[mutter/gbsneto/graphene-frustrum: 2/16] clutter/stage: Use graphene_plane_t for clipping planes
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/gbsneto/graphene-frustrum: 2/16] clutter/stage: Use graphene_plane_t for clipping planes
- Date: Sat, 10 Oct 2020 14:31:20 +0000 (UTC)
commit f718dde022ee02fa21b1c75a17333429d9d200df
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Fri Oct 9 16:29:52 2020 -0300
clutter/stage: Use graphene_plane_t for clipping planes
It allows us to remove quite a bunch of code, and not deal with part
of the mind-melting maths behind it.
clutter/clutter/clutter-actor.c | 2 +-
clutter/clutter/clutter-paint-volume-private.h | 4 +--
clutter/clutter/clutter-paint-volume.c | 15 +++-------
clutter/clutter/clutter-stage-private.h | 2 +-
clutter/clutter/clutter-stage.c | 40 +++++++++++++++-----------
5 files changed, 31 insertions(+), 32 deletions(-)
---
diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c
index 68290b986d..ecae675564 100644
--- a/clutter/clutter/clutter-actor.c
+++ b/clutter/clutter/clutter-actor.c
@@ -3442,7 +3442,7 @@ cull_actor (ClutterActor *self,
{
ClutterActorPrivate *priv = self->priv;
ClutterStage *stage;
- const ClutterPlane *stage_clip;
+ const graphene_plane_t *stage_clip;
if (!priv->last_paint_volume_valid)
{
diff --git a/clutter/clutter/clutter-paint-volume-private.h b/clutter/clutter/clutter-paint-volume-private.h
index 48524f4223..5d160c3806 100644
--- a/clutter/clutter/clutter-paint-volume-private.h
+++ b/clutter/clutter/clutter-paint-volume-private.h
@@ -123,8 +123,8 @@ void _clutter_paint_volume_axis_align (ClutterPaintVolu
void _clutter_paint_volume_set_reference_actor (ClutterPaintVolume *pv,
ClutterActor *actor);
-ClutterCullResult _clutter_paint_volume_cull (ClutterPaintVolume *pv,
- const ClutterPlane *planes);
+ClutterCullResult _clutter_paint_volume_cull (ClutterPaintVolume *pv,
+ const graphene_plane_t *planes);
void _clutter_paint_volume_get_stage_paint_box (ClutterPaintVolume *pv,
ClutterStage *stage,
diff --git a/clutter/clutter/clutter-paint-volume.c b/clutter/clutter/clutter-paint-volume.c
index c78bfb6c95..705b276349 100644
--- a/clutter/clutter/clutter-paint-volume.c
+++ b/clutter/clutter/clutter-paint-volume.c
@@ -1071,8 +1071,8 @@ _clutter_paint_volume_set_reference_actor (ClutterPaintVolume *pv,
}
ClutterCullResult
-_clutter_paint_volume_cull (ClutterPaintVolume *pv,
- const ClutterPlane *planes)
+_clutter_paint_volume_cull (ClutterPaintVolume *pv,
+ const graphene_plane_t *planes)
{
int vertex_count;
graphene_point3d_t *vertices = pv->vertices;
@@ -1097,18 +1097,11 @@ _clutter_paint_volume_cull (ClutterPaintVolume *pv,
for (i = 0; i < 4; i++)
{
- const ClutterPlane *plane = &planes[i];
+ const graphene_plane_t *plane = &planes[i];
int out = 0;
for (j = 0; j < vertex_count; j++)
{
- graphene_vec3_t v;
-
- graphene_vec3_init (&v,
- vertices[j].x - graphene_vec3_get_x (&plane->v0),
- vertices[j].y - graphene_vec3_get_y (&plane->v0),
- vertices[j].z - graphene_vec3_get_z (&plane->v0));
-
- if (graphene_vec3_dot (&plane->n, &v) < 0)
+ if (graphene_plane_distance (plane, &vertices[j]) < 0)
out++;
}
diff --git a/clutter/clutter/clutter-stage-private.h b/clutter/clutter/clutter-stage-private.h
index ef5ce1da49..8c3d1317a7 100644
--- a/clutter/clutter/clutter-stage-private.h
+++ b/clutter/clutter/clutter-stage-private.h
@@ -98,7 +98,7 @@ ClutterActor *_clutter_stage_do_pick (ClutterStage *stage,
ClutterPaintVolume *_clutter_stage_paint_volume_stack_allocate (ClutterStage *stage);
void _clutter_stage_paint_volume_stack_free_all (ClutterStage *stage);
-const ClutterPlane *_clutter_stage_get_clip (ClutterStage *stage);
+const graphene_plane_t *_clutter_stage_get_clip (ClutterStage *stage);
ClutterStageQueueRedrawEntry *_clutter_stage_queue_actor_redraw (ClutterStage
*stage,
ClutterStageQueueRedrawEntry
*entry,
diff --git a/clutter/clutter/clutter-stage.c b/clutter/clutter/clutter-stage.c
index e9d06cbd23..0b1b193468 100644
--- a/clutter/clutter/clutter-stage.c
+++ b/clutter/clutter/clutter-stage.c
@@ -115,7 +115,7 @@ struct _ClutterStagePrivate
GArray *paint_volume_stack;
- ClutterPlane current_clip_planes[4];
+ graphene_plane_t current_clip_planes[4];
GSList *pending_relayouts;
GList *pending_queue_redraws;
@@ -659,20 +659,17 @@ typedef struct _Vector4
} Vector4;
static void
-_cogl_util_get_eye_planes_for_screen_poly (float *polygon,
- int n_vertices,
- float *viewport,
+_cogl_util_get_eye_planes_for_screen_poly (float *polygon,
+ int n_vertices,
+ float *viewport,
const graphene_matrix_t *projection,
const graphene_matrix_t *inverse_project,
- ClutterPlane *planes)
+ graphene_plane_t *planes)
{
float Wc;
Vector4 *tmp_poly;
- ClutterPlane *plane;
int i;
Vector4 *poly;
- graphene_vec3_t b;
- graphene_vec3_t c;
float zw, ww;
tmp_poly = g_alloca (sizeof (Vector4) * n_vertices * 2);
@@ -732,6 +729,18 @@ _cogl_util_get_eye_planes_for_screen_poly (float *polygon,
tmp_poly,
n_vertices * 2);
+#define ROUND_TO_256THS(x) (roundf ((x) * 256) / 256)
+
+ for (i = 0; i < 2 * n_vertices; i++)
+ {
+ tmp_poly[i].x = ROUND_TO_256THS (tmp_poly[i].x);
+ tmp_poly[i].y = ROUND_TO_256THS (tmp_poly[i].y);
+ tmp_poly[i].z = ROUND_TO_256THS (tmp_poly[i].z);
+ tmp_poly[i].w = ROUND_TO_256THS (tmp_poly[i].w);
+ }
+
+#undef ROUND_TO_256THS
+
/* XXX: It's quite ugly that we end up with these casts between
* Vector4 types and CoglVector3s, it might be better if the
* cogl_vector APIs just took pointers to floats.
@@ -739,21 +748,18 @@ _cogl_util_get_eye_planes_for_screen_poly (float *polygon,
for (i = 0; i < n_vertices; i++)
{
- plane = &planes[i];
+ graphene_point3d_t p[3];
poly = &tmp_poly[i];
- graphene_vec3_init (&plane->v0, poly->x, poly->y, poly->z);
+ graphene_point3d_init (&p[0], poly->x, poly->y, poly->z);
poly = &tmp_poly[n_vertices + i];
- graphene_vec3_init (&b, poly->x, poly->y, poly->z);
+ graphene_point3d_init (&p[1], poly->x, poly->y, poly->z);
poly = &tmp_poly[n_vertices + ((i + 1) % n_vertices)];
- graphene_vec3_init (&c, poly->x, poly->y, poly->z);
+ graphene_point3d_init (&p[2], poly->x, poly->y, poly->z);
- graphene_vec3_subtract (&b, &plane->v0, &b);
- graphene_vec3_subtract (&c, &plane->v0, &c);
- graphene_vec3_cross (&b, &c, &plane->n);
- graphene_vec3_normalize (&plane->n, &plane->n);
+ graphene_plane_init_from_points (&planes[i], &p[0], &p[1], &p[2]);
}
}
@@ -3081,7 +3087,7 @@ _clutter_stage_paint_volume_stack_free_all (ClutterStage *stage)
/* The is an out-of-band parameter available while painting that
* can be used to cull actors. */
-const ClutterPlane *
+const graphene_plane_t *
_clutter_stage_get_clip (ClutterStage *stage)
{
return stage->priv->current_clip_planes;
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