[gnome-shell/gbsneto/new-lock-screen-part2: 23/34] unlockDialog: Introduce UnlockDialogLayout
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/gbsneto/new-lock-screen-part2: 23/34] unlockDialog: Introduce UnlockDialogLayout
- Date: Fri, 31 Jan 2020 21:10:51 +0000 (UTC)
commit 59776057f703330258c67c5a20088819e6424245
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Fri Nov 29 13:36:47 2019 -0300
unlockDialog: Introduce UnlockDialogLayout
This is the layout manager responsible for ensuring
that the clock is always at the third of the screen
height, and the notifications can push it to above.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
js/ui/unlockDialog.js | 79 +++++++++++++++++++++++++++++++++++++++++++++------
1 file changed, 71 insertions(+), 8 deletions(-)
---
diff --git a/js/ui/unlockDialog.js b/js/ui/unlockDialog.js
index 170fa8f759..e59168b488 100644
--- a/js/ui/unlockDialog.js
+++ b/js/ui/unlockDialog.js
@@ -329,6 +329,66 @@ class UnlockDialogClock extends St.BoxLayout {
}
});
+var UnlockDialogLayout = GObject.registerClass(
+class UnlockDialogLayout extends Clutter.LayoutManager {
+ _init(authBox, notifications) {
+ super._init();
+
+ this._authBox = authBox;
+ this._notifications = notifications;
+ }
+
+ vfunc_get_preferred_width(container, forHeight) {
+ return this._authBox.get_preferred_width(forHeight);
+ }
+
+ vfunc_get_preferred_height(container, forWidth) {
+ return this._authBox.get_preferred_height(forWidth);
+ }
+
+ vfunc_allocate(container, box, flags) {
+ let [width, height] = box.get_size();
+
+ let tenthOfHeight = height / 10.0;
+ let thirdOfHeight = height / 3.0;
+
+ let [, , authBoxWidth, authBoxHeight] =
+ this._authBox.get_preferred_size();
+
+ let [, , notificationsWidth, notificationsHeight] =
+ this._notifications.get_preferred_size();
+
+ let columnWidth = Math.max(authBoxWidth, notificationsWidth);
+
+ let columnX1 = Math.floor((width - columnWidth) / 2.0);
+ let actorBox = new Clutter.ActorBox();
+
+ // Notifications
+ let maxNotificationsHeight = Math.min(
+ notificationsHeight,
+ height - tenthOfHeight - authBoxHeight);
+
+ actorBox.x1 = columnX1;
+ actorBox.y1 = height - maxNotificationsHeight;
+ actorBox.x2 = columnX1 + columnWidth;
+ actorBox.y2 = actorBox.y1 + maxNotificationsHeight;
+
+ this._notifications.allocate(actorBox, flags);
+
+ // Authentication Box
+ let authBoxY = Math.min(
+ thirdOfHeight,
+ height - authBoxHeight - maxNotificationsHeight);
+
+ actorBox.x1 = columnX1;
+ actorBox.y1 = authBoxY;
+ actorBox.x2 = columnX1 + columnWidth;
+ actorBox.y2 = authBoxY + authBoxHeight;
+
+ this._authBox.allocate(actorBox, flags);
+ }
+});
+
var UnlockDialog = GObject.registerClass({
Signals: {
'failed': {},
@@ -358,13 +418,7 @@ var UnlockDialog = GObject.registerClass({
this._userName = GLib.get_user_name();
this._user = this._userManager.get_user(this._userName);
- this._promptBox = new St.BoxLayout({ vertical: true,
- x_align: Clutter.ActorAlign.CENTER,
- y_align: Clutter.ActorAlign.CENTER,
- x_expand: true,
- y_expand: true });
- this.add_child(this._promptBox);
- this._promptBox.add_constraint(new Layout.MonitorConstraint({ primary: true }));
+ this._promptBox = new St.BoxLayout({ vertical: true });
this._clock = new Clock();
this._promptBox.add_child(this._clock);
@@ -401,7 +455,16 @@ var UnlockDialog = GObject.registerClass({
// Notifications
this._notificationsBox = new NotificationsBox();
this._notificationsBox.connect('wake-up-screen', () => this.emit('wake-up-screen'));
- this._promptBox.add_child(this._notificationsBox);
+
+ // Main Box
+ let mainBox = new Clutter.Actor();
+ mainBox.add_constraint(new Layout.MonitorConstraint({ primary: true }));
+ mainBox.add_child(this._promptBox);
+ mainBox.add_child(this._notificationsBox);
+ mainBox.layout_manager = new UnlockDialogLayout(
+ this._promptBox,
+ this._notificationsBox);
+ this.add_child(mainBox);
this._idleMonitor = Meta.IdleMonitor.get_core();
this._idleWatchId = this._idleMonitor.add_idle_watch(IDLE_TIMEOUT * 1000, this._escape.bind(this));
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