[gnome-games/wip/exalm/savestates: 15/22] savestate: Make screenshot aspect ratio a property



commit 4a1a869f28ce3559380c159d94da352972337d48
Author: Alexander Mikhaylenko <alexm gnome org>
Date:   Sun Jan 26 00:41:57 2020 +0500

    savestate: Make screenshot aspect ratio a property

 src/core/savestate.vala           | 30 ++++++++++++------------------
 src/retro/retro-runner.vala       |  2 +-
 src/ui/savestate-listbox-row.vala |  2 +-
 3 files changed, 14 insertions(+), 20 deletions(-)
---
diff --git a/src/core/savestate.vala b/src/core/savestate.vala
index e0abbdad..5138fcb2 100644
--- a/src/core/savestate.vala
+++ b/src/core/savestate.vala
@@ -8,6 +8,7 @@ public class Games.Savestate : Object {
        public string name { get; set; }
        public DateTime? creation_date { get; private set; }
        public string core { get; private set; }
+       public double screenshot_aspect_ratio { get; private set; }
 
        private static Savestate load (Platform platform, string path) {
                var type = platform.get_savestate_type ();
@@ -50,19 +51,6 @@ public class Games.Savestate : Object {
                return metadata;
        }
 
-       public double get_screenshot_aspect_ratio () {
-               var metadata = get_metadata ();
-
-               try {
-                       return metadata.get_double ("Screenshot", "Aspect Ratio");
-               }
-               catch (Error e) {
-                       // Migrated savestates are not going to have the correct aspect ratio.
-                       // Fail gracefully and don't print
-                       return 0;
-               }
-       }
-
        public void set_snapshot_data (Bytes snapshot_data) throws Error {
                var buffer = snapshot_data.get_data ();
                var snapshot_path = Path.build_filename (path, "snapshot");
@@ -161,8 +149,9 @@ public class Games.Savestate : Object {
                is_automatic = true;
                this.creation_date = creation_date;
                this.core = core;
+               this.screenshot_aspect_ratio = aspect_ratio;
 
-               set_metadata (aspect_ratio);
+               set_metadata ();
        }
 
        // Set the metadata for a manual savestate
@@ -171,8 +160,9 @@ public class Games.Savestate : Object {
                this.name = name;
                this.creation_date = creation_date;
                this.core = core;
+               this.screenshot_aspect_ratio = aspect_ratio;
 
-               set_metadata (aspect_ratio);
+               set_metadata ();
        }
 
        protected virtual void load_metadata (KeyFile keyfile) throws KeyFileError {
@@ -185,6 +175,10 @@ public class Games.Savestate : Object {
 
                var creation_date_str = keyfile.get_string ("Metadata", "Creation Date");
                creation_date = new DateTime.from_iso8601 (creation_date_str, new TimeZone.local ());
+
+               core = keyfile.get_string ("Metadata", "Core");
+
+               screenshot_aspect_ratio = keyfile.get_double ("Screenshot", "Aspect Ratio");
        }
 
        protected virtual void save_metadata (KeyFile keyfile) {
@@ -196,9 +190,11 @@ public class Games.Savestate : Object {
                // FIXME: This is unused
                keyfile.set_string ("Metadata", "Platform", platform.get_uid_prefix ());
                keyfile.set_string ("Metadata", "Core", core);
+
+               keyfile.set_double ("Screenshot", "Aspect Ratio", screenshot_aspect_ratio);
        }
 
-       private void set_metadata (double aspect_ratio) throws Error {
+       private void set_metadata () throws Error {
                var metadata_file_path = Path.build_filename (path, "metadata");
                var metadata_file = File.new_for_path (metadata_file_path);
                var metadata = new KeyFile ();
@@ -206,8 +202,6 @@ public class Games.Savestate : Object {
                if (metadata_file.query_exists ())
                        metadata_file.@delete ();
 
-               metadata.set_double ("Screenshot", "Aspect Ratio", aspect_ratio);
-
                save_metadata (metadata);
 
                metadata.save_to_file (metadata_file_path);
diff --git a/src/retro/retro-runner.vala b/src/retro/retro-runner.vala
index 2e27da0b..5d664233 100644
--- a/src/retro/retro-runner.vala
+++ b/src/retro/retro-runner.vala
@@ -185,7 +185,7 @@ public class Games.RetroRunner : Object, Runner {
                try {
                        pixbuf = new Gdk.Pixbuf.from_file (screenshot_path);
 
-                       var aspect_ratio = savestate.get_screenshot_aspect_ratio ();
+                       var aspect_ratio = savestate.screenshot_aspect_ratio;
 
                        if (aspect_ratio != 0)
                                Retro.pixbuf_set_aspect_ratio (pixbuf, (float) aspect_ratio);
diff --git a/src/ui/savestate-listbox-row.vala b/src/ui/savestate-listbox-row.vala
index fde08213..21cf3dff 100644
--- a/src/ui/savestate-listbox-row.vala
+++ b/src/ui/savestate-listbox-row.vala
@@ -48,7 +48,7 @@ private class Games.SavestateListBoxRow : Gtk.ListBoxRow {
 
                Gdk.Pixbuf.get_file_info (screenshot_path, out screenshot_width, out screenshot_height);
 
-               var aspect_ratio = (double) savestate.get_screenshot_aspect_ratio ();
+               var aspect_ratio = savestate.screenshot_aspect_ratio;
 
                // A fallback for migrated savestates
                if (aspect_ratio == 0)


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