[gnome-nibbles/arnaudb/wip/gtk4: 148/188] Widgets are visible.
- From: Arnaud B. <arnaudb src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-nibbles/arnaudb/wip/gtk4: 148/188] Widgets are visible.
- Date: Fri, 2 Oct 2020 15:55:21 +0000 (UTC)
commit 68120069cd3ed6222d65115980a1aa39aa39c2e4
Author: Arnaud Bonatti <arnaud bonatti gmail com>
Date: Sat May 30 18:13:53 2020 +0200
Widgets are visible.
src/nibbles-window.vala | 9 ---------
1 file changed, 9 deletions(-)
---
diff --git a/src/nibbles-window.vala b/src/nibbles-window.vala
index fe3fab8..42cfa67 100644
--- a/src/nibbles-window.vala
+++ b/src/nibbles-window.vala
@@ -153,7 +153,6 @@ private class NibblesWindow : ApplicationWindow
view = new NibblesView (game,
settings.get_int ("tile-size"),
!settings.get_boolean ("sound"));
- view.show ();
frame = new Games.GridFrame (NibblesView.WIDTH, NibblesView.HEIGHT);
game_box.pack_start (frame);
@@ -162,7 +161,6 @@ private class NibblesWindow : ApplicationWindow
scoreboard_life = NibblesView.load_pixmap_file ("scoreboard-life.svg", 2 * view.tile_size, 2 *
view.tile_size);
frame.add (view);
- frame.show ();
/* Number of worms */
game.numhumans = settings.get_int ("players");
@@ -446,8 +444,6 @@ private class NibblesWindow : ApplicationWindow
dialog.destroy ();
});
-
- dialog.show ();
}
private void pause_cb ()
@@ -883,7 +879,6 @@ private class NibblesWindow : ApplicationWindow
label.valign = Align.START;
label.set_margin_top (150);
label.get_style_context ().add_class ("menu-title");
- label.show ();
/* Translators: label of a button that appears at the end of a level; starts next level */
var button = new Button.with_label (_("_Next Level"));
@@ -959,7 +954,6 @@ private class NibblesWindow : ApplicationWindow
game_over_label.valign = Align.START;
game_over_label.set_margin_top (150);
game_over_label.get_style_context ().add_class ("menu-title");
- game_over_label.show ();
/* Translators: label displayed at the end of a level, if the player finished all the levels */
msg_label = new Label (_("You have completed the game."));
@@ -967,7 +961,6 @@ private class NibblesWindow : ApplicationWindow
msg_label.valign = Align.START;
msg_label.set_margin_top (window_height / 3);
msg_label.get_style_context ().add_class ("menu-title");
- msg_label.show ();
var score_string = ngettext ("%d Point", "%d Points", score);
score_string = score_string.printf (score);
@@ -976,7 +969,6 @@ private class NibblesWindow : ApplicationWindow
score_label.halign = Align.CENTER;
score_label.valign = Align.START;
score_label.set_margin_top (window_height / 3 + 80);
- score_label.show ();
var points_left = lowest_high_score - score;
/* Translators: label displayed at the end of a level, if the player did not score enough to have
its score saved */
@@ -984,7 +976,6 @@ private class NibblesWindow : ApplicationWindow
points_left_label.halign = Align.CENTER;
points_left_label.valign = Align.START;
points_left_label.set_margin_top (window_height / 3 + 100);
- points_left_label.show ();
/* Translators: label of a button displayed at the end of a level; restarts the game */
play_again_button = new Button.with_label (_("_Play Again"));
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