[five-or-more/arnaudb/gtk3: 1/24] Revert "Improve state and size handling."
- From: Arnaud B. <arnaudb src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [five-or-more/arnaudb/gtk3: 1/24] Revert "Improve state and size handling."
- Date: Thu, 22 Oct 2020 15:32:54 +0000 (UTC)
commit c0ed9fb817b52dedfcceb0905e274612d2b6663f
Author: Arnaud Bonatti <arnaud bonatti gmail com>
Date: Thu Oct 22 17:26:25 2020 +0200
Revert "Improve state and size handling."
This reverts commit f98a053086efdabab758b0d1ba7aa484643f357e.
src/main.vala | 2 +-
src/window.vala | 27 +++++++++++----------------
2 files changed, 12 insertions(+), 17 deletions(-)
---
diff --git a/src/main.vala b/src/main.vala
index 1c98e9c..a1ebdab 100644
--- a/src/main.vala
+++ b/src/main.vala
@@ -134,7 +134,7 @@ private class FiveOrMoreApp: Gtk.Application
protected override void shutdown ()
{
- window.destroy ();
+ window.on_shutdown ();
base.shutdown ();
}
}
diff --git a/src/window.vala b/src/window.vala
index a899603..fe50338 100644
--- a/src/window.vala
+++ b/src/window.vala
@@ -36,8 +36,8 @@ private class GameWindow : ApplicationWindow
private AspectFrame grid_frame;
private GLib.Settings settings = new GLib.Settings ("org.gnome.five-or-more");
- private bool window_is_tiled;
- private bool window_is_maximized;
+ private bool window_tiled;
+ private bool window_maximized;
private int window_width;
private int window_height;
@@ -75,7 +75,6 @@ private class GameWindow : ApplicationWindow
add_action_entries (win_actions, this);
map.connect (init_state_watcher);
- unmap.connect (on_unmap);
SimpleAction theme_action = (SimpleAction) lookup_action ("change-theme");
string theme_value = settings.get_string (FiveOrMoreApp.KEY_THEME);
@@ -102,12 +101,9 @@ private class GameWindow : ApplicationWindow
game = new Game (board_size);
theme = new ThemeRenderer (settings);
- window_width = settings.get_int ("window-width");
- window_height = settings.get_int ("window-height");
- window_is_maximized = settings.get_boolean ("window-is-maximized");
- if (window_is_maximized)
+ set_default_size (settings.get_int ("window-width"), settings.get_int ("window-height"));
+ if (settings.get_boolean ("window-is-maximized"))
maximize ();
- set_default_size (window_width, window_height);
NextPiecesWidget next_pieces_widget = new NextPiecesWidget (settings, game, theme);
preview_hbox.prepend (next_pieces_widget);
@@ -145,26 +141,25 @@ private class GameWindow : ApplicationWindow
{
Gdk.ToplevelState state = surface.get_state ();
- window_is_maximized = (state & Gdk.ToplevelState.MAXIMIZED) != 0;
- window_is_tiled = (state & tiled_state) != 0;
+ window_maximized = (state & Gdk.ToplevelState.MAXIMIZED) != 0;
+ window_tiled = (state & tiled_state) != 0;
}
private inline void on_size_changed (int width, int height)
{
- if (window_is_maximized || window_is_tiled)
+ if (window_maximized || window_tiled)
return;
- get_size (out window_width, out window_height);
+ window_width = width;
+ window_height = height;
}
- private inline void on_unmap ()
+ internal inline void on_shutdown ()
{
settings.delay ();
settings.set_int ("window-width", window_width);
settings.set_int ("window-height", window_height);
- settings.set_boolean ("window-is-maximized", window_is_maximized);
+ settings.set_boolean ("window-is-maximized", window_maximized);
settings.apply ();
-
- application.quit ();
}
private void set_status_message (string? message)
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