[gnome-shell/gbsneto/new-lock-screen-part2: 41/59] screenShield: Remove the drag action from the shield
- From: Umang Jain <uajain src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/gbsneto/new-lock-screen-part2: 41/59] screenShield: Remove the drag action from the shield
- Date: Thu, 23 Jan 2020 05:07:19 +0000 (UTC)
commit 2679257e6d35bce56a3fa2395356630250b8c15d
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Thu Nov 28 20:00:58 2019 -0300
screenShield: Remove the drag action from the shield
This is start of the end of the screen shield; start by
removing the dragging action from it.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
js/ui/screenShield.js | 61 ---------------------------------------------------
1 file changed, 61 deletions(-)
---
diff --git a/js/ui/screenShield.js b/js/ui/screenShield.js
index 3d66a27374..0fdfa1114c 100644
--- a/js/ui/screenShield.js
+++ b/js/ui/screenShield.js
@@ -24,9 +24,6 @@ const LOCKDOWN_SCHEMA = 'org.gnome.desktop.lockdown';
const DISABLE_LOCK_KEY = 'disable-lock-screen';
const LOCKED_STATE_STR = 'screenShield.locked';
-// fraction of screen height the arrow must reach before completing
-// the slide up automatically
-var ARROW_DRAG_THRESHOLD = 0.1;
// ScreenShield animation time
// - STANDARD_FADE_TIME is used when the session goes idle
@@ -37,10 +34,6 @@ var STANDARD_FADE_TIME = 10000;
var MANUAL_FADE_TIME = 300;
var CURTAIN_SLIDE_TIME = 300;
-function clamp(value, min, max) {
- return Math.max(min, Math.min(max, value));
-}
-
/**
* If you are setting org.gnome.desktop.session.idle-delay directly in dconf,
* rather than through System Settings, you also need to set
@@ -68,12 +61,6 @@ var ScreenShield = class {
this._onLockScreenScroll.bind(this));
Main.ctrlAltTabManager.addGroup(this._lockScreenGroup, _("Lock"), 'changes-prevent-symbolic');
- this._dragAction = new Clutter.GestureAction();
- this._dragAction.connect('gesture-begin', this._onDragBegin.bind(this));
- this._dragAction.connect('gesture-progress', this._onDragMotion.bind(this));
- this._dragAction.connect('gesture-end', this._onDragEnd.bind(this));
- this._lockScreenGroup.add_action(this._dragAction);
-
this._lockDialogGroup = new St.Widget({ x_expand: true,
y_expand: true,
reactive: true,
@@ -286,54 +273,6 @@ var ScreenShield = class {
}
}
- _onDragBegin() {
- this._lockScreenGroup.remove_all_transitions();
- this._lockScreenState = MessageTray.State.HIDING;
-
- if (this._isLocked)
- this._ensureUnlockDialog(false);
-
- return true;
- }
-
- _onDragMotion() {
- let [, origY] = this._dragAction.get_press_coords(0);
- let [, currentY] = this._dragAction.get_motion_coords(0);
-
- let newY = currentY - origY;
- newY = clamp(newY, -global.stage.height, 0);
-
- this._lockScreenGroup.translation_y = newY;
-
- return true;
- }
-
- _onDragEnd(_action, _actor, _eventX, _eventY, _modifiers) {
- if (this._lockScreenState != MessageTray.State.HIDING)
- return;
- if (this._lockScreenGroup.translation_y < -(ARROW_DRAG_THRESHOLD * global.stage.height)) {
- // Complete motion automatically
- let [velocity_, velocityX_, velocityY] = this._dragAction.get_velocity(0);
- this._liftShield(-velocityY);
- } else {
- // restore the lock screen to its original place
- // try to use the same speed as the normal animation
- let h = global.stage.height;
- let duration = MANUAL_FADE_TIME * -this._lockScreenGroup.translation_y / h;
- this._lockScreenGroup.remove_all_transitions();
- this._lockScreenGroup.ease({
- translation_y: 0,
- duration,
- mode: Clutter.AnimationMode.EASE_IN_QUAD,
- onComplete: () => {
- this._lockScreenState = MessageTray.State.SHOWN;
- },
- });
-
- this._maybeCancelDialog();
- }
- }
-
_onStatusChanged(status) {
if (status != GnomeSession.PresenceStatus.IDLE)
return;
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