[gtk/wip/baedert/gl-rework: 70/71] gl renderer: Handle blur nodes with invisible children
- From: Timm Bäder <baedert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip/baedert/gl-rework: 70/71] gl renderer: Handle blur nodes with invisible children
- Date: Thu, 23 Jan 2020 15:18:34 +0000 (UTC)
commit 568c16f2feb3364516605f0bb644cf9568e2355f
Author: Timm Bäder <mail baedert org>
Date: Wed Jan 22 08:38:41 2020 +0100
gl renderer: Handle blur nodes with invisible children
gsk/gl/gskglrenderer.c | 3 +++
1 file changed, 3 insertions(+)
---
diff --git a/gsk/gl/gskglrenderer.c b/gsk/gl/gskglrenderer.c
index 81e4eb91e9..0817849e73 100644
--- a/gsk/gl/gskglrenderer.c
+++ b/gsk/gl/gskglrenderer.c
@@ -1446,6 +1446,9 @@ render_blur_node (GskGLRenderer *self,
GskRenderNode *child = gsk_blur_node_get_child (node);
TextureRegion blurred_region;
+ if (node_is_invisible (child))
+ return;
+
if (blur_radius <= 0)
{
gsk_gl_renderer_add_render_ops (self, child, builder);
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