[gnome-shell-extensions/wip/rstrode/heads-up-display: 3/62] Add dash-to-dock extension
- From: Ray Strode <halfline src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell-extensions/wip/rstrode/heads-up-display: 3/62] Add dash-to-dock extension
- Date: Thu, 26 Aug 2021 19:31:30 +0000 (UTC)
commit d2adda79af06dfe2f88a0d5ed33a2229f817f777
Author: Florian Müllner <fmuellner gnome org>
Date: Wed May 20 18:05:41 2015 +0200
Add dash-to-dock extension
extensions/dash-to-dock/Settings.ui | 3335 ++++++++++++++++++++
extensions/dash-to-dock/appIconIndicators.js | 1102 +++++++
extensions/dash-to-dock/appIcons.js | 1172 +++++++
extensions/dash-to-dock/dash.js | 1171 +++++++
extensions/dash-to-dock/docking.js | 1853 +++++++++++
extensions/dash-to-dock/extension.js | 23 +
extensions/dash-to-dock/intellihide.js | 321 ++
extensions/dash-to-dock/launcherAPI.js | 239 ++
extensions/dash-to-dock/media/glossy.svg | 139 +
.../dash-to-dock/media/highlight_stacked_bg.svg | 82 +
.../dash-to-dock/media/highlight_stacked_bg_h.svg | 82 +
extensions/dash-to-dock/media/logo.svg | 528 ++++
extensions/dash-to-dock/meson.build | 23 +
extensions/dash-to-dock/metadata.json.in | 12 +
...gnome.shell.extensions.dash-to-dock.gschema.xml | 540 ++++
extensions/dash-to-dock/prefs.js | 861 +++++
extensions/dash-to-dock/stylesheet.css | 175 +
extensions/dash-to-dock/theming.js | 569 ++++
extensions/dash-to-dock/utils.js | 258 ++
extensions/dash-to-dock/windowPreview.js | 577 ++++
meson.build | 1 +
21 files changed, 13063 insertions(+)
---
diff --git a/extensions/dash-to-dock/Settings.ui b/extensions/dash-to-dock/Settings.ui
new file mode 100644
index 0000000..c141eff
--- /dev/null
+++ b/extensions/dash-to-dock/Settings.ui
@@ -0,0 +1,3335 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Generated with glade 3.20.0 -->
+<interface>
+ <requires lib="gtk+" version="3.18"/>
+ <object class="GtkAdjustment" id="animation_time_adjustment">
+ <property name="upper">1</property>
+ <property name="step_increment">0.050000000000000003</property>
+ <property name="page_increment">0.25</property>
+ </object>
+ <object class="GtkBox" id="box_middle_click_options">
+ <property name="visible">True</property>
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+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="orientation">vertical</property>
+ <child>
+ <object class="GtkFrame" id="frame_middle_click_options">
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+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
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minimizes all the windows of the application.</property>
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+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="dock_monitor_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Show the dock on</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkComboBoxText" id="dock_monitor_combo">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="valign">center</property>
+ <signal name="changed" handler="dock_display_combo_changed_cb" swapped="no"/>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkCheckButton" id="multi_monitor_button">
+ <property name="label" translatable="yes">Show on all monitors.</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="margin_top">12</property>
+ <property name="xalign">0</property>
+ <property name="draw_indicator">True</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">2</property>
+ <property name="width">2</property>
+ </packing>
+ </child>
+ <child>
+ <placeholder/>
+ </child>
+ <child>
+ <placeholder/>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="dock_position_listboxrow">
+ <property name="width_request">100</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkBox" id="dock_position_box">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="dock_position_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Position on screen</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="dock_position_butttons_box">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="spacing">32</property>
+ <child>
+ <object class="GtkRadioButton" id="position_left_button">
+ <property name="label" translatable="yes">Left</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ <property name="xalign">0</property>
+ <property name="draw_indicator">True</property>
+ <signal name="toggled" handler="position_left_button_toggled_cb"
swapped="no"/>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkRadioButton" id="position_bottom_button">
+ <property name="label" translatable="yes">Bottom</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="halign">center</property>
+ <property name="xalign">0</property>
+ <property name="draw_indicator">True</property>
+ <property name="group">position_left_button</property>
+ <signal name="toggled" handler="position_bottom_button_toggled_cb"
swapped="no"/>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkRadioButton" id="position_top_button">
+ <property name="label" translatable="yes">Top</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="halign">center</property>
+ <property name="xalign">0</property>
+ <property name="image_position">bottom</property>
+ <property name="draw_indicator">True</property>
+ <property name="group">position_left_button</property>
+ <signal name="toggled" handler="position_top_button_toggled_cb"
swapped="no"/>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkRadioButton" id="position_right_button">
+ <property name="label" translatable="yes">Right</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="valign">center</property>
+ <property name="xalign">0</property>
+ <property name="draw_indicator">True</property>
+ <property name="group">position_left_button</property>
+ <signal name="toggled" handler="position_right_button_toggled_cb"
swapped="no"/>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">3</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child type="label_item">
+ <placeholder/>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkFrame" id="intelligent_autohide_frame">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label_xalign">0</property>
+ <property name="shadow_type">in</property>
+ <child>
+ <object class="GtkListBox" id="listbox3">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="selection_mode">none</property>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow14">
+ <property name="width_request">100</property>
+ <property name="height_request">80</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="intelligent_autohide_grid">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_description7">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Hide the dock when it obstructs a
window of the current application. More refined settings are available.</property>
+ <property name="wrap">True</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_label8">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Intelligent autohide</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="box3">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="spacing">6</property>
+ <child>
+ <object class="GtkButton" id="intelligent_autohide_button">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">True</property>
+ <property name="halign">center</property>
+ <property name="valign">center</property>
+ <property name="xalign">0.46000000834465027</property>
+ <child>
+ <object class="GtkImage" id="image">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="icon_name">emblem-system-symbolic</property>
+ </object>
+ </child>
+ <style>
+ <class name="circular"/>
+ </style>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkSwitch" id="intelligent_autohide_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child type="label_item">
+ <placeholder/>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkFrame" id="size_frame">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label_xalign">0</property>
+ <property name="shadow_type">in</property>
+ <child>
+ <object class="GtkListBox" id="size_listbox">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="selection_mode">none</property>
+ <child>
+ <object class="GtkListBoxRow" id="dock_size_listboxrow">
+ <property name="width_request">100</property>
+ <property name="height_request">80</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="dock_size_grid">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="dock_size_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Dock size limit</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkScale" id="dock_size_scale">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="valign">baseline</property>
+ <property name="hexpand">True</property>
+ <property name="adjustment">dock_size_adjustment</property>
+ <property name="round_digits">0</property>
+ <property name="digits">2</property>
+ <property name="value_pos">right</property>
+ <signal name="format-value" handler="dock_size_scale_format_value_cb"
swapped="no"/>
+ <signal name="value-changed" handler="dock_size_scale_value_changed_cb"
swapped="no"/>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkCheckButton" id="dock_size_extend_checkbutton">
+ <property name="label" translatable="yes">Panel mode: extend to the screen
edge</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="margin_top">12</property>
+ <property name="xalign">0</property>
+ <property name="draw_indicator">True</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ <property name="width">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="icon_size_listboxrow">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="icon_size_grid">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_label6">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Icon size limit</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkScale" id="icon_size_scale">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="valign">baseline</property>
+ <property name="hexpand">True</property>
+ <property name="adjustment">icon_size_adjustment</property>
+ <property name="round_digits">1</property>
+ <property name="digits">0</property>
+ <property name="value_pos">right</property>
+ <signal name="format-value" handler="icon_size_scale_format_value_cb"
swapped="no"/>
+ <signal name="value-changed" handler="icon_size_scale_value_changed_cb"
swapped="no"/>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkCheckButton" id="icon_size_fixed_checkbutton">
+ <property name="label" translatable="yes">Fixed icon size: scroll to reveal
other icons</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="margin_top">12</property>
+ <property name="xalign">0</property>
+ <property name="draw_indicator">True</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ <property name="width">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child type="label_item">
+ <placeholder/>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ <child type="tab">
+ <object class="GtkLabel" id="general_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Position and size</property>
+ </object>
+ <packing>
+ <property name="tab_fill">False</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="apps">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">24</property>
+ <property name="margin_right">24</property>
+ <property name="margin_top">24</property>
+ <property name="margin_bottom">24</property>
+ <property name="orientation">vertical</property>
+ <property name="spacing">24</property>
+ <child>
+ <object class="GtkFrame" id="customize_theme1">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label_xalign">0</property>
+ <property name="shadow_type">in</property>
+ <child>
+ <object class="GtkListBox" id="listbox9">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="selection_mode">none</property>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow6">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="shrink_dash1">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkSwitch" id="show_favorite_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="shrink_dash_label1">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Show favorite applications</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow16">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="shrink_dash2">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkSwitch" id="show_running_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="shrink_dash_label2">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Show running applications</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkCheckButton" id="application_button_isolation_button">
+ <property name="label" translatable="yes">Isolate workspaces.</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="margin_top">12</property>
+ <property name="xalign">0</property>
+ <property name="draw_indicator">True</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">2</property>
+ <property name="width">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkCheckButton" id="application_button_monitor_isolation_button">
+ <property name="label" translatable="yes">Isolate monitors.</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="margin_top">12</property>
+ <property name="xalign">0</property>
+ <property name="draw_indicator">True</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">3</property>
+ <property name="width">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkCheckButton" id="windows_preview_button">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="margin_top">3</property>
+ <property name="xalign">0</property>
+ <property name="draw_indicator">True</property>
+ <child>
+ <object class="GtkLabel" id="windows_previews_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Show open windows
previews.</property>
+ <property name="use_markup">True</property>
+ </object>
+ </child>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ <property name="width">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow17">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="shrink_dash3">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkSwitch" id="show_applications_button_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="shrink_dash_description1">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">If disabled, these settings are
accessible from gnome-tweak-tool or the extension website.</property>
+ <property name="wrap">True</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="shrink_dash_label3">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Show <i>Applications</i>
icon</property>
+ <property name="use_markup">True</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkCheckButton" id="application_button_first_button">
+ <property name="label" translatable="yes">Move the applications button at the
beginning of the dock.</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="margin_top">12</property>
+ <property name="xalign">0</property>
+ <property name="draw_indicator">True</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">2</property>
+ <property name="width">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkCheckButton" id="application_button_animation_button">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="margin_top">3</property>
+ <property name="xalign">0</property>
+ <property name="yalign">0.43000000715255737</property>
+ <property name="draw_indicator">True</property>
+ <child>
+ <object class="GtkLabel" id="label3">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Animate <i>Show
Applications</i>.</property>
+ <property name="use_markup">True</property>
+ </object>
+ </child>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">3</property>
+ <property name="width">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child type="label_item">
+ <placeholder/>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ <child type="tab">
+ <object class="GtkLabel" id="launchers_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Launchers</property>
+ </object>
+ <packing>
+ <property name="position">1</property>
+ <property name="tab_fill">False</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="behaviour">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">24</property>
+ <property name="margin_right">24</property>
+ <property name="margin_top">24</property>
+ <property name="margin_bottom">24</property>
+ <property name="orientation">vertical</property>
+ <property name="spacing">24</property>
+ <child>
+ <object class="GtkFrame" id="hot_keys_frame">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label_xalign">0</property>
+ <property name="shadow_type">in</property>
+ <child>
+ <object class="GtkListBox" id="hot_keys_listbox">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="selection_mode">none</property>
+ <child>
+ <object class="GtkListBoxRow" id="hot_keys_listboxrow">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="hot_keys_grid">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="hot_keys_description">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Enable Super+(0-9) as shortcuts to
activate apps. It can also be used together with Shift and Ctrl.</property>
+ <property name="use_markup">True</property>
+ <property name="wrap">True</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="hot_keys_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Use keyboard shortcuts to activate
apps</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="overlay_box">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="spacing">6</property>
+ <child>
+ <object class="GtkButton" id="overlay_button">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">True</property>
+ <property name="halign">center</property>
+ <property name="valign">center</property>
+ <property name="xalign">0.46000000834465027</property>
+ <child>
+ <object class="GtkImage" id="image_overlay">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="icon_name">emblem-system-symbolic</property>
+ </object>
+ </child>
+ <style>
+ <class name="circular"/>
+ </style>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkSwitch" id="hot_keys_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child type="label_item">
+ <placeholder/>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkFrame" id="built_in_theme_frame3">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label_xalign">0</property>
+ <property name="shadow_type">in</property>
+ <child>
+ <object class="GtkListBox" id="listbox6">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="selection_mode">none</property>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow9">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="buitin_theme5">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_description5">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Behaviour when clicking on the icon of
a running application.</property>
+ <property name="wrap">True</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_label5">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Click action</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="click_box">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="spacing">6</property>
+ <child>
+ <object class="GtkButton" id="middle_click_options_button">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">True</property>
+ <property name="valign">center</property>
+ <child>
+ <object class="GtkImage" id="middle_click_image">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="icon_name">emblem-system-symbolic</property>
+ </object>
+ </child>
+ <style>
+ <class name="circular"/>
+ </style>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkComboBoxText" id="click_action_combo">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="valign">center</property>
+ <items>
+ <item translatable="yes">Raise window</item>
+ <item translatable="yes">Minimize</item>
+ <item translatable="yes">Launch new instance</item>
+ <item translatable="yes">Cycle through windows</item>
+ <item translatable="yes">Minimize or overview</item>
+ <item translatable="yes">Show window previews</item>
+ <item translatable="yes">Minimize or show previews</item>
+ <item translatable="yes">Focus or show previews</item>
+ </items>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child type="label_item">
+ <placeholder/>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkFrame" id="built_in_theme_frame_scroll">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label_xalign">0</property>
+ <property name="shadow_type">in</property>
+ <child>
+ <object class="GtkListBox" id="listbox5">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="selection_mode">none</property>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow_scroll">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="buitin_theme_scroll">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_description_scroll">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Behaviour when scrolling on the icon
of an application.</property>
+ <property name="wrap">True</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_label_scroll">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Scroll action</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="click_box_scroll">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="spacing">6</property>
+ <child>
+ <object class="GtkComboBoxText" id="scroll_action_combo">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="valign">center</property>
+ <items>
+ <item translatable="yes">Do nothing</item>
+ <item translatable="yes">Cycle through windows</item>
+ <item translatable="yes">Switch workspace</item>
+ </items>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child type="label_item">
+ <placeholder/>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">3</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="position">2</property>
+ </packing>
+ </child>
+ <child type="tab">
+ <object class="GtkLabel" id="behaviour_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Behavior</property>
+ </object>
+ <packing>
+ <property name="position">2</property>
+ <property name="tab_fill">False</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="appearance">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">24</property>
+ <property name="margin_right">24</property>
+ <property name="margin_top">24</property>
+ <property name="margin_bottom">24</property>
+ <property name="orientation">vertical</property>
+ <property name="spacing">24</property>
+ <child>
+ <object class="GtkFrame" id="built_in_theme_frame">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label_xalign">0</property>
+ <property name="shadow_type">in</property>
+ <child>
+ <object class="GtkListBox" id="listbox1">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="selection_mode">none</property>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow1">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="buitin_theme">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_description">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Few customizations meant to integrate
the dock with the default GNOME theme. Alternatively, specific options can be enabled below.</property>
+ <property name="wrap">True</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Use built-in theme</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkSwitch" id="builtin_theme_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child type="label_item">
+ <placeholder/>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkFrame" id="customize_theme">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label_xalign">0</property>
+ <property name="shadow_type">in</property>
+ <child>
+ <object class="GtkListBox" id="listbox2">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="selection_mode">none</property>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow2">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="shrink_dash">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkSwitch" id="shrink_dash_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="shrink_dash_description">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Save space reducing padding and border
radius.</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="shrink_dash_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Shrink the dash</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow3">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="running_dots">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="running_dots_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Customize windows counter
indicators</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="box4">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="spacing">6</property>
+ <child>
+ <object class="GtkButton" id="running_indicators_advance_settings_button">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">True</property>
+ <property name="halign">center</property>
+ <property name="valign">center</property>
+ <property name="xalign">0.46000000834465027</property>
+ <child>
+ <object class="GtkImage" id="image1">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="icon_name">emblem-system-symbolic</property>
+ </object>
+ </child>
+ <style>
+ <class name="circular"/>
+ </style>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkComboBoxText" id="running_indicators_combo">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <items>
+ <item translatable="yes">Default</item>
+ <item translatable="yes">Dots</item>
+ <item translatable="yes">Squares</item>
+ <item translatable="yes">Dashes</item>
+ <item translatable="yes">Segmented</item>
+ <item translatable="yes">Solid</item>
+ <item translatable="yes">Ciliora</item>
+ <item translatable="yes">Metro</item>
+ </items>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ <child>
+ <placeholder/>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="custom_background_color_listboxrow">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="custom_background_color_grid">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="custom_background_color_description">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Set the background color for the
dash.</property>
+ <property name="wrap">True</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="custom_background_color_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Customize the dash color</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="custom_background_color_box">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="spacing">6</property>
+ <child>
+ <object class="GtkColorButton" id="custom_background_color">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">True</property>
+ <property name="halign">center</property>
+ <property name="valign">center</property>
+ <property name="xalign">0.46000000834465027</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkSwitch" id="custom_background_color_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow4">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkBox" id="box2">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="orientation">vertical</property>
+ <child>
+ <object class="GtkGrid" id="customize_opacity">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="customize_opacity_description">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Tune the dash background
opacity.</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="customize_opacity_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Customize opacity</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="customize_opacity_box">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="spacing">6</property>
+ <child>
+ <object class="GtkButton" id="dynamic_opacity_button">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">True</property>
+ <property name="halign">center</property>
+ <property name="valign">center</property>
+ <child>
+ <object class="GtkImage" id="dynamic_opacity_image">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="icon_name">emblem-system-symbolic</property>
+ </object>
+ </child>
+ <style>
+ <class name="circular"/>
+ </style>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkComboBoxText" id="customize_opacity_combo">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="valign">center</property>
+ <items>
+ <item translatable="yes">Default</item>
+ <item translatable="yes">Fixed</item>
+ <item translatable="yes">Dynamic</item>
+ </items>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="custom_opacity">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="custom_opacity_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Opacity</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkScale" id="custom_opacity_scale">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="adjustment">custom_opacity_adjustement</property>
+ <property name="lower_stepper_sensitivity">on</property>
+ <property name="restrict_to_fill_level">False</property>
+ <property name="fill_level">0</property>
+ <property name="round_digits">0</property>
+ <property name="digits">2</property>
+ <property name="value_pos">right</property>
+ <signal name="format-value" handler="custom_opacity_scale_format_value_cb"
swapped="no"/>
+ <signal name="value-changed" handler="custom_opacity_scale_value_changed_cb"
swapped="no"/>
+ </object>
+ <packing>
+ <property name="expand">True</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow_rnd_border">
+ <property name="width_request">100</property>
+ <property name="height_request">80</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkBox">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="force_straight_corner_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="valign">center</property>
+ <property name="xpad">12</property>
+ <property name="label" translatable="yes">Force straight corner
+</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="expand">True</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkSwitch" id="force_straight_corner_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="valign">center</property>
+ <property name="margin_left">3</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="padding">12</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child type="label_item">
+ <placeholder/>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="position">3</property>
+ </packing>
+ </child>
+ <child type="tab">
+ <object class="GtkLabel" id="appearance_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Appearance</property>
+ </object>
+ <packing>
+ <property name="position">3</property>
+ <property name="tab_fill">False</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="about">
+ <property name="can_focus">False</property>
+ <property name="margin_top">24</property>
+ <property name="margin_bottom">24</property>
+ <property name="hexpand">True</property>
+ <property name="vexpand">True</property>
+ <property name="orientation">vertical</property>
+ <property name="spacing">5</property>
+ <child>
+ <object class="GtkImage" id="logo">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="pixbuf">./media/logo.svg</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="padding">10</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="extension_name">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label"><b>Dash to Dock</b></property>
+ <property name="use_markup">True</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="box1">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="halign">center</property>
+ <child>
+ <object class="GtkLabel" id="extension_version_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="halign">end</property>
+ <property name="label" translatable="yes">version: </property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="extension_version">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="halign">start</property>
+ <property name="label">...</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="extension_description">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Moves the dash out of the overview transforming it in
a dock</property>
+ <property name="justify">center</property>
+ <property name="wrap">True</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">3</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="box10">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="halign">center</property>
+ <property name="spacing">5</property>
+ <child>
+ <object class="GtkLabel" id="label15">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Created by</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="label16">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="label">Michele (<a href="mailto:micxgx gmail com">micxgx gmail
com</a>)</property>
+ <property name="use_markup">True</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">4</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLinkButton" id="homepage_link">
+ <property name="label" translatable="yes">Webpage</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">True</property>
+ <property name="events"/>
+ <property name="halign">center</property>
+ <property name="relief">none</property>
+ <property name="uri">https://micheleg.github.io/dash-to-dock/</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">5</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="label1">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="valign">end</property>
+ <property name="label" translatable="yes"><span size="small">This program comes with
ABSOLUTELY NO WARRANTY.
+See the <a href="https://www.gnu.org/licenses/old-licenses/gpl-2.0.html">GNU General Public License,
version 2 or later</a> for details.</span></property>
+ <property name="use_markup">True</property>
+ <property name="justify">center</property>
+ <property name="wrap">True</property>
+ </object>
+ <packing>
+ <property name="expand">True</property>
+ <property name="fill">True</property>
+ <property name="position">6</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="position">4</property>
+ </packing>
+ </child>
+ <child type="tab">
+ <object class="GtkLabel" id="about_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">About</property>
+ </object>
+ <packing>
+ <property name="position">4</property>
+ <property name="tab_fill">False</property>
+ </packing>
+ </child>
+ </object>
+ <object class="GtkAdjustment" id="max_opacity_adjustement">
+ <property name="upper">1</property>
+ <property name="step_increment">0.01</property>
+ <property name="page_increment">0.10000000000000001</property>
+ </object>
+ <object class="GtkAdjustment" id="min_opacity_adjustement">
+ <property name="upper">1</property>
+ <property name="step_increment">0.01</property>
+ <property name="page_increment">0.10000000000000001</property>
+ </object>
+ <object class="GtkBox" id="advanced_transparency_dialog">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="orientation">vertical</property>
+ <child>
+ <object class="GtkFrame" id="advanced_transparency_frame">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label_xalign">0</property>
+ <property name="shadow_type">in</property>
+ <child>
+ <object class="GtkListBox" id="advanced_transparency_listbox">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="selection_mode">none</property>
+ <child>
+ <object class="GtkListBoxRow" id="advanced_transparency_listboxrow">
+ <property name="width_request">100</property>
+ <property name="height_request">80</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkBox" id="advanced_transparency_box">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="orientation">vertical</property>
+ <property name="spacing">12</property>
+ <child>
+ <object class="GtkGrid" id="advanced_transparency_grid">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkSwitch" id="customize_alphas_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="customize_alphas_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Customize minimum and maximum opacity
values</property>
+ <property name="justify">fill</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="min_alpha_box">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="min_alpha_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Minimum opacity</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkScale" id="min_alpha_scale">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="adjustment">min_opacity_adjustement</property>
+ <property name="lower_stepper_sensitivity">on</property>
+ <property name="restrict_to_fill_level">False</property>
+ <property name="fill_level">0</property>
+ <property name="round_digits">0</property>
+ <property name="digits">2</property>
+ <property name="value_pos">right</property>
+ <signal name="format-value" handler="min_opacity_scale_format_value_cb"
swapped="no"/>
+ <signal name="value-changed" handler="min_opacity_scale_value_changed_cb"
swapped="no"/>
+ </object>
+ <packing>
+ <property name="expand">True</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="max_alpha_box">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="max_alpha_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Maximum opacity</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkScale" id="max_alpha_scale">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="adjustment">max_opacity_adjustement</property>
+ <property name="lower_stepper_sensitivity">on</property>
+ <property name="restrict_to_fill_level">False</property>
+ <property name="fill_level">0</property>
+ <property name="round_digits">0</property>
+ <property name="digits">2</property>
+ <property name="value_pos">right</property>
+ <signal name="format-value" handler="max_opacity_scale_format_value_cb"
swapped="no"/>
+ <signal name="value-changed" handler="max_opacity_scale_value_changed_cb"
swapped="no"/>
+ </object>
+ <packing>
+ <property name="expand">True</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child type="label_item">
+ <placeholder/>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ </object>
+ <object class="GtkAdjustment" id="pressure_threshold_adjustment">
+ <property name="upper">1000</property>
+ <property name="step_increment">50</property>
+ <property name="page_increment">250</property>
+ </object>
+ <object class="GtkAdjustment" id="shortcut_time_adjustment">
+ <property name="upper">10</property>
+ <property name="step_increment">0.25</property>
+ <property name="page_increment">1</property>
+ </object>
+ <object class="GtkBox" id="box_overlay_shortcut">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="orientation">vertical</property>
+ <child>
+ <object class="GtkFrame" id="frame_overlay_show_dock">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label_xalign">0</property>
+ <property name="shadow_type">in</property>
+ <child>
+ <object class="GtkListBox" id="listbox_overlay_shortcut">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="selection_mode">none</property>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow_overlay_shortcut">
+ <property name="width_request">100</property>
+ <property name="height_request">80</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="grid_overlay">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkSwitch" id="overlay_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="overlay_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Number overlay</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="overlay_description">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Temporarily show the application numbers
over the icons, corresponding to the shortcut.</property>
+ <property name="wrap">True</property>
+ <property name="max_width_chars">40</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow_show_dock">
+ <property name="width_request">100</property>
+ <property name="height_request">80</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="grid_show_dock">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkSwitch" id="show_dock_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="show_dock_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Show the dock if it is hidden</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="show_dock_description">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">If using autohide, the dock will appear
for a short time when triggering the shortcut.</property>
+ <property name="wrap">True</property>
+ <property name="max_width_chars">40</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow_extra_shortcut">
+ <property name="width_request">100</property>
+ <property name="height_request">80</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="grid_shortcut">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkEntry" id="shortcut_entry">
+ <property name="can_focus">True</property>
+ <property name="valign">center</property>
+ <property name="width_chars">12</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="shortcut_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Shortcut for the options above</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="shortcut_description">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Syntax: <Shift>, <Ctrl>,
<Alt>, <Super></property>
+ <property name="wrap">True</property>
+ <property name="max_width_chars">40</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <placeholder/>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow_timeout">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="grid_timeout">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="hexpand">True</property>
+ <property name="row_spacing">6</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkSpinButton" id="timeout_spinbutton">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="adjustment">shortcut_time_adjustment</property>
+ <property name="digits">3</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="shortcut_timeout_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Hide timeout (s)</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child type="label_item">
+ <placeholder/>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ </object>
+ <object class="GtkAdjustment" id="show_timeout_adjustment">
+ <property name="upper">1</property>
+ <property name="step_increment">0.050000000000000003</property>
+ <property name="page_increment">0.25</property>
+ </object>
+ <object class="GtkBox" id="intelligent_autohide_advanced_settings_box">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="orientation">vertical</property>
+ <child>
+ <object class="GtkFrame" id="intelligent_autohide_advanced_settings_frame">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label_xalign">0</property>
+ <property name="shadow_type">in</property>
+ <child>
+ <object class="GtkListBox" id="listbox4">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="selection_mode">none</property>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow8">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="buitin_theme2">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_description2">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Show the dock by mouse hover on the screen
edge.</property>
+ <property name="wrap">True</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_label2">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Autohide</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkSwitch" id="autohide_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkCheckButton" id="require_pressure_checkbutton">
+ <property name="label" translatable="yes">Push to show: require pressure to show the
dock</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="xalign">0</property>
+ <property name="draw_indicator">True</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">3</property>
+ <property name="width">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkCheckButton" id="autohide_enable_in_fullscreen_checkbutton">
+ <property name="label" translatable="yes">Enable in fullscreen mode</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="margin_top">12</property>
+ <property name="xalign">0</property>
+ <property name="draw_indicator">True</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">2</property>
+ <property name="width">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow15">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="intellihide_grid">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_description3">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Show the dock when it doesn't obstruct
application windows.</property>
+ <property name="wrap">True</property>
+ <property name="xalign">0</property>
+ <style>
+ <class name="dim-label"/>
+ </style>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="builtin_theme_label3">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Dodge windows</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkSwitch" id="intellihide_switch">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="valign">center</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ <property name="height">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox" id="intellihide_mode_box">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="orientation">vertical</property>
+ <child>
+ <object class="GtkRadioButton" id="all_windows_radio_button">
+ <property name="label" translatable="yes">All windows</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="margin_top">12</property>
+ <property name="xalign">0</property>
+ <property name="active">True</property>
+ <property name="draw_indicator">True</property>
+ <signal name="toggled" handler="all_windows_radio_button_toggled_cb"
swapped="no"/>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkRadioButton" id="focus_application_windows_radio_button">
+ <property name="label" translatable="yes">Only focused application's
windows</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="xalign">0</property>
+ <property name="active">True</property>
+ <property name="draw_indicator">True</property>
+ <property name="group">all_windows_radio_button</property>
+ <signal name="toggled"
handler="focus_application_windows_radio_button_toggled_cb" swapped="no"/>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkRadioButton" id="maximized_windows_radio_button">
+ <property name="label" translatable="yes">Only maximized windows</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">False</property>
+ <property name="xalign">0</property>
+ <property name="active">True</property>
+ <property name="draw_indicator">True</property>
+ <property name="group">all_windows_radio_button</property>
+ <signal name="toggled" handler="maximized_windows_radio_button_toggled_cb"
swapped="no"/>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">2</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">2</property>
+ <property name="width">2</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child>
+ <object class="GtkListBoxRow" id="listboxrow5">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child>
+ <object class="GtkGrid" id="grid2">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_left">12</property>
+ <property name="margin_right">12</property>
+ <property name="margin_top">12</property>
+ <property name="margin_bottom">12</property>
+ <property name="hexpand">True</property>
+ <property name="row_spacing">6</property>
+ <property name="column_spacing">32</property>
+ <child>
+ <object class="GtkSpinButton" id="animation_duration_spinbutton">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="adjustment">animation_time_adjustment</property>
+ <property name="digits">3</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="label2">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Animation duration (s)</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkSpinButton" id="hide_timeout_spinbutton">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="adjustment">hide_timeout_adjustment</property>
+ <property name="digits">3</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkSpinButton" id="show_timeout_spinbutton">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="halign">end</property>
+ <property name="adjustment">show_timeout_adjustment</property>
+ <property name="digits">3</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkSpinButton" id="pressure_threshold_spinbutton">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="text">0.000</property>
+ <property name="adjustment">pressure_threshold_adjustment</property>
+ </object>
+ <packing>
+ <property name="left_attach">1</property>
+ <property name="top_attach">3</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="label9">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Hide timeout (s)</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">1</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="show_timeout_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Show timeout (s)</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">2</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkLabel" id="pressure_threshold_label">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="hexpand">True</property>
+ <property name="label" translatable="yes">Pressure threshold</property>
+ <property name="xalign">0</property>
+ </object>
+ <packing>
+ <property name="left_attach">0</property>
+ <property name="top_attach">3</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ <child type="label_item">
+ <placeholder/>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ </object>
+</interface>
diff --git a/extensions/dash-to-dock/appIconIndicators.js b/extensions/dash-to-dock/appIconIndicators.js
new file mode 100644
index 0000000..ddff512
--- /dev/null
+++ b/extensions/dash-to-dock/appIconIndicators.js
@@ -0,0 +1,1102 @@
+const Cogl = imports.gi.Cogl;
+const Cairo = imports.cairo;
+const Clutter = imports.gi.Clutter;
+const GdkPixbuf = imports.gi.GdkPixbuf
+const Gio = imports.gi.Gio;
+const Gtk = imports.gi.Gtk;
+const Pango = imports.gi.Pango;
+const Shell = imports.gi.Shell;
+const St = imports.gi.St;
+
+const Util = imports.misc.util;
+
+const Me = imports.misc.extensionUtils.getCurrentExtension();
+const Utils = Me.imports.utils;
+
+let tracker = Shell.WindowTracker.get_default();
+
+const RunningIndicatorStyle = {
+ DEFAULT: 0,
+ DOTS: 1,
+ SQUARES: 2,
+ DASHES: 3,
+ SEGMENTED: 4,
+ SOLID: 5,
+ CILIORA: 6,
+ METRO: 7
+};
+
+const MAX_WINDOWS_CLASSES = 4;
+
+
+/*
+ * This is the main indicator class to be used. The desired bahviour is
+ * obtained by composing the desired classes below based on the settings.
+ *
+ */
+var AppIconIndicator = class DashToDock_AppIconIndicator {
+
+ constructor(source, settings) {
+ this._indicators = [];
+
+ // Unity indicators always enabled for now
+ let unityIndicator = new UnityIndicator(source, settings);
+ this._indicators.push(unityIndicator);
+
+ // Choose the style for the running indicators
+ let runningIndicator = null;
+ let runningIndicatorStyle;
+
+ if (settings.get_boolean('apply-custom-theme' )) {
+ runningIndicatorStyle = RunningIndicatorStyle.DOTS;
+ } else {
+ runningIndicatorStyle = settings.get_enum('running-indicator-style');
+ }
+
+ switch (runningIndicatorStyle) {
+ case RunningIndicatorStyle.DEFAULT:
+ runningIndicator = new RunningIndicatorDefault(source, settings);
+ break;
+
+ case RunningIndicatorStyle.DOTS:
+ runningIndicator = new RunningIndicatorDots(source, settings);
+ break;
+
+ case RunningIndicatorStyle.SQUARES:
+ runningIndicator = new RunningIndicatorSquares(source, settings);
+ break;
+
+ case RunningIndicatorStyle.DASHES:
+ runningIndicator = new RunningIndicatorDashes(source, settings);
+ break;
+
+ case RunningIndicatorStyle.SEGMENTED:
+ runningIndicator = new RunningIndicatorSegmented(source, settings);
+ break;
+
+ case RunningIndicatorStyle.SOLID:
+ runningIndicator = new RunningIndicatorSolid(source, settings);
+ break;
+
+ case RunningIndicatorStyle.CILIORA:
+ runningIndicator = new RunningIndicatorCiliora(source, settings);
+ break;
+
+ case RunningIndicatorStyle.METRO:
+ runningIndicator = new RunningIndicatorMetro(source, settings);
+ break;
+
+ default:
+ runningIndicator = new RunningIndicatorBase(source, settings);
+ }
+
+ this._indicators.push(runningIndicator);
+ }
+
+ update() {
+ for (let i=0; i<this._indicators.length; i++){
+ let indicator = this._indicators[i];
+ indicator.update();
+ }
+ }
+
+ destroy() {
+ for (let i=0; i<this._indicators.length; i++){
+ let indicator = this._indicators[i];
+ indicator.destroy();
+ }
+ }
+}
+
+/*
+ * Base class to be inherited by all indicators of any kind
+*/
+var IndicatorBase = class DashToDock_IndicatorBase {
+
+ constructor(source, settings) {
+ this._settings = settings;
+ this._source = source;
+ this._signalsHandler = new Utils.GlobalSignalsHandler();
+
+ this._sourceDestroyId = this._source.actor.connect('destroy', () => {
+ this._signalsHandler.destroy();
+ });
+ }
+
+ update() {
+ }
+
+ destroy() {
+ this._source.actor.disconnect(this._sourceDestroyId);
+ this._signalsHandler.destroy();
+ }
+};
+
+/*
+ * A base indicator class for running style, from which all other EunningIndicators should derive,
+ * providing some basic methods, variables definitions and their update, css style classes handling.
+ *
+ */
+var RunningIndicatorBase = class DashToDock_RunningIndicatorBase extends IndicatorBase {
+
+ constructor(source, settings) {
+ super(source, settings)
+
+ this._side = Utils.getPosition(this._settings);
+ this._nWindows = 0;
+
+ this._dominantColorExtractor = new DominantColorExtractor(this._source.app);
+
+ // These statuses take into account the workspace/monitor isolation
+ this._isFocused = false;
+ this._isRunning = false;
+ }
+
+ update() {
+ // Limit to 1 to MAX_WINDOWS_CLASSES windows classes
+ this._nWindows = Math.min(this._source.getInterestingWindows().length, MAX_WINDOWS_CLASSES);
+
+ // We need to check the number of windows, as the focus might be
+ // happening on another monitor if using isolation
+ if (tracker.focus_app == this._source.app && this._nWindows > 0)
+ this._isFocused = true;
+ else
+ this._isFocused = false;
+
+ // In the case of workspace isolation, we need to hide the dots of apps with
+ // no windows in the current workspace
+ if (this._source.app.state != Shell.AppState.STOPPED && this._nWindows > 0)
+ this._isRunning = true;
+ else
+ this._isRunning = false;
+
+ this._updateCounterClass();
+ this._updateFocusClass();
+ this._updateDefaultDot();
+ }
+
+ _updateCounterClass() {
+ for (let i = 1; i <= MAX_WINDOWS_CLASSES; i++) {
+ let className = 'running' + i;
+ if (i != this._nWindows)
+ this._source.actor.remove_style_class_name(className);
+ else
+ this._source.actor.add_style_class_name(className);
+ }
+ }
+
+ _updateFocusClass() {
+ if (this._isFocused)
+ this._source.actor.add_style_class_name('focused');
+ else
+ this._source.actor.remove_style_class_name('focused');
+ }
+
+ _updateDefaultDot() {
+ if (this._isRunning)
+ this._source._dot.show();
+ else
+ this._source._dot.hide();
+ }
+
+ _hideDefaultDot() {
+ // I use opacity to hide the default dot because the show/hide function
+ // are used by the parent class.
+ this._source._dot.opacity = 0;
+ }
+
+ _restoreDefaultDot() {
+ this._source._dot.opacity = 255;
+ }
+
+ _enableBacklight() {
+
+ let colorPalette = this._dominantColorExtractor._getColorPalette();
+
+ // Fallback
+ if (colorPalette === null) {
+ this._source._iconContainer.set_style(
+ 'border-radius: 5px;' +
+ 'background-gradient-direction: vertical;' +
+ 'background-gradient-start: #e0e0e0;' +
+ 'background-gradient-end: darkgray;'
+ );
+
+ return;
+ }
+
+ this._source._iconContainer.set_style(
+ 'border-radius: 5px;' +
+ 'background-gradient-direction: vertical;' +
+ 'background-gradient-start: ' + colorPalette.original + ';' +
+ 'background-gradient-end: ' + colorPalette.darker + ';'
+ );
+
+ }
+
+ _disableBacklight() {
+ this._source._iconContainer.set_style(null);
+ }
+
+ destroy() {
+ this._disableBacklight();
+ // Remove glossy background if the children still exists
+ if (this._source._iconContainer.get_children().length > 1)
+ this._source._iconContainer.get_children()[1].set_style(null);
+ this._restoreDefaultDot();
+
+ super.destroy();
+ }
+};
+
+// We add a css class so third parties themes can limit their indicaor customization
+// to the case we do nothing
+var RunningIndicatorDefault = class DashToDock_RunningIndicatorDefault extends RunningIndicatorBase {
+
+ constructor(source, settings) {
+ super(source, settings);
+ this._source.actor.add_style_class_name('default');
+ }
+
+ destory() {
+ this._source.actor.remove_style_class_name('default');
+ super.destroy();
+ }
+};
+
+var RunningIndicatorDots = class DashToDock_RunningIndicatorDots extends RunningIndicatorBase {
+
+ constructor(source, settings) {
+ super(source, settings)
+
+ this._hideDefaultDot();
+
+ this._area = new St.DrawingArea({x_expand: true, y_expand: true});
+
+ // We draw for the bottom case and rotate the canvas for other placements
+ //set center of rotatoins to the center
+ this._area.set_pivot_point(0.5, 0.5);
+ // prepare transformation matrix
+ let m = new Cogl.Matrix();
+ m.init_identity();
+
+ switch (this._side) {
+ case St.Side.TOP:
+ m.xx = -1;
+ m.rotate(180, 0, 0, 1);
+ break
+
+ case St.Side.BOTTOM:
+ // nothing
+ break;
+
+ case St.Side.LEFT:
+ m.yy = -1;
+ m.rotate(90, 0, 0, 1);
+ break;
+
+ case St.Side.RIGHT:
+ m.rotate(-90, 0, 0, 1);
+ break
+ }
+
+ this._area.set_transform(m);
+
+ this._area.connect('repaint', this._updateIndicator.bind(this));
+ this._source._iconContainer.add_child(this._area);
+
+ let keys = ['custom-theme-running-dots-color',
+ 'custom-theme-running-dots-border-color',
+ 'custom-theme-running-dots-border-width',
+ 'custom-theme-customize-running-dots',
+ 'unity-backlit-items',
+ 'running-indicator-dominant-color'];
+
+ keys.forEach(function(key) {
+ this._signalsHandler.add([
+ this._settings,
+ 'changed::' + key,
+ this.update.bind(this)
+ ]);
+ }, this);
+
+ // Apply glossy background
+ // TODO: move to enable/disableBacklit to apply itonly to the running apps?
+ // TODO: move to css class for theming support
+ this._glossyBackgroundStyle = 'background-image: url(\'' + Me.path + '/media/glossy.svg\');' +
+ 'background-size: contain;';
+ }
+
+ update() {
+ super.update();
+
+ // Enable / Disable the backlight of running apps
+ if (!this._settings.get_boolean('apply-custom-theme') &&
this._settings.get_boolean('unity-backlit-items')) {
+ this._source._iconContainer.get_children()[1].set_style(this._glossyBackgroundStyle);
+ if (this._isRunning)
+ this._enableBacklight();
+ else
+ this._disableBacklight();
+ } else {
+ this._disableBacklight();
+ this._source._iconContainer.get_children()[1].set_style(null);
+ }
+
+ if (this._area)
+ this._area.queue_repaint();
+ }
+
+ _computeStyle() {
+
+ let [width, height] = this._area.get_surface_size();
+ this._width = height;
+ this._height = width;
+
+ // By defaut re-use the style - background color, and border width and color -
+ // of the default dot
+ let themeNode = this._source._dot.get_theme_node();
+ this._borderColor = themeNode.get_border_color(this._side);
+ this._borderWidth = themeNode.get_border_width(this._side);
+ this._bodyColor = themeNode.get_background_color();
+
+ if (!this._settings.get_boolean('apply-custom-theme')) {
+ // Adjust for the backlit case
+ if (this._settings.get_boolean('unity-backlit-items')) {
+ // Use dominant color for dots too if the backlit is enables
+ let colorPalette = this._dominantColorExtractor._getColorPalette();
+
+ // Slightly adjust the styling
+ this._borderWidth = 2;
+
+ if (colorPalette !== null) {
+ this._borderColor = Clutter.color_from_string(colorPalette.lighter)[1] ;
+ this._bodyColor = Clutter.color_from_string(colorPalette.darker)[1];
+ } else {
+ // Fallback
+ this._borderColor = Clutter.color_from_string('white')[1];
+ this._bodyColor = Clutter.color_from_string('gray')[1];
+ }
+ }
+
+ // Apply dominant color if requested
+ if (this._settings.get_boolean('running-indicator-dominant-color')) {
+ let colorPalette = this._dominantColorExtractor._getColorPalette();
+ if (colorPalette !== null) {
+ this._bodyColor = Clutter.color_from_string(colorPalette.original)[1];
+ }
+ }
+
+ // Finally, use customize style if requested
+ if (this._settings.get_boolean('custom-theme-customize-running-dots')) {
+ this._borderColor =
Clutter.color_from_string(this._settings.get_string('custom-theme-running-dots-border-color'))[1];
+ this._borderWidth = this._settings.get_int('custom-theme-running-dots-border-width');
+ this._bodyColor =
Clutter.color_from_string(this._settings.get_string('custom-theme-running-dots-color'))[1];
+ }
+ }
+
+ // Define the radius as an arbitrary size, but keep large enough to account
+ // for the drawing of the border.
+ this._radius = Math.max(this._width/22, this._borderWidth/2);
+ this._padding = 0; // distance from the margin
+ this._spacing = this._radius + this._borderWidth; // separation between the dots
+ }
+
+ _updateIndicator() {
+
+ let area = this._area;
+ let cr = this._area.get_context();
+
+ this._computeStyle();
+ this._drawIndicator(cr);
+ cr.$dispose();
+ }
+
+ _drawIndicator(cr) {
+ // Draw the required numbers of dots
+ let n = this._nWindows;
+
+ cr.setLineWidth(this._borderWidth);
+ Clutter.cairo_set_source_color(cr, this._borderColor);
+
+ // draw for the bottom case:
+ cr.translate((this._width - (2*n)*this._radius - (n-1)*this._spacing)/2, this._height -
this._padding);
+ for (let i = 0; i < n; i++) {
+ cr.newSubPath();
+ cr.arc((2*i+1)*this._radius + i*this._spacing, -this._radius - this._borderWidth/2,
this._radius, 0, 2*Math.PI);
+ }
+
+ cr.strokePreserve();
+ Clutter.cairo_set_source_color(cr, this._bodyColor);
+ cr.fill();
+ }
+
+ destroy() {
+ this._area.destroy();
+ super.destroy();
+ }
+};
+
+// Adapted from dash-to-panel by Jason DeRose
+// https://github.com/jderose9/dash-to-panel
+var RunningIndicatorCiliora = class DashToDock_RunningIndicatorCiliora extends RunningIndicatorDots {
+
+ _drawIndicator(cr) {
+ if (this._isRunning) {
+
+ let size = Math.max(this._width/20, this._borderWidth);
+ let spacing = size; // separation between the dots
+ let lineLength = this._width - (size*(this._nWindows-1)) - (spacing*(this._nWindows-1));
+ let padding = this._borderWidth;
+ // For the backlit case here we don't want the outer border visible
+ if (this._settings.get_boolean('unity-backlit-items') &&
!this._settings.get_boolean('custom-theme-customize-running-dots'))
+ padding = 0;
+ let yOffset = this._height - padding - size;
+
+ cr.setLineWidth(this._borderWidth);
+ Clutter.cairo_set_source_color(cr, this._borderColor);
+
+ cr.translate(0, yOffset);
+ cr.newSubPath();
+ cr.rectangle(0, 0, lineLength, size);
+ for (let i = 1; i < this._nWindows; i++) {
+ cr.newSubPath();
+ cr.rectangle(lineLength + (i*spacing) + ((i-1)*size), 0, size, size);
+ }
+
+ cr.strokePreserve();
+ Clutter.cairo_set_source_color(cr, this._bodyColor);
+ cr.fill();
+ }
+ }
+};
+
+// Adapted from dash-to-panel by Jason DeRose
+// https://github.com/jderose9/dash-to-panel
+var RunningIndicatorSegmented = class DashToDock_RunningIndicatorSegmented extends RunningIndicatorDots {
+
+ _drawIndicator(cr) {
+ if (this._isRunning) {
+ let size = Math.max(this._width/20, this._borderWidth);
+ let spacing = Math.ceil(this._width/18); // separation between the dots
+ let dashLength = Math.ceil((this._width - ((this._nWindows-1)*spacing))/this._nWindows);
+ let lineLength = this._width - (size*(this._nWindows-1)) - (spacing*(this._nWindows-1));
+ let padding = this._borderWidth;
+ // For the backlit case here we don't want the outer border visible
+ if (this._settings.get_boolean('unity-backlit-items') &&
!this._settings.get_boolean('custom-theme-customize-running-dots'))
+ padding = 0;
+ let yOffset = this._height - padding - size;
+
+ cr.setLineWidth(this._borderWidth);
+ Clutter.cairo_set_source_color(cr, this._borderColor);
+
+ cr.translate(0, yOffset);
+ for (let i = 0; i < this._nWindows; i++) {
+ cr.newSubPath();
+ cr.rectangle(i*dashLength + i*spacing, 0, dashLength, size);
+ }
+
+ cr.strokePreserve();
+ Clutter.cairo_set_source_color(cr, this._bodyColor);
+ cr.fill()
+ }
+ }
+};
+
+// Adapted from dash-to-panel by Jason DeRose
+// https://github.com/jderose9/dash-to-panel
+var RunningIndicatorSolid = class DashToDock_RunningIndicatorSolid extends RunningIndicatorDots {
+
+ _drawIndicator(cr) {
+ if (this._isRunning) {
+
+ let size = Math.max(this._width/20, this._borderWidth);
+ let padding = this._borderWidth;
+ // For the backlit case here we don't want the outer border visible
+ if (this._settings.get_boolean('unity-backlit-items') &&
!this._settings.get_boolean('custom-theme-customize-running-dots'))
+ padding = 0;
+ let yOffset = this._height - padding - size;
+
+ cr.setLineWidth(this._borderWidth);
+ Clutter.cairo_set_source_color(cr, this._borderColor);
+
+ cr.translate(0, yOffset);
+ cr.newSubPath();
+ cr.rectangle(0, 0, this._width, size);
+
+ cr.strokePreserve();
+ Clutter.cairo_set_source_color(cr, this._bodyColor);
+ cr.fill();
+
+ }
+ }
+};
+
+// Adapted from dash-to-panel by Jason DeRose
+// https://github.com/jderose9/dash-to-panel
+var RunningIndicatorSquares = class DashToDock_RunningIndicatorSquares extends RunningIndicatorDots {
+
+ _drawIndicator(cr) {
+ if (this._isRunning) {
+ let size = Math.max(this._width/11, this._borderWidth);
+ let padding = this._borderWidth;
+ let spacing = Math.ceil(this._width/18); // separation between the dots
+ let yOffset = this._height - padding - size;
+
+ cr.setLineWidth(this._borderWidth);
+ Clutter.cairo_set_source_color(cr, this._borderColor);
+
+ cr.translate(Math.floor((this._width - this._nWindows*size - (this._nWindows-1)*spacing)/2),
yOffset);
+ for (let i = 0; i < this._nWindows; i++) {
+ cr.newSubPath();
+ cr.rectangle(i*size + i*spacing, 0, size, size);
+ }
+ cr.strokePreserve();
+ Clutter.cairo_set_source_color(cr, this._bodyColor);
+ cr.fill();
+ }
+ }
+}
+
+// Adapted from dash-to-panel by Jason DeRose
+// https://github.com/jderose9/dash-to-panel
+var RunningIndicatorDashes = class DashToDock_RunningIndicatorDashes extends RunningIndicatorDots {
+
+ _drawIndicator(cr) {
+ if (this._isRunning) {
+ let size = Math.max(this._width/20, this._borderWidth);
+ let padding = this._borderWidth;
+ let spacing = Math.ceil(this._width/18); // separation between the dots
+ let dashLength = Math.floor(this._width/4) - spacing;
+ let yOffset = this._height - padding - size;
+
+ cr.setLineWidth(this._borderWidth);
+ Clutter.cairo_set_source_color(cr, this._borderColor);
+
+ cr.translate(Math.floor((this._width - this._nWindows*dashLength -
(this._nWindows-1)*spacing)/2), yOffset);
+ for (let i = 0; i < this._nWindows; i++) {
+ cr.newSubPath();
+ cr.rectangle(i*dashLength + i*spacing, 0, dashLength, size);
+ }
+
+ cr.strokePreserve();
+ Clutter.cairo_set_source_color(cr, this._bodyColor);
+ cr.fill();
+ }
+ }
+}
+
+// Adapted from dash-to-panel by Jason DeRose
+// https://github.com/jderose9/dash-to-panel
+var RunningIndicatorMetro = class DashToDock_RunningIndicatorMetro extends RunningIndicatorDots {
+
+ constructor(source, settings) {
+ super(source, settings);
+ this._source.actor.add_style_class_name('metro');
+ }
+
+ destroy() {
+ this._source.actor.remove_style_class_name('metro');
+ super.destroy();
+ }
+
+ _drawIndicator(cr) {
+ if (this._isRunning) {
+ let size = Math.max(this._width/20, this._borderWidth);
+ let padding = 0;
+ // For the backlit case here we don't want the outer border visible
+ if (this._settings.get_boolean('unity-backlit-items') &&
!this._settings.get_boolean('custom-theme-customize-running-dots'))
+ padding = 0;
+ let yOffset = this._height - padding - size;
+
+ let n = this._nWindows;
+ if(n <= 1) {
+ cr.translate(0, yOffset);
+ Clutter.cairo_set_source_color(cr, this._bodyColor);
+ cr.newSubPath();
+ cr.rectangle(0, 0, this._width, size);
+ cr.fill();
+ } else {
+ let blackenedLength = (1/48)*this._width; // need to scale with the SVG for the stacked
highlight
+ let darkenedLength = this._isFocused ? (2/48)*this._width : (10/48)*this._width;
+ let blackenedColor = this._bodyColor.shade(.3);
+ let darkenedColor = this._bodyColor.shade(.7);
+
+ cr.translate(0, yOffset);
+
+ Clutter.cairo_set_source_color(cr, this._bodyColor);
+ cr.newSubPath();
+ cr.rectangle(0, 0, this._width - darkenedLength - blackenedLength, size);
+ cr.fill();
+ Clutter.cairo_set_source_color(cr, blackenedColor);
+ cr.newSubPath();
+ cr.rectangle(this._width - darkenedLength - blackenedLength, 0, 1, size);
+ cr.fill();
+ Clutter.cairo_set_source_color(cr, darkenedColor);
+ cr.newSubPath();
+ cr.rectangle(this._width - darkenedLength, 0, darkenedLength, size);
+ cr.fill();
+ }
+ }
+ }
+}
+
+/*
+ * Unity like notification and progress indicators
+ */
+var UnityIndicator = class DashToDock_UnityIndicator extends IndicatorBase {
+
+ constructor(source, settings) {
+
+ super(source, settings);
+
+ this._notificationBadgeLabel = new St.Label();
+ this._notificationBadgeBin = new St.Bin({
+ child: this._notificationBadgeLabel,
+ x_align: St.Align.END, y_align: St.Align.START,
+ x_expand: true, y_expand: true
+ });
+ this._notificationBadgeLabel.add_style_class_name('notification-badge');
+ this._notificationBadgeCount = 0;
+ this._notificationBadgeBin.hide();
+
+ this._source._iconContainer.add_child(this._notificationBadgeBin);
+ this._source._iconContainer.connect('allocation-changed', this.updateNotificationBadge.bind(this));
+
+ this._remoteEntries = [];
+ this._source.remoteModel.lookupById(this._source.app.id).forEach(
+ (entry) => {
+ this.insertEntryRemote(entry);
+ }
+ );
+
+ this._signalsHandler.add([
+ this._source.remoteModel,
+ 'entry-added',
+ this._onLauncherEntryRemoteAdded.bind(this)
+ ], [
+ this._source.remoteModel,
+ 'entry-removed',
+ this._onLauncherEntryRemoteRemoved.bind(this)
+ ])
+ }
+
+ _onLauncherEntryRemoteAdded(remoteModel, entry) {
+ if (!entry || !entry.appId())
+ return;
+ if (this._source && this._source.app && this._source.app.id == entry.appId()) {
+ this.insertEntryRemote(entry);
+ }
+ }
+
+ _onLauncherEntryRemoteRemoved(remoteModel, entry) {
+ if (!entry || !entry.appId())
+ return;
+
+ if (this._source && this._source.app && this._source.app.id == entry.appId()) {
+ this.removeEntryRemote(entry);
+ }
+ }
+
+ updateNotificationBadge() {
+ let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor;
+ let [minWidth, natWidth] = this._source._iconContainer.get_preferred_width(-1);
+ let logicalNatWidth = natWidth / scaleFactor;
+ let font_size = Math.max(10, Math.round(logicalNatWidth / 5));
+ let margin_left = Math.round(logicalNatWidth / 4);
+
+ this._notificationBadgeLabel.set_style(
+ 'font-size: ' + font_size + 'px;' +
+ 'margin-left: ' + margin_left + 'px;'
+ );
+
+ this._notificationBadgeBin.width = Math.round(logicalNatWidth - margin_left);
+ this._notificationBadgeLabel.clutter_text.ellipsize = Pango.EllipsizeMode.MIDDLE;
+ }
+
+ _notificationBadgeCountToText(count) {
+ if (count <= 9999) {
+ return count.toString();
+ } else if (count < 1e5) {
+ let thousands = count / 1e3;
+ return thousands.toFixed(1).toString() + "k";
+ } else if (count < 1e6) {
+ let thousands = count / 1e3;
+ return thousands.toFixed(0).toString() + "k";
+ } else if (count < 1e8) {
+ let millions = count / 1e6;
+ return millions.toFixed(1).toString() + "M";
+ } else if (count < 1e9) {
+ let millions = count / 1e6;
+ return millions.toFixed(0).toString() + "M";
+ } else {
+ let billions = count / 1e9;
+ return billions.toFixed(1).toString() + "B";
+ }
+ }
+
+ setNotificationBadge(count) {
+ this._notificationBadgeCount = count;
+ let text = this._notificationBadgeCountToText(count);
+ this._notificationBadgeLabel.set_text(text);
+ }
+
+ toggleNotificationBadge(activate) {
+ if (activate && this._notificationBadgeCount > 0) {
+ this.updateNotificationBadge();
+ this._notificationBadgeBin.show();
+ }
+ else
+ this._notificationBadgeBin.hide();
+ }
+
+ _showProgressOverlay() {
+ if (this._progressOverlayArea) {
+ this._updateProgressOverlay();
+ return;
+ }
+
+ this._progressOverlayArea = new St.DrawingArea({x_expand: true, y_expand: true});
+ this._progressOverlayArea.connect('repaint', () => {
+ this._drawProgressOverlay(this._progressOverlayArea);
+ });
+
+ this._source._iconContainer.add_child(this._progressOverlayArea);
+ this._updateProgressOverlay();
+ }
+
+ _hideProgressOverlay() {
+ if (this._progressOverlayArea)
+ this._progressOverlayArea.destroy();
+ this._progressOverlayArea = null;
+ }
+
+ _updateProgressOverlay() {
+ if (this._progressOverlayArea)
+ this._progressOverlayArea.queue_repaint();
+ }
+
+ _drawProgressOverlay(area) {
+ let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor;
+ let [surfaceWidth, surfaceHeight] = area.get_surface_size();
+ let cr = area.get_context();
+
+ let iconSize = this._source.icon.iconSize * scaleFactor;
+
+ let x = Math.floor((surfaceWidth - iconSize) / 2);
+ let y = Math.floor((surfaceHeight - iconSize) / 2);
+
+ let lineWidth = Math.floor(1.0 * scaleFactor);
+ let padding = Math.floor(iconSize * 0.05);
+ let width = iconSize - 2.0*padding;
+ let height = Math.floor(Math.min(18.0*scaleFactor, 0.20*iconSize));
+ x += padding;
+ y += iconSize - height - padding;
+
+ cr.setLineWidth(lineWidth);
+
+ // Draw the outer stroke
+ let stroke = new Cairo.LinearGradient(0, y, 0, y + height);
+ let fill = null;
+ stroke.addColorStopRGBA(0.5, 0.5, 0.5, 0.5, 0.1);
+ stroke.addColorStopRGBA(0.9, 0.8, 0.8, 0.8, 0.4);
+ Utils.drawRoundedLine(cr, x + lineWidth/2.0, y + lineWidth/2.0, width, height, true, true, stroke,
fill);
+
+ // Draw the background
+ x += lineWidth;
+ y += lineWidth;
+ width -= 2.0*lineWidth;
+ height -= 2.0*lineWidth;
+
+ stroke = Cairo.SolidPattern.createRGBA(0.20, 0.20, 0.20, 0.9);
+ fill = new Cairo.LinearGradient(0, y, 0, y + height);
+ fill.addColorStopRGBA(0.4, 0.25, 0.25, 0.25, 1.0);
+ fill.addColorStopRGBA(0.9, 0.35, 0.35, 0.35, 1.0);
+ Utils.drawRoundedLine(cr, x + lineWidth/2.0, y + lineWidth/2.0, width, height, true, true, stroke,
fill);
+
+ // Draw the finished bar
+ x += lineWidth;
+ y += lineWidth;
+ width -= 2.0*lineWidth;
+ height -= 2.0*lineWidth;
+
+ let finishedWidth = Math.ceil(this._progress * width);
+ stroke = Cairo.SolidPattern.createRGBA(0.8, 0.8, 0.8, 1.0);
+ fill = Cairo.SolidPattern.createRGBA(0.9, 0.9, 0.9, 1.0);
+
+ if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
+ Utils.drawRoundedLine(cr, x + lineWidth/2.0 + width - finishedWidth, y + lineWidth/2.0,
finishedWidth, height, true, true, stroke, fill);
+ else
+ Utils.drawRoundedLine(cr, x + lineWidth/2.0, y + lineWidth/2.0, finishedWidth, height, true,
true, stroke, fill);
+
+ cr.$dispose();
+ }
+
+ setProgress(progress) {
+ this._progress = Math.min(Math.max(progress, 0.0), 1.0);
+ this._updateProgressOverlay();
+ }
+
+ toggleProgressOverlay(activate) {
+ if (activate) {
+ this._showProgressOverlay();
+ }
+ else {
+ this._hideProgressOverlay();
+ }
+ }
+
+ insertEntryRemote(remote) {
+ if (!remote || this._remoteEntries.indexOf(remote) !== -1)
+ return;
+
+ this._remoteEntries.push(remote);
+ this._selectEntryRemote(remote);
+ }
+
+ removeEntryRemote(remote) {
+ if (!remote || this._remoteEntries.indexOf(remote) == -1)
+ return;
+
+ this._remoteEntries.splice(this._remoteEntries.indexOf(remote), 1);
+
+ if (this._remoteEntries.length > 0) {
+ this._selectEntryRemote(this._remoteEntries[this._remoteEntries.length-1]);
+ } else {
+ this.setNotificationBadge(0);
+ this.toggleNotificationBadge(false);
+ this.setProgress(0);
+ this.toggleProgressOverlay(false);
+ }
+ }
+
+ _selectEntryRemote(remote) {
+ if (!remote)
+ return;
+
+ this._signalsHandler.removeWithLabel('entry-remotes');
+
+ this._signalsHandler.addWithLabel('entry-remotes',
+ [
+ remote,
+ 'count-changed',
+ (remote, value) => {
+ this.setNotificationBadge(value);
+ }
+ ], [
+ remote,
+ 'count-visible-changed',
+ (remote, value) => {
+ this.toggleNotificationBadge(value);
+ }
+ ], [
+ remote,
+ 'progress-changed',
+ (remote, value) => {
+ this.setProgress(value);
+ }
+ ], [
+ remote,
+ 'progress-visible-changed',
+ (remote, value) => {
+ this.toggleProgressOverlay(value);
+ }
+ ]);
+
+ this.setNotificationBadge(remote.count());
+ this.toggleNotificationBadge(remote.countVisible());
+ this.setProgress(remote.progress());
+ this.toggleProgressOverlay(remote.progressVisible());
+ }
+}
+
+
+// We need an icons theme object, this is the only way I managed to get
+// pixel buffers that can be used for calculating the backlight color
+let themeLoader = null;
+
+// Global icon cache. Used for Unity7 styling.
+let iconCacheMap = new Map();
+// Max number of items to store
+// We don't expect to ever reach this number, but let's put an hard limit to avoid
+// even the remote possibility of the cached items to grow indefinitely.
+const MAX_CACHED_ITEMS = 1000;
+// When the size exceed it, the oldest 'n' ones are deleted
+const BATCH_SIZE_TO_DELETE = 50;
+// The icon size used to extract the dominant color
+const DOMINANT_COLOR_ICON_SIZE = 64;
+
+// Compute dominant color frim the app icon.
+// The color is cached for efficiency.
+var DominantColorExtractor = class DashToDock_DominantColorExtractor {
+
+ constructor(app) {
+ this._app = app;
+ }
+
+ /**
+ * Try to get the pixel buffer for the current icon, if not fail gracefully
+ */
+ _getIconPixBuf() {
+ let iconTexture = this._app.create_icon_texture(16);
+
+ if (themeLoader === null) {
+ let ifaceSettings = new Gio.Settings({ schema: "org.gnome.desktop.interface" });
+
+ themeLoader = new Gtk.IconTheme(),
+ themeLoader.set_custom_theme(ifaceSettings.get_string('icon-theme')); // Make sure the correct
theme is loaded
+ }
+
+ // Unable to load the icon texture, use fallback
+ if (iconTexture instanceof St.Icon === false) {
+ return null;
+ }
+
+ iconTexture = iconTexture.get_gicon();
+
+ // Unable to load the icon texture, use fallback
+ if (iconTexture === null) {
+ return null;
+ }
+
+ if (iconTexture instanceof Gio.FileIcon) {
+ // Use GdkPixBuf to load the pixel buffer from the provided file path
+ return GdkPixbuf.Pixbuf.new_from_file(iconTexture.get_file().get_path());
+ }
+
+ // Get the pixel buffer from the icon theme
+ let icon_info = themeLoader.lookup_icon(iconTexture.get_names()[0], DOMINANT_COLOR_ICON_SIZE, 0);
+ if (icon_info !== null)
+ return icon_info.load_icon();
+ else
+ return null;
+ }
+
+ /**
+ * The backlight color choosing algorithm was mostly ported to javascript from the
+ * Unity7 C++ source of Canonicals:
+ * https://bazaar.launchpad.net/~unity-team/unity/trunk/view/head:/launcher/LauncherIcon.cpp
+ * so it more or less works the same way.
+ */
+ _getColorPalette() {
+ if (iconCacheMap.get(this._app.get_id())) {
+ // We already know the answer
+ return iconCacheMap.get(this._app.get_id());
+ }
+
+ let pixBuf = this._getIconPixBuf();
+ if (pixBuf == null)
+ return null;
+
+ let pixels = pixBuf.get_pixels(),
+ offset = 0;
+
+ let total = 0,
+ rTotal = 0,
+ gTotal = 0,
+ bTotal = 0;
+
+ let resample_y = 1,
+ resample_x = 1;
+
+ // Resampling of large icons
+ // We resample icons larger than twice the desired size, as the resampling
+ // to a size s
+ // DOMINANT_COLOR_ICON_SIZE < s < 2*DOMINANT_COLOR_ICON_SIZE,
+ // most of the case exactly DOMINANT_COLOR_ICON_SIZE as the icon size is tipycally
+ // a multiple of it.
+ let width = pixBuf.get_width();
+ let height = pixBuf.get_height();
+
+ // Resample
+ if (height >= 2* DOMINANT_COLOR_ICON_SIZE)
+ resample_y = Math.floor(height/DOMINANT_COLOR_ICON_SIZE);
+
+ if (width >= 2* DOMINANT_COLOR_ICON_SIZE)
+ resample_x = Math.floor(width/DOMINANT_COLOR_ICON_SIZE);
+
+ if (resample_x !==1 || resample_y !== 1)
+ pixels = this._resamplePixels(pixels, resample_x, resample_y);
+
+ // computing the limit outside the for (where it would be repeated at each iteration)
+ // for performance reasons
+ let limit = pixels.length;
+ for (let offset = 0; offset < limit; offset+=4) {
+ let r = pixels[offset],
+ g = pixels[offset + 1],
+ b = pixels[offset + 2],
+ a = pixels[offset + 3];
+
+ let saturation = (Math.max(r,g, b) - Math.min(r,g, b));
+ let relevance = 0.1 * 255 * 255 + 0.9 * a * saturation;
+
+ rTotal += r * relevance;
+ gTotal += g * relevance;
+ bTotal += b * relevance;
+
+ total += relevance;
+ }
+
+ total = total * 255;
+
+ let r = rTotal / total,
+ g = gTotal / total,
+ b = bTotal / total;
+
+ let hsv = Utils.ColorUtils.RGBtoHSV(r * 255, g * 255, b * 255);
+
+ if (hsv.s > 0.15)
+ hsv.s = 0.65;
+ hsv.v = 0.90;
+
+ let rgb = Utils.ColorUtils.HSVtoRGB(hsv.h, hsv.s, hsv.v);
+
+ // Cache the result.
+ let backgroundColor = {
+ lighter: Utils.ColorUtils.ColorLuminance(rgb.r, rgb.g, rgb.b, 0.2),
+ original: Utils.ColorUtils.ColorLuminance(rgb.r, rgb.g, rgb.b, 0),
+ darker: Utils.ColorUtils.ColorLuminance(rgb.r, rgb.g, rgb.b, -0.5)
+ };
+
+ if (iconCacheMap.size >= MAX_CACHED_ITEMS) {
+ //delete oldest cached values (which are in order of insertions)
+ let ctr=0;
+ for (let key of iconCacheMap.keys()) {
+ if (++ctr > BATCH_SIZE_TO_DELETE)
+ break;
+ iconCacheMap.delete(key);
+ }
+ }
+
+ iconCacheMap.set(this._app.get_id(), backgroundColor);
+
+ return backgroundColor;
+ }
+
+ /**
+ * Downsample large icons before scanning for the backlight color to
+ * improve performance.
+ *
+ * @param pixBuf
+ * @param pixels
+ * @param resampleX
+ * @param resampleY
+ *
+ * @return [];
+ */
+ _resamplePixels (pixels, resampleX, resampleY) {
+ let resampledPixels = [];
+ // computing the limit outside the for (where it would be repeated at each iteration)
+ // for performance reasons
+ let limit = pixels.length / (resampleX * resampleY) / 4;
+ for (let i = 0; i < limit; i++) {
+ let pixel = i * resampleX * resampleY;
+
+ resampledPixels.push(pixels[pixel * 4]);
+ resampledPixels.push(pixels[pixel * 4 + 1]);
+ resampledPixels.push(pixels[pixel * 4 + 2]);
+ resampledPixels.push(pixels[pixel * 4 + 3]);
+ }
+
+ return resampledPixels;
+ }
+};
diff --git a/extensions/dash-to-dock/appIcons.js b/extensions/dash-to-dock/appIcons.js
new file mode 100644
index 0000000..3b28304
--- /dev/null
+++ b/extensions/dash-to-dock/appIcons.js
@@ -0,0 +1,1172 @@
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+
+const Clutter = imports.gi.Clutter;
+const GdkPixbuf = imports.gi.GdkPixbuf
+const Gio = imports.gi.Gio;
+const GLib = imports.gi.GLib;
+const Gtk = imports.gi.Gtk;
+const Signals = imports.signals;
+const Meta = imports.gi.Meta;
+const Shell = imports.gi.Shell;
+const St = imports.gi.St;
+const Mainloop = imports.mainloop;
+
+// Use __ () and N__() for the extension gettext domain, and reuse
+// the shell domain with the default _() and N_()
+const Gettext = imports.gettext.domain('dashtodock');
+const __ = Gettext.gettext;
+const N__ = function(e) { return e };
+
+const AppDisplay = imports.ui.appDisplay;
+const AppFavorites = imports.ui.appFavorites;
+const Dash = imports.ui.dash;
+const DND = imports.ui.dnd;
+const IconGrid = imports.ui.iconGrid;
+const Main = imports.ui.main;
+const PopupMenu = imports.ui.popupMenu;
+const Tweener = imports.ui.tweener;
+const Util = imports.misc.util;
+const Workspace = imports.ui.workspace;
+
+const Me = imports.misc.extensionUtils.getCurrentExtension();
+const Utils = Me.imports.utils;
+const WindowPreview = Me.imports.windowPreview;
+const AppIconIndicators = Me.imports.appIconIndicators;
+
+let tracker = Shell.WindowTracker.get_default();
+
+let DASH_ITEM_LABEL_SHOW_TIME = Dash.DASH_ITEM_LABEL_SHOW_TIME;
+
+const clickAction = {
+ SKIP: 0,
+ MINIMIZE: 1,
+ LAUNCH: 2,
+ CYCLE_WINDOWS: 3,
+ MINIMIZE_OR_OVERVIEW: 4,
+ PREVIEWS: 5,
+ MINIMIZE_OR_PREVIEWS: 6,
+ FOCUS_OR_PREVIEWS: 7,
+ QUIT: 8,
+};
+
+const scrollAction = {
+ DO_NOTHING: 0,
+ CYCLE_WINDOWS: 1,
+ SWITCH_WORKSPACE: 2
+};
+
+let recentlyClickedAppLoopId = 0;
+let recentlyClickedApp = null;
+let recentlyClickedAppWindows = null;
+let recentlyClickedAppIndex = 0;
+let recentlyClickedAppMonitor = -1;
+
+/**
+ * Extend AppIcon
+ *
+ * - Pass settings to the constructor and bind settings changes
+ * - Apply a css class based on the number of windows of each application (#N);
+ * - Customized indicators for running applications in place of the default "dot" style which is hidden (#N);
+ * a class of the form "running#N" is applied to the AppWellIcon actor.
+ * like the original .running one.
+ * - Add a .focused style to the focused app
+ * - Customize click actions.
+ * - Update minimization animation target
+ * - Update menu if open on windows change
+ */
+var MyAppIcon = class DashToDock_AppIcon extends AppDisplay.AppIcon {
+
+ // settings are required inside.
+ constructor(settings, remoteModel, app, monitorIndex, iconParams) {
+ super(app, iconParams);
+
+ // a prefix is required to avoid conflicting with the parent class variable
+ this._dtdSettings = settings;
+ this.monitorIndex = monitorIndex;
+ this._signalsHandler = new Utils.GlobalSignalsHandler();
+ this.remoteModel = remoteModel;
+ this._indicator = null;
+
+ this._updateIndicatorStyle();
+
+ // Monitor windows-changes instead of app state.
+ // Keep using the same Id and function callback (that is extended)
+ if (this._stateChangedId > 0) {
+ this.app.disconnect(this._stateChangedId);
+ this._stateChangedId = 0;
+ }
+
+ this._windowsChangedId = this.app.connect('windows-changed',
+ this.onWindowsChanged.bind(this));
+ this._focusAppChangeId = tracker.connect('notify::focus-app',
+ this._onFocusAppChanged.bind(this));
+
+ // In Wayland sessions, this signal is needed to track the state of windows dragged
+ // from one monitor to another. As this is triggered quite often (whenever a new winow
+ // of any application opened or moved to a different desktop),
+ // we restrict this signal to the case when 'isolate-monitors' is true,
+ // and if there are at least 2 monitors.
+ if (this._dtdSettings.get_boolean('isolate-monitors') &&
+ Main.layoutManager.monitors.length > 1) {
+ this._signalsHandler.removeWithLabel('isolate-monitors');
+ this._signalsHandler.addWithLabel('isolate-monitors', [
+ global.display,
+ 'window-entered-monitor',
+ this._onWindowEntered.bind(this)
+ ]);
+ }
+
+ this._progressOverlayArea = null;
+ this._progress = 0;
+
+ let keys = ['apply-custom-theme',
+ 'running-indicator-style',
+ ];
+
+ keys.forEach(function(key) {
+ this._signalsHandler.add([
+ this._dtdSettings,
+ 'changed::' + key,
+ this._updateIndicatorStyle.bind(this)
+ ]);
+ }, this);
+
+ this._dtdSettings.connect('changed::scroll-action', () => {
+ this._optionalScrollCycleWindows();
+ });
+ this._optionalScrollCycleWindows();
+
+ this._numberOverlay();
+
+ this._previewMenuManager = null;
+ this._previewMenu = null;
+ }
+
+ _onDestroy() {
+ super._onDestroy();
+
+ // This is necessary due to an upstream bug
+ // https://bugzilla.gnome.org/show_bug.cgi?id=757556
+ // It can be safely removed once it get solved upstrea.
+ if (this._menu)
+ this._menu.close(false);
+
+ // Disconect global signals
+
+ if (this._windowsChangedId > 0)
+ this.app.disconnect(this._windowsChangedId);
+ this._windowsChangedId = 0;
+
+ if (this._focusAppChangeId > 0) {
+ tracker.disconnect(this._focusAppChangeId);
+ this._focusAppChangeId = 0;
+ }
+
+ this._signalsHandler.destroy();
+
+ if (this._scrollEventHandler)
+ this.actor.disconnect(this._scrollEventHandler);
+ }
+
+ // TOOD Rename this function
+ _updateIndicatorStyle() {
+
+ if (this._indicator !== null) {
+ this._indicator.destroy();
+ this._indicator = null;
+ }
+ this._indicator = new AppIconIndicators.AppIconIndicator(this, this._dtdSettings);
+ this._indicator.update();
+ }
+
+ _onWindowEntered(metaScreen, monitorIndex, metaWin) {
+ let app = Shell.WindowTracker.get_default().get_window_app(metaWin);
+ if (app && app.get_id() == this.app.get_id())
+ this.onWindowsChanged();
+ }
+
+ _optionalScrollCycleWindows() {
+ if (this._scrollEventHandler) {
+ this.actor.disconnect(this._scrollEventHandler);
+ this._scrollEventHandler = 0;
+ }
+
+ let isEnabled = this._dtdSettings.get_enum('scroll-action') === scrollAction.CYCLE_WINDOWS;
+ if (!isEnabled) return;
+ this._scrollEventHandler = this.actor.connect('scroll-event',
+ this.onScrollEvent.bind(this));
+ }
+
+ onScrollEvent(actor, event) {
+
+ // We only activate windows of running applications, i.e. we never open new windows
+ // We check if the app is running, and that the # of windows is > 0 in
+ // case we use workspace isolation,
+ let appIsRunning = this.app.state == Shell.AppState.RUNNING
+ && this.getInterestingWindows().length > 0;
+
+ if (!appIsRunning)
+ return false
+
+ if (this._optionalScrollCycleWindowsDeadTimeId > 0)
+ return false;
+ else
+ this._optionalScrollCycleWindowsDeadTimeId = Mainloop.timeout_add(250, () => {
+ this._optionalScrollCycleWindowsDeadTimeId = 0;
+ });
+
+ let direction = null;
+
+ switch (event.get_scroll_direction()) {
+ case Clutter.ScrollDirection.UP:
+ direction = Meta.MotionDirection.UP;
+ break;
+ case Clutter.ScrollDirection.DOWN:
+ direction = Meta.MotionDirection.DOWN;
+ break;
+ case Clutter.ScrollDirection.SMOOTH:
+ let [dx, dy] = event.get_scroll_delta();
+ if (dy < 0)
+ direction = Meta.MotionDirection.UP;
+ else if (dy > 0)
+ direction = Meta.MotionDirection.DOWN;
+ break;
+ }
+
+ let focusedApp = tracker.focus_app;
+ if (!Main.overview._shown) {
+ let reversed = direction === Meta.MotionDirection.UP;
+ if (this.app == focusedApp)
+ this._cycleThroughWindows(reversed);
+ else {
+ // Activate the first window
+ let windows = this.getInterestingWindows();
+ if (windows.length > 0) {
+ let w = windows[0];
+ Main.activateWindow(w);
+ }
+ }
+ }
+ else
+ this.app.activate();
+ return true;
+ }
+
+ onWindowsChanged() {
+
+ if (this._menu && this._menu.isOpen)
+ this._menu.update();
+
+ this._indicator.update();
+ this.updateIconGeometry();
+ }
+
+ /**
+ * Update taraget for minimization animation
+ */
+ updateIconGeometry() {
+ // If (for unknown reason) the actor is not on the stage the reported size
+ // and position are random values, which might exceeds the integer range
+ // resulting in an error when assigned to the a rect. This is a more like
+ // a workaround to prevent flooding the system with errors.
+ if (this.actor.get_stage() == null)
+ return;
+
+ let rect = new Meta.Rectangle();
+
+ [rect.x, rect.y] = this.actor.get_transformed_position();
+ [rect.width, rect.height] = this.actor.get_transformed_size();
+
+ let windows = this.app.get_windows();
+ if (this._dtdSettings.get_boolean('multi-monitor')){
+ let monitorIndex = this.monitorIndex;
+ windows = windows.filter(function(w) {
+ return w.get_monitor() == monitorIndex;
+ });
+ }
+ windows.forEach(function(w) {
+ w.set_icon_geometry(rect);
+ });
+ }
+
+ _updateRunningStyle() {
+ // The logic originally in this function has been moved to
+ // AppIconIndicatorBase._updateDefaultDot(). However it cannot be removed as
+ // it called by the parent constructor.
+ }
+
+ popupMenu() {
+ this._removeMenuTimeout();
+ this.actor.fake_release();
+ this._draggable.fakeRelease();
+
+ if (!this._menu) {
+ this._menu = new MyAppIconMenu(this, this._dtdSettings);
+ this._menu.connect('activate-window', (menu, window) => {
+ this.activateWindow(window);
+ });
+ this._menu.connect('open-state-changed', (menu, isPoppedUp) => {
+ if (!isPoppedUp)
+ this._onMenuPoppedDown();
+ else {
+ // Setting the max-height is s useful if part of the menu is
+ // scrollable so the minimum height is smaller than the natural height.
+ let monitor_index = Main.layoutManager.findIndexForActor(this.actor);
+ let workArea = Main.layoutManager.getWorkAreaForMonitor(monitor_index);
+ let position = Utils.getPosition(this._dtdSettings);
+ this._isHorizontal = ( position == St.Side.TOP ||
+ position == St.Side.BOTTOM);
+ // If horizontal also remove the height of the dash
+ let additional_margin = this._isHorizontal &&
!this._dtdSettings.get_boolean('dock-fixed') ? Main.overview._dash.actor.height : 0;
+ let verticalMargins = this._menu.actor.margin_top + this._menu.actor.margin_bottom;
+ // Also set a max width to the menu, so long labels (long windows title) get truncated
+ this._menu.actor.style = ('max-height: ' + Math.round(workArea.height -
additional_margin - verticalMargins) + 'px;' +
+ 'max-width: 400px');
+ }
+ });
+ let id = Main.overview.connect('hiding', () => {
+ this._menu.close();
+ });
+ this._menu.actor.connect('destroy', function() {
+ Main.overview.disconnect(id);
+ });
+
+ this._menuManager.addMenu(this._menu);
+ }
+
+ this.emit('menu-state-changed', true);
+
+ this.actor.set_hover(true);
+ this._menu.popup();
+ this._menuManager.ignoreRelease();
+ this.emit('sync-tooltip');
+
+ return false;
+ }
+
+ _onFocusAppChanged() {
+ this._indicator.update();
+ }
+
+ activate(button) {
+ let event = Clutter.get_current_event();
+ let modifiers = event ? event.get_state() : 0;
+ let focusedApp = tracker.focus_app;
+
+ // Only consider SHIFT and CONTROL as modifiers (exclude SUPER, CAPS-LOCK, etc.)
+ modifiers = modifiers & (Clutter.ModifierType.SHIFT_MASK | Clutter.ModifierType.CONTROL_MASK);
+
+ // We don't change the CTRL-click behaviour: in such case we just chain
+ // up the parent method and return.
+ if (modifiers & Clutter.ModifierType.CONTROL_MASK) {
+ // Keep default behaviour: launch new window
+ // By calling the parent method I make it compatible
+ // with other extensions tweaking ctrl + click
+ super.activate(button);
+ return;
+ }
+
+ // We check what type of click we have and if the modifier SHIFT is
+ // being used. We then define what buttonAction should be for this
+ // event.
+ let buttonAction = 0;
+ if (button && button == 2 ) {
+ if (modifiers & Clutter.ModifierType.SHIFT_MASK)
+ buttonAction = this._dtdSettings.get_enum('shift-middle-click-action');
+ else
+ buttonAction = this._dtdSettings.get_enum('middle-click-action');
+ }
+ else if (button && button == 1) {
+ if (modifiers & Clutter.ModifierType.SHIFT_MASK)
+ buttonAction = this._dtdSettings.get_enum('shift-click-action');
+ else
+ buttonAction = this._dtdSettings.get_enum('click-action');
+ }
+
+ // We check if the app is running, and that the # of windows is > 0 in
+ // case we use workspace isolation.
+ let windows = this.getInterestingWindows();
+ let appIsRunning = this.app.state == Shell.AppState.RUNNING
+ && windows.length > 0;
+
+ // Some action modes (e.g. MINIMIZE_OR_OVERVIEW) require overview to remain open
+ // This variable keeps track of this
+ let shouldHideOverview = true;
+
+ // We customize the action only when the application is already running
+ if (appIsRunning) {
+ switch (buttonAction) {
+ case clickAction.MINIMIZE:
+ // In overview just activate the app, unless the acion is explicitely
+ // requested with a keyboard modifier
+ if (!Main.overview._shown || modifiers){
+ // If we have button=2 or a modifier, allow minimization even if
+ // the app is not focused
+ if (this.app == focusedApp || button == 2 || modifiers &
Clutter.ModifierType.SHIFT_MASK) {
+ // minimize all windows on double click and always in the case of primary click
without
+ // additional modifiers
+ let click_count = 0;
+ if (Clutter.EventType.CLUTTER_BUTTON_PRESS)
+ click_count = event.get_click_count();
+ let all_windows = (button == 1 && ! modifiers) || click_count > 1;
+ this._minimizeWindow(all_windows);
+ }
+ else
+ this._activateAllWindows();
+ }
+ else {
+ let w = windows[0];
+ Main.activateWindow(w);
+ }
+ break;
+
+ case clickAction.MINIMIZE_OR_OVERVIEW:
+ // When a single window is present, toggle minimization
+ // If only one windows is present toggle minimization, but only when trigggered with the
+ // simple click action (no modifiers, no middle click).
+ if (windows.length == 1 && !modifiers && button == 1) {
+ let w = windows[0];
+ if (this.app == focusedApp) {
+ // Window is raised, minimize it
+ this._minimizeWindow(w);
+ } else {
+ // Window is minimized, raise it
+ Main.activateWindow(w);
+ }
+ // Launch overview when multiple windows are present
+ // TODO: only show current app windows when gnome shell API will allow it
+ } else {
+ shouldHideOverview = false;
+ Main.overview.toggle();
+ }
+ break;
+
+ case clickAction.CYCLE_WINDOWS:
+ if (!Main.overview._shown){
+ if (this.app == focusedApp)
+ this._cycleThroughWindows();
+ else {
+ // Activate the first window
+ let w = windows[0];
+ Main.activateWindow(w);
+ }
+ }
+ else
+ this.app.activate();
+ break;
+
+ case clickAction.FOCUS_OR_PREVIEWS:
+ if (this.app == focusedApp &&
+ (windows.length > 1 || modifiers || button != 1)) {
+ this._windowPreviews();
+ } else {
+ // Activate the first window
+ let w = windows[0];
+ Main.activateWindow(w);
+ }
+ break;
+
+ case clickAction.LAUNCH:
+ this.launchNewWindow();
+ break;
+
+ case clickAction.PREVIEWS:
+ if (!Main.overview._shown) {
+ // If only one windows is present just switch to it, but only when trigggered with the
+ // simple click action (no modifiers, no middle click).
+ if (windows.length == 1 && !modifiers && button == 1) {
+ let w = windows[0];
+ Main.activateWindow(w);
+ } else
+ this._windowPreviews();
+ }
+ else {
+ this.app.activate();
+ }
+ break;
+
+ case clickAction.MINIMIZE_OR_PREVIEWS:
+ // When a single window is present, toggle minimization
+ // If only one windows is present toggle minimization, but only when trigggered with the
+ // simple click action (no modifiers, no middle click).
+ if (!Main.overview._shown){
+ if (windows.length == 1 && !modifiers && button == 1) {
+ let w = windows[0];
+ if (this.app == focusedApp) {
+ // Window is raised, minimize it
+ this._minimizeWindow(w);
+ } else {
+ // Window is minimized, raise it
+ Main.activateWindow(w);
+ }
+ } else {
+ // Launch previews when multiple windows are present
+ this._windowPreviews();
+ }
+ } else {
+ this.app.activate();
+ }
+ break;
+
+ case clickAction.QUIT:
+ this.closeAllWindows();
+ break;
+
+ case clickAction.SKIP:
+ let w = windows[0];
+ Main.activateWindow(w);
+ break;
+ }
+ }
+ else {
+ this.launchNewWindow();
+ }
+
+ // Hide overview except when action mode requires it
+ if(shouldHideOverview) {
+ Main.overview.hide();
+ }
+ }
+
+ shouldShowTooltip() {
+ return this.actor.hover && (!this._menu || !this._menu.isOpen) &&
+ (!this._previewMenu || !this._previewMenu.isOpen);
+ }
+
+ _windowPreviews() {
+ if (!this._previewMenu) {
+ this._previewMenuManager = new PopupMenu.PopupMenuManager(this);
+
+ this._previewMenu = new WindowPreview.WindowPreviewMenu(this, this._dtdSettings);
+
+ this._previewMenuManager.addMenu(this._previewMenu);
+
+ this._previewMenu.connect('open-state-changed', (menu, isPoppedUp) => {
+ if (!isPoppedUp)
+ this._onMenuPoppedDown();
+ });
+ let id = Main.overview.connect('hiding', () => {
+ this._previewMenu.close();
+ });
+ this._previewMenu.actor.connect('destroy', function() {
+ Main.overview.disconnect(id);
+ });
+
+ }
+
+ if (this._previewMenu.isOpen)
+ this._previewMenu.close();
+ else
+ this._previewMenu.popup();
+
+ return false;
+ }
+
+ // Try to do the right thing when attempting to launch a new window of an app. In
+ // particular, if the application doens't allow to launch a new window, activate
+ // the existing window instead.
+ launchNewWindow(p) {
+ let appInfo = this.app.get_app_info();
+ let actions = appInfo.list_actions();
+ if (this.app.can_open_new_window()) {
+ this.animateLaunch();
+ // This is used as a workaround for a bug resulting in no new windows being opened
+ // for certain running applications when calling open_new_window().
+ //
+ // https://bugzilla.gnome.org/show_bug.cgi?id=756844
+ //
+ // Similar to what done when generating the popupMenu entries, if the application provides
+ // a "New Window" action, use it instead of directly requesting a new window with
+ // open_new_window(), which fails for certain application, notably Nautilus.
+ if (actions.indexOf('new-window') == -1) {
+ this.app.open_new_window(-1);
+ }
+ else {
+ let i = actions.indexOf('new-window');
+ if (i !== -1)
+ this.app.launch_action(actions[i], global.get_current_time(), -1);
+ }
+ }
+ else {
+ // Try to manually activate the first window. Otherwise, when the app is activated by
+ // switching to a different workspace, a launch spinning icon is shown and disappers only
+ // after a timeout.
+ let windows = this.app.get_windows();
+ if (windows.length > 0)
+ Main.activateWindow(windows[0])
+ else
+ this.app.activate();
+ }
+ }
+
+ _numberOverlay() {
+ // Add label for a Hot-Key visual aid
+ this._numberOverlayLabel = new St.Label();
+ this._numberOverlayBin = new St.Bin({
+ child: this._numberOverlayLabel,
+ x_align: St.Align.START, y_align: St.Align.START,
+ x_expand: true, y_expand: true
+ });
+ this._numberOverlayLabel.add_style_class_name('number-overlay');
+ this._numberOverlayOrder = -1;
+ this._numberOverlayBin.hide();
+
+ this._iconContainer.add_child(this._numberOverlayBin);
+
+ }
+
+ updateNumberOverlay() {
+ // We apply an overall scale factor that might come from a HiDPI monitor.
+ // Clutter dimensions are in physical pixels, but CSS measures are in logical
+ // pixels, so make sure to consider the scale.
+ let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor;
+ // Set the font size to something smaller than the whole icon so it is
+ // still visible. The border radius is large to make the shape circular
+ let [minWidth, natWidth] = this._iconContainer.get_preferred_width(-1);
+ let font_size = Math.round(Math.max(12, 0.3*natWidth) / scaleFactor);
+ let size = Math.round(font_size*1.2);
+ this._numberOverlayLabel.set_style(
+ 'font-size: ' + font_size + 'px;' +
+ 'border-radius: ' + this.icon.iconSize + 'px;' +
+ 'width: ' + size + 'px; height: ' + size +'px;'
+ );
+ }
+
+ setNumberOverlay(number) {
+ this._numberOverlayOrder = number;
+ this._numberOverlayLabel.set_text(number.toString());
+ }
+
+ toggleNumberOverlay(activate) {
+ if (activate && this._numberOverlayOrder > -1) {
+ this.updateNumberOverlay();
+ this._numberOverlayBin.show();
+ }
+ else
+ this._numberOverlayBin.hide();
+ }
+
+ _minimizeWindow(param) {
+ // Param true make all app windows minimize
+ let windows = this.getInterestingWindows();
+ let current_workspace = global.workspace_manager.get_active_workspace();
+ for (let i = 0; i < windows.length; i++) {
+ let w = windows[i];
+ if (w.get_workspace() == current_workspace && w.showing_on_its_workspace()) {
+ w.minimize();
+ // Just minimize one window. By specification it should be the
+ // focused window on the current workspace.
+ if(!param)
+ break;
+ }
+ }
+ }
+
+ // By default only non minimized windows are activated.
+ // This activates all windows in the current workspace.
+ _activateAllWindows() {
+ // First activate first window so workspace is switched if needed.
+ // We don't do this if isolation is on!
+ if (!this._dtdSettings.get_boolean('isolate-workspaces') &&
+ !this._dtdSettings.get_boolean('isolate-monitors'))
+ this.app.activate();
+
+ // then activate all other app windows in the current workspace
+ let windows = this.getInterestingWindows();
+ let activeWorkspace = global.workspace_manager.get_active_workspace_index();
+
+ if (windows.length <= 0)
+ return;
+
+ let activatedWindows = 0;
+
+ for (let i = windows.length - 1; i >= 0; i--) {
+ if (windows[i].get_workspace().index() == activeWorkspace) {
+ Main.activateWindow(windows[i]);
+ activatedWindows++;
+ }
+ }
+ }
+
+ //This closes all windows of the app.
+ closeAllWindows() {
+ let windows = this.getInterestingWindows();
+ for (let i = 0; i < windows.length; i++)
+ windows[i].delete(global.get_current_time());
+ }
+
+ _cycleThroughWindows(reversed) {
+ // Store for a little amount of time last clicked app and its windows
+ // since the order changes upon window interaction
+ let MEMORY_TIME=3000;
+
+ let app_windows = this.getInterestingWindows();
+
+ if (app_windows.length <1)
+ return
+
+ if (recentlyClickedAppLoopId > 0)
+ Mainloop.source_remove(recentlyClickedAppLoopId);
+ recentlyClickedAppLoopId = Mainloop.timeout_add(MEMORY_TIME, this._resetRecentlyClickedApp);
+
+ // If there isn't already a list of windows for the current app,
+ // or the stored list is outdated, use the current windows list.
+ let monitorIsolation = this._dtdSettings.get_boolean('isolate-monitors');
+ if (!recentlyClickedApp ||
+ recentlyClickedApp.get_id() != this.app.get_id() ||
+ recentlyClickedAppWindows.length != app_windows.length ||
+ (recentlyClickedAppMonitor != this.monitorIndex && monitorIsolation)) {
+ recentlyClickedApp = this.app;
+ recentlyClickedAppWindows = app_windows;
+ recentlyClickedAppMonitor = this.monitorIndex;
+ recentlyClickedAppIndex = 0;
+ }
+
+ if (reversed) {
+ recentlyClickedAppIndex--;
+ if (recentlyClickedAppIndex < 0) recentlyClickedAppIndex = recentlyClickedAppWindows.length - 1;
+ } else {
+ recentlyClickedAppIndex++;
+ }
+ let index = recentlyClickedAppIndex % recentlyClickedAppWindows.length;
+ let window = recentlyClickedAppWindows[index];
+
+ Main.activateWindow(window);
+ }
+
+ _resetRecentlyClickedApp() {
+ if (recentlyClickedAppLoopId > 0)
+ Mainloop.source_remove(recentlyClickedAppLoopId);
+ recentlyClickedAppLoopId=0;
+ recentlyClickedApp =null;
+ recentlyClickedAppWindows = null;
+ recentlyClickedAppIndex = 0;
+ recentlyClickedAppMonitor = -1;
+
+ return false;
+ }
+
+ // Filter out unnecessary windows, for instance
+ // nautilus desktop window.
+ getInterestingWindows() {
+ return getInterestingWindows(this.app, this._dtdSettings, this.monitorIndex);
+ }
+};
+/**
+ * Extend AppIconMenu
+ *
+ * - Pass settings to the constructor
+ * - set popup arrow side based on dash orientation
+ * - Add close windows option based on quitfromdash extension
+ * (https://github.com/deuill/shell-extension-quitfromdash)
+ * - Add open windows thumbnails instead of list
+ * - update menu when application windows change
+ */
+const MyAppIconMenu = class DashToDock_MyAppIconMenu extends AppDisplay.AppIconMenu {
+
+ constructor(source, settings) {
+ let side = Utils.getPosition(settings);
+
+ // Damm it, there has to be a proper way of doing this...
+ // As I can't call the parent parent constructor (?) passing the side
+ // parameter, I overwite what I need later
+ super(source);
+
+ // Change the initialized side where required.
+ this._arrowSide = side;
+ this._boxPointer._arrowSide = side;
+ this._boxPointer._userArrowSide = side;
+
+ this._dtdSettings = settings;
+ }
+
+ _redisplay() {
+ this.removeAll();
+
+ if (this._dtdSettings.get_boolean('show-windows-preview')) {
+ // Display the app windows menu items and the separator between windows
+ // of the current desktop and other windows.
+
+ this._allWindowsMenuItem = new PopupMenu.PopupSubMenuMenuItem(__('All Windows'), false);
+ this._allWindowsMenuItem.actor.hide();
+ this.addMenuItem(this._allWindowsMenuItem);
+
+ if (!this._source.app.is_window_backed()) {
+ this._appendSeparator();
+
+ let appInfo = this._source.app.get_app_info();
+ let actions = appInfo.list_actions();
+ if (this._source.app.can_open_new_window() &&
+ actions.indexOf('new-window') == -1) {
+ this._newWindowMenuItem = this._appendMenuItem(_("New Window"));
+ this._newWindowMenuItem.connect('activate', () => {
+ if (this._source.app.state == Shell.AppState.STOPPED)
+ this._source.animateLaunch();
+
+ this._source.app.open_new_window(-1);
+ this.emit('activate-window', null);
+ });
+ this._appendSeparator();
+ }
+
+
+ if (AppDisplay.discreteGpuAvailable &&
+ this._source.app.state == Shell.AppState.STOPPED &&
+ actions.indexOf('activate-discrete-gpu') == -1) {
+ this._onDiscreteGpuMenuItem = this._appendMenuItem(_("Launch using Dedicated Graphics
Card"));
+ this._onDiscreteGpuMenuItem.connect('activate', () => {
+ if (this._source.app.state == Shell.AppState.STOPPED)
+ this._source.animateLaunch();
+
+ this._source.app.launch(0, -1, true);
+ this.emit('activate-window', null);
+ });
+ }
+
+ for (let i = 0; i < actions.length; i++) {
+ let action = actions[i];
+ let item = this._appendMenuItem(appInfo.get_action_name(action));
+ item.connect('activate', (emitter, event) => {
+ this._source.app.launch_action(action, event.get_time(), -1);
+ this.emit('activate-window', null);
+ });
+ }
+
+ let canFavorite = global.settings.is_writable('favorite-apps');
+
+ if (canFavorite) {
+ this._appendSeparator();
+
+ let isFavorite = AppFavorites.getAppFavorites().isFavorite(this._source.app.get_id());
+
+ if (isFavorite) {
+ let item = this._appendMenuItem(_("Remove from Favorites"));
+ item.connect('activate', () => {
+ let favs = AppFavorites.getAppFavorites();
+ favs.removeFavorite(this._source.app.get_id());
+ });
+ } else {
+ let item = this._appendMenuItem(_("Add to Favorites"));
+ item.connect('activate', () => {
+ let favs = AppFavorites.getAppFavorites();
+ favs.addFavorite(this._source.app.get_id());
+ });
+ }
+ }
+
+ if (Shell.AppSystem.get_default().lookup_app('org.gnome.Software.desktop')) {
+ this._appendSeparator();
+ let item = this._appendMenuItem(_("Show Details"));
+ item.connect('activate', () => {
+ let id = this._source.app.get_id();
+ let args = GLib.Variant.new('(ss)', [id, '']);
+ Gio.DBus.get(Gio.BusType.SESSION, null,
+ function(o, res) {
+ let bus = Gio.DBus.get_finish(res);
+ bus.call('org.gnome.Software',
+ '/org/gnome/Software',
+ 'org.gtk.Actions', 'Activate',
+ GLib.Variant.new('(sava{sv})',
+ ['details', [args], null]),
+ null, 0, -1, null, null);
+ Main.overview.hide();
+ });
+ });
+ }
+ }
+
+ } else {
+ super._redisplay();
+ }
+
+ // quit menu
+ this._appendSeparator();
+ this._quitfromDashMenuItem = this._appendMenuItem(_("Quit"));
+ this._quitfromDashMenuItem.connect('activate', () => {
+ this._source.closeAllWindows();
+ });
+
+ this.update();
+ }
+
+ // update menu content when application windows change. This is desirable as actions
+ // acting on windows (closing) are performed while the menu is shown.
+ update() {
+
+ if(this._dtdSettings.get_boolean('show-windows-preview')){
+
+ let windows = this._source.getInterestingWindows();
+
+ // update, show or hide the quit menu
+ if ( windows.length > 0) {
+ let quitFromDashMenuText = "";
+ if (windows.length == 1)
+ this._quitfromDashMenuItem.label.set_text(_("Quit"));
+ else
+ this._quitfromDashMenuItem.label.set_text(_("Quit %d Windows").format(windows.length));
+
+ this._quitfromDashMenuItem.actor.show();
+
+ } else {
+ this._quitfromDashMenuItem.actor.hide();
+ }
+
+ // update, show, or hide the allWindows menu
+ // Check if there are new windows not already displayed. In such case, repopulate the allWindows
+ // menu. Windows removal is already handled by each preview being connected to the destroy signal
+ let old_windows = this._allWindowsMenuItem.menu._getMenuItems().map(function(item){
+ return item._window;
+ });
+
+ let new_windows = windows.filter(function(w) {return old_windows.indexOf(w) < 0;});
+ if (new_windows.length > 0) {
+ this._populateAllWindowMenu(windows);
+
+ // Try to set the width to that of the submenu.
+ // TODO: can't get the actual size, getting a bit less.
+ // Temporary workaround: add 15px to compensate
+ this._allWindowsMenuItem.actor.width = this._allWindowsMenuItem.menu.actor.width + 15;
+
+ }
+
+ // The menu is created hidden and never hidded after being shown. Instead, a singlal
+ // connected to its items destroy will set is insensitive if no more windows preview are shown.
+ if (windows.length > 0){
+ this._allWindowsMenuItem.actor.show();
+ this._allWindowsMenuItem.setSensitive(true);
+ }
+
+ // Update separators
+ this._getMenuItems().forEach(this._updateSeparatorVisibility.bind(this));
+ }
+
+
+ }
+
+ _populateAllWindowMenu(windows) {
+
+ this._allWindowsMenuItem.menu.removeAll();
+
+ if (windows.length > 0) {
+
+ let activeWorkspace = global.workspace_manager.get_active_workspace();
+ let separatorShown = windows[0].get_workspace() != activeWorkspace;
+
+ for (let i = 0; i < windows.length; i++) {
+ let window = windows[i];
+ if (!separatorShown && window.get_workspace() != activeWorkspace) {
+ this._allWindowsMenuItem.menu.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
+ separatorShown = true;
+ }
+
+ let item = new WindowPreview.WindowPreviewMenuItem(window);
+ this._allWindowsMenuItem.menu.addMenuItem(item);
+ item.connect('activate', () => {
+ this.emit('activate-window', window);
+ });
+
+ // This is to achieve a more gracefull transition when the last windows is closed.
+ item.connect('destroy', () => {
+ if(this._allWindowsMenuItem.menu._getMenuItems().length == 1) // It's still counting
the item just going to be destroyed
+ this._allWindowsMenuItem.setSensitive(false);
+ });
+ }
+ }
+ }
+};
+Signals.addSignalMethods(MyAppIconMenu.prototype);
+
+// Filter out unnecessary windows, for instance
+// nautilus desktop window.
+function getInterestingWindows(app, settings, monitorIndex) {
+ let windows = app.get_windows().filter(function(w) {
+ return !w.skip_taskbar;
+ });
+
+ // When using workspace isolation, we filter out windows
+ // that are not in the current workspace
+ if (settings.get_boolean('isolate-workspaces'))
+ windows = windows.filter(function(w) {
+ return w.get_workspace().index() == global.workspace_manager.get_active_workspace_index();
+ });
+
+ if (settings.get_boolean('isolate-monitors'))
+ windows = windows.filter(function(w) {
+ return w.get_monitor() == monitorIndex;
+ });
+
+ return windows;
+}
+
+/**
+ * A wrapper class around the ShowAppsIcon class.
+ *
+ * - Pass settings to the constructor
+ * - set label position based on dash orientation (Note, I am reusing most machinery of the appIcon class)
+ * - implement a popupMenu based on the AppIcon code (Note, I am reusing most machinery of the appIcon class)
+ *
+ * I can't subclass the original object because of this: https://bugzilla.gnome.org/show_bug.cgi?id=688973.
+ * thus use this pattern where the real showAppsIcon object is encaptulated, and a reference to it will be
properly wired upon
+ * use of this class in place of the original showAppsButton.
+ *
+ */
+
+var ShowAppsIconWrapper = class DashToDock_ShowAppsIconWrapper {
+ constructor(settings) {
+ this._dtdSettings = settings;
+ this.realShowAppsIcon = new Dash.ShowAppsIcon();
+
+ /* the variable equivalent to toggleButton has a different name in the appIcon class
+ (actor): duplicate reference to easily reuse appIcon methods */
+ this.actor = this.realShowAppsIcon.toggleButton;
+
+ // Re-use appIcon methods
+ this._removeMenuTimeout = AppDisplay.AppIcon.prototype._removeMenuTimeout;
+ this._setPopupTimeout = AppDisplay.AppIcon.prototype._setPopupTimeout;
+ this._onButtonPress = AppDisplay.AppIcon.prototype._onButtonPress;
+ this._onKeyboardPopupMenu = AppDisplay.AppIcon.prototype._onKeyboardPopupMenu;
+ this._onLeaveEvent = AppDisplay.AppIcon.prototype._onLeaveEvent;
+ this._onTouchEvent = AppDisplay.AppIcon.prototype._onTouchEvent;
+ this._onMenuPoppedDown = AppDisplay.AppIcon.prototype._onMenuPoppedDown;
+
+ // No action on clicked (showing of the appsview is controlled elsewhere)
+ this._onClicked = (actor, button) => {
+ this._removeMenuTimeout();
+ };
+
+ this.actor.connect('leave-event', this._onLeaveEvent.bind(this));
+ this.actor.connect('button-press-event', this._onButtonPress.bind(this));
+ this.actor.connect('touch-event', this._onTouchEvent.bind(this));
+ this.actor.connect('clicked', this._onClicked.bind(this));
+ this.actor.connect('popup-menu', this._onKeyboardPopupMenu.bind(this));
+
+ this._menu = null;
+ this._menuManager = new PopupMenu.PopupMenuManager(this);
+ this._menuTimeoutId = 0;
+
+ this.realShowAppsIcon._dtdSettings = settings;
+ this.realShowAppsIcon.showLabel = itemShowLabel;
+ }
+
+ popupMenu() {
+ this._removeMenuTimeout();
+ this.actor.fake_release();
+
+ if (!this._menu) {
+ this._menu = new MyShowAppsIconMenu(this, this._dtdSettings);
+ this._menu.connect('open-state-changed', (menu, isPoppedUp) => {
+ if (!isPoppedUp)
+ this._onMenuPoppedDown();
+ });
+ let id = Main.overview.connect('hiding', () => {
+ this._menu.close();
+ });
+ this._menu.actor.connect('destroy', function() {
+ Main.overview.disconnect(id);
+ });
+ this._menuManager.addMenu(this._menu);
+ }
+
+ //this.emit('menu-state-changed', true);
+
+ this.actor.set_hover(true);
+ this._menu.popup();
+ this._menuManager.ignoreRelease();
+ this.emit('sync-tooltip');
+
+ return false;
+ }
+};
+Signals.addSignalMethods(ShowAppsIconWrapper.prototype);
+
+
+/**
+ * A menu for the showAppsIcon
+ */
+var MyShowAppsIconMenu = class DashToDock_MyShowAppsIconMenu extends MyAppIconMenu {
+ _redisplay() {
+ this.removeAll();
+
+ /* Translators: %s is "Settings", which is automatically translated. You
+ can also translate the full message if this fits better your language. */
+ let name = __('Dash to Dock %s').format(_('Settings'))
+ let item = this._appendMenuItem(name);
+
+ item.connect('activate', function () {
+ Util.spawn(["gnome-shell-extension-prefs", Me.metadata.uuid]);
+ });
+ }
+};
+
+/**
+ * This function is used for both extendShowAppsIcon and extendDashItemContainer
+ */
+function itemShowLabel() {
+ // Check if the label is still present at all. When switching workpaces, the
+ // item might have been destroyed in between.
+ if (!this._labelText || this.label.get_stage() == null)
+ return;
+
+ this.label.set_text(this._labelText);
+ this.label.opacity = 0;
+ this.label.show();
+
+ let [stageX, stageY] = this.get_transformed_position();
+ let node = this.label.get_theme_node();
+
+ let itemWidth = this.allocation.x2 - this.allocation.x1;
+ let itemHeight = this.allocation.y2 - this.allocation.y1;
+
+ let labelWidth = this.label.get_width();
+ let labelHeight = this.label.get_height();
+
+ let x, y, xOffset, yOffset;
+
+ let position = Utils.getPosition(this._dtdSettings);
+ this._isHorizontal = ((position == St.Side.TOP) || (position == St.Side.BOTTOM));
+ let labelOffset = node.get_length('-x-offset');
+
+ switch (position) {
+ case St.Side.LEFT:
+ yOffset = Math.floor((itemHeight - labelHeight) / 2);
+ y = stageY + yOffset;
+ xOffset = labelOffset;
+ x = stageX + this.get_width() + xOffset;
+ break;
+ case St.Side.RIGHT:
+ yOffset = Math.floor((itemHeight - labelHeight) / 2);
+ y = stageY + yOffset;
+ xOffset = labelOffset;
+ x = Math.round(stageX) - labelWidth - xOffset;
+ break;
+ case St.Side.TOP:
+ y = stageY + labelOffset + itemHeight;
+ xOffset = Math.floor((itemWidth - labelWidth) / 2);
+ x = stageX + xOffset;
+ break;
+ case St.Side.BOTTOM:
+ yOffset = labelOffset;
+ y = stageY - labelHeight - yOffset;
+ xOffset = Math.floor((itemWidth - labelWidth) / 2);
+ x = stageX + xOffset;
+ break;
+ }
+
+ // keep the label inside the screen border
+ // Only needed fot the x coordinate.
+
+ // Leave a few pixel gap
+ let gap = 5;
+ let monitor = Main.layoutManager.findMonitorForActor(this);
+ if (x - monitor.x < gap)
+ x += monitor.x - x + labelOffset;
+ else if (x + labelWidth > monitor.x + monitor.width - gap)
+ x -= x + labelWidth - (monitor.x + monitor.width) + gap;
+
+ this.label.set_position(x, y);
+ Tweener.addTween(this.label, {
+ opacity: 255,
+ time: DASH_ITEM_LABEL_SHOW_TIME,
+ transition: 'easeOutQuad',
+ });
+}
diff --git a/extensions/dash-to-dock/dash.js b/extensions/dash-to-dock/dash.js
new file mode 100644
index 0000000..a646256
--- /dev/null
+++ b/extensions/dash-to-dock/dash.js
@@ -0,0 +1,1171 @@
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+
+const Clutter = imports.gi.Clutter;
+const Gio = imports.gi.Gio;
+const GLib = imports.gi.GLib;
+const GObject = imports.gi.GObject;
+const Gtk = imports.gi.Gtk;
+const Signals = imports.signals;
+const Meta = imports.gi.Meta;
+const Shell = imports.gi.Shell;
+const St = imports.gi.St;
+const Mainloop = imports.mainloop;
+
+const AppDisplay = imports.ui.appDisplay;
+const AppFavorites = imports.ui.appFavorites;
+const Dash = imports.ui.dash;
+const DND = imports.ui.dnd;
+const IconGrid = imports.ui.iconGrid;
+const Main = imports.ui.main;
+const PopupMenu = imports.ui.popupMenu;
+const Tweener = imports.ui.tweener;
+const Util = imports.misc.util;
+const Workspace = imports.ui.workspace;
+
+const Me = imports.misc.extensionUtils.getCurrentExtension();
+const Utils = Me.imports.utils;
+const AppIcons = Me.imports.appIcons;
+
+let DASH_ANIMATION_TIME = Dash.DASH_ANIMATION_TIME;
+let DASH_ITEM_LABEL_HIDE_TIME = Dash.DASH_ITEM_LABEL_HIDE_TIME;
+let DASH_ITEM_HOVER_TIMEOUT = Dash.DASH_ITEM_HOVER_TIMEOUT;
+
+/**
+ * Extend DashItemContainer
+ *
+ * - Pass settings to the constructor
+ * - set label position based on dash orientation
+ *
+ * I can't subclass the original object because of this: https://bugzilla.gnome.org/show_bug.cgi?id=688973.
+ * thus use this ugly pattern.
+ */
+function extendDashItemContainer(dashItemContainer, settings) {
+ dashItemContainer._dtdSettings = settings;
+ dashItemContainer.showLabel = AppIcons.itemShowLabel;
+}
+
+/**
+ * This class is a fork of the upstream DashActor class (ui.dash.js)
+ *
+ * Summary of changes:
+ * - passed settings to class as parameter
+ * - modified chldBox calculations for when 'show-apps-at-top' option is checked
+ * - handle horizontal dash
+ */
+var MyDashActor = GObject.registerClass(
+class DashToDock_MyDashActor extends St.Widget {
+
+ _init(settings) {
+ // a prefix is required to avoid conflicting with the parent class variable
+ this._dtdSettings = settings;
+ this._rtl = (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL);
+
+ this._position = Utils.getPosition(settings);
+ this._isHorizontal = ((this._position == St.Side.TOP) ||
+ (this._position == St.Side.BOTTOM));
+
+ let layout = new Clutter.BoxLayout({
+ orientation: this._isHorizontal ? Clutter.Orientation.HORIZONTAL : Clutter.Orientation.VERTICAL
+ });
+
+ super._init({
+ name: 'dash',
+ layout_manager: layout,
+ clip_to_allocation: true
+ });
+
+ // Since we are usually visible but not usually changing, make sure
+ // most repaint requests don't actually require us to repaint anything.
+ // This saves significant CPU when repainting the screen.
+ this.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS);
+ }
+
+ vfunc_allocate(box, flags) {
+ this.set_allocation(box, flags);
+ let contentBox = box;
+ let availWidth = contentBox.x2 - contentBox.x1;
+ let availHeight = contentBox.y2 - contentBox.y1;
+
+ let [appIcons, showAppsButton] = this.get_children();
+ let [showAppsMinHeight, showAppsNatHeight] = showAppsButton.get_preferred_height(availWidth);
+ let [showAppsMinWidth, showAppsNatWidth] = showAppsButton.get_preferred_width(availHeight);
+
+ let offset_x = this._isHorizontal?showAppsNatWidth:0;
+ let offset_y = this._isHorizontal?0:showAppsNatHeight;
+
+ let childBox = new Clutter.ActorBox();
+ if ((this._dtdSettings.get_boolean('show-apps-at-top') && !this._isHorizontal)
+ || (this._dtdSettings.get_boolean('show-apps-at-top') && !this._rtl)
+ || (!this._dtdSettings.get_boolean('show-apps-at-top') && this._isHorizontal && this._rtl)) {
+ childBox.x1 = contentBox.x1 + offset_x;
+ childBox.y1 = contentBox.y1 + offset_y;
+ childBox.x2 = contentBox.x2;
+ childBox.y2 = contentBox.y2;
+ appIcons.allocate(childBox, flags);
+
+ childBox.y1 = contentBox.y1;
+ childBox.x1 = contentBox.x1;
+ childBox.x2 = contentBox.x1 + showAppsNatWidth;
+ childBox.y2 = contentBox.y1 + showAppsNatHeight;
+ showAppsButton.allocate(childBox, flags);
+ }
+ else {
+ childBox.x1 = contentBox.x1;
+ childBox.y1 = contentBox.y1;
+ childBox.x2 = contentBox.x2 - offset_x;
+ childBox.y2 = contentBox.y2 - offset_y;
+ appIcons.allocate(childBox, flags);
+
+ childBox.x2 = contentBox.x2;
+ childBox.y2 = contentBox.y2;
+ childBox.x1 = contentBox.x2 - showAppsNatWidth;
+ childBox.y1 = contentBox.y2 - showAppsNatHeight;
+ showAppsButton.allocate(childBox, flags);
+ }
+ }
+
+ vfunc_get_preferred_width(forHeight) {
+ // We want to request the natural height of all our children
+ // as our natural height, so we chain up to StWidget (which
+ // then calls BoxLayout), but we only request the showApps
+ // button as the minimum size
+
+ let [, natWidth] = this.layout_manager.get_preferred_width(this, forHeight);
+
+ let themeNode = this.get_theme_node();
+ let [, showAppsButton] = this.get_children();
+ let [minWidth, ] = showAppsButton.get_preferred_height(forHeight);
+
+ return [minWidth, natWidth];
+ }
+
+ vfunc_get_preferred_height(forWidth) {
+ // We want to request the natural height of all our children
+ // as our natural height, so we chain up to StWidget (which
+ // then calls BoxLayout), but we only request the showApps
+ // button as the minimum size
+
+ let [, natHeight] = this.layout_manager.get_preferred_height(this, forWidth);
+
+ let themeNode = this.get_theme_node();
+ let [, showAppsButton] = this.get_children();
+ let [minHeight, ] = showAppsButton.get_preferred_height(forWidth);
+
+ return [minHeight, natHeight];
+ }
+});
+
+const baseIconSizes = [16, 22, 24, 32, 48, 64, 96, 128];
+
+/**
+ * This class is a fork of the upstream dash class (ui.dash.js)
+ *
+ * Summary of changes:
+ * - disconnect global signals adding a destroy method;
+ * - play animations even when not in overview mode
+ * - set a maximum icon size
+ * - show running and/or favorite applications
+ * - emit a custom signal when an app icon is added
+ * - hide showApps label when the custom menu is shown.
+ * - add scrollview
+ * ensure actor is visible on keyfocus inseid the scrollview
+ * - add 128px icon size, might be usefull for hidpi display
+ * - sync minimization application target position.
+ * - keep running apps ordered.
+ */
+var MyDash = class DashToDock_MyDash {
+
+ constructor(settings, remoteModel, monitorIndex) {
+ this._dtdSettings = settings;
+
+ // Initialize icon variables and size
+ this._maxHeight = -1;
+ this.iconSize = this._dtdSettings.get_int('dash-max-icon-size');
+ this._availableIconSizes = baseIconSizes;
+ this._shownInitially = false;
+ this._initializeIconSize(this.iconSize);
+
+ this._remoteModel = remoteModel;
+ this._monitorIndex = monitorIndex;
+ this._position = Utils.getPosition(settings);
+ this._isHorizontal = ((this._position == St.Side.TOP) ||
+ (this._position == St.Side.BOTTOM));
+ this._signalsHandler = new Utils.GlobalSignalsHandler();
+
+ this._dragPlaceholder = null;
+ this._dragPlaceholderPos = -1;
+ this._animatingPlaceholdersCount = 0;
+ this._showLabelTimeoutId = 0;
+ this._resetHoverTimeoutId = 0;
+ this._ensureAppIconVisibilityTimeoutId = 0;
+ this._labelShowing = false;
+
+ this._container = new MyDashActor(settings);
+ this._scrollView = new St.ScrollView({
+ name: 'dashtodockDashScrollview',
+ hscrollbar_policy: Gtk.PolicyType.NEVER,
+ vscrollbar_policy: Gtk.PolicyType.NEVER,
+ enable_mouse_scrolling: false
+ });
+
+ this._scrollView.connect('scroll-event', this._onScrollEvent.bind(this));
+
+ this._box = new St.BoxLayout({
+ vertical: !this._isHorizontal,
+ clip_to_allocation: false,
+ x_align: Clutter.ActorAlign.START,
+ y_align: Clutter.ActorAlign.START
+ });
+ this._box._delegate = this;
+ this._container.add_actor(this._scrollView);
+ this._scrollView.add_actor(this._box);
+
+ // Create a wrapper around the real showAppsIcon in order to add a popupMenu.
+ let showAppsIconWrapper = new AppIcons.ShowAppsIconWrapper(this._dtdSettings);
+ showAppsIconWrapper.connect('menu-state-changed', (showAppsIconWrapper, opened) => {
+ this._itemMenuStateChanged(showAppsIconWrapper, opened);
+ });
+ // an instance of the showAppsIcon class is encapsulated in the wrapper
+ this._showAppsIcon = showAppsIconWrapper.realShowAppsIcon;
+
+ this._showAppsIcon.childScale = 1;
+ this._showAppsIcon.childOpacity = 255;
+ this._showAppsIcon.icon.setIconSize(this.iconSize);
+ this._hookUpLabel(this._showAppsIcon);
+
+ this.showAppsButton = this._showAppsIcon.toggleButton;
+
+ this._container.add_actor(this._showAppsIcon);
+
+ let rtl = Clutter.get_default_text_direction() == Clutter.TextDirection.RTL;
+ this.actor = new St.Bin({
+ child: this._container,
+ y_align: St.Align.START,
+ x_align: rtl ? St.Align.END : St.Align.START
+ });
+
+ if (this._isHorizontal) {
+ this.actor.connect('notify::width', () => {
+ if (this._maxHeight != this.actor.width)
+ this._queueRedisplay();
+ this._maxHeight = this.actor.width;
+ });
+ }
+ else {
+ this.actor.connect('notify::height', () => {
+ if (this._maxHeight != this.actor.height)
+ this._queueRedisplay();
+ this._maxHeight = this.actor.height;
+ });
+ }
+
+ // Update minimization animation target position on allocation of the
+ // container and on scrollview change.
+ this._box.connect('notify::allocation', this._updateAppsIconGeometry.bind(this));
+ let scrollViewAdjustment = this._isHorizontal ? this._scrollView.hscroll.adjustment :
this._scrollView.vscroll.adjustment;
+ scrollViewAdjustment.connect('notify::value', this._updateAppsIconGeometry.bind(this));
+
+ this._workId = Main.initializeDeferredWork(this._box, this._redisplay.bind(this));
+
+ this._settings = new Gio.Settings({
+ schema_id: 'org.gnome.shell'
+ });
+
+ this._appSystem = Shell.AppSystem.get_default();
+
+ this._signalsHandler.add([
+ this._appSystem,
+ 'installed-changed',
+ () => {
+ AppFavorites.getAppFavorites().reload();
+ this._queueRedisplay();
+ }
+ ], [
+ AppFavorites.getAppFavorites(),
+ 'changed',
+ this._queueRedisplay.bind(this)
+ ], [
+ this._appSystem,
+ 'app-state-changed',
+ this._queueRedisplay.bind(this)
+ ], [
+ Main.overview,
+ 'item-drag-begin',
+ this._onDragBegin.bind(this)
+ ], [
+ Main.overview,
+ 'item-drag-end',
+ this._onDragEnd.bind(this)
+ ], [
+ Main.overview,
+ 'item-drag-cancelled',
+ this._onDragCancelled.bind(this)
+ ]);
+ }
+
+ destroy() {
+ this._signalsHandler.destroy();
+ }
+
+ _onScrollEvent(actor, event) {
+ // If scroll is not used because the icon is resized, let the scroll event propagate.
+ if (!this._dtdSettings.get_boolean('icon-size-fixed'))
+ return Clutter.EVENT_PROPAGATE;
+
+ // reset timeout to avid conflicts with the mousehover event
+ if (this._ensureAppIconVisibilityTimeoutId > 0) {
+ Mainloop.source_remove(this._ensureAppIconVisibilityTimeoutId);
+ this._ensureAppIconVisibilityTimeoutId = 0;
+ }
+
+ // Skip to avoid double events mouse
+ if (event.is_pointer_emulated())
+ return Clutter.EVENT_STOP;
+
+ let adjustment, delta;
+
+ if (this._isHorizontal)
+ adjustment = this._scrollView.get_hscroll_bar().get_adjustment();
+ else
+ adjustment = this._scrollView.get_vscroll_bar().get_adjustment();
+
+ let increment = adjustment.step_increment;
+
+ switch (event.get_scroll_direction()) {
+ case Clutter.ScrollDirection.UP:
+ delta = -increment;
+ break;
+ case Clutter.ScrollDirection.DOWN:
+ delta = +increment;
+ break;
+ case Clutter.ScrollDirection.SMOOTH:
+ let [dx, dy] = event.get_scroll_delta();
+ delta = dy * increment;
+ // Also consider horizontal component, for instance touchpad
+ if (this._isHorizontal)
+ delta += dx * increment;
+ break;
+ }
+
+ adjustment.set_value(adjustment.get_value() + delta);
+
+ return Clutter.EVENT_STOP;
+ }
+
+ _onDragBegin() {
+ this._dragCancelled = false;
+ this._dragMonitor = {
+ dragMotion: this._onDragMotion.bind(this)
+ };
+ DND.addDragMonitor(this._dragMonitor);
+
+ if (this._box.get_n_children() == 0) {
+ this._emptyDropTarget = new Dash.EmptyDropTargetItem();
+ this._box.insert_child_at_index(this._emptyDropTarget, 0);
+ this._emptyDropTarget.show(true);
+ }
+ }
+
+ _onDragCancelled() {
+ this._dragCancelled = true;
+ this._endDrag();
+ }
+
+ _onDragEnd() {
+ if (this._dragCancelled)
+ return;
+
+ this._endDrag();
+ }
+
+ _endDrag() {
+ this._clearDragPlaceholder();
+ this._clearEmptyDropTarget();
+ this._showAppsIcon.setDragApp(null);
+ DND.removeDragMonitor(this._dragMonitor);
+ }
+
+ _onDragMotion(dragEvent) {
+ let app = Dash.getAppFromSource(dragEvent.source);
+ if (app == null)
+ return DND.DragMotionResult.CONTINUE;
+
+ let showAppsHovered = this._showAppsIcon.contains(dragEvent.targetActor);
+
+ if (!this._box.contains(dragEvent.targetActor) || showAppsHovered)
+ this._clearDragPlaceholder();
+
+ if (showAppsHovered)
+ this._showAppsIcon.setDragApp(app);
+ else
+ this._showAppsIcon.setDragApp(null);
+
+ return DND.DragMotionResult.CONTINUE;
+ }
+
+ _appIdListToHash(apps) {
+ let ids = {};
+ for (let i = 0; i < apps.length; i++)
+ ids[apps[i].get_id()] = apps[i];
+ return ids;
+ }
+
+ _queueRedisplay() {
+ Main.queueDeferredWork(this._workId);
+ }
+
+ _hookUpLabel(item, appIcon) {
+ item.child.connect('notify::hover', () => {
+ this._syncLabel(item, appIcon);
+ });
+
+ let id = Main.overview.connect('hiding', () => {
+ this._labelShowing = false;
+ item.hideLabel();
+ });
+ item.child.connect('destroy', function() {
+ Main.overview.disconnect(id);
+ });
+
+ if (appIcon) {
+ appIcon.connect('sync-tooltip', () => {
+ this._syncLabel(item, appIcon);
+ });
+ }
+ }
+
+ _createAppItem(app) {
+ let appIcon = new AppIcons.MyAppIcon(this._dtdSettings, this._remoteModel, app, this._monitorIndex,
+ { setSizeManually: true,
+ showLabel: false });
+
+ if (appIcon._draggable) {
+ appIcon._draggable.connect('drag-begin', () => {
+ appIcon.actor.opacity = 50;
+ });
+ appIcon._draggable.connect('drag-end', () => {
+ appIcon.actor.opacity = 255;
+ });
+ }
+
+ appIcon.connect('menu-state-changed', (appIcon, opened) => {
+ this._itemMenuStateChanged(item, opened);
+ });
+
+ let item = new Dash.DashItemContainer();
+
+ extendDashItemContainer(item, this._dtdSettings);
+ item.setChild(appIcon.actor);
+
+ appIcon.actor.connect('notify::hover', () => {
+ if (appIcon.actor.hover) {
+ this._ensureAppIconVisibilityTimeoutId = Mainloop.timeout_add(100, () => {
+ ensureActorVisibleInScrollView(this._scrollView, appIcon.actor);
+ this._ensureAppIconVisibilityTimeoutId = 0;
+ return GLib.SOURCE_REMOVE;
+ });
+ }
+ else {
+ if (this._ensureAppIconVisibilityTimeoutId > 0) {
+ Mainloop.source_remove(this._ensureAppIconVisibilityTimeoutId);
+ this._ensureAppIconVisibilityTimeoutId = 0;
+ }
+ }
+ });
+
+ appIcon.actor.connect('clicked', (actor) => {
+ ensureActorVisibleInScrollView(this._scrollView, actor);
+ });
+
+ appIcon.actor.connect('key-focus-in', (actor) => {
+ let [x_shift, y_shift] = ensureActorVisibleInScrollView(this._scrollView, actor);
+
+ // This signal is triggered also by mouse click. The popup menu is opened at the original
+ // coordinates. Thus correct for the shift which is going to be applied to the scrollview.
+ if (appIcon._menu) {
+ appIcon._menu._boxPointer.xOffset = -x_shift;
+ appIcon._menu._boxPointer.yOffset = -y_shift;
+ }
+ });
+
+ // Override default AppIcon label_actor, now the
+ // accessible_name is set at DashItemContainer.setLabelText
+ appIcon.actor.label_actor = null;
+ item.setLabelText(app.get_name());
+
+ appIcon.icon.setIconSize(this.iconSize);
+ this._hookUpLabel(item, appIcon);
+
+ return item;
+ }
+
+ /**
+ * Return an array with the "proper" appIcons currently in the dash
+ */
+ getAppIcons() {
+ // Only consider children which are "proper"
+ // icons (i.e. ignoring drag placeholders) and which are not
+ // animating out (which means they will be destroyed at the end of
+ // the animation)
+ let iconChildren = this._box.get_children().filter(function(actor) {
+ return actor.child &&
+ actor.child._delegate &&
+ actor.child._delegate.icon &&
+ !actor.animatingOut;
+ });
+
+ let appIcons = iconChildren.map(function(actor) {
+ return actor.child._delegate;
+ });
+
+ return appIcons;
+ }
+
+ _updateAppsIconGeometry() {
+ let appIcons = this.getAppIcons();
+ appIcons.forEach(function(icon) {
+ icon.updateIconGeometry();
+ });
+ }
+
+ _itemMenuStateChanged(item, opened) {
+ // When the menu closes, it calls sync_hover, which means
+ // that the notify::hover handler does everything we need to.
+ if (opened) {
+ if (this._showLabelTimeoutId > 0) {
+ Mainloop.source_remove(this._showLabelTimeoutId);
+ this._showLabelTimeoutId = 0;
+ }
+
+ item.hideLabel();
+ }
+ else {
+ // I want to listen from outside when a menu is closed. I used to
+ // add a custom signal to the appIcon, since gnome 3.8 the signal
+ // calling this callback was added upstream.
+ this.emit('menu-closed');
+ }
+ }
+
+ _syncLabel(item, appIcon) {
+ let shouldShow = appIcon ? appIcon.shouldShowTooltip() : item.child.get_hover();
+
+ if (shouldShow) {
+ if (this._showLabelTimeoutId == 0) {
+ let timeout = this._labelShowing ? 0 : DASH_ITEM_HOVER_TIMEOUT;
+ this._showLabelTimeoutId = Mainloop.timeout_add(timeout, () => {
+ this._labelShowing = true;
+ item.showLabel();
+ this._showLabelTimeoutId = 0;
+ return GLib.SOURCE_REMOVE;
+ });
+ GLib.Source.set_name_by_id(this._showLabelTimeoutId, '[gnome-shell] item.showLabel');
+ if (this._resetHoverTimeoutId > 0) {
+ Mainloop.source_remove(this._resetHoverTimeoutId);
+ this._resetHoverTimeoutId = 0;
+ }
+ }
+ }
+ else {
+ if (this._showLabelTimeoutId > 0)
+ Mainloop.source_remove(this._showLabelTimeoutId);
+ this._showLabelTimeoutId = 0;
+ item.hideLabel();
+ if (this._labelShowing) {
+ this._resetHoverTimeoutId = Mainloop.timeout_add(DASH_ITEM_HOVER_TIMEOUT, () => {
+ this._labelShowing = false;
+ this._resetHoverTimeoutId = 0;
+ return GLib.SOURCE_REMOVE;
+ });
+ GLib.Source.set_name_by_id(this._resetHoverTimeoutId, '[gnome-shell] this._labelShowing');
+ }
+ }
+ }
+
+ _adjustIconSize() {
+ // For the icon size, we only consider children which are "proper"
+ // icons (i.e. ignoring drag placeholders) and which are not
+ // animating out (which means they will be destroyed at the end of
+ // the animation)
+ let iconChildren = this._box.get_children().filter(function(actor) {
+ return actor.child &&
+ actor.child._delegate &&
+ actor.child._delegate.icon &&
+ !actor.animatingOut;
+ });
+
+ iconChildren.push(this._showAppsIcon);
+
+ if (this._maxHeight == -1)
+ return;
+
+ // Check if the container is present in the stage. This avoids critical
+ // errors when unlocking the screen
+ if (!this._container.get_stage())
+ return;
+
+ let themeNode = this._container.get_theme_node();
+ let maxAllocation = new Clutter.ActorBox({
+ x1: 0,
+ y1: 0,
+ x2: this._isHorizontal ? this._maxHeight : 42 /* whatever */,
+ y2: this._isHorizontal ? 42 : this._maxHeight
+ });
+ let maxContent = themeNode.get_content_box(maxAllocation);
+ let availHeight;
+ if (this._isHorizontal)
+ availHeight = maxContent.x2 - maxContent.x1;
+ else
+ availHeight = maxContent.y2 - maxContent.y1;
+ let spacing = themeNode.get_length('spacing');
+
+ let firstButton = iconChildren[0].child;
+ let firstIcon = firstButton._delegate.icon;
+
+ let minHeight, natHeight, minWidth, natWidth;
+
+ // Enforce the current icon size during the size request
+ firstIcon.setIconSize(this.iconSize);
+ [minHeight, natHeight] = firstButton.get_preferred_height(-1);
+ [minWidth, natWidth] = firstButton.get_preferred_width(-1);
+
+ let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor;
+ let iconSizes = this._availableIconSizes.map(function(s) {
+ return s * scaleFactor;
+ });
+
+ // Subtract icon padding and box spacing from the available height
+ if (this._isHorizontal)
+ availHeight -= iconChildren.length * (natWidth - this.iconSize * scaleFactor) +
+ (iconChildren.length - 1) * spacing;
+ else
+ availHeight -= iconChildren.length * (natHeight - this.iconSize * scaleFactor) +
+ (iconChildren.length - 1) * spacing;
+
+ let availSize = availHeight / iconChildren.length;
+
+
+ let newIconSize = this._availableIconSizes[0];
+ for (let i = 0; i < iconSizes.length; i++) {
+ if (iconSizes[i] < availSize)
+ newIconSize = this._availableIconSizes[i];
+ }
+
+ if (newIconSize == this.iconSize)
+ return;
+
+ let oldIconSize = this.iconSize;
+ this.iconSize = newIconSize;
+ this.emit('icon-size-changed');
+
+ let scale = oldIconSize / newIconSize;
+ for (let i = 0; i < iconChildren.length; i++) {
+ let icon = iconChildren[i].child._delegate.icon;
+
+ // Set the new size immediately, to keep the icons' sizes
+ // in sync with this.iconSize
+ icon.setIconSize(this.iconSize);
+
+ // Don't animate the icon size change when the overview
+ // is transitioning, or when initially filling
+ // the dash
+ if (Main.overview.animationInProgress ||
+ !this._shownInitially)
+ continue;
+
+ let [targetWidth, targetHeight] = icon.icon.get_size();
+
+ // Scale the icon's texture to the previous size and
+ // tween to the new size
+ icon.icon.set_size(icon.icon.width * scale,
+ icon.icon.height * scale);
+
+ Tweener.addTween(icon.icon,
+ { width: targetWidth,
+ height: targetHeight,
+ time: DASH_ANIMATION_TIME,
+ transition: 'easeOutQuad',
+ });
+ }
+ }
+
+ _redisplay() {
+ let favorites = AppFavorites.getAppFavorites().getFavoriteMap();
+
+ let running = this._appSystem.get_running();
+ if (this._dtdSettings.get_boolean('isolate-workspaces') ||
+ this._dtdSettings.get_boolean('isolate-monitors')) {
+ // When using isolation, we filter out apps that have no windows in
+ // the current workspace
+ let settings = this._dtdSettings;
+ let monitorIndex = this._monitorIndex;
+ running = running.filter(function(_app) {
+ return AppIcons.getInterestingWindows(_app, settings, monitorIndex).length != 0;
+ });
+ }
+
+ let children = this._box.get_children().filter(function(actor) {
+ return actor.child &&
+ actor.child._delegate &&
+ actor.child._delegate.app;
+ });
+ // Apps currently in the dash
+ let oldApps = children.map(function(actor) {
+ return actor.child._delegate.app;
+ });
+ // Apps supposed to be in the dash
+ let newApps = [];
+
+ if (this._dtdSettings.get_boolean('show-favorites')) {
+ for (let id in favorites)
+ newApps.push(favorites[id]);
+ }
+
+ // We reorder the running apps so that they don't change position on the
+ // dash with every redisplay() call
+ if (this._dtdSettings.get_boolean('show-running')) {
+ // First: add the apps from the oldApps list that are still running
+ for (let i = 0; i < oldApps.length; i++) {
+ let index = running.indexOf(oldApps[i]);
+ if (index > -1) {
+ let app = running.splice(index, 1)[0];
+ if (this._dtdSettings.get_boolean('show-favorites') && (app.get_id() in favorites))
+ continue;
+ newApps.push(app);
+ }
+ }
+ // Second: add the new apps
+ for (let i = 0; i < running.length; i++) {
+ let app = running[i];
+ if (this._dtdSettings.get_boolean('show-favorites') && (app.get_id() in favorites))
+ continue;
+ newApps.push(app);
+ }
+ }
+
+ // Figure out the actual changes to the list of items; we iterate
+ // over both the list of items currently in the dash and the list
+ // of items expected there, and collect additions and removals.
+ // Moves are both an addition and a removal, where the order of
+ // the operations depends on whether we encounter the position
+ // where the item has been added first or the one from where it
+ // was removed.
+ // There is an assumption that only one item is moved at a given
+ // time; when moving several items at once, everything will still
+ // end up at the right position, but there might be additional
+ // additions/removals (e.g. it might remove all the launchers
+ // and add them back in the new order even if a smaller set of
+ // additions and removals is possible).
+ // If above assumptions turns out to be a problem, we might need
+ // to use a more sophisticated algorithm, e.g. Longest Common
+ // Subsequence as used by diff.
+
+ let addedItems = [];
+ let removedActors = [];
+
+ let newIndex = 0;
+ let oldIndex = 0;
+ while ((newIndex < newApps.length) || (oldIndex < oldApps.length)) {
+ // No change at oldIndex/newIndex
+ if (oldApps[oldIndex] && oldApps[oldIndex] == newApps[newIndex]) {
+ oldIndex++;
+ newIndex++;
+ continue;
+ }
+
+ // App removed at oldIndex
+ if (oldApps[oldIndex] && (newApps.indexOf(oldApps[oldIndex]) == -1)) {
+ removedActors.push(children[oldIndex]);
+ oldIndex++;
+ continue;
+ }
+
+ // App added at newIndex
+ if (newApps[newIndex] && (oldApps.indexOf(newApps[newIndex]) == -1)) {
+ let newItem = this._createAppItem(newApps[newIndex]);
+ addedItems.push({ app: newApps[newIndex],
+ item: newItem,
+ pos: newIndex });
+ newIndex++;
+ continue;
+ }
+
+ // App moved
+ let insertHere = newApps[newIndex + 1] && (newApps[newIndex + 1] == oldApps[oldIndex]);
+ let alreadyRemoved = removedActors.reduce(function(result, actor) {
+ let removedApp = actor.child._delegate.app;
+ return result || removedApp == newApps[newIndex];
+ }, false);
+
+ if (insertHere || alreadyRemoved) {
+ let newItem = this._createAppItem(newApps[newIndex]);
+ addedItems.push({
+ app: newApps[newIndex],
+ item: newItem,
+ pos: newIndex + removedActors.length
+ });
+ newIndex++;
+ }
+ else {
+ removedActors.push(children[oldIndex]);
+ oldIndex++;
+ }
+ }
+
+ for (let i = 0; i < addedItems.length; i++)
+ this._box.insert_child_at_index(addedItems[i].item,
+ addedItems[i].pos);
+
+ for (let i = 0; i < removedActors.length; i++) {
+ let item = removedActors[i];
+
+ // Don't animate item removal when the overview is transitioning
+ if (!Main.overview.animationInProgress)
+ item.animateOutAndDestroy();
+ else
+ item.destroy();
+ }
+
+ this._adjustIconSize();
+
+ for (let i = 0; i < addedItems.length; i++)
+ // Emit a custom signal notifying that a new item has been added
+ this.emit('item-added', addedItems[i]);
+
+ // Skip animations on first run when adding the initial set
+ // of items, to avoid all items zooming in at once
+
+ let animate = this._shownInitially &&
+ !Main.overview.animationInProgress;
+
+ if (!this._shownInitially)
+ this._shownInitially = true;
+
+ for (let i = 0; i < addedItems.length; i++)
+ addedItems[i].item.show(animate);
+
+ // Workaround for https://bugzilla.gnome.org/show_bug.cgi?id=692744
+ // Without it, StBoxLayout may use a stale size cache
+ this._box.queue_relayout();
+
+ // This is required for icon reordering when the scrollview is used.
+ this._updateAppsIconGeometry();
+
+ // This will update the size, and the corresponding number for each icon
+ this._updateNumberOverlay();
+ }
+
+ _updateNumberOverlay() {
+ let appIcons = this.getAppIcons();
+ let counter = 1;
+ appIcons.forEach(function(icon) {
+ if (counter < 10){
+ icon.setNumberOverlay(counter);
+ counter++;
+ }
+ else if (counter == 10) {
+ icon.setNumberOverlay(0);
+ counter++;
+ }
+ else {
+ // No overlay after 10
+ icon.setNumberOverlay(-1);
+ }
+ icon.updateNumberOverlay();
+ });
+
+ }
+
+ toggleNumberOverlay(activate) {
+ let appIcons = this.getAppIcons();
+ appIcons.forEach(function(icon) {
+ icon.toggleNumberOverlay(activate);
+ });
+ }
+
+ _initializeIconSize(max_size) {
+ let max_allowed = baseIconSizes[baseIconSizes.length-1];
+ max_size = Math.min(max_size, max_allowed);
+
+ if (this._dtdSettings.get_boolean('icon-size-fixed'))
+ this._availableIconSizes = [max_size];
+ else {
+ this._availableIconSizes = baseIconSizes.filter(function(val) {
+ return (val<max_size);
+ });
+ this._availableIconSizes.push(max_size);
+ }
+ }
+
+ setIconSize(max_size, doNotAnimate) {
+ this._initializeIconSize(max_size);
+
+ if (doNotAnimate)
+ this._shownInitially = false;
+
+ this._queueRedisplay();
+ }
+
+ /**
+ * Reset the displayed apps icon to mantain the correct order when changing
+ * show favorites/show running settings
+ */
+ resetAppIcons() {
+ let children = this._box.get_children().filter(function(actor) {
+ return actor.child &&
+ actor.child._delegate &&
+ actor.child._delegate.icon;
+ });
+ for (let i = 0; i < children.length; i++) {
+ let item = children[i];
+ item.destroy();
+ }
+
+ // to avoid ugly animations, just suppress them like when dash is first loaded.
+ this._shownInitially = false;
+ this._redisplay();
+
+ }
+
+ _clearDragPlaceholder() {
+ if (this._dragPlaceholder) {
+ this._animatingPlaceholdersCount++;
+ this._dragPlaceholder.animateOutAndDestroy();
+ this._dragPlaceholder.connect('destroy', () => {
+ this._animatingPlaceholdersCount--;
+ });
+ this._dragPlaceholder = null;
+ }
+ this._dragPlaceholderPos = -1;
+ }
+
+ _clearEmptyDropTarget() {
+ if (this._emptyDropTarget) {
+ this._emptyDropTarget.animateOutAndDestroy();
+ this._emptyDropTarget = null;
+ }
+ }
+
+ handleDragOver(source, actor, x, y, time) {
+ let app = Dash.getAppFromSource(source);
+
+ // Don't allow favoriting of transient apps
+ if (app == null || app.is_window_backed())
+ return DND.DragMotionResult.NO_DROP;
+
+ if (!this._settings.is_writable('favorite-apps') || !this._dtdSettings.get_boolean('show-favorites'))
+ return DND.DragMotionResult.NO_DROP;
+
+ let favorites = AppFavorites.getAppFavorites().getFavorites();
+ let numFavorites = favorites.length;
+
+ let favPos = favorites.indexOf(app);
+
+ let children = this._box.get_children();
+ let numChildren = children.length;
+ let boxHeight = 0;
+ for (let i = 0; i < numChildren; i++)
+ boxHeight += this._isHorizontal?children[i].width:children[i].height;
+
+ // Keep the placeholder out of the index calculation; assuming that
+ // the remove target has the same size as "normal" items, we don't
+ // need to do the same adjustment there.
+ if (this._dragPlaceholder) {
+ boxHeight -= this._isHorizontal?this._dragPlaceholder.width:this._dragPlaceholder.height;
+ numChildren--;
+ }
+
+ let pos;
+ if (!this._emptyDropTarget) {
+ pos = Math.floor((this._isHorizontal?x:y) * numChildren / boxHeight);
+ if (pos > numChildren)
+ pos = numChildren;
+ }
+ else
+ pos = 0; // always insert at the top when dash is empty
+
+ // Take into account childredn position in rtl
+ if (this._isHorizontal && (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL))
+ pos = numChildren - pos;
+
+ if ((pos != this._dragPlaceholderPos) && (pos <= numFavorites) && (this._animatingPlaceholdersCount
== 0)) {
+ this._dragPlaceholderPos = pos;
+
+ // Don't allow positioning before or after self
+ if ((favPos != -1) && (pos == favPos || pos == favPos + 1)) {
+ this._clearDragPlaceholder();
+ return DND.DragMotionResult.CONTINUE;
+ }
+
+ // If the placeholder already exists, we just move
+ // it, but if we are adding it, expand its size in
+ // an animation
+ let fadeIn;
+ if (this._dragPlaceholder) {
+ this._dragPlaceholder.destroy();
+ fadeIn = false;
+ }
+ else
+ fadeIn = true;
+
+ this._dragPlaceholder = new Dash.DragPlaceholderItem();
+ this._dragPlaceholder.child.set_width (this.iconSize);
+ this._dragPlaceholder.child.set_height (this.iconSize / 2);
+ this._box.insert_child_at_index(this._dragPlaceholder,
+ this._dragPlaceholderPos);
+ this._dragPlaceholder.show(fadeIn);
+ // Ensure the next and previous icon are visible when moving the placeholder
+ // (I assume there's room for both of them)
+ if (this._dragPlaceholderPos > 1)
+ ensureActorVisibleInScrollView(this._scrollView,
this._box.get_children()[this._dragPlaceholderPos-1]);
+ if (this._dragPlaceholderPos < this._box.get_children().length-1)
+ ensureActorVisibleInScrollView(this._scrollView,
this._box.get_children()[this._dragPlaceholderPos+1]);
+ }
+
+ // Remove the drag placeholder if we are not in the
+ // "favorites zone"
+ if (pos > numFavorites)
+ this._clearDragPlaceholder();
+
+ if (!this._dragPlaceholder)
+ return DND.DragMotionResult.NO_DROP;
+
+ let srcIsFavorite = (favPos != -1);
+
+ if (srcIsFavorite)
+ return DND.DragMotionResult.MOVE_DROP;
+
+ return DND.DragMotionResult.COPY_DROP;
+ }
+
+ /**
+ * Draggable target interface
+ */
+ acceptDrop(source, actor, x, y, time) {
+ let app = Dash.getAppFromSource(source);
+
+ // Don't allow favoriting of transient apps
+ if (app == null || app.is_window_backed())
+ return false;
+
+ if (!this._settings.is_writable('favorite-apps') || !this._dtdSettings.get_boolean('show-favorites'))
+ return false;
+
+ let id = app.get_id();
+
+ let favorites = AppFavorites.getAppFavorites().getFavoriteMap();
+
+ let srcIsFavorite = (id in favorites);
+
+ let favPos = 0;
+ let children = this._box.get_children();
+ for (let i = 0; i < this._dragPlaceholderPos; i++) {
+ if (this._dragPlaceholder && (children[i] == this._dragPlaceholder))
+ continue;
+
+ let childId = children[i].child._delegate.app.get_id();
+ if (childId == id)
+ continue;
+ if (childId in favorites)
+ favPos++;
+ }
+
+ // No drag placeholder means we don't wan't to favorite the app
+ // and we are dragging it to its original position
+ if (!this._dragPlaceholder)
+ return true;
+
+ Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
+ let appFavorites = AppFavorites.getAppFavorites();
+ if (srcIsFavorite)
+ appFavorites.moveFavoriteToPos(id, favPos);
+ else
+ appFavorites.addFavoriteAtPos(id, favPos);
+ return false;
+ });
+
+ return true;
+ }
+
+ showShowAppsButton() {
+ this.showAppsButton.visible = true
+ this.showAppsButton.set_width(-1)
+ this.showAppsButton.set_height(-1)
+ }
+
+ hideShowAppsButton() {
+ this.showAppsButton.hide()
+ this.showAppsButton.set_width(0)
+ this.showAppsButton.set_height(0)
+ }
+};
+
+Signals.addSignalMethods(MyDash.prototype);
+
+/**
+ * This is a copy of the same function in utils.js, but also adjust horizontal scrolling
+ * and perform few further cheks on the current value to avoid changing the values when
+ * it would be clamp to the current one in any case.
+ * Return the amount of shift applied
+ */
+function ensureActorVisibleInScrollView(scrollView, actor) {
+ let adjust_v = true;
+ let adjust_h = true;
+
+ let vadjustment = scrollView.vscroll.adjustment;
+ let hadjustment = scrollView.hscroll.adjustment;
+ let [vvalue, vlower, vupper, vstepIncrement, vpageIncrement, vpageSize] = vadjustment.get_values();
+ let [hvalue, hlower, hupper, hstepIncrement, hpageIncrement, hpageSize] = hadjustment.get_values();
+
+ let [hvalue0, vvalue0] = [hvalue, vvalue];
+
+ let voffset = 0;
+ let hoffset = 0;
+ let fade = scrollView.get_effect('fade');
+ if (fade) {
+ voffset = fade.vfade_offset;
+ hoffset = fade.hfade_offset;
+ }
+
+ let box = actor.get_allocation_box();
+ let y1 = box.y1, y2 = box.y2, x1 = box.x1, x2 = box.x2;
+
+ let parent = actor.get_parent();
+ while (parent != scrollView) {
+ if (!parent)
+ throw new Error('Actor not in scroll view');
+
+ let box = parent.get_allocation_box();
+ y1 += box.y1;
+ y2 += box.y1;
+ x1 += box.x1;
+ x2 += box.x1;
+ parent = parent.get_parent();
+ }
+
+ if (y1 < vvalue + voffset)
+ vvalue = Math.max(0, y1 - voffset);
+ else if (vvalue < vupper - vpageSize && y2 > vvalue + vpageSize - voffset)
+ vvalue = Math.min(vupper -vpageSize, y2 + voffset - vpageSize);
+
+ if (x1 < hvalue + hoffset)
+ hvalue = Math.max(0, x1 - hoffset);
+ else if (hvalue < hupper - hpageSize && x2 > hvalue + hpageSize - hoffset)
+ hvalue = Math.min(hupper - hpageSize, x2 + hoffset - hpageSize);
+
+ if (vvalue !== vvalue0) {
+ Tweener.addTween(vadjustment, { value: vvalue,
+ time: Util.SCROLL_TIME,
+ transition: 'easeOutQuad'
+ });
+ }
+
+ if (hvalue !== hvalue0) {
+ Tweener.addTween(hadjustment,
+ { value: hvalue,
+ time: Util.SCROLL_TIME,
+ transition: 'easeOutQuad' });
+ }
+
+ return [hvalue- hvalue0, vvalue - vvalue0];
+}
diff --git a/extensions/dash-to-dock/docking.js b/extensions/dash-to-dock/docking.js
new file mode 100644
index 0000000..d35094b
--- /dev/null
+++ b/extensions/dash-to-dock/docking.js
@@ -0,0 +1,1853 @@
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+
+const Clutter = imports.gi.Clutter;
+const GLib = imports.gi.GLib;
+const GObject = imports.gi.GObject;
+const Gtk = imports.gi.Gtk;
+const Meta = imports.gi.Meta;
+const Shell = imports.gi.Shell;
+const St = imports.gi.St;
+const Mainloop = imports.mainloop;
+const Params = imports.misc.params;
+
+const Main = imports.ui.main;
+const Dash = imports.ui.dash;
+const IconGrid = imports.ui.iconGrid;
+const Overview = imports.ui.overview;
+const OverviewControls = imports.ui.overviewControls;
+const PointerWatcher = imports.ui.pointerWatcher;
+const Tweener = imports.ui.tweener;
+const Signals = imports.signals;
+const ViewSelector = imports.ui.viewSelector;
+const WorkspaceSwitcherPopup= imports.ui.workspaceSwitcherPopup;
+const Layout = imports.ui.layout;
+const LayoutManager = imports.ui.main.layoutManager;
+
+const ExtensionUtils = imports.misc.extensionUtils;
+const Me = ExtensionUtils.getCurrentExtension();
+const Utils = Me.imports.utils;
+const Intellihide = Me.imports.intellihide;
+const Theming = Me.imports.theming;
+const MyDash = Me.imports.dash;
+const LauncherAPI = Me.imports.launcherAPI;
+
+const DOCK_DWELL_CHECK_INTERVAL = 100;
+
+var State = {
+ HIDDEN: 0,
+ SHOWING: 1,
+ SHOWN: 2,
+ HIDING: 3
+};
+
+const scrollAction = {
+ DO_NOTHING: 0,
+ CYCLE_WINDOWS: 1,
+ SWITCH_WORKSPACE: 2
+};
+
+/**
+ * A simple St.Widget with one child whose allocation takes into account the
+ * slide out of its child via the _slidex parameter ([0:1]).
+ *
+ * Required since I want to track the input region of this container which is
+ * based on its allocation even if the child overlows the parent actor. By doing
+ * this the region of the dash that is slideout is not steling anymore the input
+ * regions making the extesion usable when the primary monitor is the right one.
+ *
+ * The slidex parameter can be used to directly animate the sliding. The parent
+ * must have a WEST (SOUTH) anchor_point to achieve the sliding to the RIGHT (BOTTOM)
+ * side.
+*/
+var DashSlideContainer = GObject.registerClass(
+class DashToDock_DashSlideContainer extends St.Widget {
+
+ _init(params) {
+ // Default local params
+ let localDefaults = {
+ side: St.Side.LEFT,
+ initialSlideValue: 1
+ }
+
+ let localParams = Params.parse(params, localDefaults, true);
+
+ if (params) {
+ // Remove local params before passing the params to the parent
+ // constructor to avoid errors.
+ let prop;
+ for (prop in localDefaults) {
+ if ((prop in params))
+ delete params[prop];
+ }
+ }
+
+ super._init(params);
+ this._child = null;
+
+ // slide parameter: 1 = visible, 0 = hidden.
+ this._slidex = localParams.initialSlideValue;
+ this._side = localParams.side;
+ this._slideoutSize = 0; // minimum size when slided out
+ }
+
+ vfunc_allocate(box, flags) {
+ this.set_allocation(box, flags);
+
+ if (this._child == null)
+ return;
+
+ let availWidth = box.x2 - box.x1;
+ let availHeight = box.y2 - box.y1;
+ let [, , natChildWidth, natChildHeight] =
+ this._child.get_preferred_size();
+
+ let childWidth = natChildWidth;
+ let childHeight = natChildHeight;
+
+ let childBox = new Clutter.ActorBox();
+
+ let slideoutSize = this._slideoutSize;
+
+ if (this._side == St.Side.LEFT) {
+ childBox.x1 = (this._slidex -1) * (childWidth - slideoutSize);
+ childBox.x2 = slideoutSize + this._slidex*(childWidth - slideoutSize);
+ childBox.y1 = 0;
+ childBox.y2 = childBox.y1 + childHeight;
+ }
+ else if ((this._side == St.Side.RIGHT) || (this._side == St.Side.BOTTOM)) {
+ childBox.x1 = 0;
+ childBox.x2 = childWidth;
+ childBox.y1 = 0;
+ childBox.y2 = childBox.y1 + childHeight;
+ }
+ else if (this._side == St.Side.TOP) {
+ childBox.x1 = 0;
+ childBox.x2 = childWidth;
+ childBox.y1 = (this._slidex -1) * (childHeight - slideoutSize);
+ childBox.y2 = slideoutSize + this._slidex * (childHeight - slideoutSize);
+ }
+
+ this._child.allocate(childBox, flags);
+ this._child.set_clip(-childBox.x1, -childBox.y1,
+ -childBox.x1+availWidth, -childBox.y1 + availHeight);
+ }
+
+ /**
+ * Just the child width but taking into account the slided out part
+ */
+ vfunc_get_preferred_width(forHeight) {
+ let [minWidth, natWidth] = this._child.get_preferred_width(forHeight);
+ if ((this._side == St.Side.LEFT) || (this._side == St.Side.RIGHT)) {
+ minWidth = (minWidth - this._slideoutSize) * this._slidex + this._slideoutSize;
+ natWidth = (natWidth - this._slideoutSize) * this._slidex + this._slideoutSize;
+ }
+ return [minWidth, natWidth];
+ }
+
+ /**
+ * Just the child height but taking into account the slided out part
+ */
+ vfunc_get_preferred_height(forWidth) {
+ let [minHeight, natHeight] = this._child.get_preferred_height(forWidth);
+ if ((this._side == St.Side.TOP) || (this._side == St.Side.BOTTOM)) {
+ minHeight = (minHeight - this._slideoutSize) * this._slidex + this._slideoutSize;
+ natHeight = (natHeight - this._slideoutSize) * this._slidex + this._slideoutSize;
+ }
+ return [minHeight, natHeight];
+ }
+
+ /**
+ * I was expecting it to be a virtual function... stil I don't understand
+ * how things work.
+ */
+ add_child(actor) {
+ // I'm supposed to have only on child
+ if (this._child !== null)
+ this.remove_child(actor);
+
+ this._child = actor;
+ super.add_child(actor);
+ }
+
+ set slidex(value) {
+ this._slidex = value;
+ this._child.queue_relayout();
+ }
+
+ get slidex() {
+ return this._slidex;
+ }
+});
+
+var DockedDash = class DashToDock {
+
+ constructor(settings, remoteModel, monitorIndex) {
+ this._rtl = (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL);
+
+ // Load settings
+ this._settings = settings;
+ this._remoteModel = remoteModel;
+ this._monitorIndex = monitorIndex;
+ // Connect global signals
+ this._signalsHandler = new Utils.GlobalSignalsHandler();
+
+ this._bindSettingsChanges();
+
+ this._position = Utils.getPosition(settings);
+ this._isHorizontal = ((this._position == St.Side.TOP) || (this._position == St.Side.BOTTOM));
+
+ // Temporary ignore hover events linked to autohide for whatever reason
+ this._ignoreHover = false;
+ this._oldignoreHover = null;
+ // This variables are linked to the settings regardles of autohide or intellihide
+ // being temporary disable. Get set by _updateVisibilityMode;
+ this._autohideIsEnabled = null;
+ this._intellihideIsEnabled = null;
+ this._fixedIsEnabled = null;
+
+ // Create intellihide object to monitor windows overlapping
+ this._intellihide = new Intellihide.Intellihide(this._settings, this._monitorIndex);
+
+ // initialize dock state
+ this._dockState = State.HIDDEN;
+
+ // Put dock on the required monitor
+ this._monitor = Main.layoutManager.monitors[this._monitorIndex];
+
+ // this store size and the position where the dash is shown;
+ // used by intellihide module to check window overlap.
+ this.staticBox = new Clutter.ActorBox();
+
+ // Initialize pressure barrier variables
+ this._canUsePressure = false;
+ this._pressureBarrier = null;
+ this._barrier = null;
+ this._removeBarrierTimeoutId = 0;
+
+ // Initialize dwelling system variables
+ this._dockDwelling = false;
+ this._dockWatch = null;
+ this._dockDwellUserTime = 0;
+ this._dockDwellTimeoutId = 0
+
+ // Create a new dash object
+ this.dash = new MyDash.MyDash(this._settings, this._remoteModel, this._monitorIndex);
+
+ if (!this._settings.get_boolean('show-show-apps-button'))
+ this.dash.hideShowAppsButton();
+
+ // Create the main actor and the containers for sliding in and out and
+ // centering, turn on track hover
+
+ let positionStyleClass = ['top', 'right', 'bottom', 'left'];
+ // This is the centering actor
+ this.actor = new St.Bin({
+ name: 'dashtodockContainer',
+ reactive: false,
+ style_class: positionStyleClass[this._position],
+ x_align: this._isHorizontal?St.Align.MIDDLE:St.Align.START,
+ y_align: this._isHorizontal?St.Align.START:St.Align.MIDDLE
+ });
+ this.actor._delegate = this;
+
+ // This is the sliding actor whose allocation is to be tracked for input regions
+ this._slider = new DashSlideContainer({
+ side: this._position,
+ initialSlideValue: 0
+ });
+
+ // This is the actor whose hover status us tracked for autohide
+ this._box = new St.BoxLayout({
+ name: 'dashtodockBox',
+ reactive: true,
+ track_hover: true
+ });
+ this._box.connect('notify::hover', this._hoverChanged.bind(this));
+
+ // Create and apply height constraint to the dash. It's controlled by this.actor height
+ this.constrainSize = new Clutter.BindConstraint({
+ source: this.actor,
+ coordinate: this._isHorizontal?Clutter.BindCoordinate.WIDTH:Clutter.BindCoordinate.HEIGHT
+ });
+ this.dash.actor.add_constraint(this.constrainSize);
+
+ this._signalsHandler.add([
+ Main.overview,
+ 'item-drag-begin',
+ this._onDragStart.bind(this)
+ ], [
+ Main.overview,
+ 'item-drag-end',
+ this._onDragEnd.bind(this)
+ ], [
+ Main.overview,
+ 'item-drag-cancelled',
+ this._onDragEnd.bind(this)
+ ], [
+ // update when workarea changes, for instance if other extensions modify the struts
+ //(like moving th panel at the bottom)
+ global.display,
+ 'workareas-changed',
+ this._resetPosition.bind(this)
+ ], [
+ Main.overview,
+ 'showing',
+ this._onOverviewShowing.bind(this)
+ ], [
+ Main.overview,
+ 'hiding',
+ this._onOverviewHiding.bind(this)
+ ], [
+ // Hide on appview
+ Main.overview.viewSelector,
+ 'page-changed',
+ this._pageChanged.bind(this)
+ ], [
+ Main.overview.viewSelector,
+ 'page-empty',
+ this._onPageEmpty.bind(this)
+ ], [
+ // Ensure the ShowAppsButton status is kept in sync
+ Main.overview.viewSelector._showAppsButton,
+ 'notify::checked',
+ this._syncShowAppsButtonToggled.bind(this)
+ ], [
+ global.display,
+ 'in-fullscreen-changed',
+ this._updateBarrier.bind(this)
+ ], [
+ // Monitor windows overlapping
+ this._intellihide,
+ 'status-changed',
+ this._updateDashVisibility.bind(this)
+ ], [
+ // Keep dragged icon consistent in size with this dash
+ this.dash,
+ 'icon-size-changed',
+ () => { Main.overview.dashIconSize = this.dash.iconSize; }
+ ], [
+ // This duplicate the similar signal which is in owerview.js.
+ // Being connected and thus executed later this effectively
+ // overwrite any attempt to use the size of the default dash
+ //which given the customization is usually much smaller.
+ // I can't easily disconnect the original signal
+ Main.overview._controls.dash,
+ 'icon-size-changed',
+ () => { Main.overview.dashIconSize = this.dash.iconSize; }
+ ], [
+ // sync hover after a popupmenu is closed
+ this.dash,
+ 'menu-closed',
+ () => { this._box.sync_hover() }
+ ]);
+
+ this._injectionsHandler = new Utils.InjectionsHandler();
+ this._themeManager = new Theming.ThemeManager(this._settings, this);
+
+ // Since the actor is not a topLevel child and its parent is now not added to the Chrome,
+ // the allocation change of the parent container (slide in and slideout) doesn't trigger
+ // anymore an update of the input regions. Force the update manually.
+ this.actor.connect('notify::allocation',
+
Main.layoutManager._queueUpdateRegions.bind(Main.layoutManager));
+
+ this.dash._container.connect('allocation-changed', this._updateStaticBox.bind(this));
+ this._slider.connect(this._isHorizontal ? 'notify::x' : 'notify::y',
this._updateStaticBox.bind(this));
+
+ // Load optional features that need to be activated for one dock only
+ if (this._monitorIndex == this._settings.get_int('preferred-monitor'))
+ this._enableExtraFeatures();
+ // Load optional features that need to be activated once per dock
+ this._optionalScrollWorkspaceSwitch();
+
+ // Delay operations that require the shell to be fully loaded and with
+ // user theme applied.
+
+ this._paintId = this.actor.connect('paint', this._initialize.bind(this));
+
+ // Manage the which is used to reserve space in the overview for the dock
+ // Add and additional dashSpacer positioned according to the dash positioning.
+ // It gets restored on extension unload.
+ this._dashSpacer = new OverviewControls.DashSpacer();
+ this._dashSpacer.setDashActor(this._box);
+
+ if (this._position == St.Side.LEFT)
+ Main.overview._controls._group.insert_child_at_index(this._dashSpacer, this._rtl ? -1 : 0); //
insert on first
+ else if (this._position == St.Side.RIGHT)
+ Main.overview._controls._group.insert_child_at_index(this._dashSpacer, this._rtl ? 0 : -1); //
insert on last
+ else if (this._position == St.Side.TOP)
+ Main.overview._overview.insert_child_at_index(this._dashSpacer, 0);
+ else if (this._position == St.Side.BOTTOM)
+ Main.overview._overview.insert_child_at_index(this._dashSpacer, -1);
+
+ // Add dash container actor and the container to the Chrome.
+ this.actor.set_child(this._slider);
+ this._slider.add_child(this._box);
+ this._box.add_actor(this.dash.actor);
+
+ // Add aligning container without tracking it for input region
+ Main.uiGroup.add_child(this.actor);
+
+ if (this._settings.get_boolean('dock-fixed')) {
+ // Note: tracking the fullscreen directly on the slider actor causes some hiccups when
fullscreening
+ // windows of certain applications
+ Main.layoutManager._trackActor(this.actor, {affectsInputRegion: false, trackFullscreen: true});
+ Main.layoutManager._trackActor(this._slider, {affectsStruts: true});
+ }
+ else
+ Main.layoutManager._trackActor(this._slider);
+
+ // Set initial position
+ this._resetDepth();
+ this._resetPosition();
+ }
+
+ _initialize() {
+ if (this._paintId > 0) {
+ this.actor.disconnect(this._paintId);
+ this._paintId=0;
+ }
+
+ // Apply custome css class according to the settings
+ this._themeManager.updateCustomTheme();
+
+ // Since Gnome 3.8 dragging an app without having opened the overview before cause the attemp to
+ //animate a null target since some variables are not initialized when the viewSelector is created
+ if (Main.overview.viewSelector._activePage == null)
+ Main.overview.viewSelector._activePage = Main.overview.viewSelector._workspacesPage;
+
+ this._updateVisibilityMode();
+
+ // In case we are already inside the overview when the extension is loaded,
+ // for instance on unlocking the screen if it was locked with the overview open.
+ if (Main.overview.visibleTarget) {
+ this._onOverviewShowing();
+ this._pageChanged();
+ }
+
+ // Setup pressure barrier (GS38+ only)
+ this._updatePressureBarrier();
+ this._updateBarrier();
+
+ // setup dwelling system if pressure barriers are not available
+ this._setupDockDwellIfNeeded();
+ }
+
+ destroy() {
+ // Disconnect global signals
+ this._signalsHandler.destroy();
+ // The dash, intellihide and themeManager have global signals as well internally
+ this.dash.destroy();
+ this._intellihide.destroy();
+ this._themeManager.destroy();
+
+ this._injectionsHandler.destroy();
+
+ // Destroy main clutter actor: this should be sufficient removing it and
+ // destroying all its children
+ this.actor.destroy();
+
+ // Remove barrier timeout
+ if (this._removeBarrierTimeoutId > 0)
+ Mainloop.source_remove(this._removeBarrierTimeoutId);
+
+ // Remove existing barrier
+ this._removeBarrier();
+
+ // Remove pointer watcher
+ if (this._dockWatch) {
+ PointerWatcher.getPointerWatcher()._removeWatch(this._dockWatch);
+ this._dockWatch = null;
+ }
+
+ // Remove the dashSpacer
+ this._dashSpacer.destroy();
+
+ }
+
+ _bindSettingsChanges() {
+ this._signalsHandler.add([
+ this._settings,
+ 'changed::scroll-action',
+ () => { this._optionalScrollWorkspaceSwitch(); }
+ ], [
+ this._settings,
+ 'changed::dash-max-icon-size',
+ () => { this.dash.setIconSize(this._settings.get_int('dash-max-icon-size')); }
+ ], [
+ this._settings,
+ 'changed::icon-size-fixed',
+ () => { this.dash.setIconSize(this._settings.get_int('dash-max-icon-size')); }
+ ], [
+ this._settings,
+ 'changed::show-favorites',
+ () => { this.dash.resetAppIcons(); }
+ ], [
+ this._settings,
+ 'changed::show-running',
+ () => { this.dash.resetAppIcons(); }
+ ], [
+ this._settings,
+ 'changed::show-apps-at-top',
+ () => { this.dash.resetAppIcons(); }
+ ], [
+ this._settings,
+ 'changed::show-show-apps-button',
+ () => {
+ if (this._settings.get_boolean('show-show-apps-button'))
+ this.dash.showShowAppsButton();
+ else
+ this.dash.hideShowAppsButton();
+ }
+ ], [
+ this._settings,
+ 'changed::dock-fixed',
+ () => {
+ if (this._settings.get_boolean('dock-fixed')) {
+ Main.layoutManager._untrackActor(this.actor);
+ Main.layoutManager._trackActor(this.actor, {affectsInputRegion: false,
trackFullscreen: true});
+ Main.layoutManager._untrackActor(this._slider);
+ Main.layoutManager._trackActor(this._slider, {affectsStruts: true});
+ } else {
+ Main.layoutManager._untrackActor(this.actor);
+ Main.layoutManager._untrackActor(this._slider);
+ Main.layoutManager._trackActor(this._slider);
+ }
+
+ this._resetPosition();
+
+ // Add or remove barrier depending on if dock-fixed
+ this._updateBarrier();
+
+ this._updateVisibilityMode();
+ }
+ ], [
+ this._settings,
+ 'changed::intellihide',
+ this._updateVisibilityMode.bind(this)
+ ], [
+ this._settings,
+ 'changed::intellihide-mode',
+ () => { this._intellihide.forceUpdate(); }
+ ], [
+ this._settings,
+ 'changed::autohide',
+ () => {
+ this._updateVisibilityMode();
+ this._updateBarrier();
+ }
+ ], [
+ this._settings,
+ 'changed::autohide-in-fullscreen',
+ this._updateBarrier.bind(this)
+ ],
+ [
+ this._settings,
+ 'changed::extend-height',
+ this._resetPosition.bind(this)
+ ], [
+ this._settings,
+ 'changed::height-fraction',
+ this._resetPosition.bind(this)
+ ], [
+ this._settings,
+ 'changed::require-pressure-to-show',
+ () => {
+ // Remove pointer watcher
+ if (this._dockWatch) {
+ PointerWatcher.getPointerWatcher()._removeWatch(this._dockWatch);
+ this._dockWatch = null;
+ }
+ this._setupDockDwellIfNeeded();
+ this._updateBarrier();
+ }
+ ], [
+ this._settings,
+ 'changed::pressure-threshold',
+ () => {
+ this._updatePressureBarrier();
+ this._updateBarrier();
+ }
+ ]);
+
+ }
+
+ /**
+ * This is call when visibility settings change
+ */
+ _updateVisibilityMode() {
+ if (this._settings.get_boolean('dock-fixed')) {
+ this._fixedIsEnabled = true;
+ this._autohideIsEnabled = false;
+ this._intellihideIsEnabled = false;
+ }
+ else {
+ this._fixedIsEnabled = false;
+ this._autohideIsEnabled = this._settings.get_boolean('autohide')
+ this._intellihideIsEnabled = this._settings.get_boolean('intellihide')
+ }
+
+ if (this._intellihideIsEnabled)
+ this._intellihide.enable();
+ else
+ this._intellihide.disable();
+
+ this._updateDashVisibility();
+ }
+
+ /**
+ * Show/hide dash based on, in order of priority:
+ * overview visibility
+ * fixed mode
+ * intellihide
+ * autohide
+ * overview visibility
+ */
+ _updateDashVisibility() {
+ if (Main.overview.visibleTarget)
+ return;
+
+ if (this._fixedIsEnabled) {
+ this._removeAnimations();
+ this._animateIn(this._settings.get_double('animation-time'), 0);
+ }
+ else if (this._intellihideIsEnabled) {
+ if (this._intellihide.getOverlapStatus()) {
+ this._ignoreHover = false;
+ // Do not hide if autohide is enabled and mouse is hover
+ if (!this._box.hover || !this._autohideIsEnabled)
+ this._animateOut(this._settings.get_double('animation-time'), 0);
+ }
+ else {
+ this._ignoreHover = true;
+ this._removeAnimations();
+ this._animateIn(this._settings.get_double('animation-time'), 0);
+ }
+ }
+ else {
+ if (this._autohideIsEnabled) {
+ this._ignoreHover = false;
+ global.sync_pointer();
+
+ if (this._box.hover)
+ this._animateIn(this._settings.get_double('animation-time'), 0);
+ else
+ this._animateOut(this._settings.get_double('animation-time'), 0);
+ }
+ else
+ this._animateOut(this._settings.get_double('animation-time'), 0);
+ }
+ }
+
+ _onOverviewShowing() {
+ this._ignoreHover = true;
+ this._intellihide.disable();
+ this._removeAnimations();
+ this._animateIn(this._settings.get_double('animation-time'), 0);
+ }
+
+ _onOverviewHiding() {
+ this._ignoreHover = false;
+ this._intellihide.enable();
+ this._updateDashVisibility();
+ }
+
+ _hoverChanged() {
+ if (!this._ignoreHover) {
+ // Skip if dock is not in autohide mode for instance because it is shown
+ // by intellihide.
+ if (this._autohideIsEnabled) {
+ if (this._box.hover)
+ this._show();
+ else
+ this._hide();
+ }
+ }
+ }
+
+ getDockState() {
+ return this._dockState;
+ }
+
+ _show() {
+ if ((this._dockState == State.HIDDEN) || (this._dockState == State.HIDING)) {
+ if (this._dockState == State.HIDING)
+ // suppress all potential queued hiding animations - i.e. added to Tweener but not started,
+ // always give priority to show
+ this._removeAnimations();
+
+ this.emit('showing');
+ this._animateIn(this._settings.get_double('animation-time'), 0);
+ }
+ }
+
+ _hide() {
+ // If no hiding animation is running or queued
+ if ((this._dockState == State.SHOWN) || (this._dockState == State.SHOWING)) {
+ let delay;
+
+ if (this._dockState == State.SHOWING)
+ //if a show already started, let it finish; queue hide without removing the show.
+ // to obtain this I increase the delay to avoid the overlap and interference
+ // between the animations
+ delay = this._settings.get_double('hide-delay') +
this._settings.get_double('animation-time');
+ else
+ delay = this._settings.get_double('hide-delay');
+
+ this.emit('hiding');
+ this._animateOut(this._settings.get_double('animation-time'), delay);
+ }
+ }
+
+ _animateIn(time, delay) {
+ this._dockState = State.SHOWING;
+
+ Tweener.addTween(this._slider, {
+ slidex: 1,
+ time: time,
+ delay: delay,
+ transition: 'easeOutQuad',
+ onComplete: () => {
+ this._dockState = State.SHOWN;
+ // Remove barrier so that mouse pointer is released and can access monitors on other side of
dock
+ // NOTE: Delay needed to keep mouse from moving past dock and re-hiding dock immediately.
This
+ // gives users an opportunity to hover over the dock
+ if (this._removeBarrierTimeoutId > 0)
+ Mainloop.source_remove(this._removeBarrierTimeoutId);
+ this._removeBarrierTimeoutId = Mainloop.timeout_add(100, this._removeBarrier.bind(this));
+ }
+ });
+ }
+
+ _animateOut(time, delay) {
+ this._dockState = State.HIDING;
+ Tweener.addTween(this._slider, {
+ slidex: 0,
+ time: time,
+ delay: delay ,
+ transition: 'easeOutQuad',
+ onComplete: () => {
+ this._dockState = State.HIDDEN;
+ // Remove queued barried removal if any
+ if (this._removeBarrierTimeoutId > 0)
+ Mainloop.source_remove(this._removeBarrierTimeoutId);
+ this._updateBarrier();
+ }
+ });
+ }
+
+ /**
+ * Dwelling system based on the GNOME Shell 3.14 messageTray code.
+ */
+ _setupDockDwellIfNeeded() {
+ // If we don't have extended barrier features, then we need
+ // to support the old tray dwelling mechanism.
+ if (!global.display.supports_extended_barriers() ||
!this._settings.get_boolean('require-pressure-to-show')) {
+ let pointerWatcher = PointerWatcher.getPointerWatcher();
+ this._dockWatch = pointerWatcher.addWatch(DOCK_DWELL_CHECK_INTERVAL,
this._checkDockDwell.bind(this));
+ this._dockDwelling = false;
+ this._dockDwellUserTime = 0;
+ }
+ }
+
+ _checkDockDwell(x, y) {
+
+ let workArea = Main.layoutManager.getWorkAreaForMonitor(this._monitor.index)
+ let shouldDwell;
+ // Check for the correct screen edge, extending the sensitive area to the whole workarea,
+ // minus 1 px to avoid conflicting with other active corners.
+ if (this._position == St.Side.LEFT)
+ shouldDwell = (x == this._monitor.x) && (y > workArea.y) && (y < workArea.y + workArea.height);
+ else if (this._position == St.Side.RIGHT)
+ shouldDwell = (x == this._monitor.x + this._monitor.width - 1) && (y > workArea.y) && (y <
workArea.y + workArea.height);
+ else if (this._position == St.Side.TOP)
+ shouldDwell = (y == this._monitor.y) && (x > workArea.x) && (x < workArea.x + workArea.width);
+ else if (this._position == St.Side.BOTTOM)
+ shouldDwell = (y == this._monitor.y + this._monitor.height - 1) && (x > workArea.x) && (x <
workArea.x + workArea.width);
+
+ if (shouldDwell) {
+ // We only set up dwell timeout when the user is not hovering over the dock
+ // already (!this._box.hover).
+ // The _dockDwelling variable is used so that we only try to
+ // fire off one dock dwell - if it fails (because, say, the user has the mouse down),
+ // we don't try again until the user moves the mouse up and down again.
+ if (!this._dockDwelling && !this._box.hover && (this._dockDwellTimeoutId == 0)) {
+ // Save the interaction timestamp so we can detect user input
+ let focusWindow = global.display.focus_window;
+ this._dockDwellUserTime = focusWindow ? focusWindow.user_time : 0;
+
+ this._dockDwellTimeoutId = Mainloop.timeout_add(this._settings.get_double('show-delay') *
1000,
+ this._dockDwellTimeout.bind(this));
+ GLib.Source.set_name_by_id(this._dockDwellTimeoutId, '[dash-to-dock]
this._dockDwellTimeout');
+ }
+ this._dockDwelling = true;
+ }
+ else {
+ this._cancelDockDwell();
+ this._dockDwelling = false;
+ }
+ }
+
+ _cancelDockDwell() {
+ if (this._dockDwellTimeoutId != 0) {
+ Mainloop.source_remove(this._dockDwellTimeoutId);
+ this._dockDwellTimeoutId = 0;
+ }
+ }
+
+ _dockDwellTimeout() {
+ this._dockDwellTimeoutId = 0;
+
+ if (!this._settings.get_boolean('autohide-in-fullscreen') && this._monitor.inFullscreen)
+ return GLib.SOURCE_REMOVE;
+
+ // We don't want to open the tray when a modal dialog
+ // is up, so we check the modal count for that. When we are in the
+ // overview we have to take the overview's modal push into account
+ if (Main.modalCount > (Main.overview.visible ? 1 : 0))
+ return GLib.SOURCE_REMOVE;
+
+ // If the user interacted with the focus window since we started the tray
+ // dwell (by clicking or typing), don't activate the message tray
+ let focusWindow = global.display.focus_window;
+ let currentUserTime = focusWindow ? focusWindow.user_time : 0;
+ if (currentUserTime != this._dockDwellUserTime)
+ return GLib.SOURCE_REMOVE;
+
+ // Reuse the pressure version function, the logic is the same
+ this._onPressureSensed();
+ return GLib.SOURCE_REMOVE;
+ }
+
+ _updatePressureBarrier() {
+ this._canUsePressure = global.display.supports_extended_barriers();
+ let pressureThreshold = this._settings.get_double('pressure-threshold');
+
+ // Remove existing pressure barrier
+ if (this._pressureBarrier) {
+ this._pressureBarrier.destroy();
+ this._pressureBarrier = null;
+ }
+
+ if (this._barrier) {
+ this._barrier.destroy();
+ this._barrier = null;
+ }
+
+ // Create new pressure barrier based on pressure threshold setting
+ if (this._canUsePressure) {
+ this._pressureBarrier = new Layout.PressureBarrier(pressureThreshold,
this._settings.get_double('show-delay')*1000,
+ Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW);
+ this._pressureBarrier.connect('trigger', (barrier) => {
+ if (!this._settings.get_boolean('autohide-in-fullscreen') && this._monitor.inFullscreen)
+ return;
+ this._onPressureSensed();
+ });
+ }
+ }
+
+ /**
+ * handler for mouse pressure sensed
+ */
+ _onPressureSensed() {
+ if (Main.overview.visibleTarget)
+ return;
+
+ // In case the mouse move away from the dock area before hovering it, in such case the leave event
+ // would never be triggered and the dock would stay visible forever.
+ let triggerTimeoutId = Mainloop.timeout_add(250, () => {
+ triggerTimeoutId = 0;
+
+ let [x, y, mods] = global.get_pointer();
+ let shouldHide = true;
+ switch (this._position) {
+ case St.Side.LEFT:
+ if (x <= this.staticBox.x2 &&
+ x >= this._monitor.x &&
+ y >= this._monitor.y &&
+ y <= this._monitor.y + this._monitor.height) {
+ shouldHide = false;
+ }
+ break;
+ case St.Side.RIGHT:
+ if (x >= this.staticBox.x1 &&
+ x <= this._monitor.x + this._monitor.width &&
+ y >= this._monitor.y &&
+ y <= this._monitor.y + this._monitor.height) {
+ shouldHide = false;
+ }
+ break;
+ case St.Side.TOP:
+ if (x >= this._monitor.x &&
+ x <= this._monitor.x + this._monitor.width &&
+ y <= this.staticBox.y2 &&
+ y >= this._monitor.y) {
+ shouldHide = false;
+ }
+ break;
+ case St.Side.BOTTOM:
+ if (x >= this._monitor.x &&
+ x <= this._monitor.x + this._monitor.width &&
+ y >= this.staticBox.y1 &&
+ y <= this._monitor.y + this._monitor.height) {
+ shouldHide = false;
+ }
+ }
+ if (shouldHide) {
+ this._hoverChanged();
+ return GLib.SOURCE_REMOVE;
+ }
+ else {
+ return GLib.SOURCE_CONTINUE;
+ }
+
+ });
+
+ this._show();
+ }
+
+ /**
+ * Remove pressure barrier
+ */
+ _removeBarrier() {
+ if (this._barrier) {
+ if (this._pressureBarrier)
+ this._pressureBarrier.removeBarrier(this._barrier);
+ this._barrier.destroy();
+ this._barrier = null;
+ }
+ this._removeBarrierTimeoutId = 0;
+ return false;
+ }
+
+ /**
+ * Update pressure barrier size
+ */
+ _updateBarrier() {
+ // Remove existing barrier
+ this._removeBarrier();
+
+ // The barrier needs to be removed in fullscreen with autohide disabled, otherwise the mouse can
+ // get trapped on monitor.
+ if (this._monitor.inFullscreen && !this._settings.get_boolean('autohide-in-fullscreen'))
+ return
+
+ // Manually reset pressure barrier
+ // This is necessary because we remove the pressure barrier when it is triggered to show the dock
+ if (this._pressureBarrier) {
+ this._pressureBarrier._reset();
+ this._pressureBarrier._isTriggered = false;
+ }
+
+ // Create new barrier
+ // The barrier extends to the whole workarea, minus 1 px to avoid conflicting with other active
corners
+ // Note: dash in fixed position doesn't use pressure barrier.
+ if (this._canUsePressure && this._autohideIsEnabled &&
this._settings.get_boolean('require-pressure-to-show')) {
+ let x1, x2, y1, y2, direction;
+ let workArea = Main.layoutManager.getWorkAreaForMonitor(this._monitor.index)
+
+ if (this._position == St.Side.LEFT) {
+ x1 = this._monitor.x + 1;
+ x2 = x1;
+ y1 = workArea.y + 1;
+ y2 = workArea.y + workArea.height - 1;
+ direction = Meta.BarrierDirection.POSITIVE_X;
+ }
+ else if (this._position == St.Side.RIGHT) {
+ x1 = this._monitor.x + this._monitor.width - 1;
+ x2 = x1;
+ y1 = workArea.y + 1;
+ y2 = workArea.y + workArea.height - 1;
+ direction = Meta.BarrierDirection.NEGATIVE_X;
+ }
+ else if (this._position == St.Side.TOP) {
+ x1 = workArea.x + 1;
+ x2 = workArea.x + workArea.width - 1;
+ y1 = this._monitor.y;
+ y2 = y1;
+ direction = Meta.BarrierDirection.POSITIVE_Y;
+ }
+ else if (this._position == St.Side.BOTTOM) {
+ x1 = workArea.x + 1;
+ x2 = workArea.x + workArea.width - 1;
+ y1 = this._monitor.y + this._monitor.height;
+ y2 = y1;
+ direction = Meta.BarrierDirection.NEGATIVE_Y;
+ }
+
+ this._barrier = new Meta.Barrier({
+ display: global.display,
+ x1: x1,
+ x2: x2,
+ y1: y1,
+ y2: y2,
+ directions: direction
+ });
+ if (this._pressureBarrier)
+ this._pressureBarrier.addBarrier(this._barrier);
+ }
+ }
+
+ _isPrimaryMonitor() {
+ return (this._monitorIndex == Main.layoutManager.primaryIndex);
+ }
+
+ _resetPosition() {
+ // Ensure variables linked to settings are updated.
+ this._updateVisibilityMode();
+
+ let extendHeight = this._settings.get_boolean('extend-height');
+
+ // Note: do not use the workarea coordinates in the direction on which the dock is placed,
+ // to avoid a loop [position change -> workArea change -> position change] with
+ // fixed dock.
+ let workArea = Main.layoutManager.getWorkAreaForMonitor(this._monitorIndex);
+
+ // Reserve space for the dash on the overview
+ // if the dock is on the primary monitor
+ if (this._isPrimaryMonitor())
+ this._dashSpacer.show();
+ else
+ // No space is required in the overview of the dash
+ this._dashSpacer.hide();
+
+ let fraction = this._settings.get_double('height-fraction');
+
+ if (extendHeight)
+ fraction = 1;
+ else if ((fraction < 0) || (fraction > 1))
+ fraction = 0.95;
+
+ let anchor_point;
+
+ if (this._isHorizontal) {
+ this.actor.width = Math.round( fraction * workArea.width);
+
+ let pos_y;
+ if (this._position == St.Side.BOTTOM) {
+ pos_y = this._monitor.y + this._monitor.height;
+ anchor_point = Clutter.Gravity.SOUTH_WEST;
+ }
+ else {
+ pos_y = this._monitor.y;
+ anchor_point = Clutter.Gravity.NORTH_WEST;
+ }
+
+ this.actor.move_anchor_point_from_gravity(anchor_point);
+ this.actor.x = workArea.x + Math.round((1 - fraction) / 2 * workArea.width);
+ this.actor.y = pos_y;
+
+ if (extendHeight) {
+ this.dash._container.set_width(this.actor.width);
+ this.actor.add_style_class_name('extended');
+ }
+ else {
+ this.dash._container.set_width(-1);
+ this.actor.remove_style_class_name('extended');
+ }
+ }
+ else {
+ this.actor.height = Math.round(fraction * workArea.height);
+
+ let pos_x;
+ if (this._position == St.Side.RIGHT) {
+ pos_x = this._monitor.x + this._monitor.width;
+ anchor_point = Clutter.Gravity.NORTH_EAST;
+ }
+ else {
+ pos_x = this._monitor.x;
+ anchor_point = Clutter.Gravity.NORTH_WEST;
+ }
+
+ this.actor.move_anchor_point_from_gravity(anchor_point);
+ this.actor.x = pos_x;
+ this.actor.y = workArea.y + Math.round((1 - fraction) / 2 * workArea.height);
+
+ if (extendHeight) {
+ this.dash._container.set_height(this.actor.height);
+ this.actor.add_style_class_name('extended');
+ }
+ else {
+ this.dash._container.set_height(-1);
+ this.actor.remove_style_class_name('extended');
+ }
+ }
+
+ this._y0 = this.actor.y;
+ }
+
+ // Set the dash at the correct depth in z
+ _resetDepth() {
+ // Keep the dash below the modalDialogGroup
+ Main.layoutManager.uiGroup.set_child_below_sibling(this.actor, Main.layoutManager.modalDialogGroup);
+ }
+
+ _updateStaticBox() {
+ this.staticBox.init_rect(
+ this.actor.x + this._slider.x - (this._position == St.Side.RIGHT ? this._box.width : 0),
+ this.actor.y + this._slider.y - (this._position == St.Side.BOTTOM ? this._box.height : 0),
+ this._box.width,
+ this._box.height
+ );
+
+ this._intellihide.updateTargetBox(this.staticBox);
+ }
+
+ _removeAnimations() {
+ Tweener.removeTweens(this._slider);
+ }
+
+ _onDragStart() {
+ // The dash need to be above the top_window_group, otherwise it doesn't
+ // accept dnd of app icons when not in overiew mode.
+ Main.layoutManager.uiGroup.set_child_above_sibling(this.actor, global.top_window_group);
+ this._oldignoreHover = this._ignoreHover;
+ this._ignoreHover = true;
+ this._animateIn(this._settings.get_double('animation-time'), 0);
+ }
+
+ _onDragEnd() {
+ // Restore drag default dash stack order
+ this._resetDepth();
+ if (this._oldignoreHover !== null)
+ this._ignoreHover = this._oldignoreHover;
+ this._oldignoreHover = null;
+ this._box.sync_hover();
+ if (Main.overview._shown)
+ this._pageChanged();
+ }
+
+ _pageChanged() {
+ let activePage = Main.overview.viewSelector.getActivePage();
+ let dashVisible = (activePage == ViewSelector.ViewPage.WINDOWS ||
+ activePage == ViewSelector.ViewPage.APPS);
+
+ if (dashVisible)
+ this._animateIn(this._settings.get_double('animation-time'), 0);
+ else
+ this._animateOut(this._settings.get_double('animation-time'), 0);
+ }
+
+ _onPageEmpty() {
+ /* The dash spacer is required only in the WINDOWS view if in the default position.
+ * The 'page-empty' signal is emitted in between a change of view,
+ * signalling the spacer can be added and removed without visible effect,
+ * as it's done for the upstream dashSpacer.
+ *
+ * Moreover, hiding the spacer ensure the appGrid allocaton is triggered.
+ * This matter as the appview spring animation is triggered by to first reallocaton of the appGrid,
+ * (See appDisplay.js, line 202 on GNOME Shell 3.14:
+ * this._grid.actor.connect('notify::allocation', ...)
+ * which in turn seems to be triggered by changes in the other actors in the overview.
+ * Normally, as far as I could understand, either the dashSpacer being hidden or the
workspacesThumbnails
+ * sliding out would trigger the allocation. However, with no stock dash
+ * and no thumbnails, which happen if the user configured only 1 and static workspace,
+ * the animation out of icons is not played.
+ */
+
+ let activePage = Main.overview.viewSelector.getActivePage();
+ this._dashSpacer.visible = (this._isHorizontal || activePage == ViewSelector.ViewPage.WINDOWS);
+ }
+
+ /**
+ * Show dock and give key focus to it
+ */
+ _onAccessibilityFocus() {
+ this._box.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
+ this._animateIn(this._settings.get_double('animation-time'), 0);
+ }
+
+ /**
+ * Keep ShowAppsButton status in sync with the overview status
+ */
+ _syncShowAppsButtonToggled() {
+ let status = Main.overview.viewSelector._showAppsButton.checked;
+ if (this.dash.showAppsButton.checked !== status)
+ this.dash.showAppsButton.checked = status;
+ }
+
+ // Optional features to be enabled only for the main Dock
+ _enableExtraFeatures() {
+ // Restore dash accessibility
+ Main.ctrlAltTabManager.addGroup(
+ this.dash.actor, _('Dash'), 'user-bookmarks-symbolic',
+ {focusCallback: this._onAccessibilityFocus.bind(this)});
+ }
+
+ /**
+ * Switch workspace by scrolling over the dock
+ */
+ _optionalScrollWorkspaceSwitch() {
+ let label = 'optionalScrollWorkspaceSwitch';
+
+ function isEnabled() {
+ return this._settings.get_enum('scroll-action') === scrollAction.SWITCH_WORKSPACE;
+ }
+
+ this._settings.connect('changed::scroll-action', () => {
+ if (isEnabled.bind(this)())
+ enable.bind(this)();
+ else
+ disable.bind(this)();
+ });
+
+ if (isEnabled.bind(this)())
+ enable.bind(this)();
+
+ function enable() {
+ this._signalsHandler.removeWithLabel(label);
+
+ this._signalsHandler.addWithLabel(label, [
+ this._box,
+ 'scroll-event',
+ onScrollEvent.bind(this)
+ ]);
+
+ this._optionalScrollWorkspaceSwitchDeadTimeId = 0;
+ }
+
+ function disable() {
+ this._signalsHandler.removeWithLabel(label);
+
+ if (this._optionalScrollWorkspaceSwitchDeadTimeId > 0) {
+ Mainloop.source_remove(this._optionalScrollWorkspaceSwitchDeadTimeId);
+ this._optionalScrollWorkspaceSwitchDeadTimeId = 0;
+ }
+ }
+
+ // This was inspired to desktop-scroller obsidien github com
+ function onScrollEvent(actor, event) {
+ // When in overview change workscape only in windows view
+ if (Main.overview.visible && Main.overview.viewSelector.getActivePage() !==
ViewSelector.ViewPage.WINDOWS)
+ return false;
+
+ let activeWs = global.workspace_manager.get_active_workspace();
+ let direction = null;
+
+ switch (event.get_scroll_direction()) {
+ case Clutter.ScrollDirection.UP:
+ direction = Meta.MotionDirection.UP;
+ break;
+ case Clutter.ScrollDirection.DOWN:
+ direction = Meta.MotionDirection.DOWN;
+ break;
+ case Clutter.ScrollDirection.SMOOTH:
+ let [dx, dy] = event.get_scroll_delta();
+ if (dy < 0)
+ direction = Meta.MotionDirection.UP;
+ else if (dy > 0)
+ direction = Meta.MotionDirection.DOWN;
+ break;
+ }
+
+ if (direction !== null) {
+ // Prevent scroll events from triggering too many workspace switches
+ // by adding a 250ms deadtime between each scroll event.
+ // Usefull on laptops when using a touchpad.
+
+ // During the deadtime do nothing
+ if (this._optionalScrollWorkspaceSwitchDeadTimeId > 0)
+ return false;
+ else
+ this._optionalScrollWorkspaceSwitchDeadTimeId = Mainloop.timeout_add(250, () => {
+ this._optionalScrollWorkspaceSwitchDeadTimeId = 0;
+ });
+
+ let ws;
+
+ ws = activeWs.get_neighbor(direction)
+
+ if (Main.wm._workspaceSwitcherPopup == null)
+ Main.wm._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
+ // Set the actor non reactive, so that it doesn't prevent the
+ // clicks events from reaching the dash actor. I can't see a reason
+ // why it should be reactive.
+ Main.wm._workspaceSwitcherPopup.actor.reactive = false;
+ Main.wm._workspaceSwitcherPopup.connect('destroy', function() {
+ Main.wm._workspaceSwitcherPopup = null;
+ });
+
+ // Do not show wokspaceSwithcer in overview
+ if (!Main.overview.visible)
+ Main.wm._workspaceSwitcherPopup.display(direction, ws.index());
+ Main.wm.actionMoveWorkspace(ws);
+
+ return true;
+ }
+ else
+ return false;
+ }
+ }
+
+ _activateApp(appIndex) {
+ let children = this.dash._box.get_children().filter(function(actor) {
+ return actor.child &&
+ actor.child._delegate &&
+ actor.child._delegate.app;
+ });
+
+ // Apps currently in the dash
+ let apps = children.map(function(actor) {
+ return actor.child._delegate;
+ });
+
+ // Activate with button = 1, i.e. same as left click
+ let button = 1;
+ if (appIndex < apps.length)
+ apps[appIndex].activate(button);
+ }
+};
+
+Signals.addSignalMethods(DockedDash.prototype);
+
+/*
+ * Handle keybaord shortcuts
+ */
+const DashToDock_KeyboardShortcuts_NUM_HOTKEYS = 10;
+
+var KeyboardShortcuts = class DashToDock_KeyboardShortcuts {
+
+ constructor(settings, allDocks){
+ this._settings = settings;
+ this._allDocks = allDocks;
+ this._signalsHandler = new Utils.GlobalSignalsHandler();
+
+ this._hotKeysEnabled = false;
+ if (this._settings.get_boolean('hot-keys'))
+ this._enableHotKeys();
+
+ this._signalsHandler.add([
+ this._settings,
+ 'changed::hot-keys',
+ () => {
+ if (this._settings.get_boolean('hot-keys'))
+ this._enableHotKeys.bind(this)();
+ else
+ this._disableHotKeys.bind(this)();
+ }
+ ]);
+
+ this._optionalNumberOverlay();
+ }
+
+ destroy() {
+ // Remove keybindings
+ this._disableHotKeys();
+ this._disableExtraShortcut();
+ this._signalsHandler.destroy();
+ }
+
+ _enableHotKeys() {
+ if (this._hotKeysEnabled)
+ return;
+
+ // Setup keyboard bindings for dash elements
+ let keys = ['app-hotkey-', 'app-shift-hotkey-', 'app-ctrl-hotkey-'];
+ keys.forEach( function(key) {
+ for (let i = 0; i < DashToDock_KeyboardShortcuts_NUM_HOTKEYS; i++) {
+ let appNum = i;
+ Main.wm.addKeybinding(key + (i + 1), this._settings,
+ Meta.KeyBindingFlags.NONE,
+ Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW,
+ () => {
+ this._allDocks[0]._activateApp(appNum);
+ this._showOverlay();
+ });
+ }
+ }, this);
+
+ this._hotKeysEnabled = true;
+ }
+
+ _disableHotKeys() {
+ if (!this._hotKeysEnabled)
+ return;
+
+ let keys = ['app-hotkey-', 'app-shift-hotkey-', 'app-ctrl-hotkey-'];
+ keys.forEach( function(key) {
+ for (let i = 0; i < DashToDock_KeyboardShortcuts_NUM_HOTKEYS; i++)
+ Main.wm.removeKeybinding(key + (i + 1));
+ }, this);
+
+ this._hotKeysEnabled = false;
+ }
+
+ _optionalNumberOverlay() {
+ this._shortcutIsSet = false;
+ // Enable extra shortcut if either 'overlay' or 'show-dock' are true
+ if (this._settings.get_boolean('hot-keys') &&
+ (this._settings.get_boolean('hotkeys-overlay') ||
this._settings.get_boolean('hotkeys-show-dock')))
+ this._enableExtraShortcut();
+
+ this._signalsHandler.add([
+ this._settings,
+ 'changed::hot-keys',
+ this._checkHotkeysOptions.bind(this)
+ ], [
+ this._settings,
+ 'changed::hotkeys-overlay',
+ this._checkHotkeysOptions.bind(this)
+ ], [
+ this._settings,
+ 'changed::hotkeys-show-dock',
+ this._checkHotkeysOptions.bind(this)
+ ]);
+ }
+
+ _checkHotkeysOptions() {
+ if (this._settings.get_boolean('hot-keys') &&
+ (this._settings.get_boolean('hotkeys-overlay') ||
this._settings.get_boolean('hotkeys-show-dock')))
+ this._enableExtraShortcut();
+ else
+ this._disableExtraShortcut();
+ }
+
+ _enableExtraShortcut() {
+ if (!this._shortcutIsSet) {
+ Main.wm.addKeybinding('shortcut', this._settings,
+ Meta.KeyBindingFlags.NONE,
+ Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW,
+ this._showOverlay.bind(this));
+ this._shortcutIsSet = true;
+ }
+ }
+
+ _disableExtraShortcut() {
+ if (this._shortcutIsSet) {
+ Main.wm.removeKeybinding('shortcut');
+ this._shortcutIsSet = false;
+ }
+ }
+
+ _showOverlay() {
+ for (let i = 0; i < this._allDocks.length; i++) {
+ let dock = this._allDocks[i];
+ if (dock._settings.get_boolean('hotkeys-overlay'))
+ dock.dash.toggleNumberOverlay(true);
+
+ // Restart the counting if the shortcut is pressed again
+ if (dock._numberOverlayTimeoutId) {
+ Mainloop.source_remove(dock._numberOverlayTimeoutId);
+ dock._numberOverlayTimeoutId = 0;
+ }
+
+ // Hide the overlay/dock after the timeout
+ let timeout = dock._settings.get_double('shortcut-timeout') * 1000;
+ dock._numberOverlayTimeoutId = Mainloop.timeout_add(timeout, () => {
+ dock._numberOverlayTimeoutId = 0;
+ dock.dash.toggleNumberOverlay(false);
+ // Hide the dock again if necessary
+ dock._updateDashVisibility();
+ });
+
+ // Show the dock if it is hidden
+ if (dock._settings.get_boolean('hotkeys-show-dock')) {
+ let showDock = (dock._intellihideIsEnabled || dock._autohideIsEnabled);
+ if (showDock)
+ dock._show();
+ }
+ }
+ }
+};
+
+/**
+ * Isolate overview to open new windows for inactive apps
+ * Note: the future implementaion is not fully contained here. Some bits are around in other methods of
other classes.
+ * This class just take care of enabling/disabling the option.
+ */
+var WorkspaceIsolation = class DashToDock_WorkspaceIsolation {
+
+ constructor(settings, allDocks) {
+
+ this._settings = settings;
+ this._allDocks = allDocks;
+
+ this._signalsHandler = new Utils.GlobalSignalsHandler();
+ this._injectionsHandler = new Utils.InjectionsHandler();
+
+ this._signalsHandler.add([
+ this._settings,
+ 'changed::isolate-workspaces',
+ () => {
+ this._allDocks.forEach(function(dock) {
+ dock.dash.resetAppIcons();
+ });
+ if (this._settings.get_boolean('isolate-workspaces') ||
+ this._settings.get_boolean('isolate-monitors'))
+ this._enable.bind(this)();
+ else
+ this._disable.bind(this)();
+ }
+ ],[
+ this._settings,
+ 'changed::isolate-monitors',
+ () => {
+ this._allDocks.forEach(function(dock) {
+ dock.dash.resetAppIcons();
+ });
+ if (this._settings.get_boolean('isolate-workspaces') ||
+ this._settings.get_boolean('isolate-monitors'))
+ this._enable.bind(this)();
+ else
+ this._disable.bind(this)();
+ }
+ ]);
+
+ if (this._settings.get_boolean('isolate-workspaces') ||
+ this._settings.get_boolean('isolate-monitors'))
+ this._enable();
+
+ }
+
+ _enable() {
+
+ // ensure I never double-register/inject
+ // although it should never happen
+ this._disable();
+
+ this._allDocks.forEach(function(dock) {
+ this._signalsHandler.addWithLabel('isolation', [
+ global.display,
+ 'restacked',
+ dock.dash._queueRedisplay.bind(dock.dash)
+ ], [
+ global.window_manager,
+ 'switch-workspace',
+ dock.dash._queueRedisplay.bind(dock.dash)
+ ]);
+
+ // This last signal is only needed for monitor isolation, as windows
+ // might migrate from one monitor to another without triggering 'restacked'
+ if (this._settings.get_boolean('isolate-monitors'))
+ this._signalsHandler.addWithLabel('isolation', [
+ global.display,
+ 'window-entered-monitor',
+ dock.dash._queueRedisplay.bind(dock.dash)
+ ]);
+
+ }, this);
+
+ // here this is the Shell.App
+ function IsolatedOverview() {
+ // These lines take care of Nautilus for icons on Desktop
+ let windows = this.get_windows().filter(function(w) {
+ return w.get_workspace().index() == global.workspace_manager.get_active_workspace_index();
+ });
+ if (windows.length == 1)
+ if (windows[0].skip_taskbar)
+ return this.open_new_window(-1);
+
+ if (this.is_on_workspace(global.workspace_manager.get_active_workspace()))
+ return Main.activateWindow(windows[0]);
+ return this.open_new_window(-1);
+ }
+
+ this._injectionsHandler.addWithLabel('isolation', [
+ Shell.App.prototype,
+ 'activate',
+ IsolatedOverview
+ ]);
+ }
+
+ _disable () {
+ this._signalsHandler.removeWithLabel('isolation');
+ this._injectionsHandler.removeWithLabel('isolation');
+ }
+
+ destroy() {
+ this._signalsHandler.destroy();
+ this._injectionsHandler.destroy();
+ }
+};
+
+
+var DockManager = class DashToDock_DockManager {
+
+ constructor() {
+ this._remoteModel = new LauncherAPI.LauncherEntryRemoteModel();
+ this._settings = ExtensionUtils.getSettings('org.gnome.shell.extensions.dash-to-dock');
+ this._oldDash = Main.overview._dash;
+ /* Array of all the docks created */
+ this._allDocks = [];
+ this._createDocks();
+
+ // status variable: true when the overview is shown through the dash
+ // applications button.
+ this._forcedOverview = false;
+
+ // Connect relevant signals to the toggling function
+ this._bindSettingsChanges();
+ }
+
+ _toggle() {
+ this._deleteDocks();
+ this._createDocks();
+ this.emit('toggled');
+ }
+
+ _bindSettingsChanges() {
+ // Connect relevant signals to the toggling function
+ this._signalsHandler = new Utils.GlobalSignalsHandler();
+ this._signalsHandler.add([
+ Meta.MonitorManager.get(),
+ 'monitors-changed',
+ this._toggle.bind(this)
+ ], [
+ this._settings,
+ 'changed::multi-monitor',
+ this._toggle.bind(this)
+ ], [
+ this._settings,
+ 'changed::preferred-monitor',
+ this._toggle.bind(this)
+ ], [
+ this._settings,
+ 'changed::dock-position',
+ this._toggle.bind(this)
+ ], [
+ this._settings,
+ 'changed::extend-height',
+ this._adjustPanelCorners.bind(this)
+ ], [
+ this._settings,
+ 'changed::dock-fixed',
+ this._adjustPanelCorners.bind(this)
+ ]);
+ }
+
+ _createDocks() {
+
+ // If there are no monitors (headless configurations, but it can also happen temporary while
disconnecting
+ // and reconnecting monitors), just do nothing. When a monitor will be connected we we'll be
notified and
+ // and thus create the docks. This prevents pointing trying to access monitors throughout the code,
were we
+ // are assuming that at least the primary monitor is present.
+ if (Main.layoutManager.monitors.length <= 0) {
+ return;
+ }
+
+ this._preferredMonitorIndex = this._settings.get_int('preferred-monitor');
+ // In case of multi-monitor, we consider the dock on the primary monitor to be the preferred (main)
one
+ // regardless of the settings
+ // The dock goes on the primary monitor also if the settings are incosistent (e.g. desired monitor
not connected).
+ if (this._settings.get_boolean('multi-monitor') ||
+ this._preferredMonitorIndex < 0 || this._preferredMonitorIndex >
Main.layoutManager.monitors.length - 1
+ ) {
+ this._preferredMonitorIndex = Main.layoutManager.primaryIndex;
+ } else {
+ // Gdk and shell monitors numbering differ at least under wayland:
+ // While the primary monitor appears to be always index 0 in Gdk,
+ // the shell can assign a different number (Main.layoutManager.primaryMonitor)
+ // This ensure the indexing in the settings (Gdk) and in the shell are matched,
+ // i.e. that we start counting from the primaryMonitorIndex
+ this._preferredMonitorIndex = (Main.layoutManager.primaryIndex + this._preferredMonitorIndex) %
Main.layoutManager.monitors.length ;
+ }
+
+ // First we create the main Dock, to get the extra features to bind to this one
+ let dock = new DockedDash(this._settings, this._remoteModel, this._preferredMonitorIndex);
+ this._mainShowAppsButton = dock.dash.showAppsButton;
+ this._allDocks.push(dock);
+
+ // connect app icon into the view selector
+ dock.dash.showAppsButton.connect('notify::checked', this._onShowAppsButtonToggled.bind(this));
+
+ // Make the necessary changes to Main.overview._dash
+ this._prepareMainDash();
+
+ // Adjust corners if necessary
+ this._adjustPanelCorners();
+
+ if (this._settings.get_boolean('multi-monitor')) {
+ let nMon = Main.layoutManager.monitors.length;
+ for (let iMon = 0; iMon < nMon; iMon++) {
+ if (iMon == this._preferredMonitorIndex)
+ continue;
+ let dock = new DockedDash(this._settings, this._remoteModel, iMon);
+ this._allDocks.push(dock);
+ // connect app icon into the view selector
+ dock.dash.showAppsButton.connect('notify::checked',
this._onShowAppsButtonToggled.bind(this));
+ }
+ }
+
+ // Load optional features. We load *after* the docks are created, since
+ // we need to connect the signals to all dock instances.
+ this._workspaceIsolation = new WorkspaceIsolation(this._settings, this._allDocks);
+ this._keyboardShortcuts = new KeyboardShortcuts(this._settings, this._allDocks);
+ }
+
+ _prepareMainDash() {
+ // Pretend I'm the dash: meant to make appgrd swarm animation come from the
+ // right position of the appShowButton.
+ Main.overview._dash = this._allDocks[0].dash;
+
+ // set stored icon size to the new dash
+ Main.overview.dashIconSize = this._allDocks[0].dash.iconSize;
+
+ // Hide usual Dash
+ Main.overview._controls.dash.actor.hide();
+
+ // Also set dash width to 1, so it's almost not taken into account by code
+ // calculaing the reserved space in the overview. The reason to keep it at 1 is
+ // to allow its visibility change to trigger an allocaion of the appGrid which
+ // in turn is triggergin the appsIcon spring animation, required when no other
+ // actors has this effect, i.e in horizontal mode and without the workspaceThumnails
+ // 1 static workspace only)
+ Main.overview._controls.dash.actor.set_width(1);
+ }
+
+ _deleteDocks() {
+ // Remove extra features
+ this._workspaceIsolation.destroy();
+ this._keyboardShortcuts.destroy();
+
+ // Delete all docks
+ let nDocks = this._allDocks.length;
+ for (let i = nDocks-1; i >= 0; i--) {
+ this._allDocks[i].destroy();
+ this._allDocks.pop();
+ }
+ }
+
+ _restoreDash() {
+ Main.overview._controls.dash.actor.show();
+ Main.overview._controls.dash.actor.set_width(-1); //reset default dash size
+ // This force the recalculation of the icon size
+ Main.overview._controls.dash._maxHeight = -1;
+
+ // reset stored icon size to the default dash
+ Main.overview.dashIconSize = Main.overview._controls.dash.iconSize;
+
+ Main.overview._dash = this._oldDash;
+ }
+
+ _onShowAppsButtonToggled(button) {
+ // Sync the status of the default appButtons. Only if the two statuses are
+ // different, that means the user interacted with the extension provided
+ // application button, cutomize the behaviour. Otherwise the shell has changed the
+ // status (due to the _syncShowAppsButtonToggled function below) and it
+ // has already performed the desired action.
+
+ let animate = this._settings.get_boolean('animate-show-apps');
+ let selector = Main.overview.viewSelector;
+
+ if (selector._showAppsButton.checked !== button.checked) {
+ // find visible view
+ let visibleView;
+ Main.overview.viewSelector.appDisplay._views.every(function(v, index) {
+ if (v.view.actor.visible) {
+ visibleView = index;
+ return false;
+ }
+ else
+ return true;
+ });
+
+ if (button.checked) {
+ // force spring animation triggering.By default the animation only
+ // runs if we are already inside the overview.
+ if (!Main.overview._shown) {
+ this._forcedOverview = true;
+ let view = Main.overview.viewSelector.appDisplay._views[visibleView].view;
+ let grid = view._grid;
+ if (animate) {
+ // Animate in the the appview, hide the appGrid to avoiud flashing
+ // Go to the appView before entering the overview, skipping the workspaces.
+ // Do this manually avoiding opacity in transitions so that the setting of the
opacity
+ // to 0 doesn't get overwritten.
+ Main.overview.viewSelector._activePage.opacity = 0;
+ Main.overview.viewSelector._activePage.hide();
+ Main.overview.viewSelector._activePage = Main.overview.viewSelector._appsPage;
+ Main.overview.viewSelector._activePage.show();
+ grid.actor.opacity = 0;
+
+ // The animation has to be trigered manually because the AppDisplay.animate
+ // method is waiting for an allocation not happening, as we skip the workspace view
+ // and the appgrid could already be allocated from previous shown.
+ // It has to be triggered after the overview is shown as wrong coordinates are
obtained
+ // otherwise.
+ let overviewShownId = Main.overview.connect('shown', () => {
+ Main.overview.disconnect(overviewShownId);
+ Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
+ grid.actor.opacity = 255;
+ grid.animateSpring(IconGrid.AnimationDirection.IN,
this._allDocks[0].dash.showAppsButton);
+ });
+ });
+ }
+ else {
+ Main.overview.viewSelector._activePage = Main.overview.viewSelector._appsPage;
+ Main.overview.viewSelector._activePage.show();
+ grid.actor.opacity = 255;
+ }
+
+ }
+
+ // Finally show the overview
+ selector._showAppsButton.checked = true;
+ Main.overview.show();
+ }
+ else {
+ if (this._forcedOverview) {
+ // force exiting overview if needed
+
+ if (animate) {
+ // Manually trigger springout animation without activating the
+ // workspaceView to avoid the zoomout animation. Hide the appPage
+ // onComplete to avoid ugly flashing of original icons.
+ let view = Main.overview.viewSelector.appDisplay._views[visibleView].view;
+ let grid = view._grid;
+ view.animate(IconGrid.AnimationDirection.OUT, () => {
+ Main.overview.viewSelector._appsPage.hide();
+ Main.overview.hide();
+ selector._showAppsButton.checked = false;
+ this._forcedOverview = false;
+ });
+ }
+ else {
+ Main.overview.hide();
+ this._forcedOverview = false;
+ }
+ }
+ else {
+ selector._showAppsButton.checked = false;
+ this._forcedOverview = false;
+ }
+ }
+ }
+
+ // whenever the button is unactivated even if not by the user still reset the
+ // forcedOverview flag
+ if (button.checked == false)
+ this._forcedOverview = false;
+ }
+
+ destroy() {
+ this._signalsHandler.destroy();
+ this._deleteDocks();
+ this._revertPanelCorners();
+ this._restoreDash();
+ this._remoteModel.destroy();
+ }
+
+ /**
+ * Adjust Panel corners
+ */
+ _adjustPanelCorners() {
+ let position = Utils.getPosition(this._settings);
+ let isHorizontal = ((position == St.Side.TOP) || (position == St.Side.BOTTOM));
+ let extendHeight = this._settings.get_boolean('extend-height');
+ let fixedIsEnabled = this._settings.get_boolean('dock-fixed');
+ let dockOnPrimary = this._settings.get_boolean('multi-monitor') ||
+ this._preferredMonitorIndex == Main.layoutManager.primaryIndex;
+
+ if (!isHorizontal && dockOnPrimary && extendHeight && fixedIsEnabled) {
+ Main.panel._rightCorner.actor.hide();
+ Main.panel._leftCorner.actor.hide();
+ }
+ else
+ this._revertPanelCorners();
+ }
+
+ _revertPanelCorners() {
+ Main.panel._leftCorner.actor.show();
+ Main.panel._rightCorner.actor.show();
+ }
+};
+Signals.addSignalMethods(DockManager.prototype);
diff --git a/extensions/dash-to-dock/extension.js b/extensions/dash-to-dock/extension.js
new file mode 100644
index 0000000..f025fae
--- /dev/null
+++ b/extensions/dash-to-dock/extension.js
@@ -0,0 +1,23 @@
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+
+const ExtensionUtils = imports.misc.extensionUtils;
+const Me = ExtensionUtils.getCurrentExtension();
+const Docking = Me.imports.docking;
+
+// We declare this with var so it can be accessed by other extensions in
+// GNOME Shell 3.26+ (mozjs52+).
+var dockManager;
+
+function init() {
+ ExtensionUtils.initTranslations('dashtodock');
+}
+
+function enable() {
+ dockManager = new Docking.DockManager();
+}
+
+function disable() {
+ dockManager.destroy();
+
+ dockManager=null;
+}
diff --git a/extensions/dash-to-dock/intellihide.js b/extensions/dash-to-dock/intellihide.js
new file mode 100644
index 0000000..f102ea3
--- /dev/null
+++ b/extensions/dash-to-dock/intellihide.js
@@ -0,0 +1,321 @@
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+
+const GLib = imports.gi.GLib;
+const Mainloop = imports.mainloop;
+const Meta = imports.gi.Meta;
+const Shell = imports.gi.Shell;
+
+const Main = imports.ui.main;
+const Signals = imports.signals;
+
+const Me = imports.misc.extensionUtils.getCurrentExtension();
+const Utils = Me.imports.utils;
+
+// A good compromise between reactivity and efficiency; to be tuned.
+const INTELLIHIDE_CHECK_INTERVAL = 100;
+
+const OverlapStatus = {
+ UNDEFINED: -1,
+ FALSE: 0,
+ TRUE: 1
+};
+
+const IntellihideMode = {
+ ALL_WINDOWS: 0,
+ FOCUS_APPLICATION_WINDOWS: 1,
+ MAXIMIZED_WINDOWS : 2
+};
+
+// List of windows type taken into account. Order is important (keep the original
+// enum order).
+const handledWindowTypes = [
+ Meta.WindowType.NORMAL,
+ Meta.WindowType.DOCK,
+ Meta.WindowType.DIALOG,
+ Meta.WindowType.MODAL_DIALOG,
+ Meta.WindowType.TOOLBAR,
+ Meta.WindowType.MENU,
+ Meta.WindowType.UTILITY,
+ Meta.WindowType.SPLASHSCREEN
+];
+
+/**
+ * A rough and ugly implementation of the intellihide behaviour.
+ * Intallihide object: emit 'status-changed' signal when the overlap of windows
+ * with the provided targetBoxClutter.ActorBox changes;
+ */
+var Intellihide = class DashToDock_Intellihide {
+
+ constructor(settings, monitorIndex) {
+ // Load settings
+ this._settings = settings;
+ this._monitorIndex = monitorIndex;
+
+ this._signalsHandler = new Utils.GlobalSignalsHandler();
+ this._tracker = Shell.WindowTracker.get_default();
+ this._focusApp = null; // The application whose window is focused.
+ this._topApp = null; // The application whose window is on top on the monitor with the dock.
+
+ this._isEnabled = false;
+ this.status = OverlapStatus.UNDEFINED;
+ this._targetBox = null;
+
+ this._checkOverlapTimeoutContinue = false;
+ this._checkOverlapTimeoutId = 0;
+
+ this._trackedWindows = new Map();
+
+ // Connect global signals
+ this._signalsHandler.add([
+ // Add signals on windows created from now on
+ global.display,
+ 'window-created',
+ this._windowCreated.bind(this)
+ ], [
+ // triggered for instance when the window list order changes,
+ // included when the workspace is switched
+ global.display,
+ 'restacked',
+ this._checkOverlap.bind(this)
+ ], [
+ // when windows are alwasy on top, the focus window can change
+ // without the windows being restacked. Thus monitor window focus change.
+ this._tracker,
+ 'notify::focus-app',
+ this._checkOverlap.bind(this)
+ ], [
+ // update wne monitor changes, for instance in multimonitor when monitor are attached
+ Meta.MonitorManager.get(),
+ 'monitors-changed',
+ this._checkOverlap.bind(this)
+ ]);
+ }
+
+ destroy() {
+ // Disconnect global signals
+ this._signalsHandler.destroy();
+
+ // Remove residual windows signals
+ this.disable();
+ }
+
+ enable() {
+ this._isEnabled = true;
+ this._status = OverlapStatus.UNDEFINED;
+ global.get_window_actors().forEach(function(wa) {
+ this._addWindowSignals(wa);
+ }, this);
+ this._doCheckOverlap();
+ }
+
+ disable() {
+ this._isEnabled = false;
+
+ for (let wa of this._trackedWindows.keys()) {
+ this._removeWindowSignals(wa);
+ }
+ this._trackedWindows.clear();
+
+ if (this._checkOverlapTimeoutId > 0) {
+ Mainloop.source_remove(this._checkOverlapTimeoutId);
+ this._checkOverlapTimeoutId = 0;
+ }
+ }
+
+ _windowCreated(display, metaWindow) {
+ this._addWindowSignals(metaWindow.get_compositor_private());
+ }
+
+ _addWindowSignals(wa) {
+ if (!this._handledWindow(wa))
+ return;
+ let signalId = wa.connect('allocation-changed', this._checkOverlap.bind(this));
+ this._trackedWindows.set(wa, signalId);
+ wa.connect('destroy', this._removeWindowSignals.bind(this));
+ }
+
+ _removeWindowSignals(wa) {
+ if (this._trackedWindows.get(wa)) {
+ wa.disconnect(this._trackedWindows.get(wa));
+ this._trackedWindows.delete(wa);
+ }
+
+ }
+
+ updateTargetBox(box) {
+ this._targetBox = box;
+ this._checkOverlap();
+ }
+
+ forceUpdate() {
+ this._status = OverlapStatus.UNDEFINED;
+ this._doCheckOverlap();
+ }
+
+ getOverlapStatus() {
+ return (this._status == OverlapStatus.TRUE);
+ }
+
+ _checkOverlap() {
+ if (!this._isEnabled || (this._targetBox == null))
+ return;
+
+ /* Limit the number of calls to the doCheckOverlap function */
+ if (this._checkOverlapTimeoutId) {
+ this._checkOverlapTimeoutContinue = true;
+ return
+ }
+
+ this._doCheckOverlap();
+
+ this._checkOverlapTimeoutId = Mainloop.timeout_add(INTELLIHIDE_CHECK_INTERVAL, () => {
+ this._doCheckOverlap();
+ if (this._checkOverlapTimeoutContinue) {
+ this._checkOverlapTimeoutContinue = false;
+ return GLib.SOURCE_CONTINUE;
+ } else {
+ this._checkOverlapTimeoutId = 0;
+ return GLib.SOURCE_REMOVE;
+ }
+ });
+ }
+
+ _doCheckOverlap() {
+
+ if (!this._isEnabled || (this._targetBox == null))
+ return;
+
+ let overlaps = OverlapStatus.FALSE;
+ let windows = global.get_window_actors();
+
+ if (windows.length > 0) {
+ /*
+ * Get the top window on the monitor where the dock is placed.
+ * The idea is that we dont want to overlap with the windows of the topmost application,
+ * event is it's not the focused app -- for instance because in multimonitor the user
+ * select a window in the secondary monitor.
+ */
+
+ let topWindow = null;
+ for (let i = windows.length - 1; i >= 0; i--) {
+ let meta_win = windows[i].get_meta_window();
+ if (this._handledWindow(windows[i]) && (meta_win.get_monitor() == this._monitorIndex)) {
+ topWindow = meta_win;
+ break;
+ }
+ }
+
+ if (topWindow !== null) {
+ this._topApp = this._tracker.get_window_app(topWindow);
+ // If there isn't a focused app, use that of the window on top
+ this._focusApp = this._tracker.focus_app || this._topApp
+
+ windows = windows.filter(this._intellihideFilterInteresting, this);
+
+ for (let i = 0; i < windows.length; i++) {
+ let win = windows[i].get_meta_window();
+
+ if (win) {
+ let rect = win.get_frame_rect();
+
+ let test = (rect.x < this._targetBox.x2) &&
+ (rect.x + rect.width > this._targetBox.x1) &&
+ (rect.y < this._targetBox.y2) &&
+ (rect.y + rect.height > this._targetBox.y1);
+
+ if (test) {
+ overlaps = OverlapStatus.TRUE;
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ if (this._status !== overlaps) {
+ this._status = overlaps;
+ this.emit('status-changed', this._status);
+ }
+
+ }
+
+ // Filter interesting windows to be considered for intellihide.
+ // Consider all windows visible on the current workspace.
+ // Optionally skip windows of other applications
+ _intellihideFilterInteresting(wa) {
+ let meta_win = wa.get_meta_window();
+ if (!this._handledWindow(wa))
+ return false;
+
+ let currentWorkspace = global.workspace_manager.get_active_workspace_index();
+ let wksp = meta_win.get_workspace();
+ let wksp_index = wksp.index();
+
+ // Depending on the intellihide mode, exclude non-relevent windows
+ switch (this._settings.get_enum('intellihide-mode')) {
+ case IntellihideMode.ALL_WINDOWS:
+ // Do nothing
+ break;
+
+ case IntellihideMode.FOCUS_APPLICATION_WINDOWS:
+ // Skip windows of other apps
+ if (this._focusApp) {
+ // The DropDownTerminal extension is not an application per se
+ // so we match its window by wm class instead
+ if (meta_win.get_wm_class() == 'DropDownTerminalWindow')
+ return true;
+
+ let currentApp = this._tracker.get_window_app(meta_win);
+ let focusWindow = global.display.get_focus_window()
+
+ // Consider half maximized windows side by side
+ // and windows which are alwayson top
+ if((currentApp != this._focusApp) && (currentApp != this._topApp)
+ && !((focusWindow && focusWindow.maximized_vertically &&
!focusWindow.maximized_horizontally)
+ && (meta_win.maximized_vertically && !meta_win.maximized_horizontally)
+ && meta_win.get_monitor() == focusWindow.get_monitor())
+ && !meta_win.is_above())
+ return false;
+ }
+ break;
+
+ case IntellihideMode.MAXIMIZED_WINDOWS:
+ // Skip unmaximized windows
+ if (!meta_win.maximized_vertically && !meta_win.maximized_horizontally)
+ return false;
+ break;
+ }
+
+ if ( wksp_index == currentWorkspace && meta_win.showing_on_its_workspace() )
+ return true;
+ else
+ return false;
+
+ }
+
+ // Filter windows by type
+ // inspired by Opacify gnome-shell localdomain pl
+ _handledWindow(wa) {
+ let metaWindow = wa.get_meta_window();
+
+ if (!metaWindow)
+ return false;
+
+ // The DropDownTerminal extension uses the POPUP_MENU window type hint
+ // so we match its window by wm class instead
+ if (metaWindow.get_wm_class() == 'DropDownTerminalWindow')
+ return true;
+
+ let wtype = metaWindow.get_window_type();
+ for (let i = 0; i < handledWindowTypes.length; i++) {
+ var hwtype = handledWindowTypes[i];
+ if (hwtype == wtype)
+ return true;
+ else if (hwtype > wtype)
+ return false;
+ }
+ return false;
+ }
+};
+
+Signals.addSignalMethods(Intellihide.prototype);
diff --git a/extensions/dash-to-dock/launcherAPI.js b/extensions/dash-to-dock/launcherAPI.js
new file mode 100644
index 0000000..f0b6199
--- /dev/null
+++ b/extensions/dash-to-dock/launcherAPI.js
@@ -0,0 +1,239 @@
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+
+const Gio = imports.gi.Gio;
+const Signals = imports.signals;
+
+var LauncherEntryRemoteModel = class DashToDock_LauncherEntryRemoteModel {
+
+ constructor() {
+ this._entriesByDBusName = {};
+
+ this._launcher_entry_dbus_signal_id =
+ Gio.DBus.session.signal_subscribe(null, // sender
+ 'com.canonical.Unity.LauncherEntry', // iface
+ null, // member
+ null, // path
+ null, // arg0
+ Gio.DBusSignalFlags.NONE,
+ this._onEntrySignalReceived.bind(this));
+
+ this._dbus_name_owner_changed_signal_id =
+ Gio.DBus.session.signal_subscribe('org.freedesktop.DBus', // sender
+ 'org.freedesktop.DBus', // interface
+ 'NameOwnerChanged', // member
+ '/org/freedesktop/DBus', // path
+ null, // arg0
+ Gio.DBusSignalFlags.NONE,
+ this._onDBusNameOwnerChanged.bind(this));
+
+ this._acquireUnityDBus();
+ }
+
+ destroy() {
+ if (this._launcher_entry_dbus_signal_id) {
+ Gio.DBus.session.signal_unsubscribe(this._launcher_entry_dbus_signal_id);
+ }
+
+ if (this._dbus_name_owner_changed_signal_id) {
+ Gio.DBus.session.signal_unsubscribe(this._dbus_name_owner_changed_signal_id);
+ }
+
+ this._releaseUnityDBus();
+ }
+
+ size() {
+ return Object.keys(this._entriesByDBusName).length;
+ }
+
+ lookupByDBusName(dbusName) {
+ return this._entriesByDBusName.hasOwnProperty(dbusName) ? this._entriesByDBusName[dbusName] : null;
+ }
+
+ lookupById(appId) {
+ let ret = [];
+ for (let dbusName in this._entriesByDBusName) {
+ let entry = this._entriesByDBusName[dbusName];
+ if (entry && entry.appId() == appId) {
+ ret.push(entry);
+ }
+ }
+
+ return ret;
+ }
+
+ addEntry(entry) {
+ let existingEntry = this.lookupByDBusName(entry.dbusName());
+ if (existingEntry) {
+ existingEntry.update(entry);
+ } else {
+ this._entriesByDBusName[entry.dbusName()] = entry;
+ this.emit('entry-added', entry);
+ }
+ }
+
+ removeEntry(entry) {
+ delete this._entriesByDBusName[entry.dbusName()]
+ this.emit('entry-removed', entry);
+ }
+
+ _acquireUnityDBus() {
+ if (!this._unity_bus_id) {
+ Gio.DBus.session.own_name('com.canonical.Unity',
+ Gio.BusNameOwnerFlags.ALLOW_REPLACEMENT, null, null);
+ }
+ }
+
+ _releaseUnityDBus() {
+ if (this._unity_bus_id) {
+ Gio.DBus.session.unown_name(this._unity_bus_id);
+ this._unity_bus_id = 0;
+ }
+ }
+
+ _onEntrySignalReceived(connection, sender_name, object_path,
+ interface_name, signal_name, parameters, user_data) {
+ if (!parameters || !signal_name)
+ return;
+
+ if (signal_name == 'Update') {
+ if (!sender_name) {
+ return;
+ }
+
+ this._handleUpdateRequest(sender_name, parameters);
+ }
+ }
+
+ _onDBusNameOwnerChanged(connection, sender_name, object_path,
+ interface_name, signal_name, parameters, user_data) {
+ if (!parameters || !this.size())
+ return;
+
+ let [name, before, after] = parameters.deep_unpack();
+
+ if (!after) {
+ if (this._entriesByDBusName.hasOwnProperty(before)) {
+ this.removeEntry(this._entriesByDBusName[before]);
+ }
+ }
+ }
+
+ _handleUpdateRequest(senderName, parameters) {
+ if (!senderName || !parameters) {
+ return;
+ }
+
+ let [appUri, properties] = parameters.deep_unpack();
+ let appId = appUri.replace(/(^\w+:|^)\/\//, '');
+ let entry = this.lookupByDBusName(senderName);
+
+ if (entry) {
+ entry.setDBusName(senderName);
+ entry.update(properties);
+ } else {
+ let entry = new LauncherEntryRemote(senderName, appId, properties);
+ this.addEntry(entry);
+ }
+ }
+};
+Signals.addSignalMethods(LauncherEntryRemoteModel.prototype);
+
+var LauncherEntryRemote = class DashToDock_LauncherEntryRemote {
+
+ constructor(dbusName, appId, properties) {
+ this._dbusName = dbusName;
+ this._appId = appId;
+ this._count = 0;
+ this._countVisible = false;
+ this._progress = 0.0;
+ this._progressVisible = false;
+ this.update(properties);
+ }
+
+ appId() {
+ return this._appId;
+ }
+
+ dbusName() {
+ return this._dbusName;
+ }
+
+ count() {
+ return this._count;
+ }
+
+ setCount(count) {
+ if (this._count != count) {
+ this._count = count;
+ this.emit('count-changed', this._count);
+ }
+ }
+
+ countVisible() {
+ return this._countVisible;
+ }
+
+ setCountVisible(countVisible) {
+ if (this._countVisible != countVisible) {
+ this._countVisible = countVisible;
+ this.emit('count-visible-changed', this._countVisible);
+ }
+ }
+
+ progress() {
+ return this._progress;
+ }
+
+ setProgress(progress) {
+ if (this._progress != progress) {
+ this._progress = progress;
+ this.emit('progress-changed', this._progress);
+ }
+ }
+
+ progressVisible() {
+ return this._progressVisible;
+ }
+
+ setProgressVisible(progressVisible) {
+ if (this._progressVisible != progressVisible) {
+ this._progressVisible = progressVisible;
+ this.emit('progress-visible-changed', this._progressVisible);
+ }
+ }
+
+ setDBusName(dbusName) {
+ if (this._dbusName != dbusName) {
+ let oldName = this._dbusName;
+ this._dbusName = dbusName;
+ this.emit('dbus-name-changed', oldName);
+ }
+ }
+
+ update(other) {
+ if (other instanceof LauncherEntryRemote) {
+ this.setDBusName(other.dbusName())
+ this.setCount(other.count());
+ this.setCountVisible(other.countVisible());
+ this.setProgress(other.progress());
+ this.setProgressVisible(other.progressVisible())
+ } else {
+ for (let property in other) {
+ if (other.hasOwnProperty(property)) {
+ if (property == 'count') {
+ this.setCount(other[property].get_int64());
+ } else if (property == 'count-visible') {
+ this.setCountVisible(other[property].get_boolean());
+ } if (property == 'progress') {
+ this.setProgress(other[property].get_double());
+ } else if (property == 'progress-visible') {
+ this.setProgressVisible(other[property].get_boolean());
+ } else {
+ // Not implemented yet
+ }
+ }
+ }
+ }
+ }
+};
+Signals.addSignalMethods(LauncherEntryRemote.prototype);
diff --git a/extensions/dash-to-dock/media/glossy.svg b/extensions/dash-to-dock/media/glossy.svg
new file mode 100644
index 0000000..55b71ba
--- /dev/null
+++ b/extensions/dash-to-dock/media/glossy.svg
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diff --git a/extensions/dash-to-dock/media/highlight_stacked_bg.svg
b/extensions/dash-to-dock/media/highlight_stacked_bg.svg
new file mode 100644
index 0000000..19be5a9
--- /dev/null
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+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
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diff --git a/extensions/dash-to-dock/media/highlight_stacked_bg_h.svg
b/extensions/dash-to-dock/media/highlight_stacked_bg_h.svg
new file mode 100644
index 0000000..eeaa869
--- /dev/null
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diff --git a/extensions/dash-to-dock/media/logo.svg b/extensions/dash-to-dock/media/logo.svg
new file mode 100644
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+ id="rect4923-4-8-4"
+ width="3.7041669"
+ height="3.7041669"
+ x="-123.59805"
+ y="23.020128"
+ rx="1.0583334"
+ ry="1.0583334" />
+ <rect
+
style="color:#000000;display:inline;overflow:visible;visibility:visible;opacity:0.25;fill:#1a1a1a;fill-opacity:1;fill-rule:nonzero;stroke:#000000;stroke-width:0.13229166;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1;marker:none;enable-background:accumulate"
+ id="rect4923-2-6-7-8"
+ width="3.7041669"
+ height="3.7041669"
+ x="-116.71888"
+ y="23.020128"
+ rx="1.0583334"
+ ry="1.0583334" />
+ </g>
+</svg>
diff --git a/extensions/dash-to-dock/meson.build b/extensions/dash-to-dock/meson.build
new file mode 100644
index 0000000..290374f
--- /dev/null
+++ b/extensions/dash-to-dock/meson.build
@@ -0,0 +1,23 @@
+extension_data += configure_file(
+ input: metadata_name + '.in',
+ output: metadata_name,
+ configuration: metadata_conf
+)
+
+extension_sources += files(
+ 'appIconIndicators.js',
+ 'appIcons.js',
+ 'dash.js',
+ 'docking.js',
+ 'extension.js',
+ 'intellihide.js',
+ 'launcherAPI.js',
+ 'prefs.js',
+ 'Settings.ui',
+ 'theming.js',
+ 'utils.js',
+ 'windowPreview.js'
+)
+extension_schemas += files(metadata_conf.get('gschemaname') + '.gschema.xml')
+
+install_data(['media/logo.svg', 'media/glossy.svg'], install_dir: join_paths(extensiondir, uuid, 'media'))
diff --git a/extensions/dash-to-dock/metadata.json.in b/extensions/dash-to-dock/metadata.json.in
new file mode 100644
index 0000000..641a935
--- /dev/null
+++ b/extensions/dash-to-dock/metadata.json.in
@@ -0,0 +1,12 @@
+{
+"extension-id": "@extension_id@",
+"uuid": "@uuid@",
+"settings-schema": "@gschemaname@",
+"gettext-domain": "@gettext_domain@",
+"original-author": "micxgx gmail com",
+"name": "Dash to Dock",
+"description": "A dock for the Gnome Shell. This extension moves the dash out of the overview transforming
it in a dock for an easier launching of applications and a faster switching between windows and desktops.
Side and bottom placement options are available.",
+"shell-version": [ "@shell_current@" ],
+"version": 66,
+"url": "https://micheleg.github.io/dash-to-dock/"
+}
diff --git a/extensions/dash-to-dock/org.gnome.shell.extensions.dash-to-dock.gschema.xml
b/extensions/dash-to-dock/org.gnome.shell.extensions.dash-to-dock.gschema.xml
new file mode 100644
index 0000000..9cf371b
--- /dev/null
+++ b/extensions/dash-to-dock/org.gnome.shell.extensions.dash-to-dock.gschema.xml
@@ -0,0 +1,540 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<schemalist gettext-domain="gnome-shell-extensions">
+ <enum id='org.gnome.shell.extensions.dash-to-dock.clickAction'>
+ <value value='0' nick='skip'/>
+ <value value='1' nick='minimize'/>
+ <value value='2' nick='launch'/>
+ <value value='3' nick='cycle-windows'/>
+ <value value='4' nick='minimize-or-overview'/>
+ <value value='5' nick='previews'/>
+ <value value='6' nick='minimize-or-previews'/>
+ <value value='7' nick='focus-or-previews'/>
+ <value value='8' nick='quit'/>
+ </enum>
+ <enum id='org.gnome.shell.extensions.dash-to-dock.scrollAction'>
+ <value value='0' nick='do-nothing'/>
+ <value value='1' nick='cycle-windows'/>
+ <value value='2' nick='switch-workspace'/>
+ </enum>
+ <!-- this is mean to Match StSide. LEFT and RIGHT actual position in reversed in
+ rtl languages -->
+ <enum id='org.gnome.shell.extensions.dash-to-dock.position'>
+ <value value='0' nick='TOP'/>
+ <value value='1' nick='RIGHT'/>
+ <value value='2' nick='BOTTOM'/>
+ <value value='3' nick='LEFT'/>
+ </enum>
+ <enum id='org.gnome.shell.extensions.dash-to-dock.intellihide-mode'>
+ <value value='0' nick='ALL_WINDOWS'/>
+ <value value='1' nick='FOCUS_APPLICATION_WINDOWS'/>
+ <value value='2' nick='MAXIMIZED_WINDOWS'/>
+ </enum>
+ <enum id='org.gnome.shell.extensions.dash-to-dock.transparency-mode'>
+ <value value='0' nick='DEFAULT'/>
+ <value value='1' nick='FIXED'/>
+ <value value='3' nick='DYNAMIC'/>
+ </enum>
+ <enum id='org.gnome.shell.extensions.dash-to-dock.running-indicator-style'>
+ <value value='0' nick='DEFAULT'/>
+ <value value='1' nick='DOTS'/>
+ <value value='2' nick='SQUARES'/>
+ <value value='3' nick='DASHES'/>
+ <value value='4' nick='SEGMENTED'/>
+ <value value='5' nick='SOLID'/>
+ <value value='6' nick='CILIORA'/>
+ <value value='7' nick='METRO'/>
+ </enum>
+ <schema path="/org/gnome/shell/extensions/dash-to-dock/" id="org.gnome.shell.extensions.dash-to-dock">
+ <key name="dock-position" enum="org.gnome.shell.extensions.dash-to-dock.position">
+ <default>'LEFT'</default>
+ <summary>Dock position</summary>
+ <description>Dock is shown on the Left, Right, Top or Bottom side of the screen.</description>
+ </key>
+ <key type="d" name="animation-time">
+ <default>0.2</default>
+ <summary>Animation time</summary>
+ <description>Sets the time duration of the autohide effect.</description>
+ </key>
+ <key type="d" name="show-delay">
+ <default>0.25</default>
+ <summary>Show delay</summary>
+ <description>Sets the delay after the mouse reaches the screen border before showing the
dock.</description>
+ </key>
+ <key type="d" name="hide-delay">
+ <default>0.20</default>
+ <summary>Show delay</summary>
+ <description>Sets the delay after the mouse left the dock before hiding it.</description>
+ </key>
+ <key type="b" name="custom-background-color">
+ <default>false</default>
+ <summary>Set a custom dash background background color</summary>
+ <description>Sets the color for the dash background.</description>
+ </key>
+ <key type="s" name="background-color">
+ <default>"#ffffff"</default>
+ <summary>Dash background color.</summary>
+ <description>Customize the background color of the dash.</description>
+ </key>
+ <key name="transparency-mode" enum="org.gnome.shell.extensions.dash-to-dock.transparency-mode">
+ <default>'DEFAULT'</default>
+ <summary>Transparency mode for the dock</summary>
+ <description>FIXED: constant transparency. DYNAMIC: dock takes the opaque style only when windows are
close to it.</description>
+ </key>
+ <key name="running-indicator-style"
enum="org.gnome.shell.extensions.dash-to-dock.running-indicator-style">
+ <default>'DEFAULT'</default>
+ <summary>...</summary>
+ <description>DEFAULT: .... DOTS: ....</description>
+ </key>
+ <key type="b" name="running-indicator-dominant-color">
+ <default>false</default>
+ <summary>Use application icon dominant color for the indicator color</summary>
+ <description></description>
+ </key>
+ <key type="b" name="customize-alphas">
+ <default>false</default>
+ <summary>Manually set the min and max opacity</summary>
+ <description>For the dynamic mode, the min/max opacity values will be given by 'min-alpha' and
'max-alpha'.</description>
+ </key>
+ <key type="d" name="min-alpha">
+ <default>0.2</default>
+ <summary>Opacity of the dash background when free-floating</summary>
+ <description>Sets the opacity of the dash background when no windows are close.</description>
+ </key>
+ <key type="d" name="max-alpha">
+ <default>0.8</default>
+ <summary>Opacity of the dash background when windows are close.</summary>
+ <description>Sets the opacity of the dash background when windows are close.</description>
+ </key>
+ <key type="d" name="background-opacity">
+ <default>0.8</default>
+ <summary>Opacity of the dash background</summary>
+ <description>Sets the opacity of the dash background when in autohide mode.</description>
+ </key>
+ <key type="b" name="intellihide">
+ <default>true</default>
+ <summary>Dock dodges windows</summary>
+ <description>Enable or disable intellihide mode</description>
+ </key>
+ <key name="intellihide-mode" enum="org.gnome.shell.extensions.dash-to-dock.intellihide-mode">
+ <default>'FOCUS_APPLICATION_WINDOWS'</default>
+ <summary>Define which windows are considered for intellihide.</summary>
+ <description></description>
+ </key>
+ <key type="b" name="autohide">
+ <default>true</default>
+ <summary>Dock shown on mouse over</summary>
+ <description>Enable or disable autohide mode</description>
+ </key>
+ <key type="b" name="require-pressure-to-show">
+ <default>true</default>
+ <summary>Require pressure to show dash</summary>
+ <description>Enable or disable requiring pressure to show the dash</description>
+ </key>
+ <key type="d" name="pressure-threshold">
+ <default>100</default>
+ <summary>Pressure threshold</summary>
+ <description>Sets how much pressure is needed to show the dash.</description>
+ </key>
+ <key type="b" name="autohide-in-fullscreen">
+ <default>false</default>
+ <summary>Enable autohide in fullscreen mode.</summary>
+ <description>Enable autohide in fullscreen mode.</description>
+ </key>
+ <key type="b" name="dock-fixed">
+ <default>false</default>
+ <summary>Dock always visible</summary>
+ <description>Dock is always visible</description>
+ </key>
+ <key type="b" name="scroll-switch-workspace">
+ <default>true</default>
+ <summary>Switch workspace by scrolling over the dock</summary>
+ <description>Add the possibility to switch workspace by mouse scrolling over the dock.</description>
+ </key>
+ <key type="i" name="dash-max-icon-size">
+ <default>48</default>
+ <summary>Maximum dash icon size</summary>
+ <description>Set the allowed maximum dash icon size. Allowed range: 16..64.</description>
+ </key>
+ <key type="b" name="icon-size-fixed">
+ <default>false</default>
+ <summary>Fixed icon size</summary>
+ <description>Keep the icon size fived by scrolling the dock.</description>
+ </key>
+ <key type="b" name="apply-custom-theme">
+ <default>false</default>
+ <summary>Apply custom theme</summary>
+ <description>Apply customization to the dash appearance</description>
+ </key>
+ <key type="b" name="custom-theme-shrink">
+ <default>false</default>
+ <summary>TODO</summary>
+ <description>TODO</description>
+ </key>
+ <key type="b" name="custom-theme-customize-running-dots">
+ <default>false</default>
+ <summary>Customize the style of the running application indicators.</summary>
+ <description>Customize the style of the running application indicators.</description>
+ </key>
+ <key type="s" name="custom-theme-running-dots-color">
+ <default>"#ffffff"</default>
+ <summary>Running application indicators color</summary>
+ <description>Customize the color of the running application indicators.</description>
+ </key>
+ <key type="s" name="custom-theme-running-dots-border-color">
+ <default>"#ffffff"</default>
+ <summary>Running application indicators border color.</summary>
+ <description>Customize the border color of the running application indicators.</description>
+ </key>
+ <key type="i" name="custom-theme-running-dots-border-width">
+ <default>0</default>
+ <summary>Running application indicators border width.</summary>
+ <description>Customize the border width of the running application indicators.</description>
+ </key>
+ <key type="b" name="show-running">
+ <default>true</default>
+ <summary>Show running apps</summary>
+ <description>Show or hide running appplications icons in the dash</description>
+ </key>
+ <key type="b" name="isolate-workspaces">
+ <default>false</default>
+ <summary>Provide workspace isolation</summary>
+ <description>Dash shows only windows from the currentworkspace</description>
+ </key>
+ <key type="b" name="isolate-monitors">
+ <default>false</default>
+ <summary>Provide monitor isolation</summary>
+ <description>Dash shows only windows from the monitor</description>
+ </key>
+ <key type="b" name="show-windows-preview">
+ <default>true</default>
+ <summary>Show preview of the open windows</summary>
+ <description>Replace open windows list with windows previews</description>
+ </key>
+ <key type="b" name="show-favorites">
+ <default>true</default>
+ <summary>Show favorites apps</summary>
+ <description>Show or hide favorite appplications icons in the dash</description>
+ </key>
+ <key type="b" name="show-show-apps-button">
+ <default>true</default>
+ <summary>Show applications button</summary>
+ <description>Show appplications button in the dash</description>
+ </key>
+ <key type="b" name="show-apps-at-top">
+ <default>false</default>
+ <summary>Show application button at top</summary>
+ <description>Show appplication button at top of the dash</description>
+ </key>
+ <key type="b" name="animate-show-apps">
+ <default>true</default>
+ <summary>Animate Show Applications from the desktop</summary>
+ <description>Animate Show Applications from the desktop</description>
+ </key>
+ <key type="b" name="bolt-support">
+ <default>true</default>
+ <summary>Basic compatibility with bolt extensions</summary>
+ <description>Make the extension work properly when bolt extensions is enabled</description>
+ </key>
+ <key type="d" name="height-fraction">
+ <default>0.90</default>
+ <summary>Dock max height (fraction of available space)</summary>
+ </key>
+ <key type="b" name="extend-height">
+ <default>false</default>
+ <summary>Extend the dock container to all the available height</summary>
+ </key>
+ <key type="i" name="preferred-monitor">
+ <default>-1</default>
+ <summary>Monitor on which putting the dock</summary>
+ <description>Set on which monitor to put the dock, use -1 for the primary one</description>
+ </key>
+ <key type="b" name="multi-monitor">
+ <default>false</default>
+ <summary>Enable multi-monitor docks</summary>
+ <description>Show a dock on every monitor</description>
+ </key>
+ <key type="b" name="minimize-shift">
+ <default>true</default>
+ <summary>Minimize on shift+click</summary>
+ </key>
+ <key type="b" name="activate-single-window">
+ <default>true</default>
+ <summary>Activate only one window</summary>
+ </key>
+ <key name="click-action" enum="org.gnome.shell.extensions.dash-to-dock.clickAction">
+ <default>'cycle-windows'</default>
+ <summary>Action when clicking on a running app</summary>
+ <description>Set the action that is executed when clicking on the icon of a running
application</description>
+ </key>
+ <key name="scroll-action" enum="org.gnome.shell.extensions.dash-to-dock.scrollAction">
+ <default>'do-nothing'</default>
+ <summary>Action when scrolling app</summary>
+ <description>Set the action that is executed when scrolling on the application icon</description>
+ </key>
+ <key name="shift-click-action" enum="org.gnome.shell.extensions.dash-to-dock.clickAction">
+ <default>'minimize'</default>
+ <summary>Action when shift+clicking on a running app</summary>
+ <description>Set the action that is executed when shift+clicking on the icon of a running
application</description>
+ </key>
+ <key name="middle-click-action" enum="org.gnome.shell.extensions.dash-to-dock.clickAction">
+ <default>'launch'</default>
+ <summary>Action when clicking on a running app</summary>
+ <description>Set the action that is executed when middle-clicking on the icon of a running
application</description>
+ </key>
+ <key name="shift-middle-click-action" enum="org.gnome.shell.extensions.dash-to-dock.clickAction">
+ <default>'launch'</default>
+ <summary>Action when clicking on a running app</summary>
+ <description>Set the action that is executed when shift+middle-clicking on the icon of a running
application</description>
+ </key>
+ <key type="b" name="hot-keys">
+ <default>true</default>
+ <summary>Super Hot-Keys</summary>
+ <description>Launch and switch between dash items using Super+(0-9)</description>
+ </key>
+ <key type="b" name="hotkeys-show-dock">
+ <default>true</default>
+ <summary>Show the dock when using the hotkeys</summary>
+ <description>The dock will be quickly shown so that the number-overlay is visible and app activation
is easier</description>
+ </key>
+ <key type="s" name="shortcut-text">
+ <default>"<Super>q"</default>
+ <summary>Keybinding to show the dock and the number overlay.</summary>
+ <description>Behavior depends on hotkeys-show-dock and hotkeys-overlay.</description>
+ </key>
+ <key type="as" name="shortcut">
+ <default><![CDATA[['<Super>q']]]></default>
+ <summary>Keybinding to show the dock and the number overlay.</summary>
+ <description>Behavior depends on hotkeys-show-dock and hotkeys-overlay.</description>
+ </key>
+ <key type="d" name="shortcut-timeout">
+ <default>2</default>
+ <summary>Timeout to hide the dock</summary>
+ <description>Sets the time duration before the dock is hidden again.</description>
+ </key>
+ <key type="b" name="hotkeys-overlay">
+ <default>true</default>
+ <summary>Show the dock when using the hotkeys</summary>
+ <description>The dock will be quickly shown so that the number-overlay is visible and app activation
is easier</description>
+ </key>
+ <key name="app-ctrl-hotkey-1" type="as">
+ <default><![CDATA[['<Ctrl><Super>1']]]></default>
+ <summary>Keybinding to launch 1st dash app</summary>
+ <description>
+ Keybinding to launch 1st app.
+ </description>
+ </key>
+ <key name="app-ctrl-hotkey-2" type="as">
+ <default><![CDATA[['<Ctrl><Super>2']]]></default>
+ <summary>Keybinding to launch 2nd dash app</summary>
+ <description>
+ Keybinding to launch 2nd app.
+ </description>
+ </key>
+ <key name="app-ctrl-hotkey-3" type="as">
+ <default><![CDATA[['<Ctrl><Super>3']]]></default>
+ <summary>Keybinding to launch 3rd dash app</summary>
+ <description>
+ Keybinding to launch 3rd app.
+ </description>
+ </key>
+ <key name="app-ctrl-hotkey-4" type="as">
+ <default><![CDATA[['<Ctrl><Super>4']]]></default>
+ <summary>Keybinding to launch 4th dash app</summary>
+ <description>
+ Keybinding to launch 4th app.
+ </description>
+ </key>
+ <key name="app-ctrl-hotkey-5" type="as">
+ <default><![CDATA[['<Ctrl><Super>5']]]></default>
+ <summary>Keybinding to launch 5th dash app</summary>
+ <description>
+ Keybinding to launch 5th app.
+ </description>
+ </key>
+ <key name="app-ctrl-hotkey-6" type="as">
+ <default><![CDATA[['<Ctrl><Super>6']]]></default>
+ <summary>Keybinding to launch 6th dash app</summary>
+ <description>
+ Keybinding to launch 6th app.
+ </description>
+ </key>
+ <key name="app-ctrl-hotkey-7" type="as">
+ <default><![CDATA[['<Ctrl><Super>7']]]></default>
+ <summary>Keybinding to launch 7th dash app</summary>
+ <description>
+ Keybinding to launch 7th app.
+ </description>
+ </key>
+ <key name="app-ctrl-hotkey-8" type="as">
+ <default><![CDATA[['<Ctrl><Super>8']]]></default>
+ <summary>Keybinding to launch 8th dash app</summary>
+ <description>
+ Keybinding to launch 8th app.
+ </description>
+ </key>
+ <key name="app-ctrl-hotkey-9" type="as">
+ <default><![CDATA[['<Ctrl><Super>9']]]></default>
+ <summary>Keybinding to launch 9th dash app</summary>
+ <description>
+ Keybinding to launch 9th app.
+ </description>
+ </key>
+ <key name="app-ctrl-hotkey-10" type="as">
+ <default><![CDATA[['<Ctrl><Super>0']]]></default>
+ <summary>Keybinding to launch 10th dash app</summary>
+ <description>
+ Keybinding to launch 10th app.
+ </description>
+ </key>
+ <key name="app-shift-hotkey-1" type="as">
+ <default><![CDATA[['<Shift><Super>1']]]></default>
+ <summary>Keybinding to trigger 1st dash app with shift behavior</summary>
+ <description>
+ Keybinding to trigger 1st app with shift behavior.
+ </description>
+ </key>
+ <key name="app-shift-hotkey-2" type="as">
+ <default><![CDATA[['<Shift><Super>2']]]></default>
+ <summary>Keybinding to trigger 2nd dash app with shift behavior</summary>
+ <description>
+ Keybinding to trigger 2nd app with shift behavior.
+ </description>
+ </key>
+ <key name="app-shift-hotkey-3" type="as">
+ <default><![CDATA[['<Shift><Super>3']]]></default>
+ <summary>Keybinding to trigger 3rd dash app with shift behavior</summary>
+ <description>
+ Keybinding to trigger 3rd app with shift behavior.
+ </description>
+ </key>
+ <key name="app-shift-hotkey-4" type="as">
+ <default><![CDATA[['<Shift><Super>4']]]></default>
+ <summary>Keybinding to trigger 4th dash app with shift behavior</summary>
+ <description>
+ Keybinding to trigger 4th app with shift behavior.
+ </description>
+ </key>
+ <key name="app-shift-hotkey-5" type="as">
+ <default><![CDATA[['<Shift><Super>5']]]></default>
+ <summary>Keybinding to trigger 5th dash app with shift behavior</summary>
+ <description>
+ Keybinding to trigger 5th app with shift behavior.
+ </description>
+ </key>
+ <key name="app-shift-hotkey-6" type="as">
+ <default><![CDATA[['<Shift><Super>6']]]></default>
+ <summary>Keybinding to trigger 6th dash app with shift behavior</summary>
+ <description>
+ Keybinding to trigger 6th app with shift behavior.
+ </description>
+ </key>
+ <key name="app-shift-hotkey-7" type="as">
+ <default><![CDATA[['<Shift><Super>7']]]></default>
+ <summary>Keybinding to trigger 7th dash app with shift behavior</summary>
+ <description>
+ Keybinding to trigger 7th app with shift behavior.
+ </description>
+ </key>
+ <key name="app-shift-hotkey-8" type="as">
+ <default><![CDATA[['<Shift><Super>8']]]></default>
+ <summary>Keybinding to trigger 8th dash app with shift behavior</summary>
+ <description>
+ Keybinding to trigger 8th app with shift behavior.
+ </description>
+ </key>
+ <key name="app-shift-hotkey-9" type="as">
+ <default><![CDATA[['<Shift><Super>9']]]></default>
+ <summary>Keybinding to trigger 9th dash app with shift behavior</summary>
+ <description>
+ Keybinding to trigger 9th app with shift behavior.
+ </description>
+ </key>
+ <key name="app-shift-hotkey-10" type="as">
+ <default><![CDATA[['<Shift><Super>0']]]></default>
+ <summary>Keybinding to trigger 10th dash app with shift behavior</summary>
+ <description>
+ Keybinding to trigger 10th app with shift behavior.
+ </description>
+ </key>
+ <key name="app-hotkey-1" type="as">
+ <default><![CDATA[['<Super>1']]]></default>
+ <summary>Keybinding to trigger 1st dash app</summary>
+ <description>
+ Keybinding to either show or launch the 1st application in the dash.
+ </description>
+ </key>
+ <key name="app-hotkey-2" type="as">
+ <default><![CDATA[['<Super>2']]]></default>
+ <summary>Keybinding to trigger 2nd dash app</summary>
+ <description>
+ Keybinding to either show or launch the 2nd application in the dash.
+ </description>
+ </key>
+ <key name="app-hotkey-3" type="as">
+ <default><![CDATA[['<Super>3']]]></default>
+ <summary>Keybinding to trigger 3rd dash app</summary>
+ <description>
+ Keybinding to either show or launch the 3rd application in the dash.
+ </description>
+ </key>
+ <key name="app-hotkey-4" type="as">
+ <default><![CDATA[['<Super>4']]]></default>
+ <summary>Keybinding to trigger 4th dash app</summary>
+ <description>
+ Keybinding to either show or launch the 4th application in the dash.
+ </description>
+ </key>
+ <key name="app-hotkey-5" type="as">
+ <default><![CDATA[['<Super>5']]]></default>
+ <summary>Keybinding to trigger 5th dash app</summary>
+ <description>
+ Keybinding to either show or launch the 5th application in the dash.
+ </description>
+ </key>
+ <key name="app-hotkey-6" type="as">
+ <default><![CDATA[['<Super>6']]]></default>
+ <summary>Keybinding to trigger 6th dash app</summary>
+ <description>
+ Keybinding to either show or launch the 6th application in the dash.
+ </description>
+ </key>
+ <key name="app-hotkey-7" type="as">
+ <default><![CDATA[['<Super>7']]]></default>
+ <summary>Keybinding to trigger 7th dash app</summary>
+ <description>
+ Keybinding to either show or launch the 7th application in the dash.
+ </description>
+ </key>
+ <key name="app-hotkey-8" type="as">
+ <default><![CDATA[['<Super>8']]]></default>
+ <summary>Keybinding to trigger 8th dash app</summary>
+ <description>
+ Keybinding to either show or launch the 8th application in the dash.
+ </description>
+ </key>
+ <key name="app-hotkey-9" type="as">
+ <default><![CDATA[['<Super>9']]]></default>
+ <summary>Keybinding to trigger 9th dash app</summary>
+ <description>
+ Keybinding to either show or launch the 9th application in the dash.
+ </description>
+ </key>
+ <key name="app-hotkey-10" type="as">
+ <default><![CDATA[['<Super>0']]]></default>
+ <summary>Keybinding to trigger 10th dash app</summary>
+ <description>
+ Keybinding to either show or launch the 10th application in the dash.
+ </description>
+ </key>
+ <key name="force-straight-corner" type="b">
+ <default>false</default>
+ <summary>Force straight corners in dash</summary>
+ <description>Make the borders in the dash non rounded</description>
+ </key>
+ <key name="unity-backlit-items" type="b">
+ <default>false</default>
+ <summary>Enable unity7 like glossy backlit items</summary>
+ <description>Emulate the unity7 backlit glossy items behaviour</description>
+ </key>
+ </schema>
+</schemalist>
diff --git a/extensions/dash-to-dock/prefs.js b/extensions/dash-to-dock/prefs.js
new file mode 100644
index 0000000..a72b139
--- /dev/null
+++ b/extensions/dash-to-dock/prefs.js
@@ -0,0 +1,861 @@
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+
+const Gio = imports.gi.Gio;
+const GLib = imports.gi.GLib;
+const GObject = imports.gi.GObject;
+const Gtk = imports.gi.Gtk;
+const Gdk = imports.gi.Gdk;
+const Mainloop = imports.mainloop;
+
+// Use __ () and N__() for the extension gettext domain, and reuse
+// the shell domain with the default _() and N_()
+const Gettext = imports.gettext.domain('dashtodock');
+const __ = Gettext.gettext;
+const N__ = function(e) { return e };
+
+const ExtensionUtils = imports.misc.extensionUtils;
+const Me = ExtensionUtils.getCurrentExtension();
+
+const SCALE_UPDATE_TIMEOUT = 500;
+const DEFAULT_ICONS_SIZES = [ 128, 96, 64, 48, 32, 24, 16 ];
+
+const TransparencyMode = {
+ DEFAULT: 0,
+ FIXED: 1,
+ DYNAMIC: 3
+};
+
+const RunningIndicatorStyle = {
+ DEFAULT: 0,
+ DOTS: 1,
+ SQUARES: 2,
+ DASHES: 3,
+ SEGMENTED: 4,
+ SOLID: 5,
+ CILIORA: 6,
+ METRO: 7
+};
+
+/**
+ * This function was copied from the activities-config extension
+ * https://github.com/nls1729/acme-code/tree/master/activities-config
+ * by Norman L. Smith.
+ */
+function cssHexString(css) {
+ let rrggbb = '#';
+ let start;
+ for (let loop = 0; loop < 3; loop++) {
+ let end = 0;
+ let xx = '';
+ for (let loop = 0; loop < 2; loop++) {
+ while (true) {
+ let x = css.slice(end, end + 1);
+ if ((x == '(') || (x == ',') || (x == ')'))
+ break;
+ end++;
+ }
+ if (loop == 0) {
+ end++;
+ start = end;
+ }
+ }
+ xx = parseInt(css.slice(start, end)).toString(16);
+ if (xx.length == 1)
+ xx = '0' + xx;
+ rrggbb += xx;
+ css = css.slice(end);
+ }
+ return rrggbb;
+}
+
+function setShortcut(settings) {
+ let shortcut_text = settings.get_string('shortcut-text');
+ let [key, mods] = Gtk.accelerator_parse(shortcut_text);
+
+ if (Gtk.accelerator_valid(key, mods)) {
+ let shortcut = Gtk.accelerator_name(key, mods);
+ settings.set_strv('shortcut', [shortcut]);
+ }
+ else {
+ settings.set_strv('shortcut', []);
+ }
+}
+
+var Settings = class DashToDock_Settings {
+
+ constructor() {
+ this._settings = ExtensionUtils.getSettings('org.gnome.shell.extensions.dash-to-dock');
+
+ this._rtl = (Gtk.Widget.get_default_direction() == Gtk.TextDirection.RTL);
+
+ this._builder = new Gtk.Builder();
+ this._builder.set_translation_domain(Me.metadata['gettext-domain']);
+ this._builder.add_from_file(Me.path + '/Settings.ui');
+
+ this.widget = new Gtk.ScrolledWindow({ hscrollbar_policy: Gtk.PolicyType.NEVER });
+ this._notebook = this._builder.get_object('settings_notebook');
+ this.widget.add(this._notebook);
+
+ // Set a reasonable initial window height
+ this.widget.connect('realize', () => {
+ let window = this.widget.get_toplevel();
+ let [default_width, default_height] = window.get_default_size();
+ window.resize(default_width, 650);
+ });
+
+ // Timeout to delay the update of the settings
+ this._dock_size_timeout = 0;
+ this._icon_size_timeout = 0;
+ this._opacity_timeout = 0;
+
+ this._bindSettings();
+
+ this._builder.connect_signals_full(this._connector.bind(this));
+ }
+
+ /**
+ * Connect signals
+ */
+ _connector(builder, object, signal, handler) {
+ /**init
+ * Object containing all signals defined in the glade file
+ */
+ const SignalHandler = {
+ dock_display_combo_changed_cb(combo) {
+ this._settings.set_int('preferred-monitor', this._monitors[combo.get_active()]);
+ },
+
+ position_top_button_toggled_cb(button) {
+ if (button.get_active())
+ this._settings.set_enum('dock-position', 0);
+ },
+
+ position_right_button_toggled_cb(button) {
+ if (button.get_active())
+ this._settings.set_enum('dock-position', 1);
+ },
+
+ position_bottom_button_toggled_cb(button) {
+ if (button.get_active())
+ this._settings.set_enum('dock-position', 2);
+ },
+
+ position_left_button_toggled_cb(button) {
+ if (button.get_active())
+ this._settings.set_enum('dock-position', 3);
+ },
+
+ icon_size_combo_changed_cb(combo) {
+ this._settings.set_int('dash-max-icon-size', this._allIconSizes[combo.get_active()]);
+ },
+
+ dock_size_scale_format_value_cb(scale, value) {
+ return Math.round(value * 100) + ' %';
+ },
+
+ dock_size_scale_value_changed_cb(scale) {
+ // Avoid settings the size consinuosly
+ if (this._dock_size_timeout > 0)
+ Mainloop.source_remove(this._dock_size_timeout);
+
+ this._dock_size_timeout = Mainloop.timeout_add(SCALE_UPDATE_TIMEOUT, () => {
+ this._settings.set_double('height-fraction', scale.get_value());
+ this._dock_size_timeout = 0;
+ return GLib.SOURCE_REMOVE;
+ });
+ },
+
+ icon_size_scale_format_value_cb(scale, value) {
+ return value + ' px';
+ },
+
+ icon_size_scale_value_changed_cb(scale) {
+ // Avoid settings the size consinuosly
+ if (this._icon_size_timeout > 0)
+ Mainloop.source_remove(this._icon_size_timeout);
+
+ this._icon_size_timeout = Mainloop.timeout_add(SCALE_UPDATE_TIMEOUT, () => {
+ this._settings.set_int('dash-max-icon-size', scale.get_value());
+ this._icon_size_timeout = 0;
+ return GLib.SOURCE_REMOVE;
+ });
+ },
+
+ custom_opacity_scale_value_changed_cb(scale) {
+ // Avoid settings the opacity consinuosly as it's change is animated
+ if (this._opacity_timeout > 0)
+ Mainloop.source_remove(this._opacity_timeout);
+
+ this._opacity_timeout = Mainloop.timeout_add(SCALE_UPDATE_TIMEOUT, () => {
+ this._settings.set_double('background-opacity', scale.get_value());
+ this._opacity_timeout = 0;
+ return GLib.SOURCE_REMOVE;
+ });
+ },
+
+ min_opacity_scale_value_changed_cb(scale) {
+ // Avoid settings the opacity consinuosly as it's change is animated
+ if (this._opacity_timeout > 0)
+ Mainloop.source_remove(this._opacity_timeout);
+
+ this._opacity_timeout = Mainloop.timeout_add(SCALE_UPDATE_TIMEOUT, () => {
+ this._settings.set_double('min-alpha', scale.get_value());
+ this._opacity_timeout = 0;
+ return GLib.SOURCE_REMOVE;
+ });
+ },
+
+ max_opacity_scale_value_changed_cb(scale) {
+ // Avoid settings the opacity consinuosly as it's change is animated
+ if (this._opacity_timeout > 0)
+ Mainloop.source_remove(this._opacity_timeout);
+
+ this._opacity_timeout = Mainloop.timeout_add(SCALE_UPDATE_TIMEOUT, () => {
+ this._settings.set_double('max-alpha', scale.get_value());
+ this._opacity_timeout = 0;
+ return GLib.SOURCE_REMOVE;
+ });
+ },
+
+ custom_opacity_scale_format_value_cb(scale, value) {
+ return Math.round(value * 100) + ' %';
+ },
+
+ min_opacity_scale_format_value_cb(scale, value) {
+ return Math.round(value * 100) + ' %';
+ },
+
+ max_opacity_scale_format_value_cb(scale, value) {
+ return Math.round(value * 100) + ' %';
+ },
+
+ all_windows_radio_button_toggled_cb(button) {
+ if (button.get_active())
+ this._settings.set_enum('intellihide-mode', 0);
+ },
+
+ focus_application_windows_radio_button_toggled_cb(button) {
+ if (button.get_active())
+ this._settings.set_enum('intellihide-mode', 1);
+ },
+
+ maximized_windows_radio_button_toggled_cb(button) {
+ if (button.get_active())
+ this._settings.set_enum('intellihide-mode', 2);
+ }
+ }
+
+ object.connect(signal, SignalHandler[handler].bind(this));
+ }
+
+ _bindSettings() {
+ // Position and size panel
+
+ // Monitor options
+
+ this._monitors = [];
+ // Build options based on the number of monitors and the current settings.
+ let n_monitors = Gdk.Screen.get_default().get_n_monitors();
+ let primary_monitor = Gdk.Screen.get_default().get_primary_monitor();
+
+ let monitor = this._settings.get_int('preferred-monitor');
+
+ // Add primary monitor with index 0, because in GNOME Shell the primary monitor is always 0
+ this._builder.get_object('dock_monitor_combo').append_text(__('Primary monitor'));
+ this._monitors.push(0);
+
+ // Add connected monitors
+ let ctr = 0;
+ for (let i = 0; i < n_monitors; i++) {
+ if (i !== primary_monitor) {
+ ctr++;
+ this._monitors.push(ctr);
+ this._builder.get_object('dock_monitor_combo').append_text(__('Secondary monitor ') + ctr);
+ }
+ }
+
+ // If one of the external monitor is set as preferred, show it even if not attached
+ if ((monitor >= n_monitors) && (monitor !== primary_monitor)) {
+ this._monitors.push(monitor)
+ this._builder.get_object('dock_monitor_combo').append_text(__('Secondary monitor ') + ++ctr);
+ }
+
+ this._builder.get_object('dock_monitor_combo').set_active(this._monitors.indexOf(monitor));
+
+ // Position option
+ let position = this._settings.get_enum('dock-position');
+
+ switch (position) {
+ case 0:
+ this._builder.get_object('position_top_button').set_active(true);
+ break;
+ case 1:
+ this._builder.get_object('position_right_button').set_active(true);
+ break;
+ case 2:
+ this._builder.get_object('position_bottom_button').set_active(true);
+ break;
+ case 3:
+ this._builder.get_object('position_left_button').set_active(true);
+ break;
+ }
+
+ if (this._rtl) {
+ /* Left is Right in rtl as a setting */
+ this._builder.get_object('position_left_button').set_label(__('Right'));
+ this._builder.get_object('position_right_button').set_label(__('Left'));
+ }
+
+ // Intelligent autohide options
+ this._settings.bind('dock-fixed',
+ this._builder.get_object('intelligent_autohide_switch'),
+ 'active',
+ Gio.SettingsBindFlags.INVERT_BOOLEAN);
+ this._settings.bind('dock-fixed',
+ this._builder.get_object('intelligent_autohide_button'),
+ 'sensitive',
+ Gio.SettingsBindFlags.INVERT_BOOLEAN);
+ this._settings.bind('autohide',
+ this._builder.get_object('autohide_switch'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('autohide-in-fullscreen',
+ this._builder.get_object('autohide_enable_in_fullscreen_checkbutton'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('require-pressure-to-show',
+ this._builder.get_object('require_pressure_checkbutton'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('intellihide',
+ this._builder.get_object('intellihide_switch'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('animation-time',
+ this._builder.get_object('animation_duration_spinbutton'),
+ 'value',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('hide-delay',
+ this._builder.get_object('hide_timeout_spinbutton'),
+ 'value',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('show-delay',
+ this._builder.get_object('show_timeout_spinbutton'),
+ 'value',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('pressure-threshold',
+ this._builder.get_object('pressure_threshold_spinbutton'),
+ 'value',
+ Gio.SettingsBindFlags.DEFAULT);
+
+
//this._builder.get_object('animation_duration_spinbutton').set_value(this._settings.get_double('animation-time'));
+
+ // Create dialog for intelligent autohide advanced settings
+ this._builder.get_object('intelligent_autohide_button').connect('clicked', () => {
+
+ let dialog = new Gtk.Dialog({ title: __('Intelligent autohide customization'),
+ transient_for: this.widget.get_toplevel(),
+ use_header_bar: true,
+ modal: true });
+
+ // GTK+ leaves positive values for application-defined response ids.
+ // Use +1 for the reset action
+ dialog.add_button(__('Reset to defaults'), 1);
+
+ let box = this._builder.get_object('intelligent_autohide_advanced_settings_box');
+ dialog.get_content_area().add(box);
+
+ this._settings.bind('intellihide',
+ this._builder.get_object('intellihide_mode_box'),
+ 'sensitive',
+ Gio.SettingsBindFlags.GET);
+
+ // intellihide mode
+
+ let intellihideModeRadioButtons = [
+ this._builder.get_object('all_windows_radio_button'),
+ this._builder.get_object('focus_application_windows_radio_button'),
+ this._builder.get_object('maximized_windows_radio_button')
+ ];
+
+ intellihideModeRadioButtons[this._settings.get_enum('intellihide-mode')].set_active(true);
+
+ this._settings.bind('autohide',
+ this._builder.get_object('require_pressure_checkbutton'),
+ 'sensitive',
+ Gio.SettingsBindFlags.GET);
+
+ this._settings.bind('autohide',
+ this._builder.get_object('autohide_enable_in_fullscreen_checkbutton'),
+ 'sensitive',
+ Gio.SettingsBindFlags.GET);
+
+ this._settings.bind('require-pressure-to-show',
+ this._builder.get_object('show_timeout_spinbutton'),
+ 'sensitive',
+ Gio.SettingsBindFlags.INVERT_BOOLEAN);
+ this._settings.bind('require-pressure-to-show',
+ this._builder.get_object('show_timeout_label'),
+ 'sensitive',
+ Gio.SettingsBindFlags.INVERT_BOOLEAN);
+ this._settings.bind('require-pressure-to-show',
+ this._builder.get_object('pressure_threshold_spinbutton'),
+ 'sensitive',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('require-pressure-to-show',
+ this._builder.get_object('pressure_threshold_label'),
+ 'sensitive',
+ Gio.SettingsBindFlags.DEFAULT);
+
+ dialog.connect('response', (dialog, id) => {
+ if (id == 1) {
+ // restore default settings for the relevant keys
+ let keys = ['intellihide', 'autohide', 'intellihide-mode', 'autohide-in-fullscreen',
'require-pressure-to-show',
+ 'animation-time', 'show-delay', 'hide-delay', 'pressure-threshold'];
+ keys.forEach(function(val) {
+ this._settings.set_value(val, this._settings.get_default_value(val));
+ }, this);
+
intellihideModeRadioButtons[this._settings.get_enum('intellihide-mode')].set_active(true);
+ } else {
+ // remove the settings box so it doesn't get destroyed;
+ dialog.get_content_area().remove(box);
+ dialog.destroy();
+ }
+ return;
+ });
+
+ dialog.show_all();
+
+ });
+
+ // size options
+ this._builder.get_object('dock_size_scale').set_value(this._settings.get_double('height-fraction'));
+ this._builder.get_object('dock_size_scale').add_mark(0.9, Gtk.PositionType.TOP, null);
+ let icon_size_scale = this._builder.get_object('icon_size_scale');
+ icon_size_scale.set_range(8, DEFAULT_ICONS_SIZES[0]);
+ icon_size_scale.set_value(this._settings.get_int('dash-max-icon-size'));
+ DEFAULT_ICONS_SIZES.forEach(function(val) {
+ icon_size_scale.add_mark(val, Gtk.PositionType.TOP, val.toString());
+ });
+
+ // Corrent for rtl languages
+ if (this._rtl) {
+ // Flip value position: this is not done automatically
+ this._builder.get_object('dock_size_scale').set_value_pos(Gtk.PositionType.LEFT);
+ icon_size_scale.set_value_pos(Gtk.PositionType.LEFT);
+ // I suppose due to a bug, having a more than one mark and one above a value of 100
+ // makes the rendering of the marks wrong in rtl. This doesn't happen setting the scale as not
flippable
+ // and then manually inverting it
+ icon_size_scale.set_flippable(false);
+ icon_size_scale.set_inverted(true);
+ }
+
+ this._settings.bind('icon-size-fixed', this._builder.get_object('icon_size_fixed_checkbutton'),
'active', Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('extend-height', this._builder.get_object('dock_size_extend_checkbutton'),
'active', Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('extend-height', this._builder.get_object('dock_size_scale'), 'sensitive',
Gio.SettingsBindFlags.INVERT_BOOLEAN);
+
+
+ // Apps panel
+
+ this._settings.bind('show-running',
+ this._builder.get_object('show_running_switch'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('isolate-workspaces',
+ this._builder.get_object('application_button_isolation_button'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('isolate-monitors',
+ this._builder.get_object('application_button_monitor_isolation_button'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('show-windows-preview',
+ this._builder.get_object('windows_preview_button'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('multi-monitor',
+ this._builder.get_object('multi_monitor_button'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('show-favorites',
+ this._builder.get_object('show_favorite_switch'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('show-show-apps-button',
+ this._builder.get_object('show_applications_button_switch'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('show-apps-at-top',
+ this._builder.get_object('application_button_first_button'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('show-show-apps-button',
+ this._builder.get_object('application_button_first_button'),
+ 'sensitive',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('animate-show-apps',
+ this._builder.get_object('application_button_animation_button'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('show-show-apps-button',
+ this._builder.get_object('application_button_animation_button'),
+ 'sensitive',
+ Gio.SettingsBindFlags.DEFAULT);
+
+
+ // Behavior panel
+
+ this._settings.bind('hot-keys',
+ this._builder.get_object('hot_keys_switch'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('hot-keys',
+ this._builder.get_object('overlay_button'),
+ 'sensitive',
+ Gio.SettingsBindFlags.DEFAULT);
+
+ this._builder.get_object('click_action_combo').set_active(this._settings.get_enum('click-action'));
+ this._builder.get_object('click_action_combo').connect('changed', (widget) => {
+ this._settings.set_enum('click-action', widget.get_active());
+ });
+
+ this._builder.get_object('scroll_action_combo').set_active(this._settings.get_enum('scroll-action'));
+ this._builder.get_object('scroll_action_combo').connect('changed', (widget) => {
+ this._settings.set_enum('scroll-action', widget.get_active());
+ });
+
+ this._builder.get_object('shift_click_action_combo').connect('changed', (widget) => {
+ this._settings.set_enum('shift-click-action', widget.get_active());
+ });
+
+ this._builder.get_object('middle_click_action_combo').connect('changed', (widget) => {
+ this._settings.set_enum('middle-click-action', widget.get_active());
+ });
+ this._builder.get_object('shift_middle_click_action_combo').connect('changed', (widget) => {
+ this._settings.set_enum('shift-middle-click-action', widget.get_active());
+ });
+
+ // Create dialog for number overlay options
+ this._builder.get_object('overlay_button').connect('clicked', () => {
+
+ let dialog = new Gtk.Dialog({ title: __('Show dock and application numbers'),
+ transient_for: this.widget.get_toplevel(),
+ use_header_bar: true,
+ modal: true });
+
+ // GTK+ leaves positive values for application-defined response ids.
+ // Use +1 for the reset action
+ dialog.add_button(__('Reset to defaults'), 1);
+
+ let box = this._builder.get_object('box_overlay_shortcut');
+ dialog.get_content_area().add(box);
+
+
this._builder.get_object('overlay_switch').set_active(this._settings.get_boolean('hotkeys-overlay'));
+
this._builder.get_object('show_dock_switch').set_active(this._settings.get_boolean('hotkeys-show-dock'));
+
+ // We need to update the shortcut 'strv' when the text is modified
+ this._settings.connect('changed::shortcut-text', () => {setShortcut(this._settings);});
+ this._settings.bind('shortcut-text',
+ this._builder.get_object('shortcut_entry'),
+ 'text',
+ Gio.SettingsBindFlags.DEFAULT);
+
+ this._settings.bind('hotkeys-overlay',
+ this._builder.get_object('overlay_switch'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('hotkeys-show-dock',
+ this._builder.get_object('show_dock_switch'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('shortcut-timeout',
+ this._builder.get_object('timeout_spinbutton'),
+ 'value',
+ Gio.SettingsBindFlags.DEFAULT);
+
+ dialog.connect('response', (dialog, id) => {
+ if (id == 1) {
+ // restore default settings for the relevant keys
+ let keys = ['shortcut-text', 'hotkeys-overlay', 'hotkeys-show-dock', 'shortcut-timeout'];
+ keys.forEach(function(val) {
+ this._settings.set_value(val, this._settings.get_default_value(val));
+ }, this);
+ } else {
+ // remove the settings box so it doesn't get destroyed;
+ dialog.get_content_area().remove(box);
+ dialog.destroy();
+ }
+ return;
+ });
+
+ dialog.show_all();
+ });
+
+ // Create dialog for middle-click options
+ this._builder.get_object('middle_click_options_button').connect('clicked', () => {
+
+ let dialog = new Gtk.Dialog({ title: __('Customize middle-click behavior'),
+ transient_for: this.widget.get_toplevel(),
+ use_header_bar: true,
+ modal: true });
+
+ // GTK+ leaves positive values for application-defined response ids.
+ // Use +1 for the reset action
+ dialog.add_button(__('Reset to defaults'), 1);
+
+ let box = this._builder.get_object('box_middle_click_options');
+ dialog.get_content_area().add(box);
+
+
this._builder.get_object('shift_click_action_combo').set_active(this._settings.get_enum('shift-click-action'));
+
+
this._builder.get_object('middle_click_action_combo').set_active(this._settings.get_enum('middle-click-action'));
+
+
this._builder.get_object('shift_middle_click_action_combo').set_active(this._settings.get_enum('shift-middle-click-action'));
+
+ this._settings.bind('shift-click-action',
+ this._builder.get_object('shift_click_action_combo'),
+ 'active-id',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('middle-click-action',
+ this._builder.get_object('middle_click_action_combo'),
+ 'active-id',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('shift-middle-click-action',
+ this._builder.get_object('shift_middle_click_action_combo'),
+ 'active-id',
+ Gio.SettingsBindFlags.DEFAULT);
+
+ dialog.connect('response', (dialog, id) => {
+ if (id == 1) {
+ // restore default settings for the relevant keys
+ let keys = ['shift-click-action', 'middle-click-action', 'shift-middle-click-action'];
+ keys.forEach(function(val) {
+ this._settings.set_value(val, this._settings.get_default_value(val));
+ }, this);
+
this._builder.get_object('shift_click_action_combo').set_active(this._settings.get_enum('shift-click-action'));
+
this._builder.get_object('middle_click_action_combo').set_active(this._settings.get_enum('middle-click-action'));
+
this._builder.get_object('shift_middle_click_action_combo').set_active(this._settings.get_enum('shift-middle-click-action'));
+ } else {
+ // remove the settings box so it doesn't get destroyed;
+ dialog.get_content_area().remove(box);
+ dialog.destroy();
+ }
+ return;
+ });
+
+ dialog.show_all();
+
+ });
+
+ // Appearance Panel
+
+ this._settings.bind('apply-custom-theme', this._builder.get_object('customize_theme'), 'sensitive',
Gio.SettingsBindFlags.INVERT_BOOLEAN | Gio.SettingsBindFlags.GET);
+ this._settings.bind('apply-custom-theme', this._builder.get_object('builtin_theme_switch'),
'active', Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('custom-theme-shrink', this._builder.get_object('shrink_dash_switch'), 'active',
Gio.SettingsBindFlags.DEFAULT);
+
+ // Running indicators
+ this._builder.get_object('running_indicators_combo').set_active(
+ this._settings.get_enum('running-indicator-style')
+ );
+ this._builder.get_object('running_indicators_combo').connect(
+ 'changed',
+ (widget) => {
+ this._settings.set_enum('running-indicator-style', widget.get_active());
+ }
+ );
+
+ if (this._settings.get_enum('running-indicator-style') == RunningIndicatorStyle.DEFAULT)
+ this._builder.get_object('running_indicators_advance_settings_button').set_sensitive(false);
+
+ this._settings.connect('changed::running-indicator-style', () => {
+ if (this._settings.get_enum('running-indicator-style') == RunningIndicatorStyle.DEFAULT)
+ this._builder.get_object('running_indicators_advance_settings_button').set_sensitive(false);
+ else
+ this._builder.get_object('running_indicators_advance_settings_button').set_sensitive(true);
+ });
+
+ // Create dialog for running indicators advanced settings
+ this._builder.get_object('running_indicators_advance_settings_button').connect('clicked', () => {
+
+ let dialog = new Gtk.Dialog({ title: __('Customize running indicators'),
+ transient_for: this.widget.get_toplevel(),
+ use_header_bar: true,
+ modal: true });
+
+ let box = this._builder.get_object('running_dots_advance_settings_box');
+ dialog.get_content_area().add(box);
+
+ this._settings.bind('running-indicator-dominant-color',
+ this._builder.get_object('dominant_color_switch'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+
+ this._settings.bind('custom-theme-customize-running-dots',
+ this._builder.get_object('dot_style_switch'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('custom-theme-customize-running-dots',
+ this._builder.get_object('dot_style_settings_box'),
+ 'sensitive', Gio.SettingsBindFlags.DEFAULT);
+
+ let rgba = new Gdk.RGBA();
+ rgba.parse(this._settings.get_string('custom-theme-running-dots-color'));
+ this._builder.get_object('dot_color_colorbutton').set_rgba(rgba);
+
+ this._builder.get_object('dot_color_colorbutton').connect('notify::color', (button) => {
+ let rgba = button.get_rgba();
+ let css = rgba.to_string();
+ let hexString = cssHexString(css);
+ this._settings.set_string('custom-theme-running-dots-color', hexString);
+ });
+
+ rgba.parse(this._settings.get_string('custom-theme-running-dots-border-color'));
+ this._builder.get_object('dot_border_color_colorbutton').set_rgba(rgba);
+
+ this._builder.get_object('dot_border_color_colorbutton').connect('notify::color', (button) => {
+ let rgba = button.get_rgba();
+ let css = rgba.to_string();
+ let hexString = cssHexString(css);
+ this._settings.set_string('custom-theme-running-dots-border-color', hexString);
+ });
+
+ this._settings.bind('custom-theme-running-dots-border-width',
+ this._builder.get_object('dot_border_width_spin_button'),
+ 'value',
+ Gio.SettingsBindFlags.DEFAULT);
+
+
+ dialog.connect('response', (dialog, id) => {
+ // remove the settings box so it doesn't get destroyed;
+ dialog.get_content_area().remove(box);
+ dialog.destroy();
+ return;
+ });
+
+ dialog.show_all();
+
+ });
+
+ this._settings.bind('custom-background-color',
this._builder.get_object('custom_background_color_switch'), 'active', Gio.SettingsBindFlags.DEFAULT);
+ this._settings.bind('custom-background-color', this._builder.get_object('custom_background_color'),
'sensitive', Gio.SettingsBindFlags.DEFAULT);
+
+ let rgba = new Gdk.RGBA();
+ rgba.parse(this._settings.get_string('background-color'));
+ this._builder.get_object('custom_background_color').set_rgba(rgba);
+
+ this._builder.get_object('custom_background_color').connect('notify::color', (button) => {
+ let rgba = button.get_rgba();
+ let css = rgba.to_string();
+ let hexString = cssHexString(css);
+ this._settings.set_string('background-color', hexString);
+ });
+
+ // Opacity
+ this._builder.get_object('customize_opacity_combo').set_active(
+ this._settings.get_enum('transparency-mode')
+ );
+ this._builder.get_object('customize_opacity_combo').connect(
+ 'changed',
+ (widget) => {
+ this._settings.set_enum('transparency-mode', widget.get_active());
+ }
+ );
+
+
this._builder.get_object('custom_opacity_scale').set_value(this._settings.get_double('background-opacity'));
+
+ if (this._settings.get_enum('transparency-mode') !== TransparencyMode.FIXED)
+ this._builder.get_object('custom_opacity_scale').set_sensitive(false);
+
+ this._settings.connect('changed::transparency-mode', () => {
+ if (this._settings.get_enum('transparency-mode') !== TransparencyMode.FIXED)
+ this._builder.get_object('custom_opacity_scale').set_sensitive(false);
+ else
+ this._builder.get_object('custom_opacity_scale').set_sensitive(true);
+ });
+
+ if (this._settings.get_enum('transparency-mode') !== TransparencyMode.DYNAMIC) {
+ this._builder.get_object('dynamic_opacity_button').set_sensitive(false);
+ }
+
+ this._settings.connect('changed::transparency-mode', () => {
+ if (this._settings.get_enum('transparency-mode') !== TransparencyMode.DYNAMIC) {
+ this._builder.get_object('dynamic_opacity_button').set_sensitive(false);
+ }
+ else {
+ this._builder.get_object('dynamic_opacity_button').set_sensitive(true);
+ }
+ });
+
+ // Create dialog for transparency advanced settings
+ this._builder.get_object('dynamic_opacity_button').connect('clicked', () => {
+
+ let dialog = new Gtk.Dialog({ title: __('Cutomize opacity'),
+ transient_for: this.widget.get_toplevel(),
+ use_header_bar: true,
+ modal: true });
+
+ let box = this._builder.get_object('advanced_transparency_dialog');
+ dialog.get_content_area().add(box);
+
+ this._settings.bind(
+ 'customize-alphas',
+ this._builder.get_object('customize_alphas_switch'),
+ 'active',
+ Gio.SettingsBindFlags.DEFAULT
+ );
+ this._settings.bind(
+ 'customize-alphas',
+ this._builder.get_object('min_alpha_scale'),
+ 'sensitive',
+ Gio.SettingsBindFlags.DEFAULT
+ );
+ this._settings.bind(
+ 'customize-alphas',
+ this._builder.get_object('max_alpha_scale'),
+ 'sensitive',
+ Gio.SettingsBindFlags.DEFAULT
+ );
+
+ this._builder.get_object('min_alpha_scale').set_value(
+ this._settings.get_double('min-alpha')
+ );
+ this._builder.get_object('max_alpha_scale').set_value(
+ this._settings.get_double('max-alpha')
+ );
+
+ dialog.connect('response', (dialog, id) => {
+ // remove the settings box so it doesn't get destroyed;
+ dialog.get_content_area().remove(box);
+ dialog.destroy();
+ return;
+ });
+
+ dialog.show_all();
+ });
+
+
+ this._settings.bind('unity-backlit-items',
+ this._builder.get_object('unity_backlit_items_switch'),
+ 'active', Gio.SettingsBindFlags.DEFAULT
+ );
+
+ this._settings.bind('force-straight-corner',
+ this._builder.get_object('force_straight_corner_switch'),
+ 'active', Gio.SettingsBindFlags.DEFAULT);
+
+ // About Panel
+
+ this._builder.get_object('extension_version').set_label(Me.metadata.version.toString());
+ }
+};
+
+function init() {
+ ExtensionUtils.initTranslations();
+}
+
+function buildPrefsWidget() {
+ let settings = new Settings();
+ let widget = settings.widget;
+ widget.show_all();
+ return widget;
+}
diff --git a/extensions/dash-to-dock/stylesheet.css b/extensions/dash-to-dock/stylesheet.css
new file mode 100644
index 0000000..26cc960
--- /dev/null
+++ b/extensions/dash-to-dock/stylesheet.css
@@ -0,0 +1,175 @@
+/* Shrink the dash by reducing padding and border radius */
+#dashtodockContainer.shrink #dash,
+#dashtodockContainer.dashtodock #dash {
+ border:1px;
+ padding:0px;
+}
+
+#dashtodockContainer.shrink.left #dash,
+#dashtodockContainer.dashtodock.left #dash {
+ border-left: 0px;
+ border-radius: 0px 9px 9px 0px;
+}
+
+
+#dashtodockContainer.shrink.right #dash,
+#dashtodockContainer.dashtodock.right #dash {
+ border-right: 0px;
+ border-radius: 9px 0px 0px 9px;
+}
+
+
+#dashtodockContainer.shrink.top #dash,
+#dashtodockContainer.dashtodock.top #dash {
+ border-top: 0px;
+ border-radius: 0px 0px 9px 9px;
+}
+
+#dashtodockContainer.shrink.bottom #dash,
+#dashtodockContainer.dashtodock.bottom #dash {
+ border-bottom: 0px;
+ border-radius: 9px 9px 0px 0px;
+}
+
+#dashtodockContainer.straight-corner #dash,
+#dashtodockContainer.shrink.straight-corner #dash {
+ border-radius: 0px;
+}
+
+/* Scrollview style */
+.bottom #dashtodockDashScrollview,
+.top #dashtodockDashScrollview {
+ -st-hfade-offset: 24px;
+}
+
+.left #dashtodockDashScrollview,
+.right #dashtodockDashScrollview {
+ -st-vfade-offset: 24px;
+}
+
+#dashtodockContainer.running-dots .dash-item-container > StButton,
+#dashtodockContainer.dashtodock .dash-item-container > StButton {
+ transition-duration: 250;
+ background-size: contain;
+}
+
+#dashtodockContainer.shrink .dash-item-container > StButton,
+#dashtodockContainer.dashtodock .dash-item-container > StButton {
+ padding: 1px 2px;
+}
+
+/* Dash height extended to the whole available vertical space */
+#dashtodockContainer.extended.top #dash,
+#dashtodockContainer.extended.right #dash,
+#dashtodockContainer.extended.bottom #dash,
+#dashtodockContainer.extended.left #dash {
+ border-radius: 0;
+}
+
+#dashtodockContainer.extended.top #dash,
+#dashtodockContainer.extended.bottom #dash {
+ border-left:0px;
+ border-right:0px;
+}
+
+#dashtodockContainer.extended.right #dash,
+#dashtodockContainer.extended.left #dash {
+ border-top:0px;
+ border-bottom:0px;
+}
+
+/* Running and focused application style */
+
+#dashtodockContainer.running-dots .app-well-app.running > .overview-icon,
+#dashtodockContainer.dashtodock .app-well-app.running > .overview-icon {
+ background-image:none;
+}
+
+
+#dashtodockContainer.running-dots .app-well-app.focused .overview-icon,
+#dashtodockContainer.dashtodock .app-well-app.focused .overview-icon {
+ background-color: rgba(238, 238, 236, 0.2);
+}
+
+#dashtodockContainer.dashtodock #dash {
+ background: #2e3436;
+}
+
+/*
+ * This is applied to a dummy actor. Only the alpha value for the background and border color
+ * and the transition-duration are used
+ */
+#dashtodockContainer.dummy-opaque {
+ background-color: rgba(0, 0, 0, 0.8);
+ border-color: rgba(0, 0, 0, 0.4);
+ transition-duration: 300ms;
+}
+
+/*
+ * This is applied to a dummy actor. Only the alpha value for the background and border color
+ * and the transition-duration are used
+ */
+#dashtodockContainer.dummy-transparent {
+ background-color: rgba(0, 0, 0, 0.2);
+ border-color: rgba(0, 0, 0, 0.1);
+ transition-duration: 500ms;
+}
+
+#dashtodockContainer.opaque {
+}
+
+#dashtodockContainer.transparent {
+}
+
+#dashtodockContainer .number-overlay {
+ color: rgba(255,255,255,1);
+ background-color: rgba(0,0,0,0.8);
+ text-align: center;
+}
+
+#dashtodockContainer .notification-badge {
+ color: rgba(255,255,255,1);
+ background-color: rgba(255,0,0,1.0);
+ padding: 0.2em 0.5em;
+ border-radius: 1em;
+ font-weight: bold;
+ text-align: center;
+ margin: 2px;
+}
+
+#dashtodockPreviewSeparator.popup-separator-menu-item-horizontal {
+ width: 1px;
+ height: auto;
+ border-right-width: 1px;
+ margin: 32px 0px;
+}
+
+.dashtodock-app-well-preview-menu-item {
+ padding: 1em 1em 0.5em 1em;
+}
+
+#dashtodockContainer .metro .overview-icon{
+ border-radius: 0px;
+}
+
+#dashtodockContainer.bottom .metro.running2.focused,
+#dashtodockContainer.bottom .metro.running3.focused,
+#dashtodockContainer.bottom .metro.running4.focused,
+#dashtodockContainer.top .metro.running2.focused,
+#dashtodockContainer.top .metro.running3.focused,
+#dashtodockContainer.top .metro.running4.focused {
+ background-image: url('./media/highlight_stacked_bg.svg');
+ background-position: 0px 0px;
+ background-size: contain;
+}
+
+#dashtodockContainer.left .metro.running2.focused,
+#dashtodockContainer.left .metro.running3.focused,
+#dashtodockContainer.left .metro.running4.focused,
+#dashtodockContainer.right .metro.running2.focused,
+#dashtodockContainer.right .metro.running3.focused,
+#dashtodockContainer.right .metro.running4.focused {
+ background-image: url('./media/highlight_stacked_bg_h.svg');
+ background-position: 0px 0px;
+ background-size: contain;
+}
\ No newline at end of file
diff --git a/extensions/dash-to-dock/theming.js b/extensions/dash-to-dock/theming.js
new file mode 100644
index 0000000..596574d
--- /dev/null
+++ b/extensions/dash-to-dock/theming.js
@@ -0,0 +1,569 @@
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+
+const Clutter = imports.gi.Clutter;
+const Gio = imports.gi.Gio;
+const GLib = imports.gi.GLib;
+const Gtk = imports.gi.Gtk;
+const Signals = imports.signals;
+const Meta = imports.gi.Meta;
+const Shell = imports.gi.Shell;
+const St = imports.gi.St;
+const Mainloop = imports.mainloop;
+
+const AppDisplay = imports.ui.appDisplay;
+const AppFavorites = imports.ui.appFavorites;
+const Dash = imports.ui.dash;
+const DND = imports.ui.dnd;
+const IconGrid = imports.ui.iconGrid;
+const Main = imports.ui.main;
+const PopupMenu = imports.ui.popupMenu;
+const Tweener = imports.ui.tweener;
+const Util = imports.misc.util;
+const Workspace = imports.ui.workspace;
+
+const Me = imports.misc.extensionUtils.getCurrentExtension();
+const Dock = Me.imports.docking;
+const Utils = Me.imports.utils;
+
+/*
+ * DEFAULT: transparency given by theme
+ * FIXED: constant transparency chosen by user
+ * DYNAMIC: apply 'transparent' style when no windows are close to the dock
+ * */
+const TransparencyMode = {
+ DEFAULT: 0,
+ FIXED: 1,
+ DYNAMIC: 3
+};
+
+/**
+ * Manage theme customization and custom theme support
+ */
+var ThemeManager = class DashToDock_ThemeManager {
+
+ constructor(settings, dock) {
+ this._settings = settings;
+ this._signalsHandler = new Utils.GlobalSignalsHandler();
+ this._bindSettingsChanges();
+ this._actor = dock.actor;
+ this._dash = dock.dash;
+
+ // initialize colors with generic values
+ this._customizedBackground = {red: 0, green: 0, blue: 0, alpha: 0};
+ this._customizedBorder = {red: 0, green: 0, blue: 0, alpha: 0};
+ this._transparency = new Transparency(this._settings, dock);
+
+ this._signalsHandler.add([
+ // When theme changes re-obtain default background color
+ St.ThemeContext.get_for_stage (global.stage),
+ 'changed',
+ this.updateCustomTheme.bind(this)
+ ], [
+ // update :overview pseudoclass
+ Main.overview,
+ 'showing',
+ this._onOverviewShowing.bind(this)
+ ], [
+ Main.overview,
+ 'hiding',
+ this._onOverviewHiding.bind(this)
+ ]);
+
+ this._updateCustomStyleClasses();
+
+ // destroy themeManager when the managed actor is destroyed (e.g. extension unload)
+ // in order to disconnect signals
+ this._actor.connect('destroy', this.destroy.bind(this));
+
+ }
+
+ destroy() {
+ this._signalsHandler.destroy();
+ this._transparency.destroy();
+ }
+
+ _onOverviewShowing() {
+ this._actor.add_style_pseudo_class('overview');
+ }
+
+ _onOverviewHiding() {
+ this._actor.remove_style_pseudo_class('overview');
+ }
+
+ _updateDashOpacity() {
+ let newAlpha = this._settings.get_double('background-opacity');
+
+ let [backgroundColor, borderColor] = this._getDefaultColors();
+
+ if (backgroundColor==null)
+ return;
+
+ // Get the background and border alphas. We check the background alpha
+ // for a minimum of .001 to prevent division by 0 errors
+ let backgroundAlpha = Math.max(Math.round(backgroundColor.alpha/2.55)/100, .001);
+ let borderAlpha = Math.round(borderColor.alpha/2.55)/100;
+
+ // The border and background alphas should remain in sync
+ // We also limit the borderAlpha to a maximum of 1 (full opacity)
+ borderAlpha = Math.min((borderAlpha/backgroundAlpha)*newAlpha, 1);
+
+ this._customizedBackground = 'rgba(' +
+ backgroundColor.red + ',' +
+ backgroundColor.green + ',' +
+ backgroundColor.blue + ',' +
+ newAlpha + ')';
+
+ this._customizedBorder = 'rgba(' +
+ borderColor.red + ',' +
+ borderColor.green + ',' +
+ borderColor.blue + ',' +
+ borderAlpha + ')';
+
+ }
+
+ _getDefaultColors() {
+ // Prevent shell crash if the actor is not on the stage.
+ // It happens enabling/disabling repeatedly the extension
+ if (!this._dash._container.get_stage())
+ return [null, null];
+
+ // Remove custom style
+ let oldStyle = this._dash._container.get_style();
+ this._dash._container.set_style(null);
+
+ let themeNode = this._dash._container.get_theme_node();
+ this._dash._container.set_style(oldStyle);
+
+ let backgroundColor = themeNode.get_background_color();
+
+ // Just in case the theme has different border colors ..
+ // We want to find the inside border-color of the dock because it is
+ // the side most visible to the user. We do this by finding the side
+ // opposite the position
+ let position = Utils.getPosition(this._settings);
+ let side = position + 2;
+ if (side > 3)
+ side = Math.abs(side - 4);
+
+ let borderColor = themeNode.get_border_color(side);
+
+ return [backgroundColor, borderColor];
+ }
+
+ _updateDashColor() {
+ // Retrieve the color. If needed we will adjust it before passing it to
+ // this._transparency.
+ let [backgroundColor, borderColor] = this._getDefaultColors();
+
+ if (backgroundColor==null)
+ return;
+
+ if (this._settings.get_boolean('custom-background-color')) {
+ // When applying a custom color, we need to check the alpha value,
+ // if not the opacity will always be overridden by the color below.
+ // Note that if using 'dynamic' transparency modes,
+ // the opacity will be set by the opaque/transparent styles anyway.
+ let newAlpha = Math.round(backgroundColor.alpha/2.55)/100;
+ if (this._settings.get_enum('transparency-mode') == TransparencyMode.FIXED)
+ newAlpha = this._settings.get_double('background-opacity');
+
+ backgroundColor = Clutter.color_from_string(this._settings.get_string('background-color'))[1];
+ this._customizedBackground = 'rgba(' +
+ backgroundColor.red + ',' +
+ backgroundColor.green + ',' +
+ backgroundColor.blue + ',' +
+ newAlpha + ')';
+
+ this._customizedBorder = this._customizedBackground;
+ }
+ this._transparency.setColor(backgroundColor);
+ }
+
+ _updateCustomStyleClasses() {
+ if (this._settings.get_boolean('apply-custom-theme'))
+ this._actor.add_style_class_name('dashtodock');
+ else
+ this._actor.remove_style_class_name('dashtodock');
+
+ if (this._settings.get_boolean('custom-theme-shrink'))
+ this._actor.add_style_class_name('shrink');
+ else
+ this._actor.remove_style_class_name('shrink');
+
+ if (this._settings.get_enum('running-indicator-style') !== 0)
+ this._actor.add_style_class_name('running-dots');
+ else
+ this._actor.remove_style_class_name('running-dots');
+
+ // If not the built-in theme option is not selected
+ if (!this._settings.get_boolean('apply-custom-theme')) {
+ if (this._settings.get_boolean('force-straight-corner'))
+ this._actor.add_style_class_name('straight-corner');
+ else
+ this._actor.remove_style_class_name('straight-corner');
+ } else {
+ this._actor.remove_style_class_name('straight-corner');
+ }
+ }
+
+ updateCustomTheme() {
+ this._updateCustomStyleClasses();
+ this._updateDashOpacity();
+ this._updateDashColor();
+ this._adjustTheme();
+ this._dash._redisplay();
+ }
+
+ /**
+ * Reimported back and adapted from atomdock
+ */
+ _adjustTheme() {
+ // Prevent shell crash if the actor is not on the stage.
+ // It happens enabling/disabling repeatedly the extension
+ if (!this._dash._container.get_stage())
+ return;
+
+ // Remove prior style edits
+ this._dash._container.set_style(null);
+ this._transparency.disable();
+
+ // If built-in theme is enabled do nothing else
+ if (this._settings.get_boolean('apply-custom-theme'))
+ return;
+
+ let newStyle = '';
+ let position = Utils.getPosition(this._settings);
+
+ if (!this._settings.get_boolean('custom-theme-shrink')) {
+ // obtain theme border settings
+ let themeNode = this._dash._container.get_theme_node();
+ let borderColor = themeNode.get_border_color(St.Side.TOP);
+ let borderWidth = themeNode.get_border_width(St.Side.TOP);
+ let borderRadius = themeNode.get_border_radius(St.Corner.TOPRIGHT);
+
+ // We're copying border and corner styles to left border and top-left
+ // corner, also removing bottom border and bottom-right corner styles
+ let borderInner = '';
+ let borderRadiusValue = '';
+ let borderMissingStyle = '';
+
+ if (this._rtl && (position != St.Side.RIGHT))
+ borderMissingStyle = 'border-right: ' + borderWidth + 'px solid ' +
+ borderColor.to_string() + ';';
+ else if (!this._rtl && (position != St.Side.LEFT))
+ borderMissingStyle = 'border-left: ' + borderWidth + 'px solid ' +
+ borderColor.to_string() + ';';
+
+ switch (position) {
+ case St.Side.LEFT:
+ borderInner = 'border-left';
+ borderRadiusValue = '0 ' + borderRadius + 'px ' + borderRadius + 'px 0;';
+ break;
+ case St.Side.RIGHT:
+ borderInner = 'border-right';
+ borderRadiusValue = borderRadius + 'px 0 0 ' + borderRadius + 'px;';
+ break;
+ case St.Side.TOP:
+ borderInner = 'border-top';
+ borderRadiusValue = '0 0 ' + borderRadius + 'px ' + borderRadius + 'px;';
+ break;
+ case St.Side.BOTTOM:
+ borderInner = 'border-bottom';
+ borderRadiusValue = borderRadius + 'px ' + borderRadius + 'px 0 0;';
+ break;
+ }
+
+ newStyle = borderInner + ': none;' +
+ 'border-radius: ' + borderRadiusValue +
+ borderMissingStyle;
+
+ // I do call set_style possibly twice so that only the background gets the transition.
+ // The transition-property css rules seems to be unsupported
+ this._dash._container.set_style(newStyle);
+ }
+
+ // Customize background
+ let fixedTransparency = this._settings.get_enum('transparency-mode') == TransparencyMode.FIXED;
+ let defaultTransparency = this._settings.get_enum('transparency-mode') == TransparencyMode.DEFAULT;
+ if (!defaultTransparency && !fixedTransparency) {
+ this._transparency.enable();
+ }
+ else if (!defaultTransparency || this._settings.get_boolean('custom-background-color')) {
+ newStyle = newStyle + 'background-color:'+ this._customizedBackground + '; ' +
+ 'border-color:'+ this._customizedBorder + '; ' +
+ 'transition-delay: 0s; transition-duration: 0.250s;';
+ this._dash._container.set_style(newStyle);
+ }
+ }
+
+ _bindSettingsChanges() {
+ let keys = ['transparency-mode',
+ 'customize-alphas',
+ 'min-alpha',
+ 'max-alpha',
+ 'background-opacity',
+ 'custom-background-color',
+ 'background-color',
+ 'apply-custom-theme',
+ 'custom-theme-shrink',
+ 'custom-theme-running-dots',
+ 'extend-height',
+ 'force-straight-corner'];
+
+ keys.forEach(function(key) {
+ this._signalsHandler.add([
+ this._settings,
+ 'changed::' + key,
+ this.updateCustomTheme.bind(this)
+ ]);
+ }, this);
+ }
+};
+
+/**
+ * The following class is based on the following upstream commit:
+ * https://git.gnome.org/browse/gnome-shell/commit/?id=447bf55e45b00426ed908b1b1035f472c2466956
+ * Transparency when free-floating
+ */
+var Transparency = class DashToDock_Transparency {
+
+ constructor(settings, dock) {
+ this._settings = settings;
+ this._dash = dock.dash;
+ this._actor = this._dash._container;
+ this._dockActor = dock.actor;
+ this._dock = dock;
+ this._panel = Main.panel;
+ this._position = Utils.getPosition(this._settings);
+
+ // All these properties are replaced with the ones in the .dummy-opaque and .dummy-transparent css
classes
+ this._backgroundColor = '0,0,0';
+ this._transparentAlpha = '0.2';
+ this._opaqueAlpha = '1';
+ this._transparentAlphaBorder = '0.1';
+ this._opaqueAlphaBorder = '0.5';
+ this._transparentTransition = '0ms';
+ this._opaqueTransition = '0ms';
+ this._base_actor_style = "";
+
+ this._signalsHandler = new Utils.GlobalSignalsHandler();
+ this._injectionsHandler = new Utils.InjectionsHandler();
+ this._trackedWindows = new Map();
+ }
+
+ enable() {
+ // ensure I never double-register/inject
+ // although it should never happen
+ this.disable();
+
+ this._base_actor_style = this._actor.get_style();
+ if (this._base_actor_style == null) {
+ this._base_actor_style = "";
+ }
+
+ this._signalsHandler.addWithLabel('transparency', [
+ global.window_group,
+ 'actor-added',
+ this._onWindowActorAdded.bind(this)
+ ], [
+ global.window_group,
+ 'actor-removed',
+ this._onWindowActorRemoved.bind(this)
+ ], [
+ global.window_manager,
+ 'switch-workspace',
+ this._updateSolidStyle.bind(this)
+ ], [
+ Main.overview,
+ 'hiding',
+ this._updateSolidStyle.bind(this)
+ ], [
+ Main.overview,
+ 'showing',
+ this._updateSolidStyle.bind(this)
+ ]);
+
+ // Window signals
+ global.window_group.get_children().filter(function(child) {
+ // An irrelevant window actor ('Gnome-shell') produces an error when the signals are
+ // disconnected, therefore do not add signals to it.
+ return child instanceof Meta.WindowActor &&
+ child.get_meta_window().get_wm_class() !== 'Gnome-shell';
+ }).forEach(function(win) {
+ this._onWindowActorAdded(null, win);
+ }, this);
+
+ if (this._actor.get_stage())
+ this._updateSolidStyle();
+
+ this._updateStyles();
+ this._updateSolidStyle();
+
+ this.emit('transparency-enabled');
+ }
+
+ disable() {
+ // ensure I never double-register/inject
+ // although it should never happen
+ this._signalsHandler.removeWithLabel('transparency');
+
+ for (let key of this._trackedWindows.keys())
+ this._trackedWindows.get(key).forEach(id => {
+ key.disconnect(id);
+ });
+ this._trackedWindows.clear();
+
+ this.emit('transparency-disabled');
+ }
+
+ destroy() {
+ this.disable();
+ this._signalsHandler.destroy();
+ this._injectionsHandler.destroy();
+ }
+
+ _onWindowActorAdded(container, metaWindowActor) {
+ let signalIds = [];
+ ['allocation-changed', 'notify::visible'].forEach(s => {
+ signalIds.push(metaWindowActor.connect(s, this._updateSolidStyle.bind(this)));
+ });
+ this._trackedWindows.set(metaWindowActor, signalIds);
+ }
+
+ _onWindowActorRemoved(container, metaWindowActor) {
+ if (!this._trackedWindows.get(metaWindowActor))
+ return;
+
+ this._trackedWindows.get(metaWindowActor).forEach(id => {
+ metaWindowActor.disconnect(id);
+ });
+ this._trackedWindows.delete(metaWindowActor);
+ this._updateSolidStyle();
+ }
+
+ _updateSolidStyle() {
+ let isNear = this._dockIsNear();
+ if (isNear) {
+ this._actor.set_style(this._opaque_style);
+ this._dockActor.remove_style_class_name('transparent');
+ this._dockActor.add_style_class_name('opaque');
+ }
+ else {
+ this._actor.set_style(this._transparent_style);
+ this._dockActor.remove_style_class_name('opaque');
+ this._dockActor.add_style_class_name('transparent');
+ }
+
+ this.emit('solid-style-updated', isNear);
+ }
+
+ _dockIsNear() {
+ if (this._dockActor.has_style_pseudo_class('overview'))
+ return false;
+ /* Get all the windows in the active workspace that are in the primary monitor and visible */
+ let activeWorkspace = global.workspace_manager.get_active_workspace();
+ let dash = this._dash;
+ let windows = activeWorkspace.list_windows().filter(function(metaWindow) {
+ return metaWindow.get_monitor() === dash._monitorIndex &&
+ metaWindow.showing_on_its_workspace() &&
+ metaWindow.get_window_type() != Meta.WindowType.DESKTOP;
+ });
+
+ /* Check if at least one window is near enough to the panel.
+ * If the dock is hidden, we need to account for the space it would take
+ * up when it slides out. This is avoid an ugly transition.
+ * */
+ let factor = 0;
+ if (!this._settings.get_boolean('dock-fixed') &&
+ this._dock.getDockState() == Dock.State.HIDDEN)
+ factor = 1;
+ let [leftCoord, topCoord] = this._actor.get_transformed_position();
+ let threshold;
+ if (this._position === St.Side.LEFT)
+ threshold = leftCoord + this._actor.get_width() * (factor + 1);
+ else if (this._position === St.Side.RIGHT)
+ threshold = leftCoord - this._actor.get_width() * factor;
+ else if (this._position === St.Side.TOP)
+ threshold = topCoord + this._actor.get_height() * (factor + 1);
+ else
+ threshold = topCoord - this._actor.get_height() * factor;
+
+ let scale = St.ThemeContext.get_for_stage(global.stage).scale_factor;
+ let isNearEnough = windows.some((metaWindow) => {
+ let coord;
+ if (this._position === St.Side.LEFT) {
+ coord = metaWindow.get_frame_rect().x;
+ return coord < threshold + 5 * scale;
+ }
+ else if (this._position === St.Side.RIGHT) {
+ coord = metaWindow.get_frame_rect().x + metaWindow.get_frame_rect().width;
+ return coord > threshold - 5 * scale;
+ }
+ else if (this._position === St.Side.TOP) {
+ coord = metaWindow.get_frame_rect().y;
+ return coord < threshold + 5 * scale;
+ }
+ else {
+ coord = metaWindow.get_frame_rect().y + metaWindow.get_frame_rect().height;
+ return coord > threshold - 5 * scale;
+ }
+ });
+
+ return isNearEnough;
+ }
+
+ _updateStyles() {
+ this._getAlphas();
+
+ this._transparent_style = this._base_actor_style +
+ 'background-color: rgba(' +
+ this._backgroundColor + ', ' + this._transparentAlpha + ');' +
+ 'border-color: rgba(' +
+ this._backgroundColor + ', ' + this._transparentAlphaBorder + ');' +
+ 'transition-duration: ' + this._transparentTransition + 'ms;';
+
+ this._opaque_style = this._base_actor_style +
+ 'background-color: rgba(' +
+ this._backgroundColor + ', ' + this._opaqueAlpha + ');' +
+ 'border-color: rgba(' +
+ this._backgroundColor + ',' + this._opaqueAlphaBorder + ');' +
+ 'transition-duration: ' + this._opaqueTransition + 'ms;';
+
+ this.emit('styles-updated');
+ }
+
+ setColor(color) {
+ this._backgroundColor = color.red + ',' + color.green + ',' + color.blue;
+ this._updateStyles();
+ }
+
+ _getAlphas() {
+ // Create dummy object and add to the uiGroup to get it to the stage
+ let dummyObject = new St.Bin({
+ name: 'dashtodockContainer',
+ });
+ Main.uiGroup.add_child(dummyObject);
+
+ dummyObject.add_style_class_name('dummy-opaque');
+ let themeNode = dummyObject.get_theme_node();
+ this._opaqueAlpha = themeNode.get_background_color().alpha / 255;
+ this._opaqueAlphaBorder = themeNode.get_border_color(0).alpha / 255;
+ this._opaqueTransition = themeNode.get_transition_duration();
+
+ dummyObject.add_style_class_name('dummy-transparent');
+ themeNode = dummyObject.get_theme_node();
+ this._transparentAlpha = themeNode.get_background_color().alpha / 255;
+ this._transparentAlphaBorder = themeNode.get_border_color(0).alpha / 255;
+ this._transparentTransition = themeNode.get_transition_duration();
+
+ Main.uiGroup.remove_child(dummyObject);
+
+ if (this._settings.get_boolean('customize-alphas')) {
+ this._opaqueAlpha = this._settings.get_double('max-alpha');
+ this._opaqueAlphaBorder = this._opaqueAlpha / 2;
+ this._transparentAlpha = this._settings.get_double('min-alpha');
+ this._transparentAlphaBorder = this._transparentAlpha / 2;
+ }
+ }
+};
+Signals.addSignalMethods(Transparency.prototype);
diff --git a/extensions/dash-to-dock/utils.js b/extensions/dash-to-dock/utils.js
new file mode 100644
index 0000000..47dc744
--- /dev/null
+++ b/extensions/dash-to-dock/utils.js
@@ -0,0 +1,258 @@
+const Clutter = imports.gi.Clutter;
+const Meta = imports.gi.Meta;
+const St = imports.gi.St;
+
+/**
+ * Simplify global signals and function injections handling
+ * abstract class
+ */
+const BasicHandler = class DashToDock_BasicHandler {
+
+ constructor() {
+ this._storage = new Object();
+ }
+
+ add(/* unlimited 3-long array arguments */) {
+ // Convert arguments object to array, concatenate with generic
+ let args = Array.concat('generic', Array.slice(arguments));
+ // Call addWithLabel with ags as if they were passed arguments
+ this.addWithLabel.apply(this, args);
+ }
+
+ destroy() {
+ for( let label in this._storage )
+ this.removeWithLabel(label);
+ }
+
+ addWithLabel(label /* plus unlimited 3-long array arguments*/) {
+ if (this._storage[label] == undefined)
+ this._storage[label] = new Array();
+
+ // Skip first element of the arguments
+ for (let i = 1; i < arguments.length; i++) {
+ let item = this._storage[label];
+ item.push(this._create(arguments[i]));
+ }
+ }
+
+ removeWithLabel(label) {
+ if (this._storage[label]) {
+ for (let i = 0; i < this._storage[label].length; i++)
+ this._remove(this._storage[label][i]);
+
+ delete this._storage[label];
+ }
+ }
+
+ // Virtual methods to be implemented by subclass
+
+ /**
+ * Create single element to be stored in the storage structure
+ */
+ _create(item) {
+ throw new Error('no implementation of _create in ' + this);
+ }
+
+ /**
+ * Correctly delete single element
+ */
+ _remove(item) {
+ throw new Error('no implementation of _remove in ' + this);
+ }
+};
+
+/**
+ * Manage global signals
+ */
+var GlobalSignalsHandler = class DashToDock_GlobalSignalHandler extends BasicHandler {
+
+ _create(item) {
+ let object = item[0];
+ let event = item[1];
+ let callback = item[2]
+ let id = object.connect(event, callback);
+
+ return [object, id];
+ }
+
+ _remove(item) {
+ item[0].disconnect(item[1]);
+ }
+};
+
+/**
+ * Color manipulation utilities
+ */
+var ColorUtils = class DashToDock_ColorUtils {
+
+ // Darken or brigthen color by a fraction dlum
+ // Each rgb value is modified by the same fraction.
+ // Return "#rrggbb" string
+ static ColorLuminance(r, g, b, dlum) {
+ let rgbString = '#';
+
+ rgbString += ColorUtils._decimalToHex(Math.round(Math.min(Math.max(r*(1+dlum), 0), 255)), 2);
+ rgbString += ColorUtils._decimalToHex(Math.round(Math.min(Math.max(g*(1+dlum), 0), 255)), 2);
+ rgbString += ColorUtils._decimalToHex(Math.round(Math.min(Math.max(b*(1+dlum), 0), 255)), 2);
+
+ return rgbString;
+ }
+
+ // Convert decimal to an hexadecimal string adding the desired padding
+ static _decimalToHex(d, padding) {
+ let hex = d.toString(16);
+ while (hex.length < padding)
+ hex = '0'+ hex;
+ return hex;
+ }
+
+ // Convert hsv ([0-1, 0-1, 0-1]) to rgb ([0-255, 0-255, 0-255]).
+ // Following algorithm in https://en.wikipedia.org/wiki/HSL_and_HSV
+ // here with h = [0,1] instead of [0, 360]
+ // Accept either (h,s,v) independently or {h:h, s:s, v:v} object.
+ // Return {r:r, g:g, b:b} object.
+ static HSVtoRGB(h, s, v) {
+ if (arguments.length === 1) {
+ s = h.s;
+ v = h.v;
+ h = h.h;
+ }
+
+ let r,g,b;
+ let c = v*s;
+ let h1 = h*6;
+ let x = c*(1 - Math.abs(h1 % 2 - 1));
+ let m = v - c;
+
+ if (h1 <=1)
+ r = c + m, g = x + m, b = m;
+ else if (h1 <=2)
+ r = x + m, g = c + m, b = m;
+ else if (h1 <=3)
+ r = m, g = c + m, b = x + m;
+ else if (h1 <=4)
+ r = m, g = x + m, b = c + m;
+ else if (h1 <=5)
+ r = x + m, g = m, b = c + m;
+ else
+ r = c + m, g = m, b = x + m;
+
+ return {
+ r: Math.round(r * 255),
+ g: Math.round(g * 255),
+ b: Math.round(b * 255)
+ };
+ }
+
+ // Convert rgb ([0-255, 0-255, 0-255]) to hsv ([0-1, 0-1, 0-1]).
+ // Following algorithm in https://en.wikipedia.org/wiki/HSL_and_HSV
+ // here with h = [0,1] instead of [0, 360]
+ // Accept either (r,g,b) independently or {r:r, g:g, b:b} object.
+ // Return {h:h, s:s, v:v} object.
+ static RGBtoHSV(r, g, b) {
+ if (arguments.length === 1) {
+ r = r.r;
+ g = r.g;
+ b = r.b;
+ }
+
+ let h,s,v;
+
+ let M = Math.max(r, g, b);
+ let m = Math.min(r, g, b);
+ let c = M - m;
+
+ if (c == 0)
+ h = 0;
+ else if (M == r)
+ h = ((g-b)/c) % 6;
+ else if (M == g)
+ h = (b-r)/c + 2;
+ else
+ h = (r-g)/c + 4;
+
+ h = h/6;
+ v = M/255;
+ if (M !== 0)
+ s = c/M;
+ else
+ s = 0;
+
+ return {
+ h: h,
+ s: s,
+ v: v
+ };
+ }
+};
+
+/**
+ * Manage function injection: both instances and prototype can be overridden
+ * and restored
+ */
+var InjectionsHandler = class DashToDock_InjectionsHandler extends BasicHandler {
+
+ _create(item) {
+ let object = item[0];
+ let name = item[1];
+ let injectedFunction = item[2];
+ let original = object[name];
+
+ object[name] = injectedFunction;
+ return [object, name, injectedFunction, original];
+ }
+
+ _remove(item) {
+ let object = item[0];
+ let name = item[1];
+ let original = item[3];
+ object[name] = original;
+ }
+};
+
+/**
+ * Return the actual position reverseing left and right in rtl
+ */
+function getPosition(settings) {
+ let position = settings.get_enum('dock-position');
+ if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL) {
+ if (position == St.Side.LEFT)
+ position = St.Side.RIGHT;
+ else if (position == St.Side.RIGHT)
+ position = St.Side.LEFT;
+ }
+ return position;
+}
+
+function drawRoundedLine(cr, x, y, width, height, isRoundLeft, isRoundRight, stroke, fill) {
+ if (height > width) {
+ y += Math.floor((height - width) / 2.0);
+ height = width;
+ }
+
+ height = 2.0 * Math.floor(height / 2.0);
+
+ var leftRadius = isRoundLeft ? height / 2.0 : 0.0;
+ var rightRadius = isRoundRight ? height / 2.0 : 0.0;
+
+ cr.moveTo(x + width - rightRadius, y);
+ cr.lineTo(x + leftRadius, y);
+ if (isRoundLeft)
+ cr.arcNegative(x + leftRadius, y + leftRadius, leftRadius, -Math.PI/2, Math.PI/2);
+ else
+ cr.lineTo(x, y + height);
+ cr.lineTo(x + width - rightRadius, y + height);
+ if (isRoundRight)
+ cr.arcNegative(x + width - rightRadius, y + rightRadius, rightRadius, Math.PI/2, -Math.PI/2);
+ else
+ cr.lineTo(x + width, y);
+ cr.closePath();
+
+ if (fill != null) {
+ cr.setSource(fill);
+ cr.fillPreserve();
+ }
+ if (stroke != null)
+ cr.setSource(stroke);
+ cr.stroke();
+}
diff --git a/extensions/dash-to-dock/windowPreview.js b/extensions/dash-to-dock/windowPreview.js
new file mode 100644
index 0000000..fdfa715
--- /dev/null
+++ b/extensions/dash-to-dock/windowPreview.js
@@ -0,0 +1,577 @@
+/*
+ * Credits:
+ * This file is based on code from the Dash to Panel extension by Jason DeRose
+ * and code from the Taskbar extension by Zorin OS
+ * Some code was also adapted from the upstream Gnome Shell source code.
+ */
+const Clutter = imports.gi.Clutter;
+const GLib = imports.gi.GLib;
+const St = imports.gi.St;
+const Mainloop = imports.mainloop;
+const Main = imports.ui.main;
+const Gtk = imports.gi.Gtk;
+
+const Params = imports.misc.params;
+const PopupMenu = imports.ui.popupMenu;
+const Tweener = imports.ui.tweener;
+const Workspace = imports.ui.workspace;
+
+const Me = imports.misc.extensionUtils.getCurrentExtension();
+const Utils = Me.imports.utils;
+
+const PREVIEW_MAX_WIDTH = 250;
+const PREVIEW_MAX_HEIGHT = 150;
+
+var WindowPreviewMenu = class DashToDock_WindowPreviewMenu extends PopupMenu.PopupMenu {
+
+ constructor(source, settings) {
+ let side = Utils.getPosition(settings);
+ super(source.actor, 0.5, side);
+
+ this._dtdSettings = settings;
+
+ // We want to keep the item hovered while the menu is up
+ this.blockSourceEvents = true;
+
+ this._source = source;
+ this._app = this._source.app;
+ let monitorIndex = this._source.monitorIndex;
+
+ this.actor.add_style_class_name('app-well-menu');
+ this.actor.set_style('max-width: ' + (Main.layoutManager.monitors[monitorIndex].width - 22) + 'px;
' +
+ 'max-height: ' + (Main.layoutManager.monitors[monitorIndex].height - 22) +
'px;');
+ this.actor.hide();
+
+ // Chain our visibility and lifecycle to that of the source
+ this._mappedId = this._source.actor.connect('notify::mapped', () => {
+ if (!this._source.actor.mapped)
+ this.close();
+ });
+ this._destroyId = this._source.actor.connect('destroy', this.destroy.bind(this));
+
+ Main.uiGroup.add_actor(this.actor);
+
+ // Change the initialized side where required.
+ this._arrowSide = side;
+ this._boxPointer._arrowSide = side;
+ this._boxPointer._userArrowSide = side;
+
+ this.connect('destroy', this._onDestroy.bind(this));
+ }
+
+ _redisplay() {
+ if (this._previewBox)
+ this._previewBox.destroy();
+ this._previewBox = new WindowPreviewList(this._source, this._dtdSettings);
+ this.addMenuItem(this._previewBox);
+ this._previewBox._redisplay();
+ }
+
+ popup() {
+ let windows = this._source.getInterestingWindows();
+ if (windows.length > 0) {
+ this._redisplay();
+ this.open();
+ this.actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
+ this._source.emit('sync-tooltip');
+ }
+ }
+
+ _onDestroy() {
+ if (this._mappedId)
+ this._source.actor.disconnect(this._mappedId);
+
+ if (this._destroyId)
+ this._source.actor.disconnect(this._destroyId);
+ }
+};
+
+var WindowPreviewList = class DashToDock_WindowPreviewList extends PopupMenu.PopupMenuSection {
+
+ constructor(source, settings) {
+ super();
+ this._dtdSettings = settings;
+
+ this.actor = new St.ScrollView({ name: 'dashtodockWindowScrollview',
+ hscrollbar_policy: Gtk.PolicyType.NEVER,
+ vscrollbar_policy: Gtk.PolicyType.NEVER,
+ enable_mouse_scrolling: true });
+
+ this.actor.connect('scroll-event', this._onScrollEvent.bind(this));
+
+ let position = Utils.getPosition(this._dtdSettings);
+ this.isHorizontal = position == St.Side.BOTTOM || position == St.Side.TOP;
+ this.box.set_vertical(!this.isHorizontal);
+ this.box.set_name('dashtodockWindowList');
+ this.actor.add_actor(this.box);
+ this.actor._delegate = this;
+
+ this._shownInitially = false;
+
+ this._source = source;
+ this.app = source.app;
+
+ this._redisplayId = Main.initializeDeferredWork(this.actor, this._redisplay.bind(this));
+
+ this.actor.connect('destroy', this._onDestroy.bind(this));
+ this._stateChangedId = this.app.connect('windows-changed',
+ this._queueRedisplay.bind(this));
+ }
+
+ _queueRedisplay () {
+ Main.queueDeferredWork(this._redisplayId);
+ }
+
+ _onScrollEvent(actor, event) {
+ // Event coordinates are relative to the stage but can be transformed
+ // as the actor will only receive events within his bounds.
+ let stage_x, stage_y, ok, event_x, event_y, actor_w, actor_h;
+ [stage_x, stage_y] = event.get_coords();
+ [ok, event_x, event_y] = actor.transform_stage_point(stage_x, stage_y);
+ [actor_w, actor_h] = actor.get_size();
+
+ // If the scroll event is within a 1px margin from
+ // the relevant edge of the actor, let the event propagate.
+ if (event_y >= actor_h - 2)
+ return Clutter.EVENT_PROPAGATE;
+
+ // Skip to avoid double events mouse
+ if (event.is_pointer_emulated())
+ return Clutter.EVENT_STOP;
+
+ let adjustment, delta;
+
+ if (this.isHorizontal)
+ adjustment = this.actor.get_hscroll_bar().get_adjustment();
+ else
+ adjustment = this.actor.get_vscroll_bar().get_adjustment();
+
+ let increment = adjustment.step_increment;
+
+ switch ( event.get_scroll_direction() ) {
+ case Clutter.ScrollDirection.UP:
+ delta = -increment;
+ break;
+ case Clutter.ScrollDirection.DOWN:
+ delta = +increment;
+ break;
+ case Clutter.ScrollDirection.SMOOTH:
+ let [dx, dy] = event.get_scroll_delta();
+ delta = dy*increment;
+ delta += dx*increment;
+ break;
+
+ }
+
+ adjustment.set_value(adjustment.get_value() + delta);
+
+ return Clutter.EVENT_STOP;
+ }
+
+ _onDestroy() {
+ this.app.disconnect(this._stateChangedId);
+ this._stateChangedId = 0;
+ }
+
+ _createPreviewItem(window) {
+ let preview = new WindowPreviewMenuItem(window);
+ return preview;
+ }
+
+ _redisplay () {
+ let children = this._getMenuItems().filter(function(actor) {
+ return actor._window;
+ });
+
+ // Windows currently on the menu
+ let oldWin = children.map(function(actor) {
+ return actor._window;
+ });
+
+ // All app windows with a static order
+ let newWin = this._source.getInterestingWindows().sort(function(a, b) {
+ return a.get_stable_sequence() > b.get_stable_sequence();
+ });
+
+ let addedItems = [];
+ let removedActors = [];
+
+ let newIndex = 0;
+ let oldIndex = 0;
+
+ while (newIndex < newWin.length || oldIndex < oldWin.length) {
+ // No change at oldIndex/newIndex
+ if (oldWin[oldIndex] &&
+ oldWin[oldIndex] == newWin[newIndex]) {
+ oldIndex++;
+ newIndex++;
+ continue;
+ }
+
+ // Window removed at oldIndex
+ if (oldWin[oldIndex] &&
+ newWin.indexOf(oldWin[oldIndex]) == -1) {
+ removedActors.push(children[oldIndex]);
+ oldIndex++;
+ continue;
+ }
+
+ // Window added at newIndex
+ if (newWin[newIndex] &&
+ oldWin.indexOf(newWin[newIndex]) == -1) {
+ addedItems.push({ item: this._createPreviewItem(newWin[newIndex]),
+ pos: newIndex });
+ newIndex++;
+ continue;
+ }
+
+ // Window moved
+ let insertHere = newWin[newIndex + 1] &&
+ newWin[newIndex + 1] == oldWin[oldIndex];
+ let alreadyRemoved = removedActors.reduce(function(result, actor) {
+ let removedWin = actor._window;
+ return result || removedWin == newWin[newIndex];
+ }, false);
+
+ if (insertHere || alreadyRemoved) {
+ addedItems.push({ item: this._createPreviewItem(newWin[newIndex]),
+ pos: newIndex + removedActors.length });
+ newIndex++;
+ } else {
+ removedActors.push(children[oldIndex]);
+ oldIndex++;
+ }
+ }
+
+ for (let i = 0; i < addedItems.length; i++)
+ this.addMenuItem(addedItems[i].item,
+ addedItems[i].pos);
+
+ for (let i = 0; i < removedActors.length; i++) {
+ let item = removedActors[i];
+ if (this._shownInitially)
+ item._animateOutAndDestroy();
+ else
+ item.actor.destroy();
+ }
+
+ // Skip animations on first run when adding the initial set
+ // of items, to avoid all items zooming in at once
+ let animate = this._shownInitially;
+
+ if (!this._shownInitially)
+ this._shownInitially = true;
+
+ for (let i = 0; i < addedItems.length; i++)
+ addedItems[i].item.show(animate);
+
+ // Workaround for https://bugzilla.gnome.org/show_bug.cgi?id=692744
+ // Without it, StBoxLayout may use a stale size cache
+ this.box.queue_relayout();
+
+ if (newWin.length < 1)
+ this._getTopMenu().close(~0);
+
+ // As for upstream:
+ // St.ScrollView always requests space horizontally for a possible vertical
+ // scrollbar if in AUTOMATIC mode. Doing better would require implementation
+ // of width-for-height in St.BoxLayout and St.ScrollView. This looks bad
+ // when we *don't* need it, so turn off the scrollbar when that's true.
+ // Dynamic changes in whether we need it aren't handled properly.
+ let needsScrollbar = this._needsScrollbar();
+ let scrollbar_policy = needsScrollbar ? Gtk.PolicyType.AUTOMATIC : Gtk.PolicyType.NEVER;
+ if (this.isHorizontal)
+ this.actor.hscrollbar_policy = scrollbar_policy;
+ else
+ this.actor.vscrollbar_policy = scrollbar_policy;
+
+ if (needsScrollbar)
+ this.actor.add_style_pseudo_class('scrolled');
+ else
+ this.actor.remove_style_pseudo_class('scrolled');
+ }
+
+ _needsScrollbar() {
+ let topMenu = this._getTopMenu();
+ let topThemeNode = topMenu.actor.get_theme_node();
+ if (this.isHorizontal) {
+ let [topMinWidth, topNaturalWidth] = topMenu.actor.get_preferred_width(-1);
+ let topMaxWidth = topThemeNode.get_max_width();
+ return topMaxWidth >= 0 && topNaturalWidth >= topMaxWidth;
+ } else {
+ let [topMinHeight, topNaturalHeight] = topMenu.actor.get_preferred_height(-1);
+ let topMaxHeight = topThemeNode.get_max_height();
+ return topMaxHeight >= 0 && topNaturalHeight >= topMaxHeight;
+ }
+
+ }
+
+ isAnimatingOut() {
+ return this.actor.get_children().reduce(function(result, actor) {
+ return result || actor.animatingOut;
+ }, false);
+ }
+};
+
+var WindowPreviewMenuItem = class DashToDock_WindowPreviewMenuItem extends PopupMenu.PopupBaseMenuItem {
+
+ constructor(window, params) {
+ super(params);
+
+ this._window = window;
+ this._destroyId = 0;
+ this._windowAddedId = 0;
+
+ // We don't want this: it adds spacing on the left of the item.
+ this.actor.remove_child(this._ornamentLabel);
+ this.actor.add_style_class_name('dashtodock-app-well-preview-menu-item');
+
+ this._cloneBin = new St.Bin();
+ this._cloneBin.set_size(PREVIEW_MAX_WIDTH, PREVIEW_MAX_HEIGHT);
+
+ // TODO: improve the way the closebutton is layout. Just use some padding
+ // for the moment.
+ this._cloneBin.set_style('padding-bottom: 0.5em');
+
+ this.closeButton = new St.Button({ style_class: 'window-close',
+ x_expand: true,
+ y_expand: true});
+ this.closeButton.add_actor(new St.Icon({ icon_name: 'window-close-symbolic' }));
+ this.closeButton.set_x_align(Clutter.ActorAlign.END);
+ this.closeButton.set_y_align(Clutter.ActorAlign.START);
+
+
+ this.closeButton.opacity = 0;
+ this.closeButton.connect('clicked', this._closeWindow.bind(this));
+
+ let overlayGroup = new Clutter.Actor({layout_manager: new Clutter.BinLayout() });
+
+ overlayGroup.add_actor(this._cloneBin);
+ overlayGroup.add_actor(this.closeButton);
+
+ let label = new St.Label({ text: window.get_title()});
+ label.set_style('max-width: '+PREVIEW_MAX_WIDTH +'px');
+ let labelBin = new St.Bin({ child: label,
+ x_align: St.Align.MIDDLE});
+
+ this._windowTitleId = this._window.connect('notify::title', () => {
+ label.set_text(this._window.get_title());
+ });
+
+ let box = new St.BoxLayout({ vertical: true,
+ reactive:true,
+ x_expand:true });
+ box.add(overlayGroup);
+ box.add(labelBin);
+ this.actor.add_actor(box);
+
+ this.actor.connect('enter-event',
+ this._onEnter.bind(this));
+ this.actor.connect('leave-event',
+ this._onLeave.bind(this));
+ this.actor.connect('key-focus-in',
+ this._onEnter.bind(this));
+ this.actor.connect('key-focus-out',
+ this._onLeave.bind(this));
+
+ this._cloneTexture(window);
+
+ }
+
+ _cloneTexture(metaWin){
+
+ let mutterWindow = metaWin.get_compositor_private();
+
+ // Newly-created windows are added to a workspace before
+ // the compositor finds out about them...
+ // Moreover sometimes they return an empty texture, thus as a workarounf also check for it size
+ if (!mutterWindow || !mutterWindow.get_texture() || !mutterWindow.get_texture().get_size()[0]) {
+ let id = Mainloop.idle_add(() => {
+ // Check if there's still a point in getting the texture,
+ // otherwise this could go on indefinitely
+ if (this.actor && metaWin.get_workspace())
+ this._cloneTexture(metaWin);
+ return GLib.SOURCE_REMOVE;
+ });
+ GLib.Source.set_name_by_id(id, '[dash-to-dock] this._cloneTexture');
+ return;
+ }
+
+ let windowTexture = mutterWindow.get_texture();
+ let [width, height] = windowTexture.get_size();
+
+ let scale = Math.min(1.0, PREVIEW_MAX_WIDTH/width, PREVIEW_MAX_HEIGHT/height);
+
+ let clone = new Clutter.Clone ({ source: windowTexture,
+ reactive: true,
+ width: width * scale,
+ height: height * scale });
+
+ // when the source actor is destroyed, i.e. the window closed, first destroy the clone
+ // and then destroy the menu item (do this animating out)
+ this._destroyId = mutterWindow.connect('destroy', () => {
+ clone.destroy();
+ this._destroyId = 0; // avoid to try to disconnect this signal from mutterWindow in _onDestroy(),
+ // as the object was just destroyed
+ this._animateOutAndDestroy();
+ });
+
+ this._clone = clone;
+ this._mutterWindow = mutterWindow;
+ this._cloneBin.set_child(this._clone);
+ }
+
+ _windowCanClose() {
+ return this._window.can_close() &&
+ !this._hasAttachedDialogs();
+ }
+
+ _closeWindow(actor) {
+ this._workspace = this._window.get_workspace();
+
+ // This mechanism is copied from the workspace.js upstream code
+ // It forces window activation if the windows don't get closed,
+ // for instance because asking user confirmation, by monitoring the opening of
+ // such additional confirmation window
+ this._windowAddedId = this._workspace.connect('window-added',
+ this._onWindowAdded.bind(this));
+
+ this.deleteAllWindows();
+ }
+
+ deleteAllWindows() {
+ // Delete all windows, starting from the bottom-most (most-modal) one
+ //let windows = this._window.get_compositor_private().get_children();
+ let windows = this._clone.get_children();
+ for (let i = windows.length - 1; i >= 1; i--) {
+ let realWindow = windows[i].source;
+ let metaWindow = realWindow.meta_window;
+
+ metaWindow.delete(global.get_current_time());
+ }
+
+ this._window.delete(global.get_current_time());
+ }
+
+ _onWindowAdded(workspace, win) {
+ let metaWindow = this._window;
+
+ if (win.get_transient_for() == metaWindow) {
+ workspace.disconnect(this._windowAddedId);
+ this._windowAddedId = 0;
+
+ // use an idle handler to avoid mapping problems -
+ // see comment in Workspace._windowAdded
+ let id = Mainloop.idle_add(() => {
+ this.emit('activate');
+ return GLib.SOURCE_REMOVE;
+ });
+ GLib.Source.set_name_by_id(id, '[dash-to-dock] this.emit');
+ }
+ }
+
+ _hasAttachedDialogs() {
+ // count trasient windows
+ let n=0;
+ this._window.foreach_transient(function(){n++;});
+ return n>0;
+ }
+
+ _onEnter() {
+ this._showCloseButton();
+ return Clutter.EVENT_PROPAGATE;
+ }
+
+ _onLeave() {
+ if (!this._cloneBin.has_pointer &&
+ !this.closeButton.has_pointer)
+ this._hideCloseButton();
+
+ return Clutter.EVENT_PROPAGATE;
+ }
+
+ _idleToggleCloseButton() {
+ this._idleToggleCloseId = 0;
+
+ if (!this._cloneBin.has_pointer &&
+ !this.closeButton.has_pointer)
+ this._hideCloseButton();
+
+ return GLib.SOURCE_REMOVE;
+ }
+
+ _showCloseButton() {
+
+ if (this._windowCanClose()) {
+ this.closeButton.show();
+ Tweener.addTween(this.closeButton,
+ { opacity: 255,
+ time: Workspace.CLOSE_BUTTON_FADE_TIME,
+ transition: 'easeOutQuad' });
+ }
+ }
+
+ _hideCloseButton() {
+ Tweener.addTween(this.closeButton,
+ { opacity: 0,
+ time: Workspace.CLOSE_BUTTON_FADE_TIME,
+ transition: 'easeInQuad' });
+ }
+
+ show(animate) {
+ let fullWidth = this.actor.get_width();
+
+ this.actor.opacity = 0;
+ this.actor.set_width(0);
+
+ let time = animate ? 0.25 : 0;
+ Tweener.addTween(this.actor,
+ { opacity: 255,
+ width: fullWidth,
+ time: time,
+ transition: 'easeInOutQuad'
+ });
+ }
+
+ _animateOutAndDestroy() {
+ Tweener.addTween(this.actor,
+ { opacity: 0,
+ time: 0.25,
+ });
+
+ Tweener.addTween(this.actor,
+ { height: 0,
+ width: 0,
+ time: 0.25,
+ delay: 0.25,
+ onCompleteScope: this,
+ onComplete() {
+ this.actor.destroy();
+ }
+ });
+ }
+
+ activate() {
+ this._getTopMenu().close();
+ Main.activateWindow(this._window);
+ }
+
+ _onDestroy() {
+ super._onDestroy();
+
+ if (this._windowAddedId > 0) {
+ this._workspace.disconnect(this._windowAddedId);
+ this._windowAddedId = 0;
+ }
+
+ if (this._destroyId > 0) {
+ this._mutterWindow.disconnect(this._destroyId);
+ this._destroyId = 0;
+ }
+
+ if (this._windowTitleId > 0) {
+ this._window.disconnect(this._windowTitleId);
+ this._windowTitleId = 0;
+ }
+ }
+};
diff --git a/meson.build b/meson.build
index 6050c32..2909135 100644
--- a/meson.build
+++ b/meson.build
@@ -49,6 +49,7 @@ default_extensions += [
all_extensions = default_extensions
all_extensions += [
'auto-move-windows',
+ 'dash-to-dock',
'native-window-placement',
'top-icons',
'user-theme'
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