[mutter] clutter-utils: Fix a couple of coding style issues
- From: Jonas Ã…dahl <jadahl src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter] clutter-utils: Fix a couple of coding style issues
- Date: Thu, 26 Mar 2020 08:43:07 +0000 (UTC)
commit 62d0dd907bb81955e6bec88ce3696fc3893f5f0b
Author: Jonas Ã…dahl <jadahl gmail com>
Date: Fri Mar 13 18:49:21 2020 +0100
clutter-utils: Fix a couple of coding style issues
Multiple assignments on the same line were split up, so was a super long
line.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1124
src/compositor/clutter-utils.c | 9 +++++++--
1 file changed, 7 insertions(+), 2 deletions(-)
---
diff --git a/src/compositor/clutter-utils.c b/src/compositor/clutter-utils.c
index 949d99ba1..d4b026e38 100644
--- a/src/compositor/clutter-utils.c
+++ b/src/compositor/clutter-utils.c
@@ -76,7 +76,8 @@ meta_actor_vertices_are_untransformed (graphene_point3d_t *verts,
int v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y;
int x, y;
- width = round_to_fixed (widthf); height = round_to_fixed (heightf);
+ width = round_to_fixed (widthf);
+ height = round_to_fixed (heightf);
v0x = round_to_fixed (verts[0].x); v0y = round_to_fixed (verts[0].y);
v1x = round_to_fixed (verts[1].x); v1y = round_to_fixed (verts[1].y);
@@ -165,7 +166,11 @@ meta_actor_painting_untransformed (CoglFramebuffer *fb,
for (i = 0; i < 4; i++)
{
float w = 1;
- cogl_matrix_transform_point (&modelview_projection, &vertices[i].x, &vertices[i].y, &vertices[i].z,
&w);
+ cogl_matrix_transform_point (&modelview_projection,
+ &vertices[i].x,
+ &vertices[i].y,
+ &vertices[i].z,
+ &w);
vertices[i].x = MTX_GL_SCALE_X (vertices[i].x, w,
viewport[2], viewport[0]);
vertices[i].y = MTX_GL_SCALE_Y (vertices[i].y, w,
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