[gnome-games/wip/exalm/uid: 10/16] uid: Rename get_uid() to to_string()
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games/wip/exalm/uid: 10/16] uid: Rename get_uid() to to_string()
- Date: Thu, 5 Mar 2020 17:59:06 +0000 (UTC)
commit 6cdb52deee82fec65ea3b56eafddbf35bf45d36d
Author: Alexander Mikhaylenko <alexm gnome org>
Date: Thu Mar 5 22:46:52 2020 +0500
uid: Rename get_uid() to to_string()
This allows to use uids in string interpolation directly.
src/core/cover-loader.vala | 2 +-
src/core/game-collection.vala | 8 ++++----
src/core/game-model.vala | 4 ++--
src/core/game.vala | 6 +++---
src/core/savestate.vala | 3 +--
src/core/uid.vala | 2 +-
src/database/database.vala | 6 +++---
src/grilo/grilo-cover.vala | 1 -
src/retro/retro-runner.vala | 4 ++--
9 files changed, 17 insertions(+), 19 deletions(-)
---
diff --git a/src/core/cover-loader.vala b/src/core/cover-loader.vala
index 11c17d78..d0c69bae 100644
--- a/src/core/cover-loader.vala
+++ b/src/core/cover-loader.vala
@@ -115,7 +115,7 @@ public class Games.CoverLoader : Object {
private string get_cache_path (Game game, int size, string dir_name) {
var dir = Application.get_image_cache_dir (dir_name, size);
- var uid = game.uid.get_uid ();
+ var uid = game.uid;
return @"$dir/$uid.png";
}
diff --git a/src/core/game-collection.vala b/src/core/game-collection.vala
index bcefd7aa..75a32d2c 100644
--- a/src/core/game-collection.vala
+++ b/src/core/game-collection.vala
@@ -103,7 +103,7 @@ private class Games.GameCollection : Object {
database.list_cached_games ((game) => {
cached_games[game.uri.to_string ()] = game;
- var uid = game.uid.get_uid ();
+ var uid = game.uid.to_string ();
if (games.contains (uid))
return;
@@ -146,7 +146,7 @@ private class Games.GameCollection : Object {
warning ("Couldn't remove game: %s", e.message);
}
- var uid = game.uid.get_uid ();
+ var uid = game.uid.to_string ();
games.remove (uid);
if (removed)
@@ -267,7 +267,7 @@ private class Games.GameCollection : Object {
warning ("Couldn't cache game: %s", e.message);
}
- var uid = game.uid.get_uid ();
+ var uid = game.uid.to_string ();
if (games.contains (uid) && prev_game == null)
return;
@@ -295,7 +295,7 @@ private class Games.GameCollection : Object {
ulong loading_done_id = 0;
game_added_id = game_added.connect ((game) => {
- var game_uid = game.uid.get_uid ();
+ var game_uid = game.uid.to_string ();
if (game_uid != uid)
return;
diff --git a/src/core/game-model.vala b/src/core/game-model.vala
index 1d0c8997..520d676d 100644
--- a/src/core/game-model.vala
+++ b/src/core/game-model.vala
@@ -67,8 +67,8 @@ private class Games.GameModel : Object, ListModel {
if (ret != 0)
return ret;
- var uid1 = a.uid.get_uid ();
- var uid2 = b.uid.get_uid ();
+ var uid1 = a.uid.to_string ();
+ var uid2 = b.uid.to_string ();
return uid1.collate (uid2);
}
diff --git a/src/core/game.vala b/src/core/game.vala
index 0c824d55..7a4c6b6a 100644
--- a/src/core/game.vala
+++ b/src/core/game.vala
@@ -68,7 +68,7 @@ public class Games.Game : Object {
}
public static uint hash (Game key) {
- var uid = key.uid.get_uid ();
+ var uid = key.uid.to_string ();
return str_hash (uid);
}
@@ -77,8 +77,8 @@ public class Games.Game : Object {
if (direct_equal (a, b))
return true;
- var a_uid = a.uid.get_uid ();
- var b_uid = b.uid.get_uid ();
+ var a_uid = a.uid.to_string ();
+ var b_uid = b.uid.to_string ();
return str_equal (a_uid, b_uid);
}
diff --git a/src/core/savestate.vala b/src/core/savestate.vala
index 0148977d..c67d8a1f 100644
--- a/src/core/savestate.vala
+++ b/src/core/savestate.vala
@@ -177,9 +177,8 @@ public class Games.Savestate : Object {
public static Savestate[] get_game_savestates (Uid game_uid, Platform platform, string core_id)
throws Error {
var data_dir_path = Application.get_data_dir ();
var savestates_dir_path = Path.build_filename (data_dir_path, "savestates");
- var uid_str = game_uid.get_uid ();
var core_id_prefix = core_id.replace (".libretro", "");
- var game_savestates_dir_path = Path.build_filename (savestates_dir_path, uid_str + "-" +
core_id_prefix);
+ var game_savestates_dir_path = Path.build_filename (savestates_dir_path,
@"$game_uid-$core_id_prefix");
var game_savestates_dir_file = File.new_for_path (game_savestates_dir_path);
if (!game_savestates_dir_file.query_exists ()) {
diff --git a/src/core/uid.vala b/src/core/uid.vala
index 4e9250d7..7bde6bf5 100644
--- a/src/core/uid.vala
+++ b/src/core/uid.vala
@@ -7,7 +7,7 @@ public class Games.Uid : Object {
this.uid = uid;
}
- public string get_uid () {
+ public string to_string () {
return uid;
}
}
diff --git a/src/database/database.vala b/src/database/database.vala
index 401f1b64..cffa937c 100644
--- a/src/database/database.vala
+++ b/src/database/database.vala
@@ -194,7 +194,7 @@ private class Games.Database : Object {
}
public Game? store_game (Game game) throws Error {
- var uid = game.uid.get_uid ();
+ var uid = game.uid.to_string ();
var uri = game.uri.to_string ();
var title = game.name;
var platform = game.platform.get_id ();
@@ -228,7 +228,7 @@ private class Games.Database : Object {
}
public void update_game (Game game, Game? prev_game = null) throws Error {
- var uid = game.uid.get_uid ();
+ var uid = game.uid.to_string ();
var uri = game.uri.to_string ();
var title = game.name;
var media_set = serialize_media_set (game);
@@ -254,7 +254,7 @@ private class Games.Database : Object {
}
public bool remove_game (string uri, Game game) throws Error {
- var uid = game.uid.get_uid ();
+ var uid = game.uid.to_string ();
delete_uri_query.reset ();
bind_text (delete_uri_query, "$URI", uri);
diff --git a/src/grilo/grilo-cover.vala b/src/grilo/grilo-cover.vala
index 53ce7a26..23ef22a0 100644
--- a/src/grilo/grilo-cover.vala
+++ b/src/grilo/grilo-cover.vala
@@ -56,7 +56,6 @@ public class Games.GriloCover : Object, Cover {
return cover_path;
var dir = Application.get_covers_dir ();
- var uid = uid.get_uid ();
cover_path = @"$dir/$uid.cover";
return cover_path;
diff --git a/src/retro/retro-runner.vala b/src/retro/retro-runner.vala
index 2774c029..a6916eb7 100644
--- a/src/retro/retro-runner.vala
+++ b/src/retro/retro-runner.vala
@@ -454,11 +454,11 @@ public class Games.RetroRunner : Object, Runner {
// Get the savestates directory of the game
var data_dir_path = Application.get_data_dir ();
var savestates_dir_path = Path.build_filename (data_dir_path, "savestates");
- var uid = game.uid.get_uid ();
+ var uid = game.uid;
var core_id = get_core_id ();
var core_id_prefix = core_id.replace (".libretro", "");
- return Path.build_filename (savestates_dir_path, uid + "-" + core_id_prefix);
+ return Path.build_filename (savestates_dir_path, @"$uid-$core_id_prefix");
}
// Returns the created Savestate or null if the Savestate couldn't be created
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