[gimp-web/testing] 2019 report: tiny fixes



commit 9ace286d1f6415adc364a481775df90ebfacb5a0
Author: Alexandre Prokoudine <alexandre prokoudine gmail com>
Date:   Fri Jan 3 12:44:16 2020 +0300

    2019 report: tiny fixes

 content/news/2020/2020-01-04_2019_annual_report/index.md | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/content/news/2020/2020-01-04_2019_annual_report/index.md 
b/content/news/2020/2020-01-04_2019_annual_report/index.md
index 9a24e26e..ff64842f 100644
--- a/content/news/2020/2020-01-04_2019_annual_report/index.md
+++ b/content/news/2020/2020-01-04_2019_annual_report/index.md
@@ -5,7 +5,7 @@ Authors: Wilber
 Slug: gimp-and-gegl-in-2019
 Summary: Here is what we did in 2019 and what we are planning to do in 2020.
 
-Here is what we did in 2019 and what we are planning to do in 2020
+Here is what we did in 2019 and what we are planning to do in 2020.
 
 # New releases and features
 
@@ -46,7 +46,7 @@ Either way, there have been three updates in 2019. In terms of focus, here is wh
 
 ## Improved file formats support
 
-- Due to popular demand, we merged the existing DDS plugin originally developed by Shawn Kirst. But as none 
of us is a game developer, we appreciate further contributions from the community.
+- Due to popular demand, we merged the existing DDS plug-in originally developed by Shawn Kirst. But as none 
of us is a game developer, we appreciate further contributions from the community.
 - Layers are now optionally preserved when exporting to TIFF, and if you load a TIFF file with an 
unspecified channel, GIMP will now ask you how to handle it.
 - GIMP now supports ICC profiles in HEIF images at both loading and exporting time when built with libheif 
v1.4.0 and newer. 
 


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