[libmanette] mapping-manager: Store the full mapping string



commit b94f25b2fbf8d3f37df19b6498cb7b0710e6c379
Author: Adrien Plazas <kekun plazas laposte net>
Date:   Sat Nov 21 17:09:50 2020 +0100

    mapping-manager: Store the full mapping string
    
    This will allow the mapping object to always expect a full mapping
    string, with the GUID and the gamepad name.

 src/manette-mapping-manager.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/src/manette-mapping-manager.c b/src/manette-mapping-manager.c
index 5f2adec..63207ba 100644
--- a/src/manette-mapping-manager.c
+++ b/src/manette-mapping-manager.c
@@ -73,7 +73,7 @@ add_mapping (ManetteMappingManager *self,
                        g_strdup (split[1]));
   g_hash_table_insert (mappings,
                        g_strdup (split[0]),
-                       g_strdup (split[2]));
+                       g_strdup (mapping_string));
   g_strfreev (split);
 }
 


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