[swell-foop/arnaudb/wip/gtk4: 30/44] Add animations.
- From: Arnaud B. <arnaudb src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [swell-foop/arnaudb/wip/gtk4: 30/44] Add animations.
- Date: Thu, 3 Sep 2020 14:01:36 +0000 (UTC)
commit 7dc9ed70997e4dc1abd7d861cf12bd40b75f0c81
Author: Arnaud Bonatti <arnaud bonatti gmail com>
Date: Sun May 17 21:03:02 2020 +0200
Add animations.
data/swell-foop.css | 21 ++++---
src/game-view.vala | 171 ++++++++++++++++++++++++++--------------------------
2 files changed, 98 insertions(+), 94 deletions(-)
---
diff --git a/data/swell-foop.css b/data/swell-foop.css
index 80b4de2..2c7dda0 100644
--- a/data/swell-foop.css
+++ b/data/swell-foop.css
@@ -26,21 +26,24 @@
* * tiles
\*/
-/* TODO handle opacity this way */
+/* highlighting */
.tile {
- transition: opacity 0.2s;
-}
-.tile.null-opacity {
- opacity:0.0;
-}
-.tile.half-opacity {
opacity:0.7;
+ transition: opacity 0.3s;
}
-.tile.full-opacity {
+.tile.highlight {
opacity:1.0;
}
+.tile.removed {
+ transition: opacity 1.5s;
+ opacity:0.0;
+}
+.zealous .tile.removed {
+ transition: opacity 0.6s;
+ opacity:0.0;
+}
-/* tile images */
+/* tiles images */
.tile.red {
background-image: -gtk-icontheme('red');
}
diff --git a/src/game-view.vala b/src/game-view.vala
index e2254dc..7f4c6be 100644
--- a/src/game-view.vala
+++ b/src/game-view.vala
@@ -224,6 +224,12 @@ private class Board : Widget
else
tile_view = new TileView (tile, tile_size);
+ tiles[x, y] = tile_view;
+ tile_view.insert_before (this, /* insert last */ null);
+
+ FixedLayoutChild child_layout = (FixedLayoutChild) layout.get_layout_child (tile_view);
+ tile_view.child_layout = child_layout;
+
/* The event from the model will be caught and responded by the view */
if (tile != null)
{
@@ -238,9 +244,7 @@ private class Board : Widget
tile_view.inout_controller.enter.connect (tile_entered_cb);
tile_view.inout_controller.leave.connect (tile_left_cb);
- tiles[x, y] = tile_view;
- tile_view.insert_before (this, /* insert last */ null);
- FixedLayoutChild child_layout = (FixedLayoutChild) layout.get_layout_child (tile_view);
+ /* visual position */
Graphene.Point point = Graphene.Point ();
point.init ((float) (x * tile_size), (float) ((game.rows - y - 1) * tile_size));
Gsk.Transform transform = new Gsk.Transform ();
@@ -250,7 +254,12 @@ private class Board : Widget
}
}
- internal bool is_zealous { private get; internal set; }
+ private bool _is_zealous = false;
+ internal bool is_zealous
+ {
+ private get { return _is_zealous; }
+ internal set { _is_zealous = value; if (value) add_css_class ("zealous"); else remove_css_class
("zealous"); }
+ }
private FixedLayout layout;
construct
@@ -266,7 +275,7 @@ private class Board : Widget
{
unowned TileView? tile_actor = tiles[grid_x, grid_y];
if (tile_actor != null)
- ((!) tile_actor).update_opacity (Opacity.NULL);
+ ((!) tile_actor).animate_out (is_zealous);
}
/* When a tile in the model layer is moved, play an animation at the view layer */
@@ -281,24 +290,13 @@ private class Board : Widget
tiles[new_x, new_y] = tile_view_1;
tiles[old_x, old_y] = tile_view_2;
- // reorder tiles views visually
- FixedLayoutChild child_layout;
- Graphene.Point point = Graphene.Point ();
- Gsk.Transform transform = new Gsk.Transform ();
-
- child_layout = (FixedLayoutChild) layout.get_layout_child ((!) tile_view_1);
- point.init ((float) (new_x * tile_size), (float) ((game.rows - new_y - 1) * tile_size));
- transform = transform.translate (point);
- child_layout.set_transform (transform);
-
- child_layout = (FixedLayoutChild) layout.get_layout_child ((!) tile_view_2);
- point.init ((float) (old_x * tile_size), (float) ((game.rows - old_y - 1) * tile_size));
- transform.translate (point);
- child_layout.set_transform (transform);
+ tile_view_1.animate_move ((float) (old_x * tile_size), (float) ((game.rows - old_y - 1) * tile_size),
+ (float) (new_x * tile_size), (float) ((game.rows - new_y - 1) * tile_size),
+ is_zealous);
}
- /* Sets the opacity for all tiles connected to the given tile */
- private void opacity_for_connected_tiles (TileView? given_tile, Opacity opacity)
+ /* Sets or unsets the highlight for all tiles connected to the given tile */
+ private void highlight_connected_tiles (TileView? given_tile, bool highlight)
{
if (given_tile == null)
return;
@@ -308,7 +306,7 @@ private class Board : Widget
{
TileView? tile_view = tiles[tile.grid_x, tile.grid_y];
if (tile_view != null)
- ((!) tile_view).update_opacity (opacity);
+ ((!) tile_view).set_highlight (highlight);
}
}
@@ -320,7 +318,7 @@ private class Board : Widget
TileView tile_view = (TileView) inout_controller.get_widget ();
- opacity_for_connected_tiles (tile_view, Opacity.FULL);
+ highlight_connected_tiles (tile_view, true);
highlighted = tile_view;
}
@@ -332,7 +330,7 @@ private class Board : Widget
TileView tile_view = (TileView) inout_controller.get_widget ();
- opacity_for_connected_tiles (tile_view, Opacity.HALF);
+ highlight_connected_tiles (tile_view, false);
}
/* When the user click a tile, send the model to remove the connected tile. */
@@ -340,7 +338,7 @@ private class Board : Widget
{
TileView tile_view = (TileView) click_controller.get_widget ();
- opacity_for_connected_tiles (highlighted, Opacity.HALF);
+ highlight_connected_tiles (highlighted, false);
if (cursor_active)
{
@@ -360,7 +358,7 @@ private class Board : Widget
{
foreach (TileView? tile_actor in tiles)
if (tile_actor != null)
- ((!) tile_actor).update_opacity (Opacity.HALF);
+ ((!) tile_actor).set_highlight (false);
}
private TileView? find_tile_at_position (int position_x, int position_y)
@@ -399,9 +397,9 @@ private class Board : Widget
|| (highlighted == null && cursor_tile != null)
|| (highlighted != null && cursor_tile != null && ((!) highlighted).tile.color != ((!)
cursor_tile).tile.color))
{
- // opacity_for_connected_tiles() handles correctly a null TileView
- opacity_for_connected_tiles (highlighted, Opacity.HALF);
- opacity_for_connected_tiles (cursor_tile, Opacity.FULL);
+ // highlight_connected_tiles() handles correctly a null TileView
+ highlight_connected_tiles (highlighted, false);
+ highlight_connected_tiles (cursor_tile, true);
}
highlighted = cursor_tile;
@@ -419,7 +417,7 @@ private class Board : Widget
{
game.remove_connected_tiles (tiles[cursor_x, cursor_y].tile);
highlighted = tiles[cursor_x, cursor_y];
- opacity_for_connected_tiles (highlighted, Opacity.FULL);
+ highlight_connected_tiles (highlighted, true);
}
private inline void move_undone_cb ()
@@ -428,13 +426,6 @@ private class Board : Widget
}
}
-private enum Opacity
-{
- NULL,
- HALF,
- FULL;
-}
-
/**
* This class defines the view of a tile. All clutter related stuff goes here
*/
@@ -447,6 +438,8 @@ private class TileView : Widget
public EventControllerMotion inout_controller { internal get; protected construct; }
public GestureClick? click_controller { internal get; protected construct; default = null; }
+ internal FixedLayoutChild child_layout { private get; internal set; }
+
private bool tile_destroyed = false;
internal TileView (Tile tile, uint size)
@@ -484,68 +477,76 @@ private class TileView : Widget
default: assert_not_reached ();
}
- if (tile == null || ((!) tile).color == 0)
- update_opacity (Opacity.NULL);
- else
- update_opacity (Opacity.HALF);
+ set_highlight (false);
add_controller (inout_controller);
if (click_controller != null)
add_controller ((!) click_controller);
}
- internal void update_opacity (Opacity opacity)
+ internal void set_highlight (bool highlight)
{
if (tile_destroyed)
return;
-// string [] css_classes = get_css_classes ();
-// uint i;
-// for (i = 0; i < css_classes.length; i++)
-// if (css_classes [i] == "null-opacity"
-// || css_classes [i] == "half-opacity"
-// || css_classes [i] == "full-opacity")
-// break;
-
-// switch (opacity)
-// {
-// case Opacity.NULL: if (css_classes [i] == "null-opacity") return; css_classes [i] =
"null-opacity"; break;
-// case Opacity.HALF: if (css_classes [i] == "half-opacity") return; css_classes [i] =
"half-opacity"; break;
-// case Opacity.FULL: if (css_classes [i] == "full-opacity") return; css_classes [i] =
"full-opacity"; break;
-// }
-// set_css_classes (css_classes); // FIXME https://gitlab.gnome.org/GNOME/vala/issues/994
- switch (opacity)
- {
- case Opacity.NULL: set_opacity (0.0);
- tile_destroyed = true;
- can_target = false;
- if (click_controller != null)
- remove_controller ((!) click_controller);
- break;
- case Opacity.HALF: set_opacity (0.7); break;
- case Opacity.FULL: set_opacity (1.0); break;
- }
+ if (highlight)
+ add_css_class ("highlight");
+ else
+ remove_css_class ("highlight");
}
/* Destroy the tile */
-// internal void animate_out ()
-// {
+ internal void animate_out (bool is_zealous)
+ {
/* When the animination is done, hide the actor */
-// update_opacity (Opacity.NULL);
-// transitions_completed.connect (hide_tile_cb);
-// }
-
-// private void hide_tile_cb ()
-// {
-// hide ();
-// }
+ tile_destroyed = true;
+ can_target = false;
+ if (click_controller != null)
+ remove_controller ((!) click_controller);
+ remove_css_class ("highlight");
+ add_css_class ("removed");
+ Timeout.add (is_zealous ? 240 : 420, () => { hide (); return Source.REMOVE; });
+ }
/* Define how the tile moves */
-// internal void animate_to (double new_x, double new_y, bool is_zealous = false)
-// {
-// var anim_mode = is_zealous ? Clutter.AnimationMode.EASE_OUT_BOUNCE :
Clutter.AnimationMode.EASE_OUT_QUAD;
-// set_easing_mode (anim_mode);
-// set_easing_duration (500);
-// set_position ((float) new_x, (float) new_y);
-// }
+ private uint tick_id = 0;
+ private float current_x = 0.0f;
+ private float current_y = 0.0f;
+ internal void animate_move (float old_x, float old_y, float new_x, float new_y, bool is_zealous = false)
+ {
+ Timeout.add (is_zealous ? 240 : 420, () => {
+ if (tick_id == 0)
+ {
+ current_x = old_x;
+ current_y = old_y;
+ }
+ else
+ remove_tick_callback (tick_id);
+
+ uint8 i = is_zealous ? 25 : 40;
+ float move_distance_x = (new_x - current_x) / (float) i;
+ float move_distance_y = (new_y - current_y) / (float) i;
+
+ tick_id = add_tick_callback (() => {
+ i--;
+ Graphene.Point point = Graphene.Point ();
+ Gsk.Transform transform = new Gsk.Transform ();
+
+ current_x = new_x - (float) i * move_distance_x;
+ current_y = new_y - (float) i * move_distance_y;
+ point.init (current_x, current_y);
+ transform = transform.translate (point);
+ child_layout.set_transform (transform);
+
+ if (i == 0)
+ {
+ tick_id = 0;
+ return Source.REMOVE;
+ }
+ else
+ return Source.CONTINUE;
+ });
+ return Source.REMOVE;
+ });
+ }
}
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