[five-or-more/arnaudb/wip/gtk4: 71/80] Use an AspectFrame.




commit ff0a09e44bc6203651ee5e1f0fb43cf9f201a9b9
Author: Arnaud Bonatti <arnaud bonatti gmail com>
Date:   Fri Mar 27 15:40:32 2020 +0100

    Use an AspectFrame.

 data/ui/five-or-more.ui | 11 ++++++++++-
 src/view.vala           |  5 +++++
 src/window.vala         | 16 ++++++++++++----
 3 files changed, 27 insertions(+), 5 deletions(-)
---
diff --git a/data/ui/five-or-more.ui b/data/ui/five-or-more.ui
index 17b9116..22341dc 100644
--- a/data/ui/five-or-more.ui
+++ b/data/ui/five-or-more.ui
@@ -145,7 +145,16 @@
       </object>
     </child>
     <child>
-      <object class="GamesGridFrame" id="grid_frame"/>
+      <object class="GtkAspectFrame" id="grid_frame">
+        <property name="obey-child">False</property>
+        <property name="ratio">1.0</property>
+        <property name="xalign">0.5</property>
+        <property name="yalign">0.5</property>
+        <property name="margin-top">10</property>
+        <property name="margin-start">10</property>
+        <property name="margin-end">10</property>
+        <property name="margin-bottom">10</property>
+      </object>
     </child>
   </template>
 </interface>
diff --git a/src/view.vala b/src/view.vala
index c572212..2a24642 100644
--- a/src/view.vala
+++ b/src/view.vala
@@ -321,6 +321,8 @@ private class View : DrawingArea
         piece_size = (width - 1) / game.n_cols;
         board_rectangle.width  = piece_size * game.n_cols;
         board_rectangle.height = piece_size * game.n_rows;
+        board_rectangle.x = (width  - board_rectangle.width)  / 2;
+        board_rectangle.y = (height - board_rectangle.height) / 2;
     }
 
     private void fill_background (Cairo.Context cr)
@@ -419,9 +421,12 @@ private class View : DrawingArea
         update_sizes (new_width, new_height);
 
         fill_background (cr);
+        cr.save ();
+        cr.translate (board_rectangle.x, board_rectangle.y);
         draw_gridlines (cr);
         draw_shapes (cr);
         draw_cursor_box (cr);
         draw_path (cr);
+        cr.restore ();
     }
 }
diff --git a/src/window.vala b/src/window.vala
index 74b4f24..9fcde90 100644
--- a/src/window.vala
+++ b/src/window.vala
@@ -33,7 +33,7 @@ private class GameWindow : ApplicationWindow
     private Box preview_hbox;
 
     [GtkChild]
-    private Games.GridFrame grid_frame;
+    private AspectFrame grid_frame;
 
     private GLib.Settings settings = new GLib.Settings ("org.gnome.five-or-more");
     private bool window_tiled;
@@ -96,6 +96,7 @@ private class GameWindow : ApplicationWindow
             default: assert_not_reached ();
         }
         ((SimpleAction) board_size_action).set_state (board_size_string);
+        update_ratio (board_size);
 
         game = new Game (board_size);
         theme = new ThemeRenderer (settings);
@@ -107,8 +108,6 @@ private class GameWindow : ApplicationWindow
         NextPiecesWidget next_pieces_widget = new NextPiecesWidget (settings, game, theme);
         preview_hbox.pack_start (next_pieces_widget);
 
-        grid_frame.set (game.n_cols, game.n_rows);
-        game.board.board_changed.connect (() => { grid_frame.set (game.n_cols, game.n_rows); });
         game.notify["score"].connect ((s, p) => { set_status_message 
(status[StatusMessage.NONE].printf(game.score)); });
         game.notify["status-message"].connect ((s, p) => { set_status_message 
(status[game.status_message].printf(game.score)); });
         set_status_message (status[game.status_message]);
@@ -117,7 +116,7 @@ private class GameWindow : ApplicationWindow
         SimpleAction reset_background_action = (SimpleAction) lookup_action ("reset-bg");
         game_view.notify ["background-color"].connect (() => { reset_background_action.set_enabled 
(game_view.background_color != View.default_background_color); });
         settings.bind (FiveOrMoreApp.KEY_BACKGROUND_COLOR, game_view, "background-color", 
SettingsBindFlags.DEFAULT);
-        grid_frame.add (game_view);
+        grid_frame.set_child (game_view);
 
         init_scores_dialog ();
     }
@@ -168,6 +167,14 @@ private class GameWindow : ApplicationWindow
         headerbar.set_subtitle (message);
     }
 
+    private void update_ratio (int size)
+    {
+        if (size == /* large */ 3)
+            grid_frame.ratio = 4.0f/3.0f;
+        else
+            grid_frame.ratio = 1.0f;
+    }
+
     /*\
     * * Scores dialog
     \*/
@@ -269,6 +276,7 @@ private class GameWindow : ApplicationWindow
             default: assert_not_reached ();
         }
         settings.set_int (FiveOrMoreApp.KEY_SIZE, size);
+        update_ratio (size);
     }
 
     private inline void new_game (/* SimpleAction action, Variant? parameter */)


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