[mutter] (23 commits) ...clutter: Trigger pointer repick after animatable property changes



Summary of changes:

  a7fc740... tests: Ensure pointer entered the stage at actor-event-hold (*)
  c484f13... clutter/stage: Free pointer/touch info early during dispose (*)
  35b8346... backends/x11: Use clutter_do_event() for event delivery (*)
  b8f92a6... clutter: Move event filter handling to happen before thrott (*)
  a34be31... clutter: Shuffle some clutter-main code (*)
  1c5a90d... clutter: Add missing G_GNUC_FALLTHROUGH (*)
  b9a99f0... clutter: Small style fix (*)
  49045b2... backends: Remove superfluous intermediate variable (*)
  6aea319... clutter: Do not export _clutter_stage_do_pick() (*)
  340acb3... clutter: Unify picking and device updating (*)
  39b2a18... clutter: Move ClutterStage methods where they belong (*)
  508c08f... backends: Only reload sprite cursor on changes (*)
  5e93708... wayland: Mark sprite as invalid after cursor changes (*)
  8310766... backends: Upload xcursor texture only after invalidations a (*)
  eda7588... backends: Replace MetaCursorSprite::prepare-at with in-plac (*)
  5428b96... clutter: Also log overlap regions in ClutterPickContext/Sta (*)
  19cdba8... clutter: Calculate "safe area" during pointer pick (*)
  8406882... clutter: Store the per-pointer picked actor's clear area (*)
  9475b87... clutter: Trigger immediate repick when pick actor is destro (*)
  757d595... clutter/stage: Update stored pointer coordinates in fast pa (*)
  28009e8... clutter/stage: Ensure that generated crossing events go thr (*)
  bdd03b9... clutter/stage: Do not opt styli out of Clutter motion compr (*)
  961419b... clutter: Trigger pointer repick after animatable property c (*)

(*) This commit already existed in another branch; no separate mail sent


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