[gnome-games] retro-runner: Simplify starting and savestate loading



commit f7a43bbd2e1c1bf82ea40efa42fb98c456f9dd36
Author: Alexander Mikhaylenko <alexm gnome org>
Date:   Thu Feb 20 04:38:33 2020 +0500

    retro-runner: Simplify starting and savestate loading
    
    There's no need to explicitly do iterate() anymore. Additionally, remove
    the extra reset() and stop().

 src/retro/retro-runner.vala | 5 -----
 1 file changed, 5 deletions(-)
---
diff --git a/src/retro/retro-runner.vala b/src/retro/retro-runner.vala
index ad32d8fe..15ab79be 100644
--- a/src/retro/retro-runner.vala
+++ b/src/retro/retro-runner.vala
@@ -195,8 +195,6 @@ public class Games.RetroRunner : Object, Runner {
        }
 
        public void load_previewed_savestate () throws Error {
-               core.stop ();
-
                tmp_live_savestate = previewed_savestate.clone_in_tmp ();
                core.save_directory = tmp_live_savestate.get_save_directory_path ();
                load_save_ram (previewed_savestate.get_save_ram_path ());
@@ -237,9 +235,6 @@ public class Games.RetroRunner : Object, Runner {
                        is_ready = true;
                }
 
-               core.iteration (); // Needed to finish preparing some cores.
-               core.reset ();
-
                core.run ();
 
                running = true;


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