[gnome-shell/wip/fix-panel-destroy-handler-leak] panel: Disconnect destroy signal handler when needed
- From: Ray Strode <halfline src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/fix-panel-destroy-handler-leak] panel: Disconnect destroy signal handler when needed
- Date: Wed, 7 Oct 2020 20:48:52 +0000 (UTC)
commit dfbbf07511b827d9d9c2f5f4e6289f28892ae643
Author: Ray Strode <rstrode redhat com>
Date: Tue Oct 6 10:29:00 2020 -0400
panel: Disconnect destroy signal handler when needed
The panel corners try to match their style to the buttons closest
to them. In order to make sure the corner styles stay in sync with
their neighboring buttons, they connect to the style-changed signals
of the buttons.
In order to make sure the style-changed signal handler isn't leaked,
it gets disconnected when the button is destroyed.
Unfortunately, the destroy signal handler connection itself gets leaked!
This commit ensures the destroy signal handler gets disconnected any
time the neighboring button is re-determined.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1460
js/ui/panel.js | 14 ++++++++++----
1 file changed, 10 insertions(+), 4 deletions(-)
---
diff --git a/js/ui/panel.js b/js/ui/panel.js
index b168907def..4f664e2499 100644
--- a/js/ui/panel.js
+++ b/js/ui/panel.js
@@ -591,14 +591,20 @@ class PanelCorner extends St.DrawingArea {
button = this._findRightmostButton(box);
if (button) {
- if (this._button && this._buttonStyleChangedSignalId) {
- this._button.disconnect(this._buttonStyleChangedSignalId);
- this._button.style = null;
+ if (this._button) {
+ if (this._buttonStyleChangedSignalId) {
+ this._button.disconnect(this._buttonStyleChangedSignalId);
+ this._button.style = null;
+ }
+
+ if (this._buttonDestroySignalId) {
+ this._button.disconnect(this._buttonDestroySignalId);
+ }
}
this._button = button;
- button.connect('destroy', () => {
+ this._buttonDestroySignalId = button.connect('destroy', () => {
if (this._button == button) {
this._button = null;
this._buttonStyleChangedSignalId = 0;
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