[gtk/wip/chergert/glproto: 756/920] fix uniform format




commit bda0bc5e0e96178aa9f42df7ae7b9abf01b340b2
Author: Christian Hergert <chergert redhat com>
Date:   Tue Jan 26 12:09:00 2021 -0800

    fix uniform format
    
    should be float, not int

 gsk/next/gskglrenderjob.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/gsk/next/gskglrenderjob.c b/gsk/next/gskglrenderjob.c
index e62fc082e8..90e820114b 100644
--- a/gsk/next/gskglrenderjob.c
+++ b/gsk/next/gskglrenderjob.c
@@ -2480,7 +2480,7 @@ gsk_gl_render_job_visit_cross_fade_node (GskGLRenderJob *job,
                                       GL_TEXTURE_2D,
                                       GL_TEXTURE1,
                                       offscreen_end.texture_id);
-  gsk_gl_program_set_uniform1i (job->driver->cross_fade,
+  gsk_gl_program_set_uniform1f (job->driver->cross_fade,
                                 UNIFORM_CROSS_FADE_PROGRESS,
                                 progress);
   gsk_gl_render_job_draw_offscreen_rect (job, &node->bounds);


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