[gnome-games] display-header-bar: Hide menu and input switcher by default



commit 1f7901ec4d1ad74fc1e8ffd5a8db7b810caa8a21
Author: Alexander Mikhaylenko <alexm gnome org>
Date:   Mon Mar 2 14:06:16 2020 +0500

    display-header-bar: Hide menu and input switcher by default
    
    When starting an unsupported game right away, the runner changes from null
    to null, so the property setter isn't called, and secondary menu and input
    switcher are visible. Hide them by default to prevent that.

 data/ui/display-header-bar.ui | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/data/ui/display-header-bar.ui b/data/ui/display-header-bar.ui
index 003ce9ea..1e50dd2a 100644
--- a/data/ui/display-header-bar.ui
+++ b/data/ui/display-header-bar.ui
@@ -67,7 +67,7 @@
             </child>
             <child>
               <object class="GtkMenuButton" id="secondary_menu_button">
-                <property name="visible">True</property>
+                <property name="visible">False</property>
                 <property name="valign">center</property>
                 <property name="can-focus">False</property>
                 <property name="menu-model">secondary_menu</property>
@@ -123,7 +123,7 @@
             </child>
             <child>
               <object class="GamesInputModeSwitcher" id="input_mode_switcher">
-                <property name="visible">True</property>
+                <property name="visible">False</property>
               </object>
               <packing>
                 <property name="pack-type">end</property>


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