[gnome-games] (56 commits) ...retro-runner: Rename load_savestate_metadata() to load_from_snapshot()



Summary of changes:

  dc8205f... retro-runner: Remove capture_current_state_pixbuf() (*)
  60ae965... savestate: Make prepare_empty_savestate_in_tmp() private (*)
  8e560ce... display-view: Rename try_run_with_cancellable() to start_or (*)
  5d516b6... display-view: Remove a redundant can_resume check (*)
  4d834d8... display-view: Simplify starting the game (*)
  14434d1... retro-runner: Create display in construct block (*)
  a56b8c4... core: Add RunnerError (*)
  b7b2bbd... runner: Throw errors from try_init_phase_one() (*)
  d9c9f6f... retro-runner: Move get_unsupported_system_message() next to (*)
  0d55a0f... runner: Rename try_init_phase_one() to prepare() (*)
  451b46e... retro-runner: Merge init_phase_one() into prepare() (*)
  309ed24... retro-runner: Load savestate metadata in prepare() (*)
  ead2969... savestate: Pass Game to get_game_savestates() (*)
  69d5fd8... savestate: Add compare() (*)
  c4a568b... savestate: Make load() public (*)
  752e976... core: Introduce SnapshotManager (*)
  5a550d2... retro-runner: Use SnapshotManager.get_savestates() (*)
  21f41ce... savestate: Remove get_game_savestates() (*)
  2a99885... retro-runner: Move retro-specific snapshot creation to save (*)
  f59a928... retro-runner: Rename save_savestate_metadata() to save_to_s (*)
  c5a8526... retro-runner: Generalize save_screenshot_in_tmp() (*)
  fe4713d... retro-runner: Move save_screenshot() to where it's used (*)
  9882142... retro-runner: Merge store_save_ram_in_tmp() into save_to_sn (*)
  f8e76c1... retro-runner: Remove an extra blank line (*)
  4e0ef66... retro-runner: Make create_savestate() not depend on tmp_liv (*)
  975f6eb... snapshot-manager: Move snapshot creation from RetroRunner (*)
  84a9d76... retro-runner: Get rid of tmp_live_savestate (*)
  ceaed83... savestate: Remove unused functions (*)
  fa477bd... retro-runner: Move snapshot deletion to SnapshotManager (*)
  c336452... retro-runner: Stop storing the list of snapshots (*)
  b79f33f... retro-runner: Stop passing save dir around (*)
  afad4ea... retro-runner: Don't duplicate core.get_can_access_state() (*)
  2b2c801... savestate: Add missing license header (*)
  74213fc... retro-runner: Reset metadata when restarting (*)
  4bdcf2e... retro-runner: Only reset metadata on start() when not ready (*)
  832e6f2... display-view: Start the game even if resuming (*)
  e43490f... retro-runner: Call through to resume() in start() (*)
  184ad44... retro-runner: Don't instantiate in start() (*)
  f3a8e19... retro-core: Move instantiate_core() and prepare_core() to w (*)
  5736725... retro-runner: Have clearer names for is_initialized and rea (*)
  8b98b79... retro-runner: Don't set booleans to false in construct (*)
  f0575d0... retro-runner: Reset metadata when preparing, load save ram  (*)
  eed013e... retro-runner: Remove save_ram_and_dir_set (*)
  2a1a880... retro-runner: Do actual loading in load_savestate_metadata( (*)
  4df111a... runner: Throw an error in restart() (*)
  851b788... retro-runner: Move on_video_filter_changed() to where it's  (*)
  659b172... retro-runner: Merge instantiate_core() into prepare_core() (*)
  503b27e... retro-runner: Reorder functions to match Runner better (*)
  f083eb6... retro-runner: Use newly created snapshot when restarting (*)
  1bd8943... retro-runner: Make latest_savestate local (*)
  5fc5c2f... retro-runner: Don't set running to false in prepare_core() (*)
  994f59f... retro-runner: Include pause() into deinit() (*)
  097a3af... retro-runner: Move deinit() to where it's used (*)
  e184474... retro-runner: Explicitly pause/resume when restarting (*)
  c494630... retro-runner: Rename reset_metadata() to reset_with_snapsho (*)
  f58758c... retro-runner: Rename load_savestate_metadata() to load_from (*)

(*) This commit already existed in another branch; no separate mail sent


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