[gtk/wip/chergert/glproto: 636/920] implement cross fade node
- From: Christian Hergert <chergert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip/chergert/glproto: 636/920] implement cross fade node
- Date: Mon, 8 Feb 2021 19:15:33 +0000 (UTC)
commit e146f81d3a2f99c4666883b19ad663385de87ecc
Author: Christian Hergert <chergert redhat com>
Date: Sat Jan 2 17:23:01 2021 -0800
implement cross fade node
gsk/next/gskglrenderjob.c | 91 ++++++++++++++++++++++++++++++++++++++++++++++-
1 file changed, 90 insertions(+), 1 deletion(-)
---
diff --git a/gsk/next/gskglrenderjob.c b/gsk/next/gskglrenderjob.c
index 6ab567e4db..67c0cb3e15 100644
--- a/gsk/next/gskglrenderjob.c
+++ b/gsk/next/gskglrenderjob.c
@@ -1380,6 +1380,81 @@ gsk_gl_render_job_visit_blurred_outset_shadow_node (GskGLRenderJob *job,
g_warning ("TODO: blurred outset shadow");
}
+static inline bool G_GNUC_PURE
+equal_texture_nodes (GskRenderNode *node1,
+ GskRenderNode *node2)
+{
+ if (gsk_render_node_get_node_type (node1) != GSK_TEXTURE_NODE ||
+ gsk_render_node_get_node_type (node2) != GSK_TEXTURE_NODE)
+ return false;
+
+ if (gsk_texture_node_get_texture (node1) !=
+ gsk_texture_node_get_texture (node2))
+ return false;
+
+ return graphene_rect_equal (&node1->bounds, &node2->bounds);
+}
+
+static void
+gsk_gl_render_job_visit_cross_fade_node (GskGLRenderJob *job,
+ GskRenderNode *node)
+{
+ GskGLRenderModelview *modelview;
+ GskRenderNode *start_node = gsk_cross_fade_node_get_start_child (node);
+ GskRenderNode *end_node = gsk_cross_fade_node_get_end_child (node);
+ float progress = gsk_cross_fade_node_get_progress (node);
+ GskGLRenderOffscreen offscreen_start = {0};
+ GskGLRenderOffscreen offscreen_end = {0};
+
+ g_assert (progress > 0.0);
+ g_assert (progress < 1.0);
+
+ offscreen_start.force_offscreen = TRUE;
+ offscreen_start.reset_clip = TRUE;
+ offscreen_start.bounds = &node->bounds;
+
+ offscreen_end.force_offscreen = TRUE;
+ offscreen_end.reset_clip = TRUE;
+ offscreen_end.bounds = &node->bounds;
+
+ if (!gsk_gl_render_job_render_offscreen (job, start_node, &offscreen_start))
+ {
+ gsk_gl_render_job_visit_node (job, end_node);
+ return;
+ }
+
+ if (!gsk_gl_render_job_render_offscreen (job, end_node, &offscreen_end))
+ {
+ float prev_alpha = job->alpha;
+ gsk_gl_render_job_visit_node (job, start_node);
+ job->alpha = prev_alpha;
+ return;
+ }
+
+ modelview = gsk_gl_render_job_get_modelview (job);
+
+ gsk_gl_program_begin_draw (job->driver->cross_fade,
+ &job->viewport,
+ &job->projection,
+ &modelview->matrix,
+ gsk_gl_render_job_get_clip (job),
+ job->alpha);
+ gsk_gl_program_set_uniform_texture (job->driver->cross_fade,
+ UNIFORM_SHARED_SOURCE,
+ GL_TEXTURE_2D,
+ GL_TEXTURE0,
+ offscreen_start.texture_id);
+ gsk_gl_program_set_uniform_texture (job->driver->cross_fade,
+ UNIFORM_CROSS_FADE_SOURCE2,
+ GL_TEXTURE_2D,
+ GL_TEXTURE1,
+ offscreen_end.texture_id);
+ gsk_gl_program_set_uniform1i (job->driver->cross_fade,
+ UNIFORM_CROSS_FADE_PROGRESS,
+ gsk_cross_fade_node_get_progress (node));
+ gsk_gl_program_end_draw (job->driver->cross_fade);
+}
+
static void
gsk_gl_render_job_visit_node (GskGLRenderJob *job,
GskRenderNode *node)
@@ -1472,11 +1547,25 @@ gsk_gl_render_job_visit_node (GskGLRenderJob *job,
gsk_gl_render_job_visit_as_fallback (job, node);
break;
+ case GSK_CROSS_FADE_NODE:
+ {
+ GskRenderNode *start_node = gsk_cross_fade_node_get_start_child (node);
+ GskRenderNode *end_node = gsk_cross_fade_node_get_end_child (node);
+ float progress = gsk_cross_fade_node_get_progress (node);
+
+ if (progress <= 0)
+ gsk_gl_render_job_visit_node (job, gsk_cross_fade_node_get_start_child (node));
+ else if (progress >= 1 || equal_texture_nodes (start_node, end_node))
+ gsk_gl_render_job_visit_node (job, gsk_cross_fade_node_get_end_child (node));
+ else
+ gsk_gl_render_job_visit_cross_fade_node (job, node);
+ }
+ break;
+
case GSK_BLEND_NODE:
case GSK_BLUR_NODE:
case GSK_CAIRO_NODE:
case GSK_COLOR_MATRIX_NODE:
- case GSK_CROSS_FADE_NODE:
case GSK_GL_SHADER_NODE:
case GSK_OPACITY_NODE:
case GSK_RADIAL_GRADIENT_NODE:
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