[mutter/gbsneto/graphene-matrix: 38/104] Remove ClutterMatrix




commit b318952b09e9a023b2c919e9f47715f2f2011b0f
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date:   Tue Sep 8 21:14:39 2020 -0300

    Remove ClutterMatrix
    
    Good bye. You won't be missed.
    
    https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439

 clutter/clutter/clutter-actor.c               |  88 ++++++------
 clutter/clutter/clutter-actor.h               |  10 +-
 clutter/clutter/clutter-autocleanups.h        |   1 -
 clutter/clutter/clutter-base-types.c          | 189 --------------------------
 clutter/clutter/clutter-pan-action.c          |   2 +-
 clutter/clutter/clutter-private.h             |  23 ++--
 clutter/clutter/clutter-scroll-actor.c        |   2 +-
 clutter/clutter/clutter-types.h               |  19 ---
 clutter/clutter/clutter-util.c                |  20 +--
 src/tests/clutter/conform/actor-pivot-point.c |   4 +-
 10 files changed, 71 insertions(+), 287 deletions(-)
---
diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c
index da610f4cf9..b689bf033d 100644
--- a/clutter/clutter/clutter-actor.c
+++ b/clutter/clutter/clutter-actor.c
@@ -1068,10 +1068,10 @@ static inline void clutter_actor_set_margin_internal (ClutterActor *self,
                                                       gfloat        margin,
                                                       GParamSpec   *pspec);
 
-static void clutter_actor_set_transform_internal (ClutterActor        *self,
-                                                  const ClutterMatrix *transform);
-static void clutter_actor_set_child_transform_internal (ClutterActor        *self,
-                                                        const ClutterMatrix *transform);
+static void clutter_actor_set_transform_internal (ClutterActor     *self,
+                                                  const CoglMatrix *transform);
+static void clutter_actor_set_child_transform_internal (ClutterActor     *self,
+                                                        const CoglMatrix *transform);
 
 static void     clutter_actor_realize_internal          (ClutterActor *self);
 static void     clutter_actor_unrealize_internal        (ClutterActor *self);
@@ -3053,8 +3053,8 @@ clutter_actor_get_abs_allocation_vertices (ClutterActor       *self,
 }
 
 static void
-clutter_actor_real_apply_transform (ClutterActor  *self,
-                                    ClutterMatrix *matrix)
+clutter_actor_real_apply_transform (ClutterActor *self,
+                                    CoglMatrix   *matrix)
 {
   ClutterActorPrivate *priv = self->priv;
   const ClutterTransformInfo *info;
@@ -3085,10 +3085,10 @@ clutter_actor_real_apply_transform (ClutterActor  *self,
       const ClutterTransformInfo *parent_info;
 
       parent_info = _clutter_actor_get_transform_info_or_defaults (priv->parent);
-      clutter_matrix_init_from_matrix (matrix, &(parent_info->child_transform));
+      cogl_matrix_init_from_matrix (matrix, &(parent_info->child_transform));
     }
   else
-    clutter_matrix_init_identity (matrix);
+    cogl_matrix_init_identity (matrix);
 
   /* if we have an overriding transformation, we use that, and get out */
   if (info->transform_set)
@@ -3146,8 +3146,8 @@ roll_back_pivot:
 /* Applies the transforms associated with this actor to the given
  * matrix. */
 void
-_clutter_actor_apply_modelview_transform (ClutterActor  *self,
-                                          ClutterMatrix *matrix)
+_clutter_actor_apply_modelview_transform (ClutterActor *self,
+                                          CoglMatrix   *matrix)
 {
   ClutterActorPrivate *priv = self->priv;
 
@@ -3167,7 +3167,7 @@ out:
  * @self: The actor whose coordinate space you want to transform from.
  * @ancestor: The ancestor actor whose coordinate space you want to transform too
  *            or %NULL if you want to transform all the way to eye coordinates.
- * @matrix: A #ClutterMatrix to apply the transformation too.
+ * @matrix: A #CoglMatrix to apply the transformation too.
  *
  * This multiplies a transform with @matrix that will transform coordinates
  * from the coordinate space of @self into the coordinate space of @ancestor.
@@ -4432,9 +4432,9 @@ static const ClutterTransformInfo default_transform_info = {
   GRAPHENE_POINT_INIT_ZERO,     /* pivot */
   0.f,                          /* pivot-z */
 
-  CLUTTER_MATRIX_INIT_IDENTITY,
+  COGL_MATRIX_INIT_IDENTITY,
   FALSE,                        /* transform */
-  CLUTTER_MATRIX_INIT_IDENTITY,
+  COGL_MATRIX_INIT_IDENTITY,
   FALSE,                        /* child-transform */
 };
 
@@ -5456,7 +5456,7 @@ clutter_actor_get_property (GObject    *object,
 
     case PROP_TRANSFORM:
       {
-        ClutterMatrix m;
+        CoglMatrix m;
 
         clutter_actor_get_transform (actor, &m);
         g_value_set_boxed (value, &m);
@@ -5474,7 +5474,7 @@ clutter_actor_get_property (GObject    *object,
 
     case PROP_CHILD_TRANSFORM:
       {
-        ClutterMatrix m;
+        CoglMatrix m;
 
         clutter_actor_get_child_transform (actor, &m);
         g_value_set_boxed (value, &m);
@@ -6865,7 +6865,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
    *
    * Application code should rarely need to use this function directly.
    *
-   * Setting this property with a #ClutterMatrix will set the
+   * Setting this property with a #CoglMatrix will set the
    * #ClutterActor:transform-set property to %TRUE as a side effect;
    * setting this property with %NULL will set the
    * #ClutterActor:transform-set property to %FALSE.
@@ -6878,7 +6878,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
     g_param_spec_boxed ("transform",
                         P_("Transform"),
                         P_("Transformation matrix"),
-                        CLUTTER_TYPE_MATRIX,
+                        COGL_GTYPE_TYPE_MATRIX,
                         G_PARAM_READWRITE |
                         G_PARAM_STATIC_STRINGS |
                         CLUTTER_PARAM_ANIMATABLE);
@@ -6903,7 +6903,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
    *
    * Applies a transformation matrix on each child of an actor.
    *
-   * Setting this property with a #ClutterMatrix will set the
+   * Setting this property with a #CoglMatrix will set the
    * #ClutterActor:child-transform-set property to %TRUE as a side effect;
    * setting this property with %NULL will set the
    * #ClutterActor:child-transform-set property to %FALSE.
@@ -6916,7 +6916,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
     g_param_spec_boxed ("child-transform",
                         P_("Child Transform"),
                         P_("Children transformation matrix"),
-                        CLUTTER_TYPE_MATRIX,
+                        COGL_GTYPE_TYPE_MATRIX,
                         G_PARAM_READWRITE |
                         G_PARAM_STATIC_STRINGS |
                         CLUTTER_PARAM_ANIMATABLE);
@@ -14772,8 +14772,8 @@ clutter_actor_unset_flags (ClutterActor      *self,
 }
 
 static void
-clutter_actor_set_transform_internal (ClutterActor        *self,
-                                      const ClutterMatrix *transform)
+clutter_actor_set_transform_internal (ClutterActor     *self,
+                                      const CoglMatrix *transform)
 {
   ClutterTransformInfo *info;
   gboolean was_set;
@@ -14801,7 +14801,7 @@ clutter_actor_set_transform_internal (ClutterActor        *self,
 /**
  * clutter_actor_set_transform:
  * @self: a #ClutterActor
- * @transform: (allow-none): a #ClutterMatrix, or %NULL to
+ * @transform: (allow-none): a #CoglMatrix, or %NULL to
  *   unset a custom transformation
  *
  * Overrides the transformations of a #ClutterActor with a custom
@@ -14813,20 +14813,20 @@ clutter_actor_set_transform_internal (ClutterActor        *self,
  * Since: 1.12
  */
 void
-clutter_actor_set_transform (ClutterActor        *self,
-                             const ClutterMatrix *transform)
+clutter_actor_set_transform (ClutterActor     *self,
+                             const CoglMatrix *transform)
 {
   const ClutterTransformInfo *info;
-  ClutterMatrix new_transform;
+  CoglMatrix new_transform;
 
   g_return_if_fail (CLUTTER_IS_ACTOR (self));
 
   info = _clutter_actor_get_transform_info_or_defaults (self);
 
   if (transform != NULL)
-    clutter_matrix_init_from_matrix (&new_transform, transform);
+    cogl_matrix_init_from_matrix (&new_transform, transform);
   else
-    clutter_matrix_init_identity (&new_transform);
+    cogl_matrix_init_identity (&new_transform);
 
   _clutter_actor_create_transition (self, obj_props[PROP_TRANSFORM],
                                     &info->transform,
@@ -14836,15 +14836,15 @@ clutter_actor_set_transform (ClutterActor        *self,
 /**
  * clutter_actor_get_transform:
  * @self: a #ClutterActor
- * @transform: (out caller-allocates): a #ClutterMatrix
+ * @transform: (out caller-allocates): a #CoglMatrix
  *
  * Retrieves the current transformation matrix of a #ClutterActor.
  *
  * Since: 1.12
  */
 void
-clutter_actor_get_transform (ClutterActor  *self,
-                             ClutterMatrix *transform)
+clutter_actor_get_transform (ClutterActor *self,
+                             CoglMatrix   *transform)
 {
   g_return_if_fail (CLUTTER_IS_ACTOR (self));
   g_return_if_fail (transform != NULL);
@@ -19383,8 +19383,8 @@ done:
 }
 
 static void
-clutter_actor_set_child_transform_internal (ClutterActor        *self,
-                                            const ClutterMatrix *transform)
+clutter_actor_set_child_transform_internal (ClutterActor     *self,
+                                            const CoglMatrix *transform)
 {
   ClutterTransformInfo *info = _clutter_actor_get_transform_info (self);
   ClutterActorIter iter;
@@ -19392,7 +19392,7 @@ clutter_actor_set_child_transform_internal (ClutterActor        *self,
   GObject *obj;
   gboolean was_set = info->child_transform_set;
 
-  clutter_matrix_init_from_matrix (&info->child_transform, transform);
+  cogl_matrix_init_from_matrix (&info->child_transform, transform);
 
   /* if it's the identity matrix, we need to toggle the boolean flag */
   info->child_transform_set = !cogl_matrix_is_identity (transform);
@@ -19414,7 +19414,7 @@ clutter_actor_set_child_transform_internal (ClutterActor        *self,
 /**
  * clutter_actor_set_child_transform:
  * @self: a #ClutterActor
- * @transform: (allow-none): a #ClutterMatrix, or %NULL
+ * @transform: (allow-none): a #CoglMatrix, or %NULL
  *
  * Sets the transformation matrix to be applied to all the children
  * of @self prior to their own transformations. The default child
@@ -19427,20 +19427,20 @@ clutter_actor_set_child_transform_internal (ClutterActor        *self,
  * Since: 1.12
  */
 void
-clutter_actor_set_child_transform (ClutterActor        *self,
-                                   const ClutterMatrix *transform)
+clutter_actor_set_child_transform (ClutterActor     *self,
+                                   const CoglMatrix *transform)
 {
   const ClutterTransformInfo *info;
-  ClutterMatrix new_transform;
+  CoglMatrix new_transform;
 
   g_return_if_fail (CLUTTER_IS_ACTOR (self));
 
   info = _clutter_actor_get_transform_info_or_defaults (self);
 
   if (transform != NULL)
-    clutter_matrix_init_from_matrix (&new_transform, transform);
+    cogl_matrix_init_from_matrix (&new_transform, transform);
   else
-    clutter_matrix_init_identity (&new_transform);
+    cogl_matrix_init_identity (&new_transform);
 
   _clutter_actor_create_transition (self, obj_props[PROP_CHILD_TRANSFORM],
                                     &info->child_transform,
@@ -19450,7 +19450,7 @@ clutter_actor_set_child_transform (ClutterActor        *self,
 /**
  * clutter_actor_get_child_transform:
  * @self: a #ClutterActor
- * @transform: (out caller-allocates): a #ClutterMatrix
+ * @transform: (out caller-allocates): a #CoglMatrix
  *
  * Retrieves the child transformation matrix set using
  * clutter_actor_set_child_transform(); if none is currently set,
@@ -19459,8 +19459,8 @@ clutter_actor_set_child_transform (ClutterActor        *self,
  * Since: 1.12
  */
 void
-clutter_actor_get_child_transform (ClutterActor  *self,
-                                   ClutterMatrix *transform)
+clutter_actor_get_child_transform (ClutterActor *self,
+                                   CoglMatrix   *transform)
 {
   const ClutterTransformInfo *info;
 
@@ -19470,9 +19470,9 @@ clutter_actor_get_child_transform (ClutterActor  *self,
   info = _clutter_actor_get_transform_info_or_defaults (self);
 
   if (info->child_transform_set)
-    clutter_matrix_init_from_matrix (transform, &info->child_transform);
+    cogl_matrix_init_from_matrix (transform, &info->child_transform);
   else
-    clutter_matrix_init_identity (transform);
+    cogl_matrix_init_identity (transform);
 }
 
 static void
diff --git a/clutter/clutter/clutter-actor.h b/clutter/clutter/clutter-actor.h
index b404dd6359..0c750a7dc0 100644
--- a/clutter/clutter/clutter-actor.h
+++ b/clutter/clutter/clutter-actor.h
@@ -257,7 +257,7 @@ struct _ClutterActorClass
 
   /* transformations */
   void (* apply_transform)      (ClutterActor           *actor,
-                                 ClutterMatrix          *matrix);
+                                 CoglMatrix             *matrix);
 
   /* event signals */
   gboolean (* event)                (ClutterActor         *actor,
@@ -803,16 +803,16 @@ void                            clutter_actor_get_translation
                                                                                  gfloat                     
*translate_z);
 CLUTTER_EXPORT
 void                            clutter_actor_set_transform                     (ClutterActor               
*self,
-                                                                                 const ClutterMatrix        
*transform);
+                                                                                 const CoglMatrix        
*transform);
 CLUTTER_EXPORT
 void                            clutter_actor_get_transform                     (ClutterActor               
*self,
-                                                                                 ClutterMatrix              
*transform);
+                                                                                 CoglMatrix                 
*transform);
 CLUTTER_EXPORT
 void                            clutter_actor_set_child_transform               (ClutterActor               
*self,
-                                                                                 const ClutterMatrix        
*transform);
+                                                                                 const CoglMatrix           
*transform);
 CLUTTER_EXPORT
 void                            clutter_actor_get_child_transform               (ClutterActor               
*self,
-                                                                                 ClutterMatrix              
*transform);
+                                                                                 CoglMatrix                 
*transform);
 
 CLUTTER_EXPORT
 void                            clutter_actor_get_transformed_extents          (ClutterActor               
*self,
diff --git a/clutter/clutter/clutter-autocleanups.h b/clutter/clutter/clutter-autocleanups.h
index a9d103e7c2..1d5af5ef87 100644
--- a/clutter/clutter/clutter-autocleanups.h
+++ b/clutter/clutter/clutter-autocleanups.h
@@ -83,7 +83,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterZoomAction, g_object_unref)
 G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorBox, clutter_actor_box_free)
 G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColor, clutter_color_free)
 G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMargin, clutter_margin_free)
-G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMatrix, clutter_matrix_free)
 G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintContext, clutter_paint_context_unref)
 G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintNode, clutter_paint_node_unref)
 G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintVolume, clutter_paint_volume_free)
diff --git a/clutter/clutter/clutter-base-types.c b/clutter/clutter/clutter-base-types.c
index ea2719c69b..9825ba1f2c 100644
--- a/clutter/clutter/clutter-base-types.c
+++ b/clutter/clutter/clutter-base-types.c
@@ -101,192 +101,3 @@ clutter_margin_free (ClutterMargin *margin_)
 G_DEFINE_BOXED_TYPE (ClutterMargin, clutter_margin,
                      clutter_margin_copy,
                      clutter_margin_free)
-
-/**
- * ClutterMatrix:
- *
- * A type representing a 4x4 matrix.
- *
- * It is identicaly to #CoglMatrix.
- *
- * Since: 1.12
- */
-
-static gpointer
-clutter_matrix_copy (gpointer data)
-{
-  return cogl_matrix_copy (data);
-}
-
-static gboolean
-clutter_matrix_progress (const GValue *a,
-                         const GValue *b,
-                         gdouble       progress,
-                         GValue       *retval)
-{
-  const ClutterMatrix *matrix1 = g_value_get_boxed (a);
-  const ClutterMatrix *matrix2 = g_value_get_boxed (b);
-  graphene_point3d_t scale1 = GRAPHENE_POINT3D_INIT (1.f, 1.f, 1.f);
-  float shear1[3] = { 0.f, 0.f, 0.f };
-  graphene_point3d_t rotate1 = GRAPHENE_POINT3D_INIT_ZERO;
-  graphene_point3d_t translate1 = GRAPHENE_POINT3D_INIT_ZERO;
-  ClutterVertex4 perspective1 = { 0.f, 0.f, 0.f, 0.f };
-  graphene_point3d_t scale2 = GRAPHENE_POINT3D_INIT (1.f, 1.f, 1.f);
-  float shear2[3] = { 0.f, 0.f, 0.f };
-  graphene_point3d_t rotate2 = GRAPHENE_POINT3D_INIT_ZERO;
-  graphene_point3d_t translate2 = GRAPHENE_POINT3D_INIT_ZERO;
-  ClutterVertex4 perspective2 = { 0.f, 0.f, 0.f, 0.f };
-  graphene_point3d_t scale_res = GRAPHENE_POINT3D_INIT (1.f, 1.f, 1.f);
-  float shear_res = 0.f;
-  graphene_point3d_t rotate_res = GRAPHENE_POINT3D_INIT_ZERO;
-  graphene_point3d_t translate_res = GRAPHENE_POINT3D_INIT_ZERO;
-  ClutterVertex4 perspective_res = { 0.f, 0.f, 0.f, 0.f };
-  ClutterMatrix res;
-
-  clutter_matrix_init_identity (&res);
-
-  _clutter_util_matrix_decompose (matrix1,
-                                  &scale1, shear1, &rotate1, &translate1,
-                                  &perspective1);
-  _clutter_util_matrix_decompose (matrix2,
-                                  &scale2, shear2, &rotate2, &translate2,
-                                  &perspective2);
-
-  /* perspective */
-  _clutter_util_vertex4_interpolate (&perspective1, &perspective2, progress, &perspective_res);
-  res.wx = perspective_res.x;
-  res.wy = perspective_res.y;
-  res.wz = perspective_res.z;
-  res.ww = perspective_res.w;
-
-  /* translation */
-  graphene_point3d_interpolate (&translate1, &translate2, progress, &translate_res);
-  cogl_matrix_translate (&res, translate_res.x, translate_res.y, translate_res.z);
-
-  /* rotation */
-  graphene_point3d_interpolate (&rotate1, &rotate2, progress, &rotate_res);
-  cogl_matrix_rotate (&res, rotate_res.x, 1.0f, 0.0f, 0.0f);
-  cogl_matrix_rotate (&res, rotate_res.y, 0.0f, 1.0f, 0.0f);
-  cogl_matrix_rotate (&res, rotate_res.z, 0.0f, 0.0f, 1.0f);
-
-  /* skew */
-  shear_res = shear1[2] + (shear2[2] - shear1[2]) * progress; /* YZ */
-  if (shear_res != 0.f)
-    _clutter_util_matrix_skew_yz (&res, shear_res);
-
-  shear_res = shear1[1] + (shear2[1] - shear1[1]) * progress; /* XZ */
-  if (shear_res != 0.f)
-    _clutter_util_matrix_skew_xz (&res, shear_res);
-
-  shear_res = shear1[0] + (shear2[0] - shear1[0]) * progress; /* XY */
-  if (shear_res != 0.f)
-    _clutter_util_matrix_skew_xy (&res, shear_res);
-
-  /* scale */
-  graphene_point3d_interpolate (&scale1, &scale2, progress, &scale_res);
-  cogl_matrix_scale (&res, scale_res.x, scale_res.y, scale_res.z);
-
-  g_value_set_boxed (retval, &res);
-
-  return TRUE;
-}
-
-G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterMatrix, clutter_matrix,
-                               clutter_matrix_copy,
-                               clutter_matrix_free,
-                               CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_matrix_progress))
-
-/**
- * clutter_matrix_alloc:
- *
- * Allocates enough memory to hold a #ClutterMatrix.
- *
- * Return value: (transfer full): the newly allocated #ClutterMatrix
- *
- * Since: 1.12
- */
-ClutterMatrix *
-clutter_matrix_alloc (void)
-{
-  return g_new0 (ClutterMatrix, 1);
-}
-
-/**
- * clutter_matrix_free:
- * @matrix: (allow-none): a #ClutterMatrix
- *
- * Frees the memory allocated by clutter_matrix_alloc().
- *
- * Since: 1.12
- */
-void
-clutter_matrix_free (ClutterMatrix *matrix)
-{
-  cogl_matrix_free (matrix);
-}
-
-/**
- * clutter_matrix_init_identity:
- * @matrix: a #ClutterMatrix
- *
- * Initializes @matrix with the identity matrix, i.e.:
- *
- * |[
- *   .xx = 1.0, .xy = 0.0, .xz = 0.0, .xw = 0.0
- *   .yx = 0.0, .yy = 1.0, .yz = 0.0, .yw = 0.0
- *   .zx = 0.0, .zy = 0.0, .zz = 1.0, .zw = 0.0
- *   .wx = 0.0, .wy = 0.0, .wz = 0.0, .ww = 1.0
- * ]|
- *
- * Return value: (transfer none): the initialized #ClutterMatrix
- *
- * Since: 1.12
- */
-ClutterMatrix *
-clutter_matrix_init_identity (ClutterMatrix *matrix)
-{
-  cogl_matrix_init_identity (matrix);
-
-  return matrix;
-}
-
-/**
- * clutter_matrix_init_from_array:
- * @matrix: a #ClutterMatrix
- * @values: (array fixed-size=16): a C array of 16 floating point values,
- *   representing a 4x4 matrix, with column-major order
- *
- * Initializes @matrix with the contents of a C array of floating point
- * values.
- *
- * Return value: (transfer none): the initialized #ClutterMatrix
- *
- * Since: 1.12
- */
-ClutterMatrix *
-clutter_matrix_init_from_array (ClutterMatrix *matrix,
-                                const float    values[16])
-{
-  cogl_matrix_init_from_array (matrix, values);
-
-  return matrix;
-}
-
-/**
- * clutter_matrix_init_from_matrix:
- * @a: the #ClutterMatrix to initialize
- * @b: the #ClutterMatrix to copy
- *
- * Initializes the #ClutterMatrix @a with the contents of the
- * #ClutterMatrix @b.
- *
- * Return value: (transfer none): the initialized #ClutterMatrix
- *
- * Since: 1.12
- */
-ClutterMatrix *
-clutter_matrix_init_from_matrix (ClutterMatrix       *a,
-                                 const ClutterMatrix *b)
-{
-  return memcpy (a, b, sizeof (ClutterMatrix));
-}
diff --git a/clutter/clutter/clutter-pan-action.c b/clutter/clutter/clutter-pan-action.c
index 6a42627e49..21aa7af6cc 100644
--- a/clutter/clutter/clutter-pan-action.c
+++ b/clutter/clutter/clutter-pan-action.c
@@ -354,7 +354,7 @@ clutter_pan_action_real_pan (ClutterPanAction *self,
                              gboolean          is_interpolated)
 {
   gfloat dx, dy;
-  ClutterMatrix transform;
+  CoglMatrix transform;
 
   clutter_pan_action_get_constrained_motion_delta (self, 0, &dx, &dy);
 
diff --git a/clutter/clutter/clutter-private.h b/clutter/clutter/clutter-private.h
index e4119b99fa..7d4dfd04a5 100644
--- a/clutter/clutter/clutter-private.h
+++ b/clutter/clutter/clutter-private.h
@@ -255,23 +255,16 @@ _clutter_util_vertex4_interpolate (const ClutterVertex4 *a,
                                    double                progress,
                                    ClutterVertex4       *res);
 
-#define CLUTTER_MATRIX_INIT_IDENTITY { \
-  1.0f, 0.0f, 0.0f, 0.0f, \
-  0.0f, 1.0f, 0.0f, 0.0f, \
-  0.0f, 0.0f, 1.0f, 0.0f, \
-  0.0f, 0.0f, 0.0f, 1.0f, \
-}
-
-float   _clutter_util_matrix_determinant        (const ClutterMatrix *matrix);
+float   _clutter_util_matrix_determinant        (const CoglMatrix *matrix);
 
-void    _clutter_util_matrix_skew_xy            (ClutterMatrix *matrix,
-                                                 float          factor);
-void    _clutter_util_matrix_skew_xz            (ClutterMatrix *matrix,
-                                                 float          factor);
-void    _clutter_util_matrix_skew_yz            (ClutterMatrix *matrix,
-                                                 float          factor);
+void    _clutter_util_matrix_skew_xy            (CoglMatrix *matrix,
+                                                 float       factor);
+void    _clutter_util_matrix_skew_xz            (CoglMatrix *matrix,
+                                                 float       factor);
+void    _clutter_util_matrix_skew_yz            (CoglMatrix *matrix,
+                                                 float       factor);
 
-gboolean        _clutter_util_matrix_decompose  (const ClutterMatrix *src,
+gboolean        _clutter_util_matrix_decompose  (const CoglMatrix *src,
                                                  graphene_point3d_t  *scale_p,
                                                  float                shear_p[3],
                                                  graphene_point3d_t  *rotate_p,
diff --git a/clutter/clutter/clutter-scroll-actor.c b/clutter/clutter/clutter-scroll-actor.c
index 661654b75a..e06247dd4d 100644
--- a/clutter/clutter/clutter-scroll-actor.c
+++ b/clutter/clutter/clutter-scroll-actor.c
@@ -99,7 +99,7 @@ clutter_scroll_actor_set_scroll_to_internal (ClutterScrollActor     *self,
 {
   ClutterScrollActorPrivate *priv = self->priv;
   ClutterActor *actor = CLUTTER_ACTOR (self);
-  ClutterMatrix m = CLUTTER_MATRIX_INIT_IDENTITY;
+  CoglMatrix m = COGL_MATRIX_INIT_IDENTITY;
   float dx, dy;
 
   if (graphene_point_equal (&priv->scroll_to, point))
diff --git a/clutter/clutter/clutter-types.h b/clutter/clutter/clutter-types.h
index b982532755..1453eaaadf 100644
--- a/clutter/clutter/clutter-types.h
+++ b/clutter/clutter/clutter-types.h
@@ -40,7 +40,6 @@ G_BEGIN_DECLS
 #define CLUTTER_TYPE_ACTOR_BOX          (clutter_actor_box_get_type ())
 #define CLUTTER_TYPE_KNOT               (clutter_knot_get_type ())
 #define CLUTTER_TYPE_MARGIN             (clutter_margin_get_type ())
-#define CLUTTER_TYPE_MATRIX             (clutter_matrix_get_type ())
 #define CLUTTER_TYPE_PAINT_VOLUME       (clutter_paint_volume_get_type ())
 #define CLUTTER_TYPE_PERSPECTIVE        (clutter_perspective_get_type ())
 
@@ -87,8 +86,6 @@ typedef struct _ClutterVirtualInputDevice       ClutterVirtualInputDevice;
 typedef struct _ClutterInputMethod              ClutterInputMethod;
 typedef struct _ClutterInputFocus               ClutterInputFocus;
 
-typedef CoglMatrix                              ClutterMatrix;
-
 typedef union _ClutterEvent                     ClutterEvent;
 
 /**
@@ -432,22 +429,6 @@ CLUTTER_EXPORT
 void clutter_interval_register_progress_func (GType               value_type,
                                               ClutterProgressFunc func);
 
-CLUTTER_EXPORT
-GType clutter_matrix_get_type (void) G_GNUC_CONST;
-
-CLUTTER_EXPORT
-ClutterMatrix * clutter_matrix_alloc            (void);
-CLUTTER_EXPORT
-ClutterMatrix * clutter_matrix_init_identity    (ClutterMatrix       *matrix);
-CLUTTER_EXPORT
-ClutterMatrix * clutter_matrix_init_from_array  (ClutterMatrix       *matrix,
-                                                 const float          values[16]);
-CLUTTER_EXPORT
-ClutterMatrix * clutter_matrix_init_from_matrix (ClutterMatrix       *a,
-                                                 const ClutterMatrix *b);
-CLUTTER_EXPORT
-void            clutter_matrix_free             (ClutterMatrix       *matrix);
-
 G_END_DECLS
 
 #endif /* __CLUTTER_TYPES_H__ */
diff --git a/clutter/clutter/clutter-util.c b/clutter/clutter/clutter-util.c
index d386b1db8e..0aca5dbd94 100644
--- a/clutter/clutter/clutter-util.c
+++ b/clutter/clutter/clutter-util.c
@@ -231,7 +231,7 @@ clutter_util_rectangle_equal (const cairo_rectangle_int_t *src1,
 }
 
 float
-_clutter_util_matrix_determinant (const ClutterMatrix *matrix)
+_clutter_util_matrix_determinant (const CoglMatrix *matrix)
 {
   return matrix->xw * matrix->yz * matrix->zy * matrix->wz
        - matrix->xz * matrix->yw * matrix->zy * matrix->wz
@@ -260,7 +260,7 @@ _clutter_util_matrix_determinant (const ClutterMatrix *matrix)
 }
 
 static void
-_clutter_util_matrix_transpose_vector4_transform (const ClutterMatrix  *matrix,
+_clutter_util_matrix_transpose_vector4_transform (const CoglMatrix     *matrix,
                                                   const ClutterVertex4 *point,
                                                   ClutterVertex4       *res)
 {
@@ -286,8 +286,8 @@ _clutter_util_matrix_transpose_vector4_transform (const ClutterMatrix  *matrix,
 }
 
 void
-_clutter_util_matrix_skew_xy (ClutterMatrix *matrix,
-                              float          factor)
+_clutter_util_matrix_skew_xy (CoglMatrix *matrix,
+                              float       factor)
 {
   matrix->yx += matrix->xx * factor;
   matrix->yy += matrix->xy * factor;
@@ -296,8 +296,8 @@ _clutter_util_matrix_skew_xy (ClutterMatrix *matrix,
 }
 
 void
-_clutter_util_matrix_skew_xz (ClutterMatrix *matrix,
-                              float          factor)
+_clutter_util_matrix_skew_xz (CoglMatrix *matrix,
+                              float       factor)
 {
   matrix->zx += matrix->xx * factor;
   matrix->zy += matrix->xy * factor;
@@ -306,8 +306,8 @@ _clutter_util_matrix_skew_xz (ClutterMatrix *matrix,
 }
 
 void
-_clutter_util_matrix_skew_yz (ClutterMatrix *matrix,
-                              float          factor)
+_clutter_util_matrix_skew_yz (CoglMatrix *matrix,
+                              float       factor)
 {
   matrix->zx += matrix->yx * factor;
   matrix->zy += matrix->yy * factor;
@@ -353,7 +353,7 @@ _clutter_util_vertex4_interpolate (const ClutterVertex4 *a,
  * @perspective_p: (out caller-allocates: return location for a 4D vertex
  *   containing the perspective
  *
- * Decomposes a #ClutterMatrix into the transformations that compose it.
+ * Decomposes a #CoglMatrix into the transformations that compose it.
  *
  * This code is based on the matrix decomposition algorithm as published in
  * the CSS Transforms specification by the W3C CSS working group, available
@@ -367,7 +367,7 @@ _clutter_util_vertex4_interpolate (const ClutterVertex4 *a,
  *   if the matrix is singular
  */
 gboolean
-_clutter_util_matrix_decompose (const ClutterMatrix *src,
+_clutter_util_matrix_decompose (const CoglMatrix    *src,
                                 graphene_point3d_t  *scale_p,
                                 float                shear_p[3],
                                 graphene_point3d_t  *rotate_p,
diff --git a/src/tests/clutter/conform/actor-pivot-point.c b/src/tests/clutter/conform/actor-pivot-point.c
index fc196b03f5..099145fffb 100644
--- a/src/tests/clutter/conform/actor-pivot-point.c
+++ b/src/tests/clutter/conform/actor-pivot-point.c
@@ -10,7 +10,7 @@ static void
 actor_pivot (void)
 {
   ClutterActor *stage, *actor_implicit, *actor_explicit;
-  ClutterMatrix transform, result_implicit, result_explicit;
+  CoglMatrix transform, result_implicit, result_explicit;
   ClutterActorBox allocation = CLUTTER_ACTOR_BOX_INIT (0, 0, 90, 30);
   gfloat angle = 30;
 
@@ -33,7 +33,7 @@ actor_pivot (void)
   clutter_actor_set_rotation_angle (actor_implicit, CLUTTER_Z_AXIS, angle);
 
   /* Explicit transformation */
-  clutter_matrix_init_identity(&transform);
+  cogl_matrix_init_identity (&transform);
   cogl_matrix_rotate (&transform, angle, 0, 0, 1.0);
   clutter_actor_set_transform (actor_explicit, &transform);
 


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