[gnome-sound-recorder/bilelmoussaoui/misc: 3/6] waveform: rename some functions



commit c6fd19d299e7473ecd4abd518201f61e5779072d
Author: Bilal Elmoussaoui <bil elmoussaoui gmail com>
Date:   Sun Jun 14 15:31:46 2020 +0200

    waveform: rename some functions

 src/mainWindow.js | 6 +++---
 src/waveform.js   | 4 ++--
 2 files changed, 5 insertions(+), 5 deletions(-)
---
diff --git a/src/mainWindow.js b/src/mainWindow.js
index c818219..3694a60 100644
--- a/src/mainWindow.js
+++ b/src/mainWindow.js
@@ -43,7 +43,7 @@ var MainWindow = GObject.registerClass({
         this._recordGrid.add(this.waveform);
 
         this._recorder.connect('waveform', (_, time, peak) => {
-            this.waveform._drawEvent(time, peak);
+            this.waveform.drawAt(time, peak);
         });
 
         this._recorder.connect('notify::duration', _recorder => {
@@ -51,7 +51,7 @@ var MainWindow = GObject.registerClass({
         });
 
         this.connect('destroy', () => {
-            this.waveform.endDrawing();
+            this.waveform.destroy();
             this.player.stop();
             this._recorder.stop();
         });
@@ -104,7 +104,7 @@ var MainWindow = GObject.registerClass({
         this._recordingList.insert(0, recording);
         this._headerRevealer.reveal_child = true;
 
-        this.waveform.endDrawing();
+        this.waveform.destroy();
         this._playbackStack.set_visible_child_name('recorder-start');
     }
 
diff --git a/src/waveform.js b/src/waveform.js
index 3720867..54fa8eb 100644
--- a/src/waveform.js
+++ b/src/waveform.js
@@ -80,7 +80,7 @@ var WaveForm = GObject.registerClass({
         cr.$dispose();
     }
 
-    _drawEvent(time, peak) {
+    drawAt(time, peak) {
         // Reset on Time = 0
         if (time === 0)
             this.peaks = Array(WAVE_SAMPLES).fill(-this.get_allocated_height());
@@ -90,7 +90,7 @@ var WaveForm = GObject.registerClass({
         this.queue_draw();
     }
 
-    endDrawing() {
+    destroy() {
         this.recordedTime = 0;
         this.peaks.length = 0;
         this.queue_draw();


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