[gnome-shell/wip/carlosg/osk-gesture-feedback: 27/30] keyboard: Simplify focus window tracking
- From: Carlos Garnacho <carlosg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/carlosg/osk-gesture-feedback: 27/30] keyboard: Simplify focus window tracking
- Date: Sat, 13 Feb 2021 09:42:21 +0000 (UTC)
commit 3611de6a415439a98f2125bd62d0371844bacbba
Author: Carlos Garnacho <carlosg gnome org>
Date: Thu Feb 11 15:36:42 2021 +0100
keyboard: Simplify focus window tracking
Keep the focus window in a single field, and optionally animate
depending on keyboard visibility.
js/ui/keyboard.js | 52 ++++++++++++++++++++++------------------------------
1 file changed, 22 insertions(+), 30 deletions(-)
---
diff --git a/js/ui/keyboard.js b/js/ui/keyboard.js
index 8b023ba8dd..ed89a52762 100644
--- a/js/ui/keyboard.js
+++ b/js/ui/keyboard.js
@@ -1234,9 +1234,7 @@ var Keyboard = GObject.registerClass({
this._emojiActive = false;
this._languagePopup = null;
- this._currentFocusWindow = null;
- this._animFocusedWindow = null;
- this._delayedAnimFocusWindow = null;
+ this._focusWindow = null;
this._latched = false; // current level is latched
@@ -1247,9 +1245,7 @@ var Keyboard = GObject.registerClass({
this._connectSignal(this._focusTracker, 'position-changed',
this._onFocusPositionChanged.bind(this));
this._connectSignal(this._focusTracker, 'reset', () => {
- this._delayedAnimFocusWindow = null;
- this._animFocusedWindow = null;
- this._oskFocusWindow = null;
+ this._focusWindow = null;
});
// Valid only for X11
if (!Meta.is_wayland_compositor()) {
@@ -1759,11 +1755,6 @@ var Keyboard = GObject.registerClass({
this.animateShow();
this._setEmojiActive(false);
-
- if (this._delayedAnimFocusWindow) {
- this._setAnimationWindow(this._delayedAnimFocusWindow);
- this._delayedAnimFocusWindow = null;
- }
}
close() {
@@ -1793,6 +1784,9 @@ var Keyboard = GObject.registerClass({
}
animateShow() {
+ if (this._focusWindow)
+ this._animateWindow(this._focusWindow, true);
+
Main.layoutManager.keyboardBox.show();
this.ease({
translation_y: -this.height,
@@ -1818,6 +1812,9 @@ var Keyboard = GObject.registerClass({
}
animateHide(immediate) {
+ if (this._focusWindow)
+ this._animateWindow(this._focusWindow, false);
+
if (this._keyboardHeightNotifyId) {
Main.layoutManager.keyboardBox.disconnect(this._keyboardHeightNotifyId);
this._keyboardHeightNotifyId = 0;
@@ -1893,16 +1890,18 @@ var Keyboard = GObject.registerClass({
}
}
- _setAnimationWindow(window) {
- if (this._animFocusedWindow == window)
+ _setFocusWindow(window) {
+ if (this._focusWindow === window)
return;
- if (this._animFocusedWindow)
- this._animateWindow(this._animFocusedWindow, false);
- if (window)
- this._animateWindow(window, true);
+ if (this._keyboardVisible) {
+ if (this._focusWindow)
+ this._animateWindow(this._focusWindow, false);
+ if (window)
+ this._animateWindow(window, true);
+ }
- this._animFocusedWindow = window;
+ this._focusWindow = window;
}
setCursorLocation(window, x, y, w, h) {
@@ -1911,20 +1910,13 @@ var Keyboard = GObject.registerClass({
if (window && monitor) {
let keyboardHeight = Main.layoutManager.keyboardBox.height;
- if (y + h >= monitor.y + monitor.height - keyboardHeight) {
- if (this._keyboardVisible)
- this._setAnimationWindow(window);
- else
- this._delayedAnimFocusWindow = window;
- } else if (y < keyboardHeight) {
- this._delayedAnimFocusWindow = null;
- this._setAnimationWindow(null);
- }
+ if (y + h >= monitor.y + monitor.height - keyboardHeight)
+ this._setFocusWindow(window);
+ else if (y < keyboardHeight)
+ this._setFocusWindow(null);
} else {
- this._setAnimationWindow(null);
+ this._setFocusWindow(null);
}
-
- this._oskFocusWindow = window;
}
});
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