[gnome-robots/gnome-3-34: 2/3] Move app actions to startup
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-robots/gnome-3-34: 2/3] Move app actions to startup
- Date: Sat, 4 Jan 2020 02:23:38 +0000 (UTC)
commit ac8d17ecac7d8a070294c4252d92d5870ee81bb1
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Fri Jan 3 20:18:32 2020 -0600
Move app actions to startup
Since activate is called multiple times, it's better to register
application-level stuff in startup instead of activate.
src/gnome-robots.c | 17 +++++++++--------
1 file changed, 9 insertions(+), 8 deletions(-)
---
diff --git a/src/gnome-robots.c b/src/gnome-robots.c
index ac70ba2..980df25 100644
--- a/src/gnome-robots.c
+++ b/src/gnome-robots.c
@@ -308,6 +308,9 @@ static void
startup (GtkApplication *app, gpointer user_data)
{
struct timeval tv;
+ const gchar *new_game_accels[] = { "<Primary>n", NULL };
+ const gchar *help_accels[] = { "F1", NULL };
+ const gchar *quit_accels[] = { "<Primary>q", NULL };
gettimeofday (&tv, NULL);
srand (tv.tv_usec);
@@ -317,6 +320,12 @@ startup (GtkApplication *app, gpointer user_data)
settings = g_settings_new ("org.gnome.Robots");
gtk_window_set_default_icon_name ("org.gnome.Robots");
+
+ g_action_map_add_action_entries (G_ACTION_MAP (app), app_entries, G_N_ELEMENTS (app_entries), app);
+
+ gtk_application_set_accels_for_action (app, "app.new-game", new_game_accels);
+ gtk_application_set_accels_for_action (app, "app.help", help_accels);
+ gtk_application_set_accels_for_action (app, "app.quit", quit_accels);
}
static void
@@ -344,9 +353,6 @@ activate (GtkApplication *app, gpointer user_data)
GtkSizeGroup *size_group;
GtkStyleContext *style_context;
GamesScoresDirectoryImporter *importer;
- const gchar *new_game_accels[] = { "<Primary>n", NULL };
- const gchar *help_accels[] = { "F1", NULL };
- const gchar *quit_accels[] = { "<Primary>q", NULL };
headerbar = gtk_header_bar_new ();
gtk_header_bar_set_title (GTK_HEADER_BAR (headerbar), _("Robots"));
@@ -368,13 +374,8 @@ activate (GtkApplication *app, gpointer user_data)
if (g_settings_get_boolean (settings, "window-is-maximized"))
gtk_window_maximize (GTK_WINDOW (window));
- g_action_map_add_action_entries (G_ACTION_MAP (app), app_entries, G_N_ELEMENTS (app_entries), app);
g_action_map_add_action_entries (G_ACTION_MAP (window), win_entries, G_N_ELEMENTS (win_entries), app);
- gtk_application_set_accels_for_action (app, "app.new-game", new_game_accels);
- gtk_application_set_accels_for_action (app, "app.help", help_accels);
- gtk_application_set_accels_for_action (app, "app.quit", quit_accels);
-
make_cursors ();
game_area = gtk_drawing_area_new ();
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