[iagno: 1/2] Fix minor typos
- From: Arnaud B. <arnaudb src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [iagno: 1/2] Fix minor typos
- Date: Wed, 10 Jun 2020 16:10:56 +0000 (UTC)
commit ab9ed95952c51a318f153e4e5820e704e8b229bb
Author: Yuri Chornoivan <yurchor ukr net>
Date: Wed Jun 10 16:10:45 2020 +0000
Fix minor typos
help/C/alternate.page | 2 +-
help/C/theme.page | 2 +-
src/adaptative-window.vala | 2 +-
src/game.vala | 6 +++---
4 files changed, 6 insertions(+), 6 deletions(-)
---
diff --git a/help/C/alternate.page b/help/C/alternate.page
index b538120..7aa8f2a 100644
--- a/help/C/alternate.page
+++ b/help/C/alternate.page
@@ -19,7 +19,7 @@
<title>Alternate who starts</title>
- <p>If you are playing multiple games in a row <link xref="ai-game">against the computer</link>,
<app>Reversi</app> allows you to automatically altern who will start the next game bewteen you and the
computer.</p>
+ <p>If you are playing multiple games in a row <link xref="ai-game">against the computer</link>,
<app>Reversi</app> allows you to automatically alternate who will start the next game between you and the
computer.</p>
<p>When <link xref="configure">configuring a new game</link>, have a look to the first button with a down
arrow; it should either be labelled <gui>Color: Dark</gui>, <gui>Color: Light</gui> or <gui>Two
players</gui>. In the latter case, <app>Reversi</app> is configured to start a two-player game; if so, first,
configure a game <link xref="ai-game">against the computer</link>.</p>
diff --git a/help/C/theme.page b/help/C/theme.page
index a88fbc1..d203729 100644
--- a/help/C/theme.page
+++ b/help/C/theme.page
@@ -79,7 +79,7 @@
</section>
<section id="themes-warnings">
- <title>More informations</title>
+ <title>More information</title>
<p>There is no way to install a different theme than the ones described here.</p>
diff --git a/src/adaptative-window.vala b/src/adaptative-window.vala
index 8526860..d58eca6 100644
--- a/src/adaptative-window.vala
+++ b/src/adaptative-window.vala
@@ -421,7 +421,7 @@ private abstract class AdaptativeWindow : ApplicationWindow
}
/*\
- * * manage high-constrast
+ * * manage high-contrast
\*/
internal signal void gtk_theme_changed ();
diff --git a/src/game.vala b/src/game.vala
index 298a347..8da069c 100644
--- a/src/game.vala
+++ b/src/game.vala
@@ -227,7 +227,7 @@ private struct GameStateStruct
n_tiles = n_current_tiles + n_opponent_tiles;
// empty neighbors
- init_empty_neighbors (); // lazyness
+ init_empty_neighbors (); // laziness
// who can move
current_player_can_move = true;
@@ -260,7 +260,7 @@ private struct GameStateStruct
n_tiles = n_current_tiles + n_opponent_tiles;
// empty neighbors
- init_empty_neighbors (); // lazyness
+ init_empty_neighbors (); // laziness
// who can move
current_player_can_move = true;
@@ -830,7 +830,7 @@ private class Game : Object
}
/*\
- * * informations
+ * * information
\*/
internal Player get_owner (uint8 x, uint8 y)
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