsk_gl_program_delete                   (GskGLProgram            *self);
+void             gsk_gl_program_set_uniform1i            (GskGLProgram            *self,
+                                                          guint                    key,
+                                                          int                      value0);
+void             gsk_gl_program_set_uniform2i            (GskGLProgram            *self,
+                                                          guint                    key,
+                                                          int                      value0,
+                                                          int                      value1);
+void             gsk_gl_program_set_uniform3i            (GskGLProgram            *self,
+                                                          guint                    key,
+                                                          int                      value0,
+                                                          int                      value1,
+                                                          int                      value2);
+void             gsk_gl_program_set_uniform4i            (GskGLProgram            *self,
+                                                          guint                    key,
+                                                          int                      value0,
+                                                          int                      value1,
+                                                          int                      value2,
+                                                          int                      value3);
+void             gsk_gl_program_set_uniform1f            (GskGLProgram            *self,
+                                                          guint                    key,
+                                                          float                    value0);
+void             gsk_gl_program_set_uniform2f            (GskGLProgram            *self,
+                                                          guint                    key,
+                                                          float                    value0,
+                                                          float                    value1);
+void             gsk_gl_program_set_uniform3f            (GskGLProgram            *self,
+                                                          guint                    key,
+                                                          float                    value0,
+                                                          float                    value1,
+                                                          float                    value2);
+void             gsk_gl_program_set_uniform4f            (GskGLProgram            *self,
+                                                          guint                    key,
+                                                          float                    value0,
+                                                          float                    value1,
+                                                          float                    value2,
+                                                          float                    value3);
+void             gsk_gl_program_set_uniform_matrix       (GskGLProgram            *self,
+                                                          guint                    key,
+                                                          const graphene_matrix_t *matrix);
+void             gsk_gl_program_set_uniform_color        (GskGLProgram            *self,
+                                                          guint                    key,
+                                                          const GdkRGBA           *color);
+void             gsk_gl_program_set_uniform_texture      (GskGLProgram            *self,
+                                                          guint                    key,
+                                                          GLenum                   texture_target,
+                                                          GLenum                   texture_slot,
+                                                          guint                    texture_id);
+void             gsk_gl_program_set_uniform_rounded_rect (GskGLProgram            *self,
+                                                          guint                    key,
+                                                          const GskRoundedRect    *rounded_rect);
+void             gsk_gl_program_begin_draw               (GskGLProgram            *self,
+                                                          const graphene_rect_t   *viewport);
+void             gsk_gl_program_end_draw                 (GskGLProgram            *self);
 
 G_END_DECLS
 


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