[gnome-robots/gnome-3-32] Fix New Game, Help, and Quit accelerators
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-robots/gnome-3-32] Fix New Game, Help, and Quit accelerators
- Date: Sat, 4 Jan 2020 02:23:59 +0000 (UTC)
commit b71116d9e9b6322bdaff5d134ca2182427cd902f
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Fri Jan 3 20:01:33 2020 -0600
Fix New Game, Help, and Quit accelerators
These broke in
https://gitlab.gnome.org/GNOME/gnome-robots/commit/50a5a071907083c7a7fb28b2ec352724ca5047dc.
Fixes #10 and also fixes #11
data/app-menu.ui | 2 --
src/gnome-robots.c | 7 +++++++
2 files changed, 7 insertions(+), 2 deletions(-)
---
diff --git a/data/app-menu.ui b/data/app-menu.ui
index f887d02..4153c87 100644
--- a/data/app-menu.ui
+++ b/data/app-menu.ui
@@ -6,7 +6,6 @@
<item>
<attribute name="label" translatable="yes">_New Game</attribute>
<attribute name="action">app.new-game</attribute>
- <attribute name="accel"><Primary>n</attribute>
</item>
<item>
<attribute name="label" translatable="yes">_Scores</attribute>
@@ -21,7 +20,6 @@
<item>
<attribute name="label" translatable="yes">_Help</attribute>
<attribute name="action">app.help</attribute>
- <attribute name="accel">F1</attribute>
</item>
<item>
<attribute name="label" translatable="yes">_About Robots</attribute>
diff --git a/src/gnome-robots.c b/src/gnome-robots.c
index 2958de2..ac70ba2 100644
--- a/src/gnome-robots.c
+++ b/src/gnome-robots.c
@@ -344,6 +344,9 @@ activate (GtkApplication *app, gpointer user_data)
GtkSizeGroup *size_group;
GtkStyleContext *style_context;
GamesScoresDirectoryImporter *importer;
+ const gchar *new_game_accels[] = { "<Primary>n", NULL };
+ const gchar *help_accels[] = { "F1", NULL };
+ const gchar *quit_accels[] = { "<Primary>q", NULL };
headerbar = gtk_header_bar_new ();
gtk_header_bar_set_title (GTK_HEADER_BAR (headerbar), _("Robots"));
@@ -368,6 +371,10 @@ activate (GtkApplication *app, gpointer user_data)
g_action_map_add_action_entries (G_ACTION_MAP (app), app_entries, G_N_ELEMENTS (app_entries), app);
g_action_map_add_action_entries (G_ACTION_MAP (window), win_entries, G_N_ELEMENTS (win_entries), app);
+ gtk_application_set_accels_for_action (app, "app.new-game", new_game_accels);
+ gtk_application_set_accels_for_action (app, "app.help", help_accels);
+ gtk_application_set_accels_for_action (app, "app.quit", quit_accels);
+
make_cursors ();
game_area = gtk_drawing_area_new ();
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