[mutter/gbsneto/clutter-cleanups-part1: 18/22] clutter/actor: Remove rotation center
- From: Robert Mader <rmader src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/gbsneto/clutter-cleanups-part1: 18/22] clutter/actor: Remove rotation center
- Date: Sat, 27 Jun 2020 13:37:14 +0000 (UTC)
commit dc4cb562b7d813bdaf377f019bb5cbd3181ff1b6
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Fri Jun 26 18:39:14 2020 -0300
clutter/actor: Remove rotation center
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1332
clutter/clutter/clutter-actor-private.h | 7 +-
clutter/clutter/clutter-actor.c | 434 +--------------------
clutter/clutter/deprecated/clutter-actor.h | 20 -
src/tests/clutter/interactive/test-actors.c | 15 +-
src/tests/clutter/interactive/test-cairo-flowers.c | 10 +-
src/tests/clutter/interactive/test-paint-wrapper.c | 17 +-
6 files changed, 25 insertions(+), 478 deletions(-)
---
diff --git a/clutter/clutter/clutter-actor-private.h b/clutter/clutter/clutter-actor-private.h
index ed398bf210..b5b51d822b 100644
--- a/clutter/clutter/clutter-actor-private.h
+++ b/clutter/clutter/clutter-actor-private.h
@@ -183,15 +183,10 @@ ClutterLayoutInfo * _clutter_actor_peek_layout_info
struct _ClutterTransformInfo
{
- /* rotation (angle and center) */
+ /* rotation */
gdouble rx_angle;
- AnchorCoord rx_center;
-
gdouble ry_angle;
- AnchorCoord ry_center;
-
gdouble rz_angle;
- AnchorCoord rz_center;
/* scaling */
gdouble scale_x;
diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c
index 47c03a917b..e544471a67 100644
--- a/clutter/clutter/clutter-actor.c
+++ b/clutter/clutter/clutter-actor.c
@@ -934,13 +934,6 @@ enum
PROP_ROTATION_ANGLE_X, /* XXX:2.0 rename to rotation-x */
PROP_ROTATION_ANGLE_Y, /* XXX:2.0 rename to rotation-y */
PROP_ROTATION_ANGLE_Z, /* XXX:2.0 rename to rotation-z */
- PROP_ROTATION_CENTER_X, /* XXX:2.0 remove */
- PROP_ROTATION_CENTER_Y, /* XXX:2.0 remove */
- PROP_ROTATION_CENTER_Z, /* XXX:2.0 remove */
- /* This property only makes sense for the z rotation because the
- others would depend on the actor having a size along the
- z-axis */
- PROP_ROTATION_CENTER_Z_GRAVITY, /* XXX:2.0 remove */
PROP_ANCHOR_X, /* XXX:2.0 remove */
PROP_ANCHOR_Y, /* XXX:2.0 remove */
@@ -3167,34 +3160,13 @@ clutter_actor_real_apply_transform (ClutterActor *self,
}
if (info->rz_angle)
- {
- /* XXX:2.0 remove anchor coord */
- TRANSFORM_ABOUT_ANCHOR_COORD (self, transform,
- &info->rz_center,
- cogl_matrix_rotate (transform,
- info->rz_angle,
- 0, 0, 1.0));
- }
+ cogl_matrix_rotate (transform, info->rz_angle, 0, 0, 1.0);
if (info->ry_angle)
- {
- /* XXX:2.0 remove anchor coord */
- TRANSFORM_ABOUT_ANCHOR_COORD (self, transform,
- &info->ry_center,
- cogl_matrix_rotate (transform,
- info->ry_angle,
- 0, 1.0, 0));
- }
+ cogl_matrix_rotate (transform, info->ry_angle, 0, 1.0, 0);
if (info->rx_angle)
- {
- /* XXX:2.0 remove anchor coord */
- TRANSFORM_ABOUT_ANCHOR_COORD (self, transform,
- &info->rx_center,
- cogl_matrix_rotate (transform,
- info->rx_angle,
- 1.0, 0, 0));
- }
+ cogl_matrix_rotate (transform, info->rx_angle, 1.0, 0, 0);
/* XXX:2.0 remove anchor point translation */
if (!clutter_anchor_coord_is_zero (&info->anchor))
@@ -4453,9 +4425,9 @@ clutter_actor_remove_child_internal (ClutterActor *self,
}
static const ClutterTransformInfo default_transform_info = {
- 0.0, { 0, }, /* rotation-x */
- 0.0, { 0, }, /* rotation-y */
- 0.0, { 0, }, /* rotation-z */
+ 0.0, /* rotation-x */
+ 0.0, /* rotation-y */
+ 0.0, /* rotation-z */
1.0, 1.0, 1.0, { 0, }, /* scale */
@@ -4840,63 +4812,6 @@ clutter_actor_get_rotation_angle (ClutterActor *self,
return retval;
}
-/*< private >
- * clutter_actor_set_rotation_center_internal:
- * @self: a #ClutterActor
- * @axis: the axis of the center to change
- * @center: the coordinates of the rotation center
- *
- * Sets the rotation center on the given axis without affecting the
- * rotation angle.
- */
-static inline void
-clutter_actor_set_rotation_center_internal (ClutterActor *self,
- ClutterRotateAxis axis,
- const graphene_point3d_t *center)
-{
- graphene_point3d_t v = GRAPHENE_POINT3D_INIT_ZERO;
- GObject *obj = G_OBJECT (self);
- ClutterTransformInfo *info;
-
- info = _clutter_actor_get_transform_info (self);
-
- if (center != NULL)
- v = *center;
-
- g_object_freeze_notify (obj);
-
- switch (axis)
- {
- case CLUTTER_X_AXIS:
- clutter_anchor_coord_set_units (&info->rx_center, v.x, v.y, v.z);
- g_object_notify_by_pspec (obj, obj_props[PROP_ROTATION_CENTER_X]);
- break;
-
- case CLUTTER_Y_AXIS:
- clutter_anchor_coord_set_units (&info->ry_center, v.x, v.y, v.z);
- g_object_notify_by_pspec (obj, obj_props[PROP_ROTATION_CENTER_Y]);
- break;
-
- case CLUTTER_Z_AXIS:
- /* if the previously set rotation center was fractional, then
- * setting explicit coordinates will have to notify the
- * :rotation-center-z-gravity property as well
- */
- if (info->rz_center.is_fractional)
- g_object_notify_by_pspec (obj, obj_props[PROP_ROTATION_CENTER_Z_GRAVITY]);
-
- clutter_anchor_coord_set_units (&info->rz_center, v.x, v.y, v.z);
- g_object_notify_by_pspec (obj, obj_props[PROP_ROTATION_CENTER_Z]);
- break;
- }
-
- self->priv->transform_valid = FALSE;
-
- g_object_thaw_notify (obj);
-
- clutter_actor_queue_redraw (self);
-}
-
static void
clutter_actor_set_scale_factor_internal (ClutterActor *self,
double factor,
@@ -5310,34 +5225,6 @@ clutter_actor_set_property (GObject *object,
g_value_get_double (value));
break;
- case PROP_ROTATION_CENTER_X: /* XXX:2.0 - remove */
- clutter_actor_set_rotation_center_internal (actor,
- CLUTTER_X_AXIS,
- g_value_get_boxed (value));
- break;
-
- case PROP_ROTATION_CENTER_Y: /* XXX:2.0 - remove */
- clutter_actor_set_rotation_center_internal (actor,
- CLUTTER_Y_AXIS,
- g_value_get_boxed (value));
- break;
-
- case PROP_ROTATION_CENTER_Z: /* XXX:2.0 - remove */
- clutter_actor_set_rotation_center_internal (actor,
- CLUTTER_Z_AXIS,
- g_value_get_boxed (value));
- break;
-
- case PROP_ROTATION_CENTER_Z_GRAVITY: /* XXX:2.0 - remove */
- {
- const ClutterTransformInfo *info;
-
- info = _clutter_actor_get_transform_info_or_defaults (actor);
- clutter_actor_set_z_rotation_from_gravity (actor, info->rz_angle,
- g_value_get_enum (value));
- }
- break;
-
case PROP_ANCHOR_X: /* XXX:2.0 - remove */
clutter_actor_set_anchor_coord (actor, CLUTTER_X_AXIS,
g_value_get_float (value));
@@ -5759,49 +5646,6 @@ clutter_actor_get_property (GObject *object,
}
break;
- case PROP_ROTATION_CENTER_X: /* XXX:2.0 - remove */
- {
- graphene_point3d_t center;
-
- clutter_actor_get_rotation (actor, CLUTTER_X_AXIS,
- ¢er.x,
- ¢er.y,
- ¢er.z);
-
- g_value_set_boxed (value, ¢er);
- }
- break;
-
- case PROP_ROTATION_CENTER_Y: /* XXX:2.0 - remove */
- {
- graphene_point3d_t center;
-
- clutter_actor_get_rotation (actor, CLUTTER_Y_AXIS,
- ¢er.x,
- ¢er.y,
- ¢er.z);
-
- g_value_set_boxed (value, ¢er);
- }
- break;
-
- case PROP_ROTATION_CENTER_Z: /* XXX:2.0 - remove */
- {
- graphene_point3d_t center;
-
- clutter_actor_get_rotation (actor, CLUTTER_Z_AXIS,
- ¢er.x,
- ¢er.y,
- ¢er.z);
-
- g_value_set_boxed (value, ¢er);
- }
- break;
-
- case PROP_ROTATION_CENTER_Z_GRAVITY: /* XXX:2.0 - remove */
- g_value_set_enum (value, clutter_actor_get_z_rotation_gravity (actor));
- break;
-
case PROP_ANCHOR_X: /* XXX:2.0 - remove */
{
const ClutterTransformInfo *info;
@@ -7223,79 +7067,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_PARAM_STATIC_STRINGS |
CLUTTER_PARAM_ANIMATABLE);
- /**
- * ClutterActor:rotation-center-x:
- *
- * The rotation center on the X axis.
- *
- * Since: 0.6
- *
- * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
- */
- obj_props[PROP_ROTATION_CENTER_X] = /* XXX:2.0 - remove */
- g_param_spec_boxed ("rotation-center-x",
- P_("Rotation Center X"),
- P_("The rotation center on the X axis"),
- GRAPHENE_TYPE_POINT3D,
- G_PARAM_READWRITE |
- G_PARAM_STATIC_STRINGS |
- G_PARAM_DEPRECATED);
-
- /**
- * ClutterActor:rotation-center-y:
- *
- * The rotation center on the Y axis.
- *
- * Since: 0.6
- *
- * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
- */
- obj_props[PROP_ROTATION_CENTER_Y] = /* XXX:2.0 - remove */
- g_param_spec_boxed ("rotation-center-y",
- P_("Rotation Center Y"),
- P_("The rotation center on the Y axis"),
- GRAPHENE_TYPE_POINT3D,
- G_PARAM_READWRITE |
- G_PARAM_STATIC_STRINGS |
- G_PARAM_DEPRECATED);
-
- /**
- * ClutterActor:rotation-center-z:
- *
- * The rotation center on the Z axis.
- *
- * Since: 0.6
- *
- * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
- */
- obj_props[PROP_ROTATION_CENTER_Z] = /* XXX:2.0 - remove */
- g_param_spec_boxed ("rotation-center-z",
- P_("Rotation Center Z"),
- P_("The rotation center on the Z axis"),
- GRAPHENE_TYPE_POINT3D,
- G_PARAM_READWRITE |
- G_PARAM_STATIC_STRINGS |
- G_PARAM_DEPRECATED);
-
- /**
- * ClutterActor:rotation-center-z-gravity:
- *
- * The rotation center on the Z axis expressed as a #ClutterGravity.
- *
- * Since: 1.0
- *
- * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
- */
- obj_props[PROP_ROTATION_CENTER_Z_GRAVITY] = /* XXX:2.0 - remove */
- g_param_spec_enum ("rotation-center-z-gravity",
- P_("Rotation Center Z Gravity"),
- P_("Center point for rotation around the Z axis"),
- CLUTTER_TYPE_GRAVITY,
- CLUTTER_GRAVITY_NONE,
- G_PARAM_READWRITE |
- G_PARAM_STATIC_STRINGS |
- G_PARAM_DEPRECATED);
-
/**
* ClutterActor:anchor-x:
*
@@ -12076,191 +11847,6 @@ clutter_actor_get_pivot_point_z (ClutterActor *self)
return _clutter_actor_get_transform_info_or_defaults (self)->pivot_z;
}
-/**
- * clutter_actor_set_rotation:
- * @self: a #ClutterActor
- * @axis: the axis of rotation
- * @angle: the angle of rotation
- * @x: X coordinate of the rotation center
- * @y: Y coordinate of the rotation center
- * @z: Z coordinate of the rotation center
- *
- * Sets the rotation angle of @self around the given axis.
- *
- * The rotation center coordinates used depend on the value of @axis:
- *
- * - %CLUTTER_X_AXIS requires @y and @z
- * - %CLUTTER_Y_AXIS requires @x and @z
- * - %CLUTTER_Z_AXIS requires @x and @y
- *
- * The rotation coordinates are relative to the anchor point of the
- * actor, set using clutter_actor_set_anchor_point(). If no anchor
- * point is set, the upper left corner is assumed as the origin.
- *
- * Since: 0.8
- *
- * Deprecated: 1.12: Use clutter_actor_set_rotation_angle() and
- * clutter_actor_set_pivot_point() instead.
- */
-void
-clutter_actor_set_rotation (ClutterActor *self,
- ClutterRotateAxis axis,
- gdouble angle,
- gfloat x,
- gfloat y,
- gfloat z)
-{
- graphene_point3d_t v;
-
- g_return_if_fail (CLUTTER_IS_ACTOR (self));
-
- v.x = x;
- v.y = y;
- v.z = z;
-
- g_object_freeze_notify (G_OBJECT (self));
-
- clutter_actor_set_rotation_angle (self, axis, angle);
- clutter_actor_set_rotation_center_internal (self, axis, &v);
-
- g_object_thaw_notify (G_OBJECT (self));
-}
-
-/**
- * clutter_actor_set_z_rotation_from_gravity:
- * @self: a #ClutterActor
- * @angle: the angle of rotation
- * @gravity: the center point of the rotation
- *
- * Sets the rotation angle of @self around the Z axis using the center
- * point specified as a compass point. For example to rotate such that
- * the center of the actor remains static you can use
- * %CLUTTER_GRAVITY_CENTER. If the actor changes size the center point
- * will move accordingly.
- *
- * Since: 1.0
- *
- * Deprecated: 1.12: Use clutter_actor_set_rotation_angle() and
- * clutter_actor_set_pivot_point() instead.
- */
-void
-clutter_actor_set_z_rotation_from_gravity (ClutterActor *self,
- gdouble angle,
- ClutterGravity gravity)
-{
- g_return_if_fail (CLUTTER_IS_ACTOR (self));
-
- if (gravity == CLUTTER_GRAVITY_NONE)
- clutter_actor_set_rotation (self, CLUTTER_Z_AXIS, angle, 0, 0, 0);
- else
- {
- GObject *obj = G_OBJECT (self);
- ClutterTransformInfo *info;
- GParamSpec *pspec;
-
- pspec = obj_props[PROP_ROTATION_ANGLE_Z];
- info = _clutter_actor_get_transform_info (self);
-
- g_object_freeze_notify (obj);
-
- clutter_actor_set_rotation_angle_internal (self, angle, pspec);
-
- clutter_anchor_coord_set_gravity (&info->rz_center, gravity);
- g_object_notify_by_pspec (obj, obj_props[PROP_ROTATION_CENTER_Z_GRAVITY]);
- g_object_notify_by_pspec (obj, obj_props[PROP_ROTATION_CENTER_Z]);
-
- g_object_thaw_notify (obj);
- }
-}
-
-/**
- * clutter_actor_get_rotation:
- * @self: a #ClutterActor
- * @axis: the axis of rotation
- * @x: (out): return value for the X coordinate of the center of rotation
- * @y: (out): return value for the Y coordinate of the center of rotation
- * @z: (out): return value for the Z coordinate of the center of rotation
- *
- * Retrieves the angle and center of rotation on the given axis,
- * set using clutter_actor_set_rotation().
- *
- * Return value: the angle of rotation
- *
- * Since: 0.8
- *
- * Deprecated: 1.12: Use clutter_actor_get_rotation_angle() and
- * clutter_actor_get_pivot_point() instead.
- */
-gdouble
-clutter_actor_get_rotation (ClutterActor *self,
- ClutterRotateAxis axis,
- gfloat *x,
- gfloat *y,
- gfloat *z)
-{
- const ClutterTransformInfo *info;
- const AnchorCoord *anchor_coord;
- gdouble retval = 0;
-
- g_return_val_if_fail (CLUTTER_IS_ACTOR (self), 0);
-
- info = _clutter_actor_get_transform_info_or_defaults (self);
-
- switch (axis)
- {
- case CLUTTER_X_AXIS:
- anchor_coord = &info->rx_center;
- retval = info->rx_angle;
- break;
-
- case CLUTTER_Y_AXIS:
- anchor_coord = &info->ry_center;
- retval = info->ry_angle;
- break;
-
- case CLUTTER_Z_AXIS:
- anchor_coord = &info->rz_center;
- retval = info->rz_angle;
- break;
-
- default:
- anchor_coord = NULL;
- retval = 0.0;
- break;
- }
-
- clutter_anchor_coord_get_units (self, anchor_coord, x, y, z);
-
- return retval;
-}
-
-/**
- * clutter_actor_get_z_rotation_gravity:
- * @self: A #ClutterActor
- *
- * Retrieves the center for the rotation around the Z axis as a
- * compass direction. If the center was specified in pixels or units
- * this will return %CLUTTER_GRAVITY_NONE.
- *
- * Return value: the Z rotation center
- *
- * Since: 1.0
- *
- * Deprecated: 1.12: Use the #ClutterActor:pivot-point instead of
- * a #ClutterGravity
- */
-ClutterGravity
-clutter_actor_get_z_rotation_gravity (ClutterActor *self)
-{
- const ClutterTransformInfo *info;
-
- g_return_val_if_fail (CLUTTER_IS_ACTOR (self), CLUTTER_GRAVITY_NONE);
-
- info = _clutter_actor_get_transform_info_or_defaults (self);
-
- return clutter_anchor_coord_get_gravity (&info->rz_center);
-}
-
/**
* clutter_actor_set_clip:
* @self: A #ClutterActor
@@ -14301,11 +13887,7 @@ clutter_actor_set_custom_property (ClutterScriptable *scriptable,
info = g_value_get_pointer (value);
- clutter_actor_set_rotation (actor,
- info->axis, info->angle,
- info->center_x,
- info->center_y,
- info->center_z);
+ clutter_actor_set_rotation_angle (actor, info->axis, info->angle);
g_slice_free (RotationInfo, info);
@@ -19631,7 +19213,7 @@ clutter_actor_get_easing_delay (ClutterActor *self)
*
* |[<!-- language="C" -->
* clutter_actor_set_easing_duration (actor, 1000);
- * clutter_actor_set_rotation (actor, CLUTTER_Y_AXIS, 360.0, x, y, z);
+ * clutter_actor_set_rotation_angle (actor, CLUTTER_Y_AXIS, 360.0);
*
* transition = clutter_actor_get_transition (actor, "rotation-angle-y");
* g_signal_connect (transition, "stopped",
diff --git a/clutter/clutter/deprecated/clutter-actor.h b/clutter/clutter/deprecated/clutter-actor.h
index 72006f2a62..19416a49a5 100644
--- a/clutter/clutter/deprecated/clutter-actor.h
+++ b/clutter/clutter/deprecated/clutter-actor.h
@@ -33,26 +33,6 @@
G_BEGIN_DECLS
-CLUTTER_DEPRECATED_FOR(clutter_actor_set_rotation_angle)
-void clutter_actor_set_rotation (ClutterActor *self,
- ClutterRotateAxis axis,
- gdouble angle,
- gfloat x,
- gfloat y,
- gfloat z);
-CLUTTER_DEPRECATED_FOR(clutter_actor_set_rotation_angle and clutter_actor_set_pivot_point)
-void clutter_actor_set_z_rotation_from_gravity (ClutterActor *self,
- gdouble angle,
- ClutterGravity gravity);
-CLUTTER_DEPRECATED_FOR(clutter_actor_get_rotation_angle)
-gdouble clutter_actor_get_rotation (ClutterActor *self,
- ClutterRotateAxis axis,
- gfloat *x,
- gfloat *y,
- gfloat *z);
-CLUTTER_DEPRECATED
-ClutterGravity clutter_actor_get_z_rotation_gravity (ClutterActor *self);
-
CLUTTER_DEPRECATED_FOR(clutter_actor_set_scale and clutter_actor_set_pivot_point)
void clutter_actor_set_scale_full (ClutterActor *self,
gdouble scale_x,
diff --git a/src/tests/clutter/interactive/test-actors.c b/src/tests/clutter/interactive/test-actors.c
index 20edc8517c..d30d2bc533 100644
--- a/src/tests/clutter/interactive/test-actors.c
+++ b/src/tests/clutter/interactive/test-actors.c
@@ -126,12 +126,7 @@ frame_cb (ClutterTimeline *timeline,
/* Rotate everything clockwise about stage center*/
if (oh->group != NULL)
- clutter_actor_set_rotation (oh->group,
- CLUTTER_Z_AXIS,
- rotation,
- oh->stage_width / 2,
- oh->stage_height / 2,
- 0);
+ clutter_actor_set_rotation_angle (oh->group, CLUTTER_Z_AXIS, rotation);
for (i = 0; i < n_hands; i++)
{
@@ -139,10 +134,9 @@ frame_cb (ClutterTimeline *timeline,
* to take into account any scaling.
*/
if (oh->hand[i] != NULL)
- clutter_actor_set_rotation (oh->hand[i],
- CLUTTER_Z_AXIS,
- -6.0 * rotation,
- 0, 0, 0);
+ clutter_actor_set_rotation_angle (oh->hand[i],
+ CLUTTER_Z_AXIS,
+ -6.0 * rotation);
}
}
@@ -205,6 +199,7 @@ test_actors_main (int argc, char *argv[])
/* create a new actor to hold other actors */
oh->group = clutter_actor_new ();
+ clutter_actor_set_pivot_point (oh->group, 0.5, 0.5);
clutter_actor_set_layout_manager (oh->group, clutter_fixed_layout_new ());
clutter_actor_set_name (oh->group, "Group");
g_signal_connect (oh->group, "destroy", G_CALLBACK (on_group_destroy), oh);
diff --git a/src/tests/clutter/interactive/test-cairo-flowers.c
b/src/tests/clutter/interactive/test-cairo-flowers.c
index 6f60784bbd..6ee3a4e845 100644
--- a/src/tests/clutter/interactive/test-cairo-flowers.c
+++ b/src/tests/clutter/interactive/test-cairo-flowers.c
@@ -157,6 +157,7 @@ make_flower_actor (void)
"width", (gfloat) size,
"height", (gfloat) size,
NULL);
+ clutter_actor_set_pivot_point (ctex, 0.5, 0.5);
g_object_unref (canvas);
@@ -182,12 +183,9 @@ tick (ClutterTimeline *timeline,
clutter_actor_set_position (flowers[i]->ctex,
flowers[i]->x, flowers[i]->y);
- clutter_actor_set_rotation (flowers[i]->ctex,
- CLUTTER_Z_AXIS,
- flowers[i]->rot,
- clutter_actor_get_width (flowers[i]->ctex)/2,
- clutter_actor_get_height (flowers[i]->ctex)/2,
- 0);
+ clutter_actor_set_rotation_angle (flowers[i]->ctex,
+ CLUTTER_Z_AXIS,
+ flowers[i]->rot);
}
}
diff --git a/src/tests/clutter/interactive/test-paint-wrapper.c
b/src/tests/clutter/interactive/test-paint-wrapper.c
index 2a30fd55af..eb6700d7b8 100644
--- a/src/tests/clutter/interactive/test-paint-wrapper.c
+++ b/src/tests/clutter/interactive/test-paint-wrapper.c
@@ -117,22 +117,18 @@ frame_cb (ClutterTimeline *timeline,
/* Rotate everything clockwise about stage center*/
- clutter_actor_set_rotation (oh->group,
- CLUTTER_Z_AXIS,
- rotation,
- oh->stage_width / 2,
- oh->stage_height / 2,
- 0);
+ clutter_actor_set_rotation_angle (oh->group,
+ CLUTTER_Z_AXIS,
+ rotation);
for (i = 0; i < n_hands; i++)
{
/* Rotate each hand around there centers - to get this we need
* to take into account any scaling.
*/
- clutter_actor_set_rotation (oh->hand[i],
- CLUTTER_Z_AXIS,
- -6.0 * rotation,
- 0, 0, 0);
+ clutter_actor_set_rotation_angle (oh->hand[i],
+ CLUTTER_Z_AXIS,
+ -6.0 * rotation);
}
}
@@ -264,6 +260,7 @@ test_paint_wrapper_main (int argc, char *argv[])
/* create a new group to hold multiple actors in a group */
oh->group = clutter_actor_new();
+ clutter_actor_set_pivot_point (oh->group, 0.5, 0.5);
oh->hand = g_new (ClutterActor*, n_hands);
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