[mutter/gbsneto/window-screencast-fixes: 4/4] window-actor: Clip before translate when blitting



commit 0bace47498af3ba80cb3800e0eb832a6734275df
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date:   Mon Mar 16 19:55:16 2020 -0300

    window-actor: Clip before translate when blitting
    
    cogl_framebuffer_push_rectangle_clip() acts on the current modelview
    matrix. That means the result of clipping then translating will be
    different of the result of translating then clipping.
    
    What we want for window screencasting if the former, nor the latter.
    Move the translation code (and associated) to after clipping.
    
    Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/1097
    
    https://gitlab.gnome.org/GNOME/mutter/merge_requests/1129

 src/compositor/meta-window-actor.c | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)
---
diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c
index 7aa7ee331..16e9c963d 100644
--- a/src/compositor/meta-window-actor.c
+++ b/src/compositor/meta-window-actor.c
@@ -1297,13 +1297,9 @@ meta_window_actor_blit_to_framebuffer (MetaScreenCastWindow *screen_cast_window,
 
   cogl_color_init_from_4ub (&clear_color, 0, 0, 0, 0);
 
-  cogl_framebuffer_push_matrix (framebuffer);
-
   cogl_color_init_from_4ub (&clear_color, 0, 0, 0, 0);
   cogl_framebuffer_clear (framebuffer, COGL_BUFFER_BIT_COLOR, &clear_color);
   cogl_framebuffer_orthographic (framebuffer, 0, 0, width, height, 0, 1.0);
-  cogl_framebuffer_scale (framebuffer, resource_scale, resource_scale, 1);
-  cogl_framebuffer_translate (framebuffer, -x, -y, 0);
 
   meta_rectangle_scale_double (bounds, resource_scale,
                                META_ROUNDING_STRATEGY_GROW,
@@ -1320,12 +1316,16 @@ meta_window_actor_blit_to_framebuffer (MetaScreenCastWindow *screen_cast_window,
                                         scaled_clip.x + scaled_clip.width,
                                         scaled_clip.y + scaled_clip.height);
 
+  cogl_framebuffer_push_matrix (framebuffer);
+  cogl_framebuffer_scale (framebuffer, resource_scale, resource_scale, 1);
+  cogl_framebuffer_translate (framebuffer, -x, -y, 0);
+
   paint_context = clutter_paint_context_new_for_framebuffer (framebuffer);
   clutter_actor_paint (actor, paint_context);
   clutter_paint_context_destroy (paint_context);
 
-  cogl_framebuffer_pop_clip (framebuffer);
   cogl_framebuffer_pop_matrix (framebuffer);
+  cogl_framebuffer_pop_clip (framebuffer);
 
   cogl_framebuffer_finish (framebuffer);
 


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