[mutter/gbsneto/graphene-matrix: 35/41] cogl/matrix: Use graphene_matrix_t internally
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/gbsneto/graphene-matrix: 35/41] cogl/matrix: Use graphene_matrix_t internally
- Date: Fri, 11 Sep 2020 12:43:58 +0000 (UTC)
commit 30172dc461c9038db2881fff8dbffddb993c5399
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Thu Sep 10 16:08:20 2020 -0300
cogl/matrix: Use graphene_matrix_t internally
Instead of listing all matrix cells as floats, and the inverse
as a 16-length float array, use graphene_matrix_t in the structure
itself.
With this commit, all from/to CoglMatrix conversions are gone. It
is also not possible to initialize a CoglMatrix using the macro
anymore.
cogl/cogl/cogl-matrix.c | 193 +++++++++---------------------------------------
cogl/cogl/cogl-matrix.h | 34 +--------
2 files changed, 37 insertions(+), 190 deletions(-)
---
diff --git a/cogl/cogl/cogl-matrix.c b/cogl/cogl/cogl-matrix.c
index 127c36b81a..cf9c89d84d 100644
--- a/cogl/cogl/cogl-matrix.c
+++ b/cogl/cogl/cogl-matrix.c
@@ -92,72 +92,24 @@ enum CoglMatrixFlags
COGL_MATRIX_FLAG_DIRTY_INVERSE = 1 << 1,
};
-/*
- * Identity matrix.
- */
-static float identity[16] = {
- 1.0, 0.0, 0.0, 0.0,
- 0.0, 1.0, 0.0, 0.0,
- 0.0, 0.0, 1.0, 0.0,
- 0.0, 0.0, 0.0, 1.0
-};
-
-static inline void
-graphene_matrix_to_cogl_matrix (const graphene_matrix_t *m,
- CoglMatrix *matrix)
-{
- float v[16] = { 0.f, };
-
- graphene_matrix_to_float (m, v);
- cogl_matrix_init_from_array (matrix, v);
-}
-
-static inline void
-cogl_matrix_to_graphene_matrix (const CoglMatrix *matrix,
- graphene_matrix_t *m)
-{
- graphene_matrix_init_from_float (m, (float*)matrix);
-}
-
void
cogl_matrix_multiply (CoglMatrix *result,
const CoglMatrix *a,
const CoglMatrix *b)
{
- graphene_matrix_t res;
- graphene_matrix_t ma;
- graphene_matrix_t mb;
-
- cogl_matrix_to_graphene_matrix (a, &ma);
- cogl_matrix_to_graphene_matrix (b, &mb);
- graphene_matrix_multiply (&mb, &ma, &res);
- graphene_matrix_to_cogl_matrix (&res, result);
-
+ graphene_matrix_multiply (&b->m, &a->m, &result->m);
result->flags = a->flags | b->flags | COGL_MATRIX_FLAG_DIRTY_INVERSE;
_COGL_MATRIX_DEBUG_PRINT (result);
}
-/*
- * Print a matrix array.
- *
- * Called by _cogl_matrix_print() to print a matrix or its inverse.
- */
-static void
-print_matrix_floats (const char *prefix, const float m[16])
-{
- int i;
- for (i = 0;i < 4; i++)
- g_print ("%s\t%f %f %f %f\n", prefix, m[i], m[4+i], m[8+i], m[12+i] );
-}
-
void
_cogl_matrix_prefix_print (const char *prefix, const CoglMatrix *matrix)
{
- print_matrix_floats (prefix, (float *)matrix);
+ graphene_matrix_print (&matrix->m);
g_print ("%sInverse: \n", prefix);
if (!(matrix->flags & COGL_MATRIX_FLAG_DIRTY_INVERSE))
- print_matrix_floats (prefix, matrix->inv);
+ graphene_matrix_print (&matrix->inv);
else
g_print ("%s - not available\n", prefix);
}
@@ -188,25 +140,15 @@ _cogl_matrix_update_inverse (CoglMatrix *matrix)
{
if (matrix->flags & COGL_MATRIX_FLAG_DIRTY_INVERSE)
{
- graphene_matrix_t inverse;
- graphene_matrix_t m;
gboolean invertible;
- float v[16] = { 0.f, };
- cogl_matrix_to_graphene_matrix (matrix, &m);
- invertible = graphene_matrix_inverse (&m, &inverse);
+ invertible = graphene_matrix_inverse (&matrix->m, &matrix->inv);
if (invertible)
- {
- matrix->flags &= ~COGL_MATRIX_FLAG_SINGULAR;
- graphene_matrix_to_float (&inverse, v);
- }
+ matrix->flags &= ~COGL_MATRIX_FLAG_SINGULAR;
else
- {
- matrix->flags |= COGL_MATRIX_FLAG_SINGULAR;
- }
+ matrix->flags |= COGL_MATRIX_FLAG_SINGULAR;
- memcpy (matrix->inv, v, 16 * sizeof (float));
matrix->flags &= ~COGL_MATRIX_FLAG_DIRTY_INVERSE;
}
@@ -221,7 +163,9 @@ cogl_matrix_get_inverse (const CoglMatrix *matrix, CoglMatrix *inverse)
{
if (_cogl_matrix_update_inverse ((CoglMatrix *)matrix))
{
- cogl_matrix_init_from_array (inverse, matrix->inv);
+ graphene_matrix_init_from_matrix (&inverse->m, &matrix->inv);
+ graphene_matrix_init_from_matrix (&inverse->inv, &matrix->m);
+ inverse->flags = COGL_MATRIX_FLAG_NONE;
return TRUE;
}
else
@@ -239,17 +183,14 @@ cogl_matrix_rotate (CoglMatrix *matrix,
float z)
{
graphene_matrix_t rotation;
- graphene_matrix_t m;
graphene_vec3_t axis;
unsigned long flags;
flags = matrix->flags;
- cogl_matrix_to_graphene_matrix (matrix, &m);
graphene_vec3_init (&axis, x, y, z);
graphene_matrix_init_rotate (&rotation, angle, &axis);
- graphene_matrix_multiply (&rotation, &m, &m);
- graphene_matrix_to_cogl_matrix (&m, matrix);
+ graphene_matrix_multiply (&rotation, &matrix->m, &matrix->m);
matrix->flags = flags |= COGL_MATRIX_FLAG_DIRTY_INVERSE;
@@ -276,18 +217,15 @@ cogl_matrix_frustum (CoglMatrix *matrix,
float z_far)
{
graphene_matrix_t frustum;
- graphene_matrix_t m;
unsigned long flags;
flags = matrix->flags;
- cogl_matrix_to_graphene_matrix (matrix, &m);
graphene_matrix_init_frustum (&frustum,
left, right,
bottom, top,
z_near, z_far);
- graphene_matrix_multiply (&frustum, &m, &m);
- graphene_matrix_to_cogl_matrix (&m, matrix);
+ graphene_matrix_multiply (&frustum, &matrix->m, &matrix->m);
flags |= COGL_MATRIX_FLAG_DIRTY_INVERSE;
matrix->flags = flags;
@@ -324,18 +262,15 @@ cogl_matrix_orthographic (CoglMatrix *matrix,
float far)
{
graphene_matrix_t ortho;
- graphene_matrix_t m;
unsigned long flags;
flags = matrix->flags;
- cogl_matrix_to_graphene_matrix (matrix, &m);
graphene_matrix_init_ortho (&ortho,
left, right,
top, bottom,
near, far);
- graphene_matrix_multiply (&ortho, &m, &m);
- graphene_matrix_to_cogl_matrix (&m, matrix);
+ graphene_matrix_multiply (&ortho, &matrix->m, &matrix->m);
matrix->flags = flags | COGL_MATRIX_FLAG_DIRTY_INVERSE;
@@ -349,15 +284,12 @@ cogl_matrix_scale (CoglMatrix *matrix,
float sz)
{
graphene_matrix_t scale;
- graphene_matrix_t m;
unsigned long flags;
flags = matrix->flags;
- cogl_matrix_to_graphene_matrix (matrix, &m);
graphene_matrix_init_scale (&scale, sx, sy, sz);
- graphene_matrix_multiply (&scale, &m, &m);
- graphene_matrix_to_cogl_matrix (&m, matrix);
+ graphene_matrix_multiply (&scale, &matrix->m, &matrix->m);
matrix->flags = flags | COGL_MATRIX_FLAG_DIRTY_INVERSE;
@@ -371,39 +303,20 @@ cogl_matrix_translate (CoglMatrix *matrix,
float z)
{
graphene_matrix_t translation;
- graphene_matrix_t m;
- cogl_matrix_to_graphene_matrix (matrix, &m);
graphene_matrix_init_translate (&translation,
&GRAPHENE_POINT3D_INIT (x, y, z));
- graphene_matrix_multiply (&translation, &m, &m);
- graphene_matrix_to_cogl_matrix (&m, matrix);
+ graphene_matrix_multiply (&translation, &matrix->m, &matrix->m);
matrix->flags |= COGL_MATRIX_FLAG_DIRTY_INVERSE;
_COGL_MATRIX_DEBUG_PRINT (matrix);
}
-/*
- * Set a matrix to the identity matrix.
- *
- * @mat matrix.
- *
- * Copies ::identity into \p CoglMatrix::m, and into CoglMatrix::inv if
- * not NULL. Sets the matrix type to identity, resets the flags. It
- * doesn't initialize the inverse matrix, it just marks it dirty.
- */
-static void
-_cogl_matrix_init_identity (CoglMatrix *matrix)
-{
- memcpy (matrix, identity, 16 * sizeof (float));
-
- matrix->flags = COGL_MATRIX_FLAG_DIRTY_INVERSE;
-}
-
void
cogl_matrix_init_identity (CoglMatrix *matrix)
{
- _cogl_matrix_init_identity (matrix);
+ graphene_matrix_init_identity (&matrix->m);
+ matrix->flags = COGL_MATRIX_FLAG_DIRTY_INVERSE;
_COGL_MATRIX_DEBUG_PRINT (matrix);
}
@@ -413,11 +326,7 @@ cogl_matrix_init_translation (CoglMatrix *matrix,
float ty,
float tz)
{
- graphene_matrix_t m;
-
- graphene_matrix_init_translate (&m, &GRAPHENE_POINT3D_INIT (tx, ty, tz));
- graphene_matrix_to_cogl_matrix (&m, matrix);
-
+ graphene_matrix_init_translate (&matrix->m, &GRAPHENE_POINT3D_INIT (tx, ty, tz));
matrix->flags = COGL_MATRIX_FLAG_DIRTY_INVERSE;
_COGL_MATRIX_DEBUG_PRINT (matrix);
@@ -436,7 +345,7 @@ cogl_matrix_init_translation (CoglMatrix *matrix,
static void
_cogl_matrix_init_from_array (CoglMatrix *matrix, const float *array)
{
- memcpy (matrix, array, 16 * sizeof (float));
+ graphene_matrix_init_from_float (&matrix->m, array);
matrix->flags = COGL_MATRIX_FLAG_DIRTY_INVERSE;
}
@@ -458,7 +367,7 @@ void
_cogl_matrix_init_from_matrix_without_inverse (CoglMatrix *matrix,
const CoglMatrix *src)
{
- memcpy (matrix, src, 16 * sizeof (float));
+ graphene_matrix_init_from_matrix (&matrix->m, &src->m);
matrix->flags = src->flags | COGL_MATRIX_FLAG_DIRTY_INVERSE;
}
@@ -466,11 +375,8 @@ void
cogl_matrix_init_from_euler (CoglMatrix *matrix,
const graphene_euler_t *euler)
{
- graphene_matrix_t m;
-
- graphene_matrix_init_identity (&m);
- graphene_matrix_rotate_euler (&m, euler);
- graphene_matrix_to_cogl_matrix (&m, matrix);
+ graphene_matrix_init_identity (&matrix->m);
+ graphene_matrix_rotate_euler (&matrix->m, euler);
}
void
@@ -533,18 +439,13 @@ cogl_matrix_view_2d_in_perspective (CoglMatrix *matrix,
gboolean
cogl_matrix_equal (const void *v1, const void *v2)
{
- graphene_matrix_t ma;
- graphene_matrix_t mb;
const CoglMatrix *a = v1;
const CoglMatrix *b = v2;
g_return_val_if_fail (v1 != NULL, FALSE);
g_return_val_if_fail (v2 != NULL, FALSE);
- cogl_matrix_to_graphene_matrix (a, &ma);
- cogl_matrix_to_graphene_matrix (b, &mb);
-
- return graphene_matrix_equal_fast (&ma, &mb);
+ return graphene_matrix_equal_fast (&a->m, &b->m);
}
CoglMatrix *
@@ -573,10 +474,7 @@ cogl_matrix_get_value (const CoglMatrix *matrix,
unsigned int row,
unsigned int column)
{
- graphene_matrix_t m;
-
- cogl_matrix_to_graphene_matrix (matrix, &m);
- return graphene_matrix_get_value (&m, column, row);
+ return graphene_matrix_get_value (&matrix->m, column, row);
}
void
@@ -586,13 +484,10 @@ cogl_matrix_transform_point (const CoglMatrix *matrix,
float *z,
float *w)
{
- graphene_matrix_t m;
graphene_vec4_t p;
graphene_vec4_init (&p, *x, *y, *z, *w);
-
- cogl_matrix_to_graphene_matrix (matrix, &m);
- graphene_matrix_transform_vec4 (&m, &p, &p);
+ graphene_matrix_transform_vec4 (&matrix->m, &p, &p);
*x = graphene_vec4_get_x (&p);
*y = graphene_vec4_get_y (&p);
@@ -629,8 +524,7 @@ init_matrix_rows (const CoglMatrix *matrix,
graphene_matrix_t m;
unsigned int i;
- cogl_matrix_to_graphene_matrix (matrix, &m);
- graphene_matrix_transpose (&m, &m);
+ graphene_matrix_transpose (&matrix->m, &m);
for (i = 0; i < n_rows; i++)
graphene_matrix_get_row (&m, i, &rows[i]);
@@ -835,10 +729,7 @@ cogl_matrix_project_points (const CoglMatrix *matrix,
gboolean
cogl_matrix_is_identity (const CoglMatrix *matrix)
{
- graphene_matrix_t m;
-
- cogl_matrix_to_graphene_matrix (matrix, &m);
- return graphene_matrix_is_identity (&m);
+ return graphene_matrix_is_identity (&matrix->m);
}
void
@@ -853,7 +744,6 @@ cogl_matrix_look_at (CoglMatrix *matrix,
float world_up_y,
float world_up_z)
{
- graphene_matrix_t m;
graphene_vec3_t eye;
graphene_vec3_t center;
graphene_vec3_t up;
@@ -863,9 +753,7 @@ cogl_matrix_look_at (CoglMatrix *matrix,
graphene_vec3_init (¢er, object_x, object_y, object_z);
graphene_vec3_init (&up, world_up_x, world_up_y, world_up_z);
- graphene_matrix_init_look_at (&m, &eye, ¢er, &up);
-
- graphene_matrix_to_cogl_matrix (&m, &look_at);
+ graphene_matrix_init_look_at (&look_at.m, &eye, ¢er, &up);
look_at.flags = COGL_MATRIX_FLAG_DIRTY_INVERSE;
cogl_matrix_multiply (matrix, matrix, &look_at);
@@ -874,16 +762,11 @@ cogl_matrix_look_at (CoglMatrix *matrix,
void
cogl_matrix_transpose (CoglMatrix *matrix)
{
- graphene_matrix_t m;
-
- cogl_matrix_to_graphene_matrix (matrix, &m);
-
/* We don't need to do anything if the matrix is the identity matrix */
- if (graphene_matrix_is_identity (&m))
+ if (graphene_matrix_is_identity (&matrix->m))
return;
- graphene_matrix_transpose (&m, &m);
- graphene_matrix_to_cogl_matrix (&m, matrix);
+ graphene_matrix_transpose (&matrix->m, &matrix->m);
}
GType
@@ -897,14 +780,12 @@ cogl_matrix_skew_xy (CoglMatrix *matrix,
float factor)
{
graphene_matrix_t skew;
- graphene_matrix_t m;
- cogl_matrix_to_graphene_matrix (matrix, &m);
graphene_matrix_init_identity (&skew);
graphene_matrix_skew_xy (&skew, factor);
- graphene_matrix_multiply (&skew, &m, &m);
- graphene_matrix_to_cogl_matrix (&m, matrix);
+ graphene_matrix_multiply (&skew, &matrix->m, &matrix->m);
+ matrix->flags |= COGL_MATRIX_FLAG_DIRTY_INVERSE;
_COGL_MATRIX_DEBUG_PRINT (matrix);
}
@@ -913,14 +794,12 @@ cogl_matrix_skew_xz (CoglMatrix *matrix,
float factor)
{
graphene_matrix_t skew;
- graphene_matrix_t m;
- cogl_matrix_to_graphene_matrix (matrix, &m);
graphene_matrix_init_identity (&skew);
graphene_matrix_skew_xz (&skew, factor);
- graphene_matrix_multiply (&skew, &m, &m);
- graphene_matrix_to_cogl_matrix (&m, matrix);
+ graphene_matrix_multiply (&skew, &matrix->m, &matrix->m);
+ matrix->flags |= COGL_MATRIX_FLAG_DIRTY_INVERSE;
_COGL_MATRIX_DEBUG_PRINT (matrix);
}
@@ -929,13 +808,11 @@ cogl_matrix_skew_yz (CoglMatrix *matrix,
float factor)
{
graphene_matrix_t skew;
- graphene_matrix_t m;
- cogl_matrix_to_graphene_matrix (matrix, &m);
graphene_matrix_init_identity (&skew);
graphene_matrix_skew_yz (&skew, factor);
- graphene_matrix_multiply (&skew, &m, &m);
- graphene_matrix_to_cogl_matrix (&m, matrix);
+ graphene_matrix_multiply (&skew, &matrix->m, &matrix->m);
+ matrix->flags |= COGL_MATRIX_FLAG_DIRTY_INVERSE;
_COGL_MATRIX_DEBUG_PRINT (matrix);
}
diff --git a/cogl/cogl/cogl-matrix.h b/cogl/cogl/cogl-matrix.h
index 120d9a7365..f3c1514352 100644
--- a/cogl/cogl/cogl-matrix.h
+++ b/cogl/cogl/cogl-matrix.h
@@ -88,44 +88,14 @@ struct _CoglMatrix
{
/*< private >*/
- /* column 0 */
- float xx;
- float yx;
- float zx;
- float wx;
-
- /* column 1 */
- float xy;
- float yy;
- float zy;
- float wy;
-
- /* column 2 */
- float xz;
- float yz;
- float zz;
- float wz;
-
- /* column 3 */
- float xw;
- float yw;
- float zw;
- float ww;
+ graphene_matrix_t m;
/* Note: we may want to extend this later with private flags
* and a cache of the inverse transform matrix. */
- float COGL_PRIVATE (inv)[16];
+ graphene_matrix_t COGL_PRIVATE (inv);
unsigned long COGL_PRIVATE (flags);
unsigned long COGL_PRIVATE (_padding3);
};
-COGL_STRUCT_SIZE_ASSERT (CoglMatrix, 128 + sizeof (unsigned long) * 2);
-
-#define COGL_MATRIX_INIT_IDENTITY (CoglMatrix) { \
- 1.0f, 0.0f, 0.0f, 0.0f, \
- 0.0f, 1.0f, 0.0f, 0.0f, \
- 0.0f, 0.0f, 1.0f, 0.0f, \
- 0.0f, 0.0f, 0.0f, 1.0f, \
-}
/**
* cogl_matrix_init_identity:
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