[gnome-shell/gbsneto/icon-grid-dnd-fixes: 13/16] appDisplay: Don't change opacity on destruction




commit 33bd038af256551430b21f9fe96711515d745fb4
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date:   Thu Sep 24 15:57:12 2020 -0300

    appDisplay: Don't change opacity on destruction
    
    At the end of BaseAppView._clearAnimateLater(), the '_grid' actor's opacity is
    set to 255. As it turns out, _clearAnimateLater() is called, among others, by
    vfunc_unmap(). However, unmapping is part of the destruction process, and at
    the time it is called, '_grid' is already destroying, which makes GJS complain
    about accessing an invalid object.
    
    Don't change opacity on BaseAppView._clearAnimateLater(), and instead move it
    to the couple of places outside vfunc_unmap() that call it.
    
    https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447

 js/ui/appDisplay.js | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)
---
diff --git a/js/ui/appDisplay.js b/js/ui/appDisplay.js
index 840d4fd3e0..fa2782d81e 100644
--- a/js/ui/appDisplay.js
+++ b/js/ui/appDisplay.js
@@ -654,7 +654,6 @@ var BaseAppView = GObject.registerClass({
             this.disconnect(this._viewLoadedHandlerId);
             this._viewLoadedHandlerId = 0;
         }
-        this._grid.opacity = 255;
     }
 
     animate(animationDirection, onComplete) {
@@ -666,6 +665,7 @@ var BaseAppView = GObject.registerClass({
         }
 
         this._clearAnimateLater();
+        this._grid.opacity = 255;
 
         if (animationDirection == IconGrid.AnimationDirection.IN) {
             const doSpringAnimationLater = laterType => {
@@ -684,6 +684,7 @@ var BaseAppView = GObject.registerClass({
                 this._viewLoadedHandlerId = this.connect('view-loaded',
                     () => {
                         this._clearAnimateLater();
+                        this._grid.opacity = 255;
                         doSpringAnimationLater(Meta.LaterType.BEFORE_REDRAW);
                     });
             }


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