[gtk] gl renderer: Remove some unused uniforms
- From: Timm Bäder <baedert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk] gl renderer: Remove some unused uniforms
- Date: Tue, 7 Jan 2020 16:35:41 +0000 (UTC)
commit d3852ca33ace1adbb4c583029b72777ea6b9aa03
Author: Timm Bäder <tbaeder redhat com>
Date: Wed Dec 11 08:38:57 2019 +0100
gl renderer: Remove some unused uniforms
gsk/gl/gskglrenderopsprivate.h | 1 -
gsk/resources/glsl/es2_common.fs.glsl | 2 --
gsk/resources/glsl/gl3_common.fs.glsl | 2 --
gsk/resources/glsl/gl_common.fs.glsl | 2 --
4 files changed, 7 deletions(-)
---
diff --git a/gsk/gl/gskglrenderopsprivate.h b/gsk/gl/gskglrenderopsprivate.h
index 75ae2ac5fd..d5a223450e 100644
--- a/gsk/gl/gskglrenderopsprivate.h
+++ b/gsk/gl/gskglrenderopsprivate.h
@@ -44,7 +44,6 @@ struct _Program
int position_location;
int uv_location;
int alpha_location;
- int blend_mode_location;
int viewport_location;
int projection_location;
int modelview_location;
diff --git a/gsk/resources/glsl/es2_common.fs.glsl b/gsk/resources/glsl/es2_common.fs.glsl
index 0ed8df8692..9ee61eb15e 100644
--- a/gsk/resources/glsl/es2_common.fs.glsl
+++ b/gsk/resources/glsl/es2_common.fs.glsl
@@ -1,11 +1,9 @@
precision mediump float;
uniform sampler2D u_source;
-uniform sampler2D u_mask;
uniform mat4 u_projection;
uniform mat4 u_modelview;
uniform float u_alpha;
-uniform int uBlendMode;
uniform vec4 u_viewport;
// In GtkSnapshot coordinates
diff --git a/gsk/resources/glsl/gl3_common.fs.glsl b/gsk/resources/glsl/gl3_common.fs.glsl
index a7117c5fe8..ce853fdf2d 100644
--- a/gsk/resources/glsl/gl3_common.fs.glsl
+++ b/gsk/resources/glsl/gl3_common.fs.glsl
@@ -1,11 +1,9 @@
precision highp float;
uniform sampler2D u_source;
-uniform sampler2D u_mask;
uniform mat4 u_projection = mat4(1.0);
uniform mat4 u_modelview = mat4(1.0);
uniform float u_alpha = 1.0;
-uniform int uBlendMode;
uniform vec4 u_viewport;
// In GtkSnapshot coordinates
diff --git a/gsk/resources/glsl/gl_common.fs.glsl b/gsk/resources/glsl/gl_common.fs.glsl
index cdac39a353..4df992c2df 100644
--- a/gsk/resources/glsl/gl_common.fs.glsl
+++ b/gsk/resources/glsl/gl_common.fs.glsl
@@ -1,9 +1,7 @@
uniform sampler2D u_source;
-uniform sampler2D u_mask;
uniform mat4 u_projection;
uniform mat4 u_modelview;
uniform float u_alpha;
-uniform int uBlendMode;
uniform vec4 u_viewport;
// In GtkSnapshot coordinates
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