[gnome-games] display-view: Make game resuming async
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] display-view: Make game resuming async
- Date: Fri, 16 Oct 2020 15:59:08 +0000 (UTC)
commit 673dd22f51a3be9eb4d4680c2ee62591084d0325
Author: Alexander Mikhaylenko <alexm gnome org>
Date: Fri Oct 16 20:58:12 2020 +0500
display-view: Make game resuming async
Now that everything else is async, this one is easy.
src/ui/display-view.vala | 17 +++++++++--------
1 file changed, 9 insertions(+), 8 deletions(-)
---
diff --git a/src/ui/display-view.vala b/src/ui/display-view.vala
index f86b910f..dbb8e8b2 100644
--- a/src/ui/display-view.vala
+++ b/src/ui/display-view.vala
@@ -351,14 +351,14 @@ private class Games.DisplayView : Gtk.Box, UiView {
var cancellable = new Cancellable ();
run_game_cancellable = cancellable;
- run_game_with_cancellable (game, cancellable);
+ yield run_game_with_cancellable (game, cancellable);
// Only reset the cancellable if another one didn't replace it.
if (run_game_cancellable == cancellable)
run_game_cancellable = null;
}
- private void run_game_with_cancellable (Game game, Cancellable cancellable) {
+ private async void run_game_with_cancellable (Game game, Cancellable cancellable) {
game_title = game.name;
// Reset the UI parts depending on the runner to avoid an
@@ -396,13 +396,13 @@ private class Games.DisplayView : Gtk.Box, UiView {
return;
}
- var response = prompt_resume_with_cancellable (cancellable);
+ var response = yield prompt_resume_with_cancellable (cancellable);
if (response == Gtk.ResponseType.NONE)
return;
if (!start_or_resume (runner, response == Gtk.ResponseType.ACCEPT))
- prompt_resume_fail_with_cancellable (runner, cancellable);
+ yield prompt_resume_fail_with_cancellable (runner, cancellable);
}
private Runner? try_get_runner (Game game) {
@@ -426,7 +426,7 @@ private class Games.DisplayView : Gtk.Box, UiView {
return runner;
}
- private Gtk.ResponseType prompt_resume_with_cancellable (Cancellable cancellable) {
+ private async Gtk.ResponseType prompt_resume_with_cancellable (Cancellable cancellable) {
if (resume_dialog != null)
return Gtk.ResponseType.NONE;
@@ -448,7 +448,7 @@ private class Games.DisplayView : Gtk.Box, UiView {
resume_dialog = null;
});
- var response = resume_dialog.run ();
+ var response = yield run_dialog_async (resume_dialog);
// The null check is necessary because the dialog could already
// be canceled by this point
@@ -476,7 +476,7 @@ private class Games.DisplayView : Gtk.Box, UiView {
}
}
- private void prompt_resume_fail_with_cancellable (Runner runner, Cancellable cancellable) {
+ private async void prompt_resume_fail_with_cancellable (Runner runner, Cancellable cancellable) {
if (resume_failed_dialog != null)
return;
@@ -496,7 +496,8 @@ private class Games.DisplayView : Gtk.Box, UiView {
resume_failed_dialog = null;
});
- var response = resume_failed_dialog.run ();
+ var response = yield run_dialog_async (resume_failed_dialog);
+
resume_failed_dialog.destroy ();
resume_failed_dialog = null;
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