[mutter/gbsneto/background-content: 2/4] background-actor: Use MetaBackgroundContent
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/gbsneto/background-content: 2/4] background-actor: Use MetaBackgroundContent
- Date: Tue, 9 Jun 2020 20:07:33 +0000 (UTC)
commit 6bd382ad23ded1f18b925829c33a47d29fb5bddb
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Mon Jun 8 22:02:34 2020 -0300
background-actor: Use MetaBackgroundContent
MetaBackgroundActor is still necessary for culling purposes,
but now the actual rendering of the background is delegated
to MetaBackgroundContent, as well as the sizing information.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1302
src/compositor/meta-background-actor.c | 844 ++-------------------------------
src/compositor/plugins/default.c | 12 +-
src/meta/meta-background-actor.h | 20 -
3 files changed, 34 insertions(+), 842 deletions(-)
---
diff --git a/src/compositor/meta-background-actor.c b/src/compositor/meta-background-actor.c
index 361fbeeb1f..105f94259b 100644
--- a/src/compositor/meta-background-actor.c
+++ b/src/compositor/meta-background-actor.c
@@ -19,142 +19,19 @@
* Portions adapted from gnome-shell/src/shell-global.c
*/
-/**
- * SECTION:meta-background-actor
- * @title: MetaBackgroundActor
- * @short_description: Actor for painting the root window background
- *
- */
-
-/*
- * The overall model drawing model of this widget is that we have one
- * texture, or two interpolated textures, possibly with alpha or
- * margins that let the underlying background show through, blended
- * over a solid color or a gradient. The result of that combination
- * can then be affected by a "vignette" that darkens the background
- * away from a central point (or as a no-GLSL fallback, simply darkens
- * the background) and by overall opacity.
- *
- * As of GNOME 3.14, GNOME is only using a fraction of this when the
- * user sets the background through the control center - what can be
- * set is:
- *
- * A single image without a border
- * An animation of images without a border that blend together,
- * with the blend changing every 4-5 minutes
- * A solid color with a repeated noise texture blended over it
- *
- * This all is pretty easy to do in a fragment shader, except when:
- *
- * A) We don't have GLSL - in this case, the operation of
- * interpolating the two textures and blending the result over the
- * background can't be expressed with Cogl's fixed-function layer
- * combining (which is confined to what GL's texture environment
- * combining can do) So we can only handle the above directly if
- * there are no margins or alpha.
- *
- * B) The image textures are sliced. Texture size limits on older
- * hardware (pre-965 intel hardware, r300, etc.) is often 2048,
- * and it would be common to use a texture larger than this for a
- * background and expect it to be scaled down. Cogl can compensate
- * for this by breaking the texture up into multiple textures, but
- * can't multitexture with sliced textures. So we can only handle
- * the above if there's a single texture.
- *
- * However, even when we *can* represent everything in a single pass,
- * it's not necessarily efficient. If we want to draw a 1024x768
- * background, it's pretty inefficient to bilinearly texture from
- * two 2560x1440 images and mix that. So the drawing model we take
- * here is that MetaBackground generates a single texture (which
- * might be a 1x1 texture for a solid color, or a 1x2 texture for a
- * gradient, or a repeated texture for wallpaper, or a pre-rendered
- * texture the size of the screen), and we draw with that, possibly
- * adding the vignette and opacity.
- */
-
#include "config.h"
#include "compositor/meta-background-actor-private.h"
+#include "compositor/meta-background-content-private.h"
-#include "clutter/clutter.h"
-#include "compositor/clutter-utils.h"
-#include "compositor/cogl-utils.h"
-#include "compositor/meta-background-private.h"
#include "compositor/meta-cullable.h"
-#include "meta/display.h"
-#include "meta/meta-x11-errors.h"
enum
{
PROP_META_DISPLAY = 1,
PROP_MONITOR,
- PROP_BACKGROUND,
- PROP_GRADIENT,
- PROP_GRADIENT_HEIGHT,
- PROP_GRADIENT_MAX_DARKNESS,
- PROP_VIGNETTE,
- PROP_VIGNETTE_SHARPNESS,
- PROP_VIGNETTE_BRIGHTNESS
};
-typedef enum
-{
- CHANGED_BACKGROUND = 1 << 0,
- CHANGED_EFFECTS = 1 << 2,
- CHANGED_VIGNETTE_PARAMETERS = 1 << 3,
- CHANGED_GRADIENT_PARAMETERS = 1 << 4,
- CHANGED_ALL = 0xFFFF
-} ChangedFlags;
-
-#define GRADIENT_VERTEX_SHADER_DECLARATIONS \
-"uniform vec2 scale;\n" \
-"varying vec2 position;\n" \
-
-#define GRADIENT_VERTEX_SHADER_CODE \
-"position = cogl_tex_coord0_in.xy * scale;\n" \
-
-#define GRADIENT_FRAGMENT_SHADER_DECLARATIONS \
-"uniform float gradient_height_perc;\n" \
-"uniform float gradient_max_darkness;\n" \
-"varying vec2 position;\n" \
-
-#define GRADIENT_FRAGMENT_SHADER_CODE \
-"float min_brightness = 1.0 - gradient_max_darkness;\n" \
-"float gradient_y_pos = min(position.y, gradient_height_perc) / gradient_height_perc;\n" \
-"float pixel_brightness = (1.0 - min_brightness) * gradient_y_pos + min_brightness;\n" \
-"cogl_color_out.rgb = cogl_color_out.rgb * pixel_brightness;\n" \
-
-#define VIGNETTE_VERTEX_SHADER_DECLARATIONS \
-"uniform vec2 scale;\n" \
-"uniform vec2 offset;\n" \
-"varying vec2 position;\n" \
-
-#define VIGNETTE_VERTEX_SHADER_CODE \
-"position = cogl_tex_coord0_in.xy * scale + offset;\n" \
-
-#define VIGNETTE_SQRT_2 "1.4142"
-
-#define VIGNETTE_FRAGMENT_SHADER_DECLARATIONS \
-"uniform float vignette_sharpness;\n" \
-"varying vec2 position;\n" \
-"float rand(vec2 p) { return fract(sin(dot(p, vec2(12.9898, 78.233))) * 43758.5453123); }\n" \
-
-#define VIGNETTE_FRAGMENT_SHADER_CODE \
-"float t = " VIGNETTE_SQRT_2 " * length(position);\n" \
-"t = min(t, 1.0);\n" \
-"float pixel_brightness = 1.0 - t * vignette_sharpness;\n" \
-"cogl_color_out.rgb = cogl_color_out.rgb * pixel_brightness;\n" \
-"cogl_color_out.rgb += (rand(position) - 0.5) / 255.0;\n" \
-
-typedef struct _MetaBackgroundLayer MetaBackgroundLayer;
-
-typedef enum
-{
- PIPELINE_VIGNETTE = (1 << 0),
- PIPELINE_BLEND = (1 << 1),
- PIPELINE_GRADIENT = (1 << 2),
-} PipelineFlags;
-
struct _MetaBackgroundActor
{
ClutterActor parent;
@@ -162,24 +39,7 @@ struct _MetaBackgroundActor
MetaDisplay *display;
int monitor;
- MetaBackground *background;
-
- gboolean gradient;
- double gradient_max_darkness;
- int gradient_height;
-
- gboolean vignette;
- double vignette_brightness;
- double vignette_sharpness;
-
- ChangedFlags changed;
- CoglPipeline *pipeline;
- PipelineFlags pipeline_flags;
- cairo_rectangle_int_t texture_area;
- gboolean force_bilinear;
-
- cairo_region_t *clip_region;
- cairo_region_t *unobscured_region;
+ MetaBackgroundContent *content;
};
static void cullable_iface_init (MetaCullableInterface *iface);
@@ -188,407 +48,16 @@ G_DEFINE_TYPE_WITH_CODE (MetaBackgroundActor, meta_background_actor, CLUTTER_TYP
G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init));
static void
-set_clip_region (MetaBackgroundActor *self,
- cairo_region_t *clip_region)
-{
- g_clear_pointer (&self->clip_region, cairo_region_destroy);
- if (clip_region)
- {
- if (cairo_region_is_empty (clip_region))
- self->clip_region = cairo_region_reference (clip_region);
- else
- self->clip_region = cairo_region_copy (clip_region);
- }
-}
-
-static void
-set_unobscured_region (MetaBackgroundActor *self,
- cairo_region_t *unobscured_region)
-{
- g_clear_pointer (&self->unobscured_region, cairo_region_destroy);
- if (unobscured_region)
- {
- if (cairo_region_is_empty (unobscured_region))
- self->unobscured_region = cairo_region_reference (unobscured_region);
- else
- self->unobscured_region = cairo_region_copy (unobscured_region);
- }
-}
-
-static void
-meta_background_actor_dispose (GObject *object)
-{
- MetaBackgroundActor *self = META_BACKGROUND_ACTOR (object);
-
- set_clip_region (self, NULL);
- set_unobscured_region (self, NULL);
- meta_background_actor_set_background (self, NULL);
- if (self->pipeline)
- {
- cogl_object_unref (self->pipeline);
- self->pipeline = NULL;
- }
-
- G_OBJECT_CLASS (meta_background_actor_parent_class)->dispose (object);
-}
-
-static void
-get_preferred_size (MetaBackgroundActor *self,
- gfloat *width,
- gfloat *height)
-{
- MetaRectangle monitor_geometry;
-
- meta_display_get_monitor_geometry (self->display,
- self->monitor,
- &monitor_geometry);
-
- if (width != NULL)
- *width = monitor_geometry.width;
-
- if (height != NULL)
- *height = monitor_geometry.height;
-}
-
-static void
-meta_background_actor_get_preferred_width (ClutterActor *actor,
- gfloat for_height,
- gfloat *min_width_p,
- gfloat *natural_width_p)
-{
- gfloat width;
-
- get_preferred_size (META_BACKGROUND_ACTOR (actor), &width, NULL);
-
- if (min_width_p)
- *min_width_p = width;
- if (natural_width_p)
- *natural_width_p = width;
-}
-
-static void
-meta_background_actor_get_preferred_height (ClutterActor *actor,
- gfloat for_width,
- gfloat *min_height_p,
- gfloat *natural_height_p)
-
+maybe_create_content (MetaBackgroundActor *self)
{
- gfloat height;
+ g_autoptr (ClutterContent) content = NULL;
- get_preferred_size (META_BACKGROUND_ACTOR (actor), NULL, &height);
-
- if (min_height_p)
- *min_height_p = height;
- if (natural_height_p)
- *natural_height_p = height;
-}
-
-static CoglPipeline *
-make_pipeline (PipelineFlags pipeline_flags)
-{
- static CoglPipeline *templates[8];
- CoglPipeline **templatep;
-
- templatep = &templates[pipeline_flags];
- if (*templatep == NULL)
- {
- /* Cogl automatically caches pipelines with no eviction policy,
- * so we need to prevent identical pipelines from getting cached
- * separately, by reusing the same shader snippets.
- */
- *templatep = COGL_PIPELINE (meta_create_texture_pipeline (NULL));
-
- if ((pipeline_flags & PIPELINE_VIGNETTE) != 0)
- {
- static CoglSnippet *vignette_vertex_snippet;
- static CoglSnippet *vignette_fragment_snippet;
-
- if (!vignette_vertex_snippet)
- vignette_vertex_snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_VERTEX,
- VIGNETTE_VERTEX_SHADER_DECLARATIONS,
- VIGNETTE_VERTEX_SHADER_CODE);
-
- cogl_pipeline_add_snippet (*templatep, vignette_vertex_snippet);
-
- if (!vignette_fragment_snippet)
- vignette_fragment_snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_FRAGMENT,
- VIGNETTE_FRAGMENT_SHADER_DECLARATIONS,
- VIGNETTE_FRAGMENT_SHADER_CODE);
-
- cogl_pipeline_add_snippet (*templatep, vignette_fragment_snippet);
- }
-
- if ((pipeline_flags & PIPELINE_GRADIENT) != 0)
- {
- static CoglSnippet *gradient_vertex_snippet;
- static CoglSnippet *gradient_fragment_snippet;
-
- if (!gradient_vertex_snippet)
- gradient_vertex_snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_VERTEX,
- GRADIENT_VERTEX_SHADER_DECLARATIONS,
- GRADIENT_VERTEX_SHADER_CODE);
-
- cogl_pipeline_add_snippet (*templatep, gradient_vertex_snippet);
-
- if (!gradient_fragment_snippet)
- gradient_fragment_snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_FRAGMENT,
- GRADIENT_FRAGMENT_SHADER_DECLARATIONS,
- GRADIENT_FRAGMENT_SHADER_CODE);
-
- cogl_pipeline_add_snippet (*templatep, gradient_fragment_snippet);
- }
-
- if ((pipeline_flags & PIPELINE_BLEND) == 0)
- cogl_pipeline_set_blend (*templatep, "RGBA = ADD (SRC_COLOR, 0)", NULL);
- }
-
- return cogl_pipeline_copy (*templatep);
-}
-
-static void
-setup_pipeline (MetaBackgroundActor *self,
- ClutterPaintContext *paint_context,
- cairo_rectangle_int_t *actor_pixel_rect)
-{
- PipelineFlags pipeline_flags = 0;
- guint8 opacity;
- float color_component;
- CoglFramebuffer *fb;
- CoglPipelineFilter filter;
-
- opacity = clutter_actor_get_paint_opacity (CLUTTER_ACTOR (self));
- if (opacity < 255)
- pipeline_flags |= PIPELINE_BLEND;
- if (self->vignette && clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
- pipeline_flags |= PIPELINE_VIGNETTE;
- if (self->gradient && clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
- pipeline_flags |= PIPELINE_GRADIENT;
-
- if (self->pipeline &&
- pipeline_flags != self->pipeline_flags)
- {
- cogl_object_unref (self->pipeline);
- self->pipeline = NULL;
- }
-
- if (self->pipeline == NULL)
- {
- self->pipeline_flags = pipeline_flags;
- self->pipeline = make_pipeline (pipeline_flags);
- self->changed = CHANGED_ALL;
- }
-
- if ((self->changed & CHANGED_BACKGROUND) != 0)
- {
- CoglPipelineWrapMode wrap_mode;
- CoglTexture *texture = meta_background_get_texture (self->background,
- self->monitor,
- &self->texture_area,
- &wrap_mode);
- self->force_bilinear = texture &&
- (self->texture_area.width != (int)cogl_texture_get_width (texture) ||
- self->texture_area.height != (int)cogl_texture_get_height (texture));
-
- cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
- cogl_pipeline_set_layer_wrap_mode (self->pipeline, 0, wrap_mode);
-
- self->changed &= ~CHANGED_BACKGROUND;
- }
-
- if ((self->changed & CHANGED_VIGNETTE_PARAMETERS) != 0)
- {
- cogl_pipeline_set_uniform_1f (self->pipeline,
- cogl_pipeline_get_uniform_location (self->pipeline,
- "vignette_sharpness"),
- self->vignette_sharpness);
-
- self->changed &= ~CHANGED_VIGNETTE_PARAMETERS;
- }
-
- if ((self->changed & CHANGED_GRADIENT_PARAMETERS) != 0)
- {
- MetaRectangle monitor_geometry;
- float gradient_height_perc;
-
- meta_display_get_monitor_geometry (self->display,
- self->monitor, &monitor_geometry);
- gradient_height_perc = MAX (0.0001, self->gradient_height / (float)monitor_geometry.height);
- cogl_pipeline_set_uniform_1f (self->pipeline,
- cogl_pipeline_get_uniform_location (self->pipeline,
- "gradient_height_perc"),
- gradient_height_perc);
- cogl_pipeline_set_uniform_1f (self->pipeline,
- cogl_pipeline_get_uniform_location (self->pipeline,
- "gradient_max_darkness"),
- self->gradient_max_darkness);
-
- self->changed &= ~CHANGED_GRADIENT_PARAMETERS;
- }
-
- if (self->vignette)
- {
- color_component = self->vignette_brightness * opacity / 255.;
-
- if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
- {
- /* Darken everything to match the average brightness that would
- * be there if we were drawing the vignette, which is
- * (1 - (pi/12.) * vignette_sharpness) [exercise for the reader :]
- */
- color_component *= (1 - 0.74 * self->vignette_sharpness);
- }
- }
- else
- color_component = opacity / 255.;
-
- cogl_pipeline_set_color4f (self->pipeline,
- color_component,
- color_component,
- color_component,
- opacity / 255.);
-
- fb = clutter_paint_context_get_framebuffer (paint_context);
- if (!self->force_bilinear &&
- meta_actor_painting_untransformed (fb,
- actor_pixel_rect->width,
- actor_pixel_rect->height,
- actor_pixel_rect->width,
- actor_pixel_rect->height,
- NULL, NULL))
- filter = COGL_PIPELINE_FILTER_NEAREST;
- else
- filter = COGL_PIPELINE_FILTER_LINEAR;
-
- cogl_pipeline_set_layer_filters (self->pipeline, 0, filter, filter);
-}
-
-static void
-set_glsl_parameters (MetaBackgroundActor *self,
- cairo_rectangle_int_t *actor_pixel_rect)
-{
- float scale[2];
- float offset[2];
-
- /* Compute a scale and offset for transforming texture coordinates to the
- * coordinate system from [-0.5 to 0.5] across the area of the actor
- */
- scale[0] = self->texture_area.width / (float)actor_pixel_rect->width;
- scale[1] = self->texture_area.height / (float)actor_pixel_rect->height;
- offset[0] = self->texture_area.x / (float)actor_pixel_rect->width - 0.5;
- offset[1] = self->texture_area.y / (float)actor_pixel_rect->height - 0.5;
-
- cogl_pipeline_set_uniform_float (self->pipeline,
- cogl_pipeline_get_uniform_location (self->pipeline,
- "scale"),
- 2, 1, scale);
-
- cogl_pipeline_set_uniform_float (self->pipeline,
- cogl_pipeline_get_uniform_location (self->pipeline,
- "offset"),
- 2, 1, offset);
-}
-
-static void
-paint_clipped_rectangle (CoglFramebuffer *fb,
- CoglPipeline *pipeline,
- cairo_rectangle_int_t *rect,
- cairo_rectangle_int_t *texture_area)
-{
- float x1, y1, x2, y2;
- float tx1, ty1, tx2, ty2;
-
- x1 = rect->x;
- y1 = rect->y;
- x2 = rect->x + rect->width;
- y2 = rect->y + rect->height;
-
- tx1 = (x1 - texture_area->x) / texture_area->width;
- ty1 = (y1 - texture_area->y) / texture_area->height;
- tx2 = (x2 - texture_area->x) / texture_area->width;
- ty2 = (y2 - texture_area->y) / texture_area->height;
-
- cogl_framebuffer_draw_textured_rectangle (fb, pipeline,
- x1, y1, x2, y2,
- tx1, ty1, tx2, ty2);
-}
-
-static gboolean
-meta_background_actor_get_paint_volume (ClutterActor *actor,
- ClutterPaintVolume *volume)
-{
- return clutter_paint_volume_set_from_allocation (volume, actor);
-}
-
-static void
-meta_background_actor_paint (ClutterActor *actor,
- ClutterPaintContext *paint_context)
-{
- MetaBackgroundActor *self = META_BACKGROUND_ACTOR (actor);
- ClutterActorBox actor_box;
- cairo_rectangle_int_t actor_pixel_rect;
- CoglFramebuffer *fb;
- cairo_region_t *region;
- int i, n_rects;
-
- if ((self->clip_region && cairo_region_is_empty (self->clip_region)))
- return;
-
- clutter_actor_get_content_box (actor, &actor_box);
- actor_pixel_rect.x = actor_box.x1;
- actor_pixel_rect.y = actor_box.y1;
- actor_pixel_rect.width = actor_box.x2 - actor_box.x1;
- actor_pixel_rect.height = actor_box.y2 - actor_box.y1;
-
- setup_pipeline (self, paint_context, &actor_pixel_rect);
- set_glsl_parameters (self, &actor_pixel_rect);
-
- /* Limit to how many separate rectangles we'll draw; beyond this just
- * fall back and draw the whole thing */
-#define MAX_RECTS 64
-
- fb = clutter_paint_context_get_framebuffer (paint_context);
-
- /* Now figure out what to actually paint.
- */
- if (self->clip_region)
- {
- region = cairo_region_copy (self->clip_region);
- cairo_region_intersect_rectangle (region, &actor_pixel_rect);
- }
- else
- {
- region = cairo_region_create_rectangle (&actor_pixel_rect);
- }
-
- if (self->unobscured_region)
- cairo_region_intersect (region, self->unobscured_region);
-
- if (cairo_region_is_empty (region))
- {
- cairo_region_destroy (region);
+ if (self->content || !self->display || self->monitor == -1)
return;
- }
-
- n_rects = cairo_region_num_rectangles (region);
- if (n_rects <= MAX_RECTS)
- {
- for (i = 0; i < n_rects; i++)
- {
- cairo_rectangle_int_t rect;
- cairo_region_get_rectangle (region, i, &rect);
- paint_clipped_rectangle (fb, self->pipeline, &rect,
- &self->texture_area);
- }
- }
- else
- {
- cairo_rectangle_int_t rect;
- cairo_region_get_extents (region, &rect);
- paint_clipped_rectangle (fb, self->pipeline, &rect,
- &self->texture_area);
- }
- cairo_region_destroy (region);
+ content = meta_background_content_new (self->display, self->monitor);
+ self->content = META_BACKGROUND_CONTENT (content);
+ clutter_actor_set_content (CLUTTER_ACTOR (self), content);
}
static void
@@ -603,48 +72,11 @@ meta_background_actor_set_property (GObject *object,
{
case PROP_META_DISPLAY:
self->display = g_value_get_object (value);
+ maybe_create_content (self);
break;
case PROP_MONITOR:
- meta_background_actor_set_monitor (self, g_value_get_int (value));
- break;
- case PROP_BACKGROUND:
- meta_background_actor_set_background (self, g_value_get_object (value));
- break;
- case PROP_GRADIENT:
- meta_background_actor_set_gradient (self,
- g_value_get_boolean (value),
- self->gradient_height,
- self->gradient_max_darkness);
- break;
- case PROP_GRADIENT_HEIGHT:
- meta_background_actor_set_gradient (self,
- self->gradient,
- g_value_get_int (value),
- self->gradient_max_darkness);
- break;
- case PROP_GRADIENT_MAX_DARKNESS:
- meta_background_actor_set_gradient (self,
- self->gradient,
- self->gradient_height,
- g_value_get_double (value));
- break;
- case PROP_VIGNETTE:
- meta_background_actor_set_vignette (self,
- g_value_get_boolean (value),
- self->vignette_brightness,
- self->vignette_sharpness);
- break;
- case PROP_VIGNETTE_SHARPNESS:
- meta_background_actor_set_vignette (self,
- self->vignette,
- self->vignette_brightness,
- g_value_get_double (value));
- break;
- case PROP_VIGNETTE_BRIGHTNESS:
- meta_background_actor_set_vignette (self,
- self->vignette,
- g_value_get_double (value),
- self->vignette_sharpness);
+ self->monitor = g_value_get_int (value);
+ maybe_create_content (self);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
@@ -668,27 +100,6 @@ meta_background_actor_get_property (GObject *object,
case PROP_MONITOR:
g_value_set_int (value, self->monitor);
break;
- case PROP_BACKGROUND:
- g_value_set_object (value, self->background);
- break;
- case PROP_GRADIENT:
- g_value_set_boolean (value, self->gradient);
- break;
- case PROP_GRADIENT_HEIGHT:
- g_value_set_int (value, self->gradient_height);
- break;
- case PROP_GRADIENT_MAX_DARKNESS:
- g_value_set_double (value, self->gradient_max_darkness);
- break;
- case PROP_VIGNETTE:
- g_value_set_boolean (value, self->vignette);
- break;
- case PROP_VIGNETTE_BRIGHTNESS:
- g_value_set_double (value, self->vignette_brightness);
- break;
- case PROP_VIGNETTE_SHARPNESS:
- g_value_set_double (value, self->vignette_sharpness);
- break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
@@ -699,18 +110,11 @@ static void
meta_background_actor_class_init (MetaBackgroundActorClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
- ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GParamSpec *param_spec;
- object_class->dispose = meta_background_actor_dispose;
object_class->set_property = meta_background_actor_set_property;
object_class->get_property = meta_background_actor_get_property;
- actor_class->get_preferred_width = meta_background_actor_get_preferred_width;
- actor_class->get_preferred_height = meta_background_actor_get_preferred_height;
- actor_class->get_paint_volume = meta_background_actor_get_paint_volume;
- actor_class->paint = meta_background_actor_paint;
-
param_spec = g_param_spec_object ("meta-display",
"MetaDisplay",
"MetaDisplay",
@@ -730,88 +134,15 @@ meta_background_actor_class_init (MetaBackgroundActorClass *klass)
g_object_class_install_property (object_class,
PROP_MONITOR,
param_spec);
-
- param_spec = g_param_spec_object ("background",
- "Background",
- "MetaBackground object holding background parameters",
- META_TYPE_BACKGROUND,
- G_PARAM_READWRITE);
-
- g_object_class_install_property (object_class,
- PROP_BACKGROUND,
- param_spec);
-
- param_spec = g_param_spec_boolean ("gradient",
- "Gradient",
- "Whether gradient effect is enabled",
- FALSE,
- G_PARAM_READWRITE);
-
- g_object_class_install_property (object_class,
- PROP_GRADIENT,
- param_spec);
-
- param_spec = g_param_spec_int ("gradient-height",
- "Gradient Height",
- "Height of gradient effect",
- 0, G_MAXINT, 0,
- G_PARAM_READWRITE);
-
- g_object_class_install_property (object_class,
- PROP_GRADIENT_HEIGHT,
- param_spec);
-
- param_spec = g_param_spec_double ("gradient-max-darkness",
- "Gradient Max Darkness",
- "How dark is the gradient initially",
- 0.0, 1.0, 0.0,
- G_PARAM_READWRITE);
-
- g_object_class_install_property (object_class,
- PROP_GRADIENT_MAX_DARKNESS,
- param_spec);
-
- param_spec = g_param_spec_boolean ("vignette",
- "Vignette",
- "Whether vignette effect is enabled",
- FALSE,
- G_PARAM_READWRITE);
-
- g_object_class_install_property (object_class,
- PROP_VIGNETTE,
- param_spec);
-
- param_spec = g_param_spec_double ("brightness",
- "Vignette Brightness",
- "Brightness of vignette effect",
- 0.0, 1.0, 1.0,
- G_PARAM_READWRITE);
-
- g_object_class_install_property (object_class,
- PROP_VIGNETTE_BRIGHTNESS,
- param_spec);
-
- param_spec = g_param_spec_double ("vignette-sharpness",
- "Vignette Sharpness",
- "Sharpness of vignette effect",
- 0.0, G_MAXDOUBLE, 0.0,
- G_PARAM_READWRITE);
-
- g_object_class_install_property (object_class,
- PROP_VIGNETTE_SHARPNESS,
- param_spec);
}
static void
meta_background_actor_init (MetaBackgroundActor *self)
{
- self->gradient = FALSE;
- self->gradient_height = 0;
- self->gradient_max_darkness = 0.0;
+ self->monitor = -1;
- self->vignette = FALSE;
- self->vignette_brightness = 1.0;
- self->vignette_sharpness = 0.0;
+ clutter_actor_set_request_mode (CLUTTER_ACTOR (self),
+ CLUTTER_REQUEST_CONTENT_SIZE);
}
/**
@@ -843,8 +174,12 @@ meta_background_actor_cull_out (MetaCullable *cullable,
{
MetaBackgroundActor *self = META_BACKGROUND_ACTOR (cullable);
- set_unobscured_region (self, unobscured_region);
- set_clip_region (self, clip_region);
+ if (!self->content)
+ return;
+
+ meta_background_content_cull_out (self->content,
+ unobscured_region,
+ clip_region);
}
static void
@@ -852,8 +187,10 @@ meta_background_actor_reset_culling (MetaCullable *cullable)
{
MetaBackgroundActor *self = META_BACKGROUND_ACTOR (cullable);
- set_unobscured_region (self, NULL);
- set_clip_region (self, NULL);
+ if (!self->content)
+ return;
+
+ meta_background_content_reset_culling (self->content);
}
static void
@@ -874,135 +211,8 @@ cullable_iface_init (MetaCullableInterface *iface)
cairo_region_t *
meta_background_actor_get_clip_region (MetaBackgroundActor *self)
{
- return self->clip_region;
-}
-
-static void
-invalidate_pipeline (MetaBackgroundActor *self,
- ChangedFlags changed)
-{
- self->changed |= changed;
-}
-
-static void
-on_background_changed (MetaBackground *background,
- MetaBackgroundActor *self)
-{
- invalidate_pipeline (self, CHANGED_BACKGROUND);
- clutter_actor_queue_redraw (CLUTTER_ACTOR (self));
-}
-
-void
-meta_background_actor_set_background (MetaBackgroundActor *self,
- MetaBackground *background)
-{
- g_return_if_fail (META_IS_BACKGROUND_ACTOR (self));
- g_return_if_fail (background == NULL || META_IS_BACKGROUND (background));
-
- if (background == self->background)
- return;
-
- if (self->background)
- {
- g_signal_handlers_disconnect_by_func (self->background,
- (gpointer)on_background_changed,
- self);
- g_object_unref (self->background);
- self->background = NULL;
- }
-
- if (background)
- {
- self->background = g_object_ref (background);
- g_signal_connect (self->background, "changed",
- G_CALLBACK (on_background_changed), self);
- }
-
- invalidate_pipeline (self, CHANGED_BACKGROUND);
- clutter_actor_queue_redraw (CLUTTER_ACTOR (self));
-}
-
-void
-meta_background_actor_set_gradient (MetaBackgroundActor *self,
- gboolean enabled,
- int height,
- double max_darkness)
-{
- gboolean changed = FALSE;
-
- g_return_if_fail (META_IS_BACKGROUND_ACTOR (self));
- g_return_if_fail (height >= 0);
- g_return_if_fail (max_darkness >= 0. && max_darkness <= 1.);
-
- enabled = enabled != FALSE && height != 0;
-
- if (enabled != self->gradient)
- {
- self->gradient = enabled;
- invalidate_pipeline (self, CHANGED_EFFECTS);
- changed = TRUE;
- }
-
- if (height != self->gradient_height || max_darkness != self->gradient_max_darkness)
- {
- self->gradient_height = height;
- self->gradient_max_darkness = max_darkness;
- invalidate_pipeline (self, CHANGED_GRADIENT_PARAMETERS);
- changed = TRUE;
- }
-
- if (changed)
- clutter_actor_queue_redraw (CLUTTER_ACTOR (self));
-}
-
-void
-meta_background_actor_set_monitor (MetaBackgroundActor *self,
- int monitor)
-{
- MetaRectangle old_monitor_geometry;
- MetaRectangle new_monitor_geometry;
- MetaDisplay *display = self->display;
-
- if(self->monitor == monitor)
- return;
-
- meta_display_get_monitor_geometry (display, self->monitor, &old_monitor_geometry);
- meta_display_get_monitor_geometry (display, monitor, &new_monitor_geometry);
- if(old_monitor_geometry.height != new_monitor_geometry.height)
- invalidate_pipeline (self, CHANGED_GRADIENT_PARAMETERS);
-
- self->monitor = monitor;
-}
-
-void
-meta_background_actor_set_vignette (MetaBackgroundActor *self,
- gboolean enabled,
- double brightness,
- double sharpness)
-{
- gboolean changed = FALSE;
-
- g_return_if_fail (META_IS_BACKGROUND_ACTOR (self));
- g_return_if_fail (brightness >= 0. && brightness <= 1.);
- g_return_if_fail (sharpness >= 0.);
-
- enabled = enabled != FALSE;
-
- if (enabled != self->vignette)
- {
- self->vignette = enabled;
- invalidate_pipeline (self, CHANGED_EFFECTS);
- changed = TRUE;
- }
-
- if (brightness != self->vignette_brightness || sharpness != self->vignette_sharpness)
- {
- self->vignette_brightness = brightness;
- self->vignette_sharpness = sharpness;
- invalidate_pipeline (self, CHANGED_VIGNETTE_PARAMETERS);
- changed = TRUE;
- }
+ if (!self->content)
+ return NULL;
- if (changed)
- clutter_actor_queue_redraw (CLUTTER_ACTOR (self));
+ return meta_background_content_get_clip_region (self->content);
}
diff --git a/src/compositor/plugins/default.c b/src/compositor/plugins/default.c
index 08ecf01aca..536dd9e00a 100644
--- a/src/compositor/plugins/default.c
+++ b/src/compositor/plugins/default.c
@@ -30,6 +30,7 @@
#include "clutter/clutter.h"
#include "meta/meta-backend.h"
#include "meta/meta-background-actor.h"
+#include "meta/meta-background-content.h"
#include "meta/meta-background-group.h"
#include "meta/meta-monitor-manager.h"
#include "meta/meta-plugin.h"
@@ -332,6 +333,8 @@ on_monitors_changed (MetaMonitorManager *monitor_manager,
n = meta_display_get_n_monitors (display);
for (i = 0; i < n; i++)
{
+ MetaBackgroundContent *background_content;
+ ClutterContent *content;
MetaRectangle rect;
ClutterActor *background_actor;
MetaBackground *background;
@@ -340,6 +343,8 @@ on_monitors_changed (MetaMonitorManager *monitor_manager,
meta_display_get_monitor_geometry (display, i, &rect);
background_actor = meta_background_actor_new (display, i);
+ content = clutter_actor_get_content (background_actor);
+ background_content = META_BACKGROUND_CONTENT (content);
clutter_actor_set_position (background_actor, rect.x, rect.y);
clutter_actor_set_size (background_actor, rect.width, rect.height);
@@ -356,13 +361,10 @@ on_monitors_changed (MetaMonitorManager *monitor_manager,
background = meta_background_new (display);
meta_background_set_color (background, &color);
- meta_background_actor_set_background (META_BACKGROUND_ACTOR (background_actor), background);
+ meta_background_content_set_background (background_content, background);
g_object_unref (background);
- meta_background_actor_set_vignette (META_BACKGROUND_ACTOR (background_actor),
- TRUE,
- 0.5,
- 0.5);
+ meta_background_content_set_vignette (background_content, TRUE, 0.5, 0.5);
clutter_actor_add_child (self->priv->background_group, background_actor);
}
diff --git a/src/meta/meta-background-actor.h b/src/meta/meta-background-actor.h
index 0928caed0e..7600b1a389 100644
--- a/src/meta/meta-background-actor.h
+++ b/src/meta/meta-background-actor.h
@@ -47,24 +47,4 @@ META_EXPORT
ClutterActor *meta_background_actor_new (MetaDisplay *display,
int monitor);
-META_EXPORT
-void meta_background_actor_set_background (MetaBackgroundActor *self,
- MetaBackground *background);
-
-META_EXPORT
-void meta_background_actor_set_gradient (MetaBackgroundActor *self,
- gboolean enabled,
- int height,
- double tone_start);
-
-META_EXPORT
-void meta_background_actor_set_monitor (MetaBackgroundActor *self,
- int monitor);
-
-META_EXPORT
-void meta_background_actor_set_vignette (MetaBackgroundActor *self,
- gboolean enabled,
- double brightness,
- double sharpness);
-
#endif /* META_BACKGROUND_ACTOR_H */
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