[gtk/wip/chergert/gdk-macos-gl-renderer: 12/26] macos: reduce renderer requirements




commit e5989ff6771b13bd5d4bd1693d8b15fa4de0997d
Author: Christian Hergert <chergert redhat com>
Date:   Tue Oct 27 12:59:52 2020 -0700

    macos: reduce renderer requirements
    
    We don't really need these, and they significantly slow down rendering.

 gdk/macos/GdkMacosGLView.c | 8 --------
 1 file changed, 8 deletions(-)
---
diff --git a/gdk/macos/GdkMacosGLView.c b/gdk/macos/GdkMacosGLView.c
index 8f64a91097..7b3dbebbfb 100644
--- a/gdk/macos/GdkMacosGLView.c
+++ b/gdk/macos/GdkMacosGLView.c
@@ -38,14 +38,6 @@ G_GNUC_BEGIN_IGNORE_DEPRECATIONS
     NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
     NSOpenGLPFAAccelerated,
     NSOpenGLPFADoubleBuffer,
-    NSOpenGLPFAColorSize, 24,
-    NSOpenGLPFAAlphaSize, 8,
-    NSOpenGLPFADepthSize, 32,
-    NSOpenGLPFAStencilSize, 8,
-    NSOpenGLPFAAllowOfflineRenderers,
-    NSOpenGLPFAMultisample,
-    NSOpenGLPFASampleBuffers, 1,
-    NSOpenGLPFASamples, 8,
 
     (NSOpenGLPixelFormatAttribute)nil
   };


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